mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2025-01-15 22:21:26 +00:00
Merge branch 'next' into banip-command
This commit is contained in:
commit
e71977fe6a
29 changed files with 317 additions and 532 deletions
Binary file not shown.
Binary file not shown.
|
@ -4,7 +4,7 @@ project(libgme)
|
|||
include (CheckCXXCompilerFlag)
|
||||
|
||||
# When version is changed, also change the one in gme/gme.h to match
|
||||
set(GME_VERSION 0.6.0 CACHE INTERNAL "libgme Version")
|
||||
set(GME_VERSION 0.6.2 CACHE INTERNAL "libgme Version")
|
||||
|
||||
# 2.6+ always assumes FATAL_ERROR, but 2.4 and below don't.
|
||||
# Of course, 2.4 might work, in which case you're welcome to drop
|
||||
|
@ -57,6 +57,8 @@ if (USE_GME_NSFE AND NOT USE_GME_NSF)
|
|||
SET(USE_GME_NSF 1 CACHE BOOL "Enable NES NSF music emulation" FORCE)
|
||||
endif()
|
||||
|
||||
option(BUILD_SHARED_LIBS "Build shared library (set to OFF for static library)" ON)
|
||||
|
||||
# Check for GCC "visibility" support.
|
||||
if (CMAKE_COMPILER_IS_GNUCXX)
|
||||
check_cxx_compiler_flag (-fvisibility=hidden __LIBGME_TEST_VISIBILITY)
|
||||
|
@ -79,10 +81,10 @@ if (CMAKE_COMPILER_IS_GNUCXX)
|
|||
endif()
|
||||
endif()
|
||||
endif() # test visibility
|
||||
endif (CMAKE_COMPILER_IS_GNUCXX)
|
||||
|
||||
# Cache this result
|
||||
set( LIBGME_HAVE_GCC_VISIBILITY ${ENABLE_VISIBILITY} CACHE BOOL "GCC support for hidden visibility")
|
||||
# Cache this result
|
||||
set( LIBGME_HAVE_GCC_VISIBILITY ${ENABLE_VISIBILITY} CACHE BOOL "GCC support for hidden visibility")
|
||||
endif (CMAKE_COMPILER_IS_GNUCXX)
|
||||
|
||||
# Shared library defined here
|
||||
add_subdirectory(gme)
|
||||
|
|
|
@ -1,262 +1,5 @@
|
|||
Game_Music_Emu Change Log
|
||||
-------------------------
|
||||
|
||||
Game_Music_Emu 0.6.0
|
||||
--------------------
|
||||
|
||||
- Note: A 0.5.6 release was referenced but never tagged or packaged.
|
||||
|
||||
- SPC improvements:
|
||||
- Switched to newer snes_spc 0.9.0 for SPC emulation. Uses fast DSP.
|
||||
- Fixed Spc_Emu::gain().
|
||||
- Fixed support for files <0x10200 bytes.
|
||||
|
||||
- Other bugfixes:
|
||||
- Fixed a couple of GBS bugs, one involving access of memory after
|
||||
realloc.
|
||||
- Blip_Buffer works on systems where 'double' is a single-precision
|
||||
floating-point type.
|
||||
- Fix uninitialized buffer size in dual_resampler.
|
||||
- Compilation warnings squashed out as of clang 3.3-pre and gcc 4.7.2.
|
||||
|
||||
- API changes/additions:
|
||||
- Removed documentation of C++ interface, as the C interface in gme.h is
|
||||
the only supported one.
|
||||
- Added gme_enable_accuracy() for enabling more accurate sound emulation
|
||||
options (currently affects SPC only).
|
||||
|
||||
- Build system improvements:
|
||||
- Add pkg_config support.
|
||||
- Fix build on case-insensitive systems.
|
||||
- Allow for install on Cygwin.
|
||||
- Fix install on multilib systems, such as many 64-bit distros (CMake must
|
||||
be able to figure out your system's libsuffix, if any).
|
||||
- C++ implementation symbols are not leaked into the resultant library
|
||||
file (requires symbol visibility support).
|
||||
|
||||
- Sample player improvements:
|
||||
- Can toggle fast/accurate emulation (with the 'A' key).
|
||||
|
||||
Game_Music_Emu 0.5.5
|
||||
--------------------
|
||||
- CMake build support has been added. You can build Game_Music_Emu as
|
||||
a shared library and install it so that you do not have to include your
|
||||
own copy if you know libgme will be present on your target system.
|
||||
Requires CMake 2.6 or higher.
|
||||
|
||||
|
||||
Game_Music_Emu 0.5.2
|
||||
--------------------
|
||||
- *TONS* of changes and improvements. You should re-read the new header
|
||||
files and documentation as the changes will allow you to simplify your
|
||||
code a lot (it might even be simpler to just rewrite it). Existing code
|
||||
should continue to work without changes in most cases (see Deprecated
|
||||
features in gme.txt).
|
||||
|
||||
- New file formats: AY, HES, KSS, SAP, NSFE
|
||||
|
||||
- All-new comprehensive C interface (also usable from C++). Simplifies
|
||||
many things, especially file loading, and brings everything together in
|
||||
one header file (gme.h).
|
||||
|
||||
- Information tags and track names and times can be accessed for all
|
||||
game music formats
|
||||
|
||||
- New features supported by all emulators: end of track fading,
|
||||
automatic silence detection, adjustable song tempo, seek to new time in
|
||||
track
|
||||
|
||||
- Updated mini player example to support track names and times, echo,
|
||||
tempo, and channel muting, and added visual waveform display
|
||||
|
||||
- Improved configuration to use blargg_config.h, which you can modify
|
||||
and keep when you update to a newer libary version. Includes flag for
|
||||
library to automatically handle gzipped files using zlib (so you don't
|
||||
need to use Gzip_File_Reader anymore).
|
||||
|
||||
- GBS: Fixed wave channel to not reset waveform when APU is powered off
|
||||
(affected Garfield). Also improved invalid bank selection (affected Game
|
||||
& Watch and others).
|
||||
|
||||
- VGM: Added support for alternate noise shifter register
|
||||
configurations, used by other systems like the BBC Micro.
|
||||
|
||||
- SPC: Removed IPL ROM dump from emulator, as none of the SPC files I
|
||||
scanned needed it, and an SPC file can include a copy if necessary. Also
|
||||
re-enabled supposed clamping in gaussian interpolation between the third
|
||||
and fourth lookups, though I don't know whether it matters
|
||||
|
||||
- Added Music_Emu::load_mem() to use music data already in memory
|
||||
(without copying it)
|
||||
|
||||
- Added Music_Emu::warning(), which reports minor problems when loading
|
||||
and playing a music file
|
||||
|
||||
- Added Music_Emu::set_gain() for uniform adjustment of gain. Can only
|
||||
be set during initialization, so not useful as a general volume control.
|
||||
|
||||
- Added custom operator new to ensure that no exceptions are thrown in
|
||||
the library (I'd use std::nothrow if it were part of pre-ISO (ARM) C++)
|
||||
|
||||
- Added BLIP_BUFFER_FAST flag to blargg_config.h to use a lower quality
|
||||
bandlimited synthesis in "classic" emulators, which might help
|
||||
performance on ancient processors (measure first!). Don't use this
|
||||
unless absolutely necessary, as quality suffers.
|
||||
|
||||
- Improved performance a bit for x86 platforms
|
||||
|
||||
- Text files now in DOS newline format so they will open in Notepad
|
||||
properly
|
||||
|
||||
- Removed requirement that file header structures not have any padding
|
||||
added to the end
|
||||
|
||||
- Fixed common bug in all CPU emulators where negative program counter
|
||||
could crash emulator (occurred during a negative branch from the
|
||||
beginning of memory). Also fixed related bug in Z80 emulator for
|
||||
IX/IY+displacement mode.
|
||||
|
||||
- Eliminated all warnings when compiling on gcc 4.0. The following
|
||||
generates no diagnostics:
|
||||
|
||||
gcc -S gme/*.cpp -o /dev/null -ansi -fno-gnu-keywords
|
||||
-fno-nonansi-builtins -pedantic -W -Wabi -Wall -Wcast-align
|
||||
-Wcast-qual -Wchar-subscripts -Wdisabled-optimization -Werror
|
||||
-Winline -Wlong-long -Wmultichar -Winvalid-offsetof
|
||||
-Wnon-virtual-dtor -Woverloaded-virtual -Wparentheses
|
||||
-Wpointer-arith -Wredundant-decls -Wreorder -Wsign-compare
|
||||
-Wsign-promo -Wunknown-pragmas -Wwrite-strings
|
||||
|
||||
|
||||
Game_Music_Emu 0.3.0
|
||||
--------------------
|
||||
- Added more demos, including music player using the SDL multimedia
|
||||
library for sound, and improved documentation
|
||||
|
||||
- All: Improved interface to emulators to allow simpler setup and
|
||||
loading. Instead of various init() functions, all now support
|
||||
set_sample_rate( long rate ) and load( const char* file_path ).
|
||||
|
||||
- All: Removed error return from start_track() and play(), and added
|
||||
error_count() to get the total number of emulation errors since the
|
||||
track was last started. See demos for examples of new usage.
|
||||
|
||||
- All: Fixed mute_voices() muting to be preserved after loading files
|
||||
and starting tracks, instead of being cleared as it was whenever a track
|
||||
was started
|
||||
|
||||
- VGM: Rewrote Vgm_Emu to support Sega Genesis/Mega Drive FM sound at
|
||||
any sample rate with optional FM oversampling, support for alternate
|
||||
YM2612 sound cores, and support for optional YM2413
|
||||
|
||||
- VGM: Added tempo control, useful for slowing 60Hz NTSC Sega Genesis
|
||||
music to 50Hz PAL
|
||||
|
||||
- VGM: Removed Vgm_Emu::track_data(), since I realized that this
|
||||
information is already present in the VGM header (oops!)
|
||||
|
||||
- GYM: Changed Gym_Emu::track_length() operation (see Gym_Emu.h)
|
||||
|
||||
- NSF: Added support for Sunsoft FME-7 sound chip used by Gimmick
|
||||
soundtrack
|
||||
|
||||
- NSF: Fixed Namco 106 problems with Final Lap and others
|
||||
|
||||
- Moved library sources to gme/ directory to reduce clutter, and merged
|
||||
boost/ functionality into blargg_common.h
|
||||
|
||||
- Added Gzip_File_Reader for transparently using gzipped files
|
||||
|
||||
|
||||
Game_Music_Emu 0.2.4
|
||||
--------------------
|
||||
- Created a discussion forum for problems and feedback:
|
||||
http://groups-beta.google.com/group/blargg-sound-libs
|
||||
|
||||
- Changed error return value of Blip_Buffer::sample_rate() (also for
|
||||
Stereo_Buffer, Effects_Buffer, etc.) to blargg_err_t (defined in
|
||||
blargg_common.h), to make error reporting consistent with other
|
||||
functions. This means the "no error" return value is the opposite of
|
||||
what it was before, which will break current code which checks the error
|
||||
return value:
|
||||
|
||||
// current code (broken)
|
||||
if ( !buf.sample_rate( samples_per_sec ) )
|
||||
out_of_memory();
|
||||
|
||||
// quick-and-dirty fix (just remove the ! operation)
|
||||
if ( buf.sample_rate( samples_per_sec ) )
|
||||
out_of_memory();
|
||||
|
||||
// proper fix
|
||||
blargg_err_t error = buf.sample_rate( samples_per_sec );
|
||||
if ( error )
|
||||
report_error( error );
|
||||
|
||||
- Implemented workaround for MSVC++ 6 compiler limitations, allowing it
|
||||
to work on that compiler again
|
||||
|
||||
- Added sample clamping to avoid wrap-around at high volumes, allowing
|
||||
higher volume with little distortion
|
||||
|
||||
- Added to-do list and design notes
|
||||
|
||||
- Added Music_Emu::skip( long sample_count ) to skip ahead in current
|
||||
track
|
||||
|
||||
- Added Gym_Emu::track_length() and Vgm_Emu::track_length() for
|
||||
determining the length of non-looped GYM and VGM files
|
||||
|
||||
- Partially implemented DMC non-linearity when its value is directly set
|
||||
using $4011, which reduces previously over-emphasized "popping" of
|
||||
percussion on some games (TMNT II in particular)
|
||||
|
||||
- Fixed Fir_Resampler, used for SPC and GYM playback (was incorrectly
|
||||
using abs() instead of fabs()...argh)
|
||||
|
||||
- Fixed SPC emulation bugs: eliminated clicks in Plok! soundtrack and
|
||||
now stops sample slightly earlier than the end, as the SNES does. Fixed
|
||||
a totally broken CPU addressing mode.
|
||||
|
||||
- Fixed Konami VRC6 saw wave (was very broken before). Now VRC6 music
|
||||
sounds decent
|
||||
|
||||
- Fixed a minor GBS emulation bug
|
||||
|
||||
- Fixed GYM loop point bug when track was restarted before loop point
|
||||
had been reached
|
||||
|
||||
- Made default GBS frequency equalization less muffled
|
||||
|
||||
- Added pseudo-surround effect removal for SPC files
|
||||
|
||||
- Added Music_Emu::voice_names() which returns names for each voice.
|
||||
|
||||
- Added BLARGG_SOURCE_BEGIN which allows custom compiler options to be
|
||||
easily set for library sources
|
||||
|
||||
- Changed assignment of expansion sound chips in Nsf_Emu to be spread
|
||||
more evenly when using Effects_Buffer
|
||||
|
||||
- Changed 'size_t' values in Blip_Buffer interface to 'long'
|
||||
|
||||
- Changed demo to generate a WAVE sound file rather than an AIFF file
|
||||
|
||||
|
||||
Game_Music_Emu 0.2.0
|
||||
--------------------
|
||||
- Redid framework and rewrote/cleaned up emulators
|
||||
|
||||
- Changed licensing to GNU Lesser General Public License (LGPL)
|
||||
|
||||
- Added Sega Genesis GYM and Super Nintendo SPC emulators
|
||||
|
||||
- Added Namco-106 and Konami VRC6 sound chip support to NSF emulator
|
||||
|
||||
- Eliminated use of static mutable data in emulators, allowing
|
||||
multi-instance safety
|
||||
|
||||
|
||||
Game_Music_Emu 0.1.0
|
||||
--------------------
|
||||
- First release
|
||||
Please see the git version history (e.g. git shortlog tags/0.6.0..tags/0.6.1)
|
||||
for the accurate change log.
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
/* C example that opens a game music file and records 10 seconds to "out.wav" */
|
||||
|
||||
static char filename [] = "test.nsf"; /* opens this file (can be any music type) */
|
||||
|
||||
#include "gme/gme.h"
|
||||
|
||||
#include "Wave_Writer.h" /* wave_ functions for writing sound file */
|
||||
|
@ -10,10 +8,15 @@ static char filename [] = "test.nsf"; /* opens this file (can be any music type)
|
|||
|
||||
void handle_error( const char* str );
|
||||
|
||||
int main()
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
const char *filename = "test.nsf"; /* Default file to open */
|
||||
if ( argc >= 2 )
|
||||
filename = argv[1];
|
||||
|
||||
long sample_rate = 44100; /* number of samples per second */
|
||||
int track = 0; /* index of track to play (0 = first) */
|
||||
/* index of track to play (0 = first) */
|
||||
int track = argc >= 3 ? atoi(argv[2]) : 0;
|
||||
|
||||
/* Open music file in new emulator */
|
||||
Music_Emu* emu;
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
// C++ example that opens a game music file and records 10 seconds to "out.wav"
|
||||
|
||||
static char filename [] = "test.nsf"; /* opens this file (can be any music type) */
|
||||
|
||||
#include "gme/Music_Emu.h"
|
||||
|
||||
#include "Wave_Writer.h"
|
||||
|
@ -10,10 +8,15 @@ static char filename [] = "test.nsf"; /* opens this file (can be any music type)
|
|||
|
||||
void handle_error( const char* str );
|
||||
|
||||
int main()
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
const char *filename = "test.nsf"; /* Default file to open */
|
||||
if ( argc >= 2 )
|
||||
filename = argv[1];
|
||||
|
||||
long sample_rate = 44100; // number of samples per second
|
||||
int track = 0; // index of track to play (0 = first)
|
||||
// index of track to play (0 = first)
|
||||
int track = argc >= 3 ? atoi(argv[2]) : 0;
|
||||
|
||||
// Determine file type
|
||||
gme_type_t file_type;
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
Game_Music_Emu 0.6.0
|
||||
Game_Music_Emu 0.6.2
|
||||
--------------------
|
||||
Author : Shay Green <gblargg@gmail.com>
|
||||
Website: http://www.slack.net/~ant/libs/
|
||||
Forum : http://groups.google.com/group/blargg-sound-libs
|
||||
Source : https://code.google.com/p/game-music-emu/
|
||||
License: GNU Lesser General Public License (LGPL)
|
||||
Author : Shay Green <gblargg@gmail.com>
|
||||
Maintainer : Michael Pyne <mpyne@purinchu.net>
|
||||
Website : https://bitbucket.org/mpyne/game-music-emu/
|
||||
Source : https://bitbucket.org/mpyne/game-music-emu/
|
||||
License : GNU Lesser General Public License (LGPL), see LICENSE.txt
|
||||
|
||||
Contents
|
||||
--------
|
||||
|
|
|
@ -143,7 +143,7 @@ add_definitions(-DBLARGG_BUILD_DLL)
|
|||
include_directories(${CMAKE_CURRENT_BINARY_DIR})
|
||||
|
||||
# Add library to be compiled.
|
||||
add_library(gme SHARED ${libgme_SRCS})
|
||||
add_library(gme ${libgme_SRCS})
|
||||
|
||||
# The version is the release. The "soversion" is the API version. As long
|
||||
# as only build fixes are performed (i.e. no backwards-incompatible changes
|
||||
|
@ -159,4 +159,4 @@ install(TARGETS gme LIBRARY DESTINATION lib${LIB_SUFFIX}
|
|||
ARCHIVE DESTINATION lib) # DLL platforms
|
||||
|
||||
install(FILES ${EXPORTED_HEADERS} DESTINATION include/gme)
|
||||
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libgme.pc DESTINATION lib/pkgconfig)
|
||||
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libgme.pc DESTINATION lib${LIB_SUFFIX}/pkgconfig)
|
||||
|
|
|
@ -22,8 +22,13 @@ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
|
|||
|
||||
const char Data_Reader::eof_error [] = "Unexpected end of file";
|
||||
|
||||
#define RETURN_VALIDITY_CHECK( cond ) \
|
||||
do { if ( unlikely( !(cond) ) ) return "Corrupt file"; } while(0)
|
||||
|
||||
blargg_err_t Data_Reader::read( void* p, long s )
|
||||
{
|
||||
RETURN_VALIDITY_CHECK( s > 0 );
|
||||
|
||||
long result = read_avail( p, s );
|
||||
if ( result != s )
|
||||
{
|
||||
|
@ -38,6 +43,8 @@ blargg_err_t Data_Reader::read( void* p, long s )
|
|||
|
||||
blargg_err_t Data_Reader::skip( long count )
|
||||
{
|
||||
RETURN_VALIDITY_CHECK( count >= 0 );
|
||||
|
||||
char buf [512];
|
||||
while ( count )
|
||||
{
|
||||
|
@ -54,7 +61,8 @@ long File_Reader::remain() const { return size() - tell(); }
|
|||
|
||||
blargg_err_t File_Reader::skip( long n )
|
||||
{
|
||||
assert( n >= 0 );
|
||||
RETURN_VALIDITY_CHECK( n >= 0 );
|
||||
|
||||
if ( !n )
|
||||
return 0;
|
||||
return seek( tell() + n );
|
||||
|
@ -67,13 +75,14 @@ Subset_Reader::Subset_Reader( Data_Reader* dr, long size )
|
|||
in = dr;
|
||||
remain_ = dr->remain();
|
||||
if ( remain_ > size )
|
||||
remain_ = size;
|
||||
remain_ = max( 0l, size );
|
||||
}
|
||||
|
||||
long Subset_Reader::remain() const { return remain_; }
|
||||
|
||||
long Subset_Reader::read_avail( void* p, long s )
|
||||
{
|
||||
s = max( 0l, s );
|
||||
if ( s > remain_ )
|
||||
s = remain_;
|
||||
remain_ -= s;
|
||||
|
@ -85,7 +94,7 @@ long Subset_Reader::read_avail( void* p, long s )
|
|||
Remaining_Reader::Remaining_Reader( void const* h, long size, Data_Reader* r )
|
||||
{
|
||||
header = (char const*) h;
|
||||
header_end = header + size;
|
||||
header_end = header + max( 0l, size );
|
||||
in = r;
|
||||
}
|
||||
|
||||
|
@ -93,6 +102,7 @@ long Remaining_Reader::remain() const { return header_end - header + in->remain(
|
|||
|
||||
long Remaining_Reader::read_first( void* out, long count )
|
||||
{
|
||||
count = max( 0l, count );
|
||||
long first = header_end - header;
|
||||
if ( first )
|
||||
{
|
||||
|
@ -107,8 +117,9 @@ long Remaining_Reader::read_first( void* out, long count )
|
|||
|
||||
long Remaining_Reader::read_avail( void* out, long count )
|
||||
{
|
||||
count = max( 0l, count );
|
||||
long first = read_first( out, count );
|
||||
long second = count - first;
|
||||
long second = max( 0l, count - first );
|
||||
if ( second )
|
||||
{
|
||||
second = in->read_avail( (char*) out + first, second );
|
||||
|
@ -120,8 +131,9 @@ long Remaining_Reader::read_avail( void* out, long count )
|
|||
|
||||
blargg_err_t Remaining_Reader::read( void* out, long count )
|
||||
{
|
||||
count = max( 0l, count );
|
||||
long first = read_first( out, count );
|
||||
long second = count - first;
|
||||
long second = max( 0l, count - first );
|
||||
if ( !second )
|
||||
return 0;
|
||||
return in->read( (char*) out + first, second );
|
||||
|
@ -131,7 +143,7 @@ blargg_err_t Remaining_Reader::read( void* out, long count )
|
|||
|
||||
Mem_File_Reader::Mem_File_Reader( const void* p, long s ) :
|
||||
begin( (const char*) p ),
|
||||
size_( s )
|
||||
size_( max( 0l, s ) )
|
||||
{
|
||||
pos = 0;
|
||||
}
|
||||
|
@ -141,6 +153,7 @@ long Mem_File_Reader::size() const { return size_; }
|
|||
long Mem_File_Reader::read_avail( void* p, long s )
|
||||
{
|
||||
long r = remain();
|
||||
s = max( 0l, s );
|
||||
if ( s > r )
|
||||
s = r;
|
||||
memcpy( p, begin + pos, s );
|
||||
|
@ -152,6 +165,7 @@ long Mem_File_Reader::tell() const { return pos; }
|
|||
|
||||
blargg_err_t Mem_File_Reader::seek( long n )
|
||||
{
|
||||
RETURN_VALIDITY_CHECK( n >= 0 );
|
||||
if ( n > size_ )
|
||||
return eof_error;
|
||||
pos = n;
|
||||
|
@ -164,7 +178,7 @@ Callback_Reader::Callback_Reader( callback_t c, long size, void* d ) :
|
|||
callback( c ),
|
||||
data( d )
|
||||
{
|
||||
remain_ = size;
|
||||
remain_ = max( 0l, size );
|
||||
}
|
||||
|
||||
long Callback_Reader::remain() const { return remain_; }
|
||||
|
@ -173,13 +187,14 @@ long Callback_Reader::read_avail( void* out, long count )
|
|||
{
|
||||
if ( count > remain_ )
|
||||
count = remain_;
|
||||
if ( Callback_Reader::read( out, count ) )
|
||||
if ( count < 0 || Callback_Reader::read( out, count ) )
|
||||
count = -1;
|
||||
return count;
|
||||
}
|
||||
|
||||
blargg_err_t Callback_Reader::read( void* out, long count )
|
||||
{
|
||||
RETURN_VALIDITY_CHECK( count >= 0 );
|
||||
if ( count > remain_ )
|
||||
return eof_error;
|
||||
return callback( data, out, count );
|
||||
|
@ -210,11 +225,12 @@ long Std_File_Reader::size() const
|
|||
|
||||
long Std_File_Reader::read_avail( void* p, long s )
|
||||
{
|
||||
return fread( p, 1, s, (FILE*) file_ );
|
||||
return fread( p, 1, max( 0l, s ), (FILE*) file_ );
|
||||
}
|
||||
|
||||
blargg_err_t Std_File_Reader::read( void* p, long s )
|
||||
{
|
||||
RETURN_VALIDITY_CHECK( s > 0 );
|
||||
if ( s == (long) fread( p, 1, s, (FILE*) file_ ) )
|
||||
return 0;
|
||||
if ( feof( (FILE*) file_ ) )
|
||||
|
|
|
@ -129,6 +129,8 @@ private:
|
|||
};
|
||||
|
||||
#ifdef HAVE_ZLIB_H
|
||||
#include <zlib.h>
|
||||
|
||||
// Gzip compressed file reader
|
||||
class Gzip_File_Reader : public File_Reader {
|
||||
public:
|
||||
|
@ -143,7 +145,7 @@ public:
|
|||
long tell() const;
|
||||
blargg_err_t seek( long );
|
||||
private:
|
||||
void* file_;
|
||||
gzFile file_;
|
||||
long size_;
|
||||
};
|
||||
#endif
|
||||
|
|
|
@ -178,6 +178,11 @@ blargg_long Music_Emu::msec_to_samples( blargg_long msec ) const
|
|||
return (sec * sample_rate() + msec * sample_rate() / 1000) * stereo;
|
||||
}
|
||||
|
||||
long Music_Emu::tell_samples() const
|
||||
{
|
||||
return out_time;
|
||||
}
|
||||
|
||||
long Music_Emu::tell() const
|
||||
{
|
||||
blargg_long rate = sample_rate() * stereo;
|
||||
|
@ -185,14 +190,18 @@ long Music_Emu::tell() const
|
|||
return sec * 1000 + (out_time - sec * rate) * 1000 / rate;
|
||||
}
|
||||
|
||||
blargg_err_t Music_Emu::seek( long msec )
|
||||
blargg_err_t Music_Emu::seek_samples( long time )
|
||||
{
|
||||
blargg_long time = msec_to_samples( msec );
|
||||
if ( time < out_time )
|
||||
RETURN_ERR( start_track( current_track_ ) );
|
||||
return skip( time - out_time );
|
||||
}
|
||||
|
||||
blargg_err_t Music_Emu::seek( long msec )
|
||||
{
|
||||
return seek_samples( msec_to_samples( msec ) );
|
||||
}
|
||||
|
||||
blargg_err_t Music_Emu::skip( long count )
|
||||
{
|
||||
require( current_track() >= 0 ); // start_track() must have been called already
|
||||
|
|
|
@ -41,9 +41,15 @@ public:
|
|||
// Number of milliseconds (1000 msec = 1 second) played since beginning of track
|
||||
long tell() const;
|
||||
|
||||
// Number of samples generated since beginning of track
|
||||
long tell_samples() const;
|
||||
|
||||
// Seek to new time in track. Seeking backwards or far forward can take a while.
|
||||
blargg_err_t seek( long msec );
|
||||
|
||||
// Equivalent to restarting track then skipping n samples
|
||||
blargg_err_t seek_samples( long n );
|
||||
|
||||
// Skip n samples
|
||||
blargg_err_t skip( long n );
|
||||
|
||||
|
|
|
@ -134,6 +134,9 @@ blargg_err_t Nsfe_Info::load( Data_Reader& in, Nsf_Emu* nsf_emu )
|
|||
RETURN_ERR( in.read( block_header, sizeof block_header ) );
|
||||
blargg_long size = get_le32( block_header [0] );
|
||||
blargg_long tag = get_le32( block_header [1] );
|
||||
|
||||
if ( size <= 0 )
|
||||
return "Corrupt file";
|
||||
|
||||
//debug_printf( "tag: %c%c%c%c\n", char(tag), char(tag>>8), char(tag>>16), char(tag>>24) );
|
||||
|
||||
|
|
|
@ -433,9 +433,7 @@ void Snes_Spc::cpu_write( int data, int addr, rel_time_t time )
|
|||
#endif
|
||||
|
||||
// Registers other than $F2 and $F4-$F7
|
||||
//if ( reg != 2 && reg != 4 && reg != 5 && reg != 6 && reg != 7 )
|
||||
// TODO: this is a bit on the fragile side
|
||||
if ( ((~0x2F00 << (bits_in_int - 16)) << reg) < 0 ) // 36%
|
||||
if ( reg != 2 && (reg < 4 || reg > 7) ) // 36%
|
||||
cpu_write_smp_reg( data, time, reg );
|
||||
}
|
||||
// High mem/address wrap-around
|
||||
|
|
|
@ -76,8 +76,8 @@ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
|
|||
// TODO: remove non-wrapping versions?
|
||||
#define SPC_NO_SP_WRAPAROUND 0
|
||||
|
||||
#define SET_SP( v ) (sp = ram + 0x101 + (v))
|
||||
#define GET_SP() (sp - 0x101 - ram)
|
||||
#define SET_SP( v ) (sp = ram + 0x101 + ((uint8_t) v))
|
||||
#define GET_SP() (uint8_t (sp - 0x101 - ram))
|
||||
|
||||
#if SPC_NO_SP_WRAPAROUND
|
||||
#define PUSH16( v ) (sp -= 2, SET_LE16( sp, v ))
|
||||
|
@ -485,7 +485,7 @@ loop:
|
|||
|
||||
case 0xAF: // MOV (X)+,A
|
||||
WRITE_DP( 0, x, a + no_read_before_write );
|
||||
x++;
|
||||
x = (uint8_t) (x + 1);
|
||||
goto loop;
|
||||
|
||||
// 5. 8-BIT LOGIC OPERATION COMMANDS
|
||||
|
@ -808,7 +808,7 @@ loop:
|
|||
unsigned temp = y * a;
|
||||
a = (uint8_t) temp;
|
||||
nz = ((temp >> 1) | temp) & 0x7F;
|
||||
y = temp >> 8;
|
||||
y = (uint8_t) (temp >> 8);
|
||||
nz |= y;
|
||||
goto loop;
|
||||
}
|
||||
|
@ -838,6 +838,7 @@ loop:
|
|||
|
||||
nz = (uint8_t) a;
|
||||
a = (uint8_t) a;
|
||||
y = (uint8_t) y;
|
||||
|
||||
goto loop;
|
||||
}
|
||||
|
@ -1004,7 +1005,7 @@ loop:
|
|||
case 0x7F: // RET1
|
||||
temp = *sp;
|
||||
SET_PC( GET_LE16( sp + 1 ) );
|
||||
sp += 3;
|
||||
SET_SP( GET_SP() + 3 );
|
||||
goto set_psw;
|
||||
case 0x8E: // POP PSW
|
||||
POP( temp );
|
||||
|
|
|
@ -18,6 +18,19 @@ all other #include lines. */
|
|||
#undef require
|
||||
#define require( expr ) assert( expr )
|
||||
|
||||
// Use to provide hints to compiler for optimized code layout in situations where we
|
||||
// can almost always expect a conditional to go one way or the other. Should only be
|
||||
// used in situations where an unexpected branch is truly exceptional though!
|
||||
#undef likely
|
||||
#undef unlikely
|
||||
#ifdef __GNUC__
|
||||
#define likely( x ) __builtin_expect(x, 1)
|
||||
#define unlikely( x ) __builtin_expect(x, 0)
|
||||
#else
|
||||
#define likely( x ) (x)
|
||||
#define unlikely( x ) (x)
|
||||
#endif
|
||||
|
||||
// Like printf() except output goes to debug log file. Might be defined to do
|
||||
// nothing (not even evaluate its arguments).
|
||||
// void debug_printf( const char* format, ... );
|
||||
|
|
|
@ -337,7 +337,9 @@ BLARGG_EXPORT gme_err_t gme_play ( Music_Emu* me, int n, short* p )
|
|||
BLARGG_EXPORT void gme_set_fade ( Music_Emu* me, int start_msec ) { me->set_fade( start_msec ); }
|
||||
BLARGG_EXPORT int gme_track_ended ( Music_Emu const* me ) { return me->track_ended(); }
|
||||
BLARGG_EXPORT int gme_tell ( Music_Emu const* me ) { return me->tell(); }
|
||||
BLARGG_EXPORT int gme_tell_samples ( Music_Emu const* me ) { return me->tell_samples(); }
|
||||
BLARGG_EXPORT gme_err_t gme_seek ( Music_Emu* me, int msec ) { return me->seek( msec ); }
|
||||
BLARGG_EXPORT gme_err_t gme_seek_samples ( Music_Emu* me, int n ) { return me->seek_samples( n ); }
|
||||
BLARGG_EXPORT int gme_voice_count ( Music_Emu const* me ) { return me->voice_count(); }
|
||||
BLARGG_EXPORT void gme_ignore_silence ( Music_Emu* me, int disable ) { me->ignore_silence( disable != 0 ); }
|
||||
BLARGG_EXPORT void gme_set_tempo ( Music_Emu* me, double t ) { me->set_tempo( t ); }
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/* Game music emulator library C interface (also usable from C++) */
|
||||
|
||||
/* Game_Music_Emu 0.6.0 */
|
||||
/* Game_Music_Emu 0.6.1 */
|
||||
#ifndef GME_H
|
||||
#define GME_H
|
||||
|
||||
|
@ -8,7 +8,7 @@
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define GME_VERSION 0x000600 /* 1 byte major, 1 byte minor, 1 byte patch-level */
|
||||
#define GME_VERSION 0x000601 /* 1 byte major, 1 byte minor, 1 byte patch-level */
|
||||
|
||||
/* Error string returned by library functions, or NULL if no error (success) */
|
||||
typedef const char* gme_err_t;
|
||||
|
@ -47,9 +47,15 @@ int gme_track_ended( Music_Emu const* );
|
|||
/* Number of milliseconds (1000 = one second) played since beginning of track */
|
||||
int gme_tell( Music_Emu const* );
|
||||
|
||||
/* Number of samples generated since beginning of track */
|
||||
int gme_tell_samples( Music_Emu const* );
|
||||
|
||||
/* Seek to new time in track. Seeking backwards or far forward can take a while. */
|
||||
gme_err_t gme_seek( Music_Emu*, int msec );
|
||||
|
||||
/* Equivalent to restarting track then skipping n samples */
|
||||
gme_err_t gme_seek_samples( Music_Emu*, int n );
|
||||
|
||||
|
||||
/******** Informational ********/
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
# later are used by pkg-config.
|
||||
prefix=@CMAKE_INSTALL_PREFIX@
|
||||
exec_prefix=${prefix}
|
||||
lib_suffix=
|
||||
lib_suffix=@LIB_SUFFIX@
|
||||
libdir=${exec_prefix}/lib${lib_suffix}
|
||||
includedir=${prefix}/include
|
||||
|
||||
|
@ -13,3 +13,4 @@ URL: http://code.google.com/p/game-music-emu/
|
|||
Version: @GME_VERSION@
|
||||
Cflags: -I${includedir}
|
||||
Libs: -L${libdir} -lgme
|
||||
Libs.private: -lstdc++
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/* Game music emulator library C interface (also usable from C++) */
|
||||
|
||||
/* Game_Music_Emu 0.6.0 */
|
||||
/* Game_Music_Emu 0.6.1 */
|
||||
#ifndef GME_H
|
||||
#define GME_H
|
||||
|
||||
|
@ -8,7 +8,7 @@
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define GME_VERSION 0x000600 /* 1 byte major, 1 byte minor, 1 byte patch-level */
|
||||
#define GME_VERSION 0x000601 /* 1 byte major, 1 byte minor, 1 byte patch-level */
|
||||
|
||||
/* Error string returned by library functions, or NULL if no error (success) */
|
||||
typedef const char* gme_err_t;
|
||||
|
@ -47,9 +47,15 @@ int gme_track_ended( Music_Emu const* );
|
|||
/* Number of milliseconds (1000 = one second) played since beginning of track */
|
||||
int gme_tell( Music_Emu const* );
|
||||
|
||||
/* Number of samples generated since beginning of track */
|
||||
int gme_tell_samples( Music_Emu const* );
|
||||
|
||||
/* Seek to new time in track. Seeking backwards or far forward can take a while. */
|
||||
gme_err_t gme_seek( Music_Emu*, int msec );
|
||||
|
||||
/* Equivalent to restarting track then skipping n samples */
|
||||
gme_err_t gme_seek_samples( Music_Emu*, int n );
|
||||
|
||||
|
||||
/******** Informational ********/
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
Game_Music_Emu 0.6.0: Game Music Emulators
|
||||
Game_Music_Emu 0.6.2: Game Music Emulators
|
||||
------------------------------------------
|
||||
Game_Music_Emu is a collection of video game music file emulators that
|
||||
support the following formats and systems:
|
||||
|
@ -34,30 +34,45 @@ several architectures, Mac OS, MorphOS, Xbox, PlayStation Portable,
|
|||
GP2X, and Nintendo DS.
|
||||
|
||||
Author : Shay Green <gblargg@gmail.com>
|
||||
Website: http://www.slack.net/~ant/
|
||||
Forum : http://groups.google.com/group/blargg-sound-libs
|
||||
Website: https://bitbucket.org/mpyne/game-music-emu/wiki/Home
|
||||
License: GNU Lesser General Public License (LGPL)
|
||||
|
||||
Current Maintainer: Michael Pyne <mpyne@purinchu.net>
|
||||
|
||||
Getting Started
|
||||
---------------
|
||||
Build a program consisting of demo/basics.c, demo/Wave_Writer.cpp, and
|
||||
all source files in gme/. If you have CMake 2.6 or later, execute
|
||||
all source files in gme/.
|
||||
|
||||
run cmake
|
||||
cd demo
|
||||
run make
|
||||
Or, if you have CMake 2.6 or later, execute at a command prompt (from the
|
||||
extracted source directory):
|
||||
|
||||
Be sure "test.nsf" is in the same directory as the program. Running it
|
||||
mkdir build
|
||||
cd build
|
||||
cmake ../ # <-- Pass any needed CMake flags here
|
||||
make # To build the library
|
||||
cd demo
|
||||
make # To build the demo itself
|
||||
|
||||
Be sure "test.nsf" is in the same directory as the demo program. Running it
|
||||
should generate the recording "out.wav".
|
||||
|
||||
You can use "make install" to install the library. To choose where to install
|
||||
the library to, use the CMake argument "-DCMAKE_INSTALL_PREFIX=/usr/local"
|
||||
(and replace /usr/local with the base path you wish to use). Alternately, you
|
||||
can specify the base path to install to when you run "make install" by passing
|
||||
'DESTDIR=/usr/local' on the make install command line (again, replace
|
||||
/usr/local as appropriate).
|
||||
|
||||
To build a static library instead of shared (the default), pass
|
||||
-DBUILD_SHARED_LIBS=OFF to the cmake command when running cmake.
|
||||
|
||||
A slightly more extensive demo application is available in the player/
|
||||
directory. It requires SDL to build.
|
||||
|
||||
Read gme.txt for more information. Post to the discussion forum for
|
||||
assistance.
|
||||
|
||||
|
||||
Files
|
||||
-----
|
||||
gme.txt General notes about the library
|
||||
|
|
Binary file not shown.
Binary file not shown.
|
@ -228,6 +228,7 @@ ifdef GCC80
|
|||
WFLAGS+=-Wno-format-overflow
|
||||
WFLAGS+=-Wno-stringop-truncation
|
||||
WFLAGS+=-Wno-stringop-overflow
|
||||
WFLAGS+=-Wno-error=multistatement-macros
|
||||
endif
|
||||
|
||||
|
||||
|
|
|
@ -264,7 +264,7 @@ void P_SpawnSlope_Line(int linenum)
|
|||
|
||||
if(!line->frontsector || !line->backsector)
|
||||
{
|
||||
CONS_Printf("P_SpawnSlope_Line used on a line without two sides.\n");
|
||||
CONS_Debug(DBG_SETUP, "P_SpawnSlope_Line used on a line without two sides. (line number %i)\n", linenum);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -8688,8 +8688,11 @@ void P_PlayerThink(player_t *player)
|
|||
|
||||
if (player->bot)
|
||||
{
|
||||
if (player->playerstate == PST_LIVE && B_CheckRespawn(player))
|
||||
player->playerstate = PST_REBORN;
|
||||
if (player->playerstate == PST_LIVE || player->playerstate == PST_DEAD)
|
||||
{
|
||||
if (B_CheckRespawn(player))
|
||||
player->playerstate = PST_REBORN;
|
||||
}
|
||||
if (player->playerstate == PST_REBORN)
|
||||
return;
|
||||
}
|
||||
|
|
10
src/r_segs.c
10
src/r_segs.c
|
@ -3063,8 +3063,9 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
|||
else
|
||||
markceiling = false;
|
||||
|
||||
// Don't render the ceiling again when rendering polyobjects
|
||||
if (curline->polyseg)
|
||||
// Don't mark ceiling flat lines for polys unless this line has an upper texture, otherwise we get flat leakage pulling downward
|
||||
// (If it DOES have an upper texture and we do this, the ceiling won't render at all)
|
||||
if (curline->polyseg && !curline->sidedef->toptexture)
|
||||
markceiling = false;
|
||||
}
|
||||
|
||||
|
@ -3076,8 +3077,9 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
|||
else
|
||||
markfloor = false;
|
||||
|
||||
// Don't render the floor again when rendering polyobjects
|
||||
if (curline->polyseg)
|
||||
// Don't mark floor flat lines for polys unless this line has a lower texture, otherwise we get flat leakage pulling upward
|
||||
// (If it DOES have a lower texture and we do this, the floor won't render at all)
|
||||
if (curline->polyseg && !curline->sidedef->bottomtexture)
|
||||
markfloor = false;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,213 +1,163 @@
|
|||
/* XPM */
|
||||
static const char *SDL_icon_xpm[] = {
|
||||
/* columns rows colors chars-per-pixel */
|
||||
"32 32 175 2 ",
|
||||
" c None",
|
||||
". c #2E2E2E",
|
||||
"X c #3C3C3C",
|
||||
"o c #493939",
|
||||
"O c #4E473F",
|
||||
"+ c #161658",
|
||||
"@ c #131369",
|
||||
"# c #06067B",
|
||||
"$ c #111173",
|
||||
"% c #16167F",
|
||||
"& c #252567",
|
||||
"* c #372B7C",
|
||||
"= c #3D3679",
|
||||
"- c #41414A",
|
||||
"; c #575655",
|
||||
": c #6A5841",
|
||||
"> c #5B4B72",
|
||||
", c #616160",
|
||||
"< c #7B7B7B",
|
||||
"1 c #906E49",
|
||||
"2 c #89685D",
|
||||
"3 c #A67B4A",
|
||||
"4 c #AA7F50",
|
||||
"5 c #9B7560",
|
||||
"6 c #856C78",
|
||||
"7 c #997B7D",
|
||||
"8 c #B48552",
|
||||
"9 c #BA8A55",
|
||||
"0 c #A48665",
|
||||
"q c #B98F67",
|
||||
"w c #B9946A",
|
||||
"e c #B7937A",
|
||||
"r c #C8955C",
|
||||
"t c #CA9966",
|
||||
"y c #DAA469",
|
||||
"u c #C9A37B",
|
||||
"i c #D7AB7B",
|
||||
"p c #DFB07D",
|
||||
"a c #EBAE6A",
|
||||
"s c #E5B27A",
|
||||
"d c #F1B779",
|
||||
"f c #0A0A83",
|
||||
"g c #05058B",
|
||||
"h c #060687",
|
||||
"j c #101089",
|
||||
"k c #131382",
|
||||
"l c #040494",
|
||||
"z c #02029D",
|
||||
"x c #0C0B9C",
|
||||
"c c #120F9E",
|
||||
"v c #19199B",
|
||||
"b c #382D84",
|
||||
"n c #39398D",
|
||||
"m c #222296",
|
||||
"M c #0101A6",
|
||||
"N c #0A0AA2",
|
||||
"B c #0202AC",
|
||||
"V c #1919A2",
|
||||
"C c #1616AD",
|
||||
"Z c #0000B5",
|
||||
"A c #0202BC",
|
||||
"S c #0C0CB6",
|
||||
"D c #1313B3",
|
||||
"F c #1011BD",
|
||||
"G c #1B1BBE",
|
||||
"H c #2B2BAC",
|
||||
"J c #3737A1",
|
||||
"K c #2A26BE",
|
||||
"L c #2A29B4",
|
||||
"P c #3B3BB8",
|
||||
"I c #48478B",
|
||||
"U c #57578A",
|
||||
"Y c #4A499A",
|
||||
"T c #524F95",
|
||||
"R c #565399",
|
||||
"E c #4C4CA8",
|
||||
"W c #524DA7",
|
||||
"Q c #5353A4",
|
||||
"! c #5555A9",
|
||||
"~ c #5555B4",
|
||||
"^ c #5656B7",
|
||||
"/ c #6464A6",
|
||||
"( c #6F67B5",
|
||||
") c #0404C3",
|
||||
"_ c #0707CA",
|
||||
"` c #1414CB",
|
||||
"' c #1A1AC6",
|
||||
"] c #0A0AD3",
|
||||
"[ c #0D0DDC",
|
||||
"{ c #1A1AD4",
|
||||
"} c #1010DF",
|
||||
"| c #1E1EDE",
|
||||
" . c #1817DE",
|
||||
".. c #221FCA",
|
||||
"X. c #2B2BCC",
|
||||
"o. c #2727C9",
|
||||
"O. c #3434C3",
|
||||
"+. c #3434D4",
|
||||
"@. c #0F0FE2",
|
||||
"#. c #1313E5",
|
||||
"$. c #1515ED",
|
||||
"%. c #1B1BEA",
|
||||
"&. c #1C1CE4",
|
||||
"*. c #1515F4",
|
||||
"=. c #1818F3",
|
||||
"-. c #1717FD",
|
||||
";. c #1818FF",
|
||||
":. c #2B2BE9",
|
||||
">. c #2424FF",
|
||||
",. c #2A2AFF",
|
||||
"<. c #2222F1",
|
||||
"1. c #3737FF",
|
||||
"2. c #5D5DC3",
|
||||
"3. c #5F5FC9",
|
||||
"4. c #5655C2",
|
||||
"5. c #4747D1",
|
||||
"6. c #5B5BD4",
|
||||
"7. c #6565C8",
|
||||
"8. c #6363DA",
|
||||
"9. c #4545FF",
|
||||
"0. c #4D4DFC",
|
||||
"q. c #5454FF",
|
||||
"w. c #5959FF",
|
||||
"e. c #6969E5",
|
||||
"r. c #6B6CEA",
|
||||
"t. c #6666E7",
|
||||
"y. c #6B6BFE",
|
||||
"u. c #6767F8",
|
||||
"i. c #7070F6",
|
||||
"p. c #7373FF",
|
||||
"a. c #7C7CFF",
|
||||
"s. c #91918F",
|
||||
"d. c #8F9090",
|
||||
"f. c #979797",
|
||||
"g. c #9C9C9C",
|
||||
"h. c #8585A1",
|
||||
"j. c #9C9CA7",
|
||||
"k. c #9292B6",
|
||||
"l. c #A4A4A4",
|
||||
"z. c #BDB2A4",
|
||||
"x. c #A4A4B1",
|
||||
"c. c #BFBFBD",
|
||||
"v. c #BABAB7",
|
||||
"b. c #C8AA87",
|
||||
"n. c #DAAE82",
|
||||
"m. c #DBB081",
|
||||
"M. c #EBBA85",
|
||||
"N. c #F3BF84",
|
||||
"B. c #F2BE88",
|
||||
"V. c #C2B3A3",
|
||||
"C. c #FBC386",
|
||||
"Z. c #FCC68C",
|
||||
"A. c #FFC88F",
|
||||
"S. c #F4C387",
|
||||
"D. c #FFC990",
|
||||
"F. c #C3C1BF",
|
||||
"G. c #8F8FCB",
|
||||
"H. c #BDBDC2",
|
||||
"J. c #BDBDD1",
|
||||
"K. c #8888F9",
|
||||
"L. c #A4A4FB",
|
||||
"P. c #CDCDCC",
|
||||
"I. c #CECAC6",
|
||||
"U. c #D3CFCA",
|
||||
"Y. c #D3D0CC",
|
||||
"T. c #C0C0D5",
|
||||
"R. c #D6D5D4",
|
||||
"E. c #D7D7DD",
|
||||
"W. c #E1E1DF",
|
||||
"Q. c #DEDEE1",
|
||||
"!. c #E4E4E4",
|
||||
"~. c #E8E8E8",
|
||||
"^. c #F0F0EE",
|
||||
"/. c #F5F5F2",
|
||||
"(. c #FFFFFF",
|
||||
/* pixels */
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" I Q T = ",
|
||||
" Q 7.e.r.i.8.E E 3.r.6.J ",
|
||||
" H ~ n 4.r.p.p.p.p.8.R > 5.^ w.,.-.{ v ",
|
||||
" { 9.^ & P t.p.p.p.p.p.8.I 5 q K L <.;.;.;.-.' ",
|
||||
" { %.H +.y.p.p.p.p.p.e.Y 2 a n.K F $.*.$.@.} ] N ",
|
||||
" x D :.y.p.p.p.p.p.p.r.R 8 C.u ..F A ) A Z M h $ ",
|
||||
" f =.q.p.p.p.p.p.p.p.p.i.( e 6 $.` l B M g ",
|
||||
" ` ;.q.p.p.p.p.p.a.K.a.p.p.4.L -.` l N % ",
|
||||
" V =.-.>.q.y.p.p.p.L.L.K.i.w.,.-.;.$.<.q.u.2. ",
|
||||
" D { =.-.;.>.1.1.9.( h.h.Q &.-.-.-.;.9.p.p.p.r.! ",
|
||||
" U j.o.-.;.-.;.-.P x.Q.^.R.~ *.-.;.;.>.1.q.y.p.i.2. ",
|
||||
" H./.! *.;.;.;.o.x./.(.(.(.J.| -.-.;.-.-.;.,.9.u.p.7. ",
|
||||
" !.(.k.#.;.-.=./ !.(.(.(.(.Q.X.-.;.;.;.;.-.-.;.;.1.w.6. ",
|
||||
" ~.(.H.G ;.-.D j.(.(.(.(.(.!.O.-.-.;.;.;.-.;.-.;.-.;.,.O. ",
|
||||
" ~.(.v.@ *.$.+ d.(.(.(.(.(.E.o.-.-.;.;.-.;.;.;.*.=.=.*.$.v ",
|
||||
" ~.(.l.- Y T ; < (.(.(.(.(.J.&.-.;.;.$.@.[ ] _ ) ) Z B B f ",
|
||||
" P.(.F.X c.I.X f.(.(.(.(.(.G.=.-.=.] A Z Z Z Z z f $ ",
|
||||
" l.!.R.s.F.I.g.W.(.(.(.(.R.E .[ A Z Z Z B g $ ",
|
||||
" . , ; - 0 M.b.V.U.R.Y.z.u n.7 c Z Z B g # + ",
|
||||
" : w p Z.D.A.S.p u i M.A.A.S.* Z B h z ] C ",
|
||||
" s D.D.A.A.A.A.A.A.A.i B.B.b A Z Z @.-.` ",
|
||||
" 1 y C.D.A.A.A.A.A.M.u Z.e c A Z Z [ ;.&. ",
|
||||
" 8 y d C.A.A.A.C.B.t * B Z Z Z A #.=.m ",
|
||||
" 3 9 r t r 9 8 o @ $ # f j l B #.V ",
|
||||
" j k ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" "
|
||||
};
|
||||
const char * SDL_icon_xpm[] = {
|
||||
"96 96 64 1",
|
||||
" c None",
|
||||
". c #040656",
|
||||
"+ c #0100B2",
|
||||
"@ c #04056E",
|
||||
"# c #0000BD",
|
||||
"$ c #0B0C09",
|
||||
"% c #0B0D26",
|
||||
"& c #090C42",
|
||||
"* c #060AA7",
|
||||
"= c #1604DA",
|
||||
"- c #020CD5",
|
||||
"; c #100F8D",
|
||||
"> c #040DE4",
|
||||
", c #11129B",
|
||||
"' c #1D1A83",
|
||||
") c #2A10FD",
|
||||
"! c #1318FA",
|
||||
"~ c #25225B",
|
||||
"{ c #252271",
|
||||
"] c #312E2B",
|
||||
"^ c #33334D",
|
||||
"/ c #363775",
|
||||
"( c #3D3B69",
|
||||
"_ c #3A3B8B",
|
||||
": c #373AFF",
|
||||
"< c #4142AA",
|
||||
"[ c #4B4864",
|
||||
"} c #4D4B4A",
|
||||
"| c #60492F",
|
||||
"1 c #4F4C57",
|
||||
"2 c #4A4A9E",
|
||||
"3 c #4F4E85",
|
||||
"4 c #474ADE",
|
||||
"5 c #4E4FFE",
|
||||
"6 c #5D5CB3",
|
||||
"7 c #686663",
|
||||
"8 c #666682",
|
||||
"9 c #676875",
|
||||
"0 c #66659E",
|
||||
"a c #8B6538",
|
||||
"b c #6465D5",
|
||||
"c c #7F694F",
|
||||
"d c #6767FF",
|
||||
"e c #7272FF",
|
||||
"f c #91795C",
|
||||
"g c #7677FD",
|
||||
"h c #828396",
|
||||
"i c #A78153",
|
||||
"j c #888989",
|
||||
"k c #8D897E",
|
||||
"l c #9190FD",
|
||||
"m c #CA9048",
|
||||
"n c #C09968",
|
||||
"o c #A9A8A1",
|
||||
"p c #A6A8B0",
|
||||
"q c #B0B1FB",
|
||||
"r c #EEAC61",
|
||||
"s c #E3B478",
|
||||
"t c #C3C4BE",
|
||||
"u c #FFC68C",
|
||||
"v c #FCCD90",
|
||||
"w c #D4D7D3",
|
||||
"x c #E3E5E0",
|
||||
"y c #FCFFFB",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ttj7777777joot ",
|
||||
" 9hh8830000088hh9 ",
|
||||
" 9888(//__<bbbb2////3[888hpp ",
|
||||
" oj}^/_6bbbbgggggggb2///_bgbbbbb631kt ",
|
||||
" (80066bgeeegggggggb22262/bbggeggb66081 ",
|
||||
" p9^jj pp8(_2bgggggeeeeeeeegb2~_bgb//6geegged5*'(hp ",
|
||||
" ^2<3[7 j^/2bbggggeeeeeeeeeeggb2_({'4eb/2ggge5:!!!>-*{^kt ",
|
||||
" &,5b60^ (02<beggggeeeeeeeeeegb62__7}~:5g/_bgd5!))))))=+;20k ",
|
||||
" @#:egb3^ pp({4dgggeeeeeeeeeeeeegg6/__3im}+:e//bd:!)))))))))!#;87 ",
|
||||
" p'-!:dgb3] 7['4egeeeeeeeeeeeeeeeegg2/__[armc,-523<:!)))))))))))!>*{} ",
|
||||
" tp,-)!5egb3} ~_<4dgggeeeeeeeeeeeeeegb6/_2[amusf'#!<_'>))))))))))))!)>+{~ ",
|
||||
" p;-))!5gb2^^'#5eggeeeeeeeeeeeeeeegg6/_23amrusi{#!+;;>))))))))))))))!!-'8p ",
|
||||
" tp'#!)):d6(@*>5egeeeeeeeeeeeeeeeegg6_/<(amrrvvn{+)-,;>))))))!!!!!!)))!!>,~j ",
|
||||
" p;#!))-'{'+-5eggeeeeeeeeeeeeeeeegb222(cmrruvvn{+)>,@>!)!!)!!>>>>======>-,/8 ",
|
||||
" ;#)!-*.;-!5eggeeeeeeeeeeeeeeeegb2_<6|mrrsvvvn{+)!,.-!!!!>>=--######+++-#@(k ",
|
||||
" h@-)+@.*>!5egeeeeeeeeeeeeeeeeeegb_</]mrrruvvvn{+))*@->>--###++++++###+;@{(9j ",
|
||||
" kh,#+@@,>!:dggeeeeeeeeeeeeeeeeeeebbb_]mrruuvvsf'#)!*.+-###+++++++##+*;'3(&^9 ",
|
||||
" 8*,@@*)):dggeeeeeeeeeeeeeeeeeeeeggg<(|iruvvvsc,=!!*.;*++++++++###+,@&1o ",
|
||||
" 8@@@-!)!5eeeeeeeeeeeeeeeeeeeeeeeeeggb2[csvvvn^#)!!+@;*#+++++###*@~[ ",
|
||||
" 9&@*!)):5geeeeeeeeeeeeeeeeeeeeeeeeegge637nsvf{>))!+;;*-######*;{.^ ",
|
||||
" 9%;!!)):dgeeeeeeeeeeeeeeeeeeeeeeeeeeeggb_1ir7;>))!+;;,++++++*'(} ",
|
||||
" 9{+!))!5egeeeeeeeeeeeeeeeeeddddeeeeeeeege2}|~#!))!#;@...@@@.^hp ",
|
||||
" 8,=!))):dggeeeeeeeeeeeeeeeeggggeeeeeeeeggb_~,>!))!+@@@;;;;@&^o ",
|
||||
" }(-)))))!:eegeeeeeeeeeeeeeegllllgeeeeeeeegd5+=))))!+;,#>--#,'/hj ",
|
||||
" o8.>))))))!:dgggeeeeeeeeeeellqqqqlgeeeeggg5:!!!)))))-*+>)!:55db631 ",
|
||||
" p8<*!)))))))!:5deggggggeeeegqqqqqqqqlggged5:!))))))))>->!!:5ddeegb3/ ",
|
||||
" oh'#!))))))))))!:ddeeeeeeeeglqqqqqqqqlgedd:!)))))))))))))!:dggggeggg239 ",
|
||||
" ^*>!))!)))))))))!::55dddeegglll600333_4:!!)))))))))))))):dggeeeeeeggb6(9o ",
|
||||
" ~+=-+#>))))))))))!!!:::::5554<3889988[/,=)))))))))))))):5gggeeeeeeeggb6087 ",
|
||||
" ~**@~'+>!))))))))))))))))!!>*{1kkooook7(,-!)))))))))))!:5deeeeeeeeeeeggb289 ",
|
||||
" ~,'1o7(*>!))))))))))))))))=,[jtttwxxxwto^;>!))))))))))!!!::5deggeeeeeeegbb3] ",
|
||||
" ~@/oxt7'#))))))))))))))))=,3ktwxxyyyyyyxk/+!))))))))))))))!:::5degggeeegggb3^ ",
|
||||
" ^&8xyyt^,)))))))))))))))>,3otwxyyyyyyyyyxh'>)))))))))))))))))):5ddeeeeeeeggb3^ ",
|
||||
" 771pyyyx7'=!)))))))))))!!#(jtxxyyyyyyyyyyyt3-)))))))))))))))))))!!::degggeeegb2[o ",
|
||||
" 77tyyyxk/+!!)))))))))))-;9owxyyyyyyyyyyyywh*>)))))))))))))))))))))!::5ddgggggb68j ",
|
||||
" owyyyyt8;>))))))))))))*(otwyyyyyyyyyyyyyxp'-)))))))))))))))))))))))!!:5deeeggg_8j ",
|
||||
" jtxyyyyxh'>)))))))))!!#_ktxyyyyyyyyyyyyyyyt_+))))))))))))))))))))))))))!!:5deggg63j ",
|
||||
" 7jwyyyyyyp/=))))))))))>,3owxyyyyyyyyyyyyyyyw/+))))))))))))))))))))))))))))!::5degb689 ",
|
||||
" 7xyyyyyyo[#))))))))))-/jtwyyyyyyyyyyyyyyyyw/*)))))))))))))))))))))))))))))))!:5dgg_/ ",
|
||||
" }xyyyyyyt9*=))))))))=*9owyyyyyyyyyyyyyyyyyw/*)))))))))))))))))))))))))))))))))!!:5d3} ",
|
||||
" }xyyyyyywj'#!))))))!#@7oxyyyyyyyyyyyyyyyyyw/*)))))))))))))))))))))))))))))))))))!!:4/7 ",
|
||||
" 7xyyyyyyxj&,!!))))!!,%}oyyyyyyyyyyyyyyyyyyw/*))))))))))))))))))))))))))))))))))))))>487 ",
|
||||
" 7xyyyyyywk$@!!)))!!-.$]oyyyyyyyyyyyyyyyyyyw/+))))))))))))))))))))))))))))))!!!!))))!>' ",
|
||||
" }xyyyyyywj$&+!!)!)>;%$]jyyyyyyyyyyyyyyyyyyt{#)))))))))))))))))))))!!!!!!))!)!!!!!!))!#' ",
|
||||
" 7xyyyyyyt7$%@-!)!>*[]$$jyyyyyyyyyyyyyyyyyxp;-))))))))))))))))))!!!!!!!!!!!!>>>>>>>>>>!,^ ",
|
||||
" 7xyyyyyyt}$][;-)=,(o7$$7yyyyyyyyyyyyyyyyyxp,-)))))))))))!!!!)!!!!>>>>=-----########--=+'9 ",
|
||||
" jwyyyyyyo}$}o(';@~7wj$$7yyyyyyyyyyyyyyyyywh*>)))))))))))!>>>=>=---#####+########+++***;@17 ",
|
||||
" otxyyyyyt}$7t7}1}7kw7$$7yyyyyyyyyyyyyyyyyt0-)))))))))!!!>--####+++++++++++++##+***,;''.&] ",
|
||||
" ooowyyyyyt}$}j7owwojo}$$jyyyyyyyyyyyyyyyyyp2>)))))))!!!=##++++++++++++++###+*;@.~[8[9hph ",
|
||||
" ojtyyyyywj$$}jwyyxo}$$]jyyyyyyyyyyyyyyyyyp'>))))))!>>-#++++++++++++####+,;'_3/&^}77kot ",
|
||||
" 7tyyyyyxo]$$oxyyyt]$$}tyyyyyyyyyyyyyyyyx0*!)))!!!>-#++++++++++++#+##+*;.&1ko ",
|
||||
" 7tyyyyyyx7]}xyyyyxj}]oxyyyyyyyyyyyyyyyyp<=)!!!!>-#++++++++++++####*;.(8h ",
|
||||
" owxyxxyytooywptwwtppxyyyyyyyyyyyyyyyxp3,-=!)!>-#++++++++++###+*,'_{&1k ",
|
||||
" jtwwttwtwwtj7kjowxyyyyyyyyyyyyyyyyxt7~'',+>=#+++++++++++###*;@&^j ",
|
||||
" ]joojj7}]}]|innfc7jtwyyyyyyyyyyyxtjcfnnnf[@*#+++++++++###+@.&%% ",
|
||||
" ]$}77}}$$$$]fsssnnifkkotwwwwwwwtpjkfinvvvsi}@*#++++++###*;@.@@&[ ",
|
||||
" o7$]]]]]$$]|isvvvvvusifckopppopok7cisvvvvvvvn(,#++++++#+*@.&@*#;3o ",
|
||||
" }}$]|||fnnsvvvuvvvuuvvsniffffffnnsvvvvuuuvvvc{*+#++##*@&.@*+#--<7 ",
|
||||
" }]cninsuvvvvuuuuuuvvvvusnnnnnssuvvvvvuuuuvvc~*+#+++*@.@;*##=>>,^ ",
|
||||
" 7fvvvvvvuuuuuuuuuuuuvvvvvvvvvvvuuuuuuuuuvvc~*+#+#+,.@*###->!!*~ ",
|
||||
" pkivvvvuuuuuuuuuuuuuuuvvvvvvvvuuuvsnsuuuvvf~*+#++++*+++->!!)!#. ",
|
||||
" kfsuvvuuuuuuuuuuuuuuuuuuuuuuuuuvvnfsuvuvvc{++#++++###->!!))!-;h ",
|
||||
" kisvvvuuuuuuuuuuuuuuuuuuuuuuuvvvicsvvvvs1@##+++++++#>!!))))=,ho ",
|
||||
" 7imuvvvuuuuuuuuuuuuuuuuuuuuvusfcivvuvvn~;##+++++++#>!!))))!#8k ",
|
||||
" cimruuuuuvuuuuuuuuuuuuuuuuvsnfisuvvvsc@*#+++++++++#>!!))))-3} ",
|
||||
" 7amrruuuuuuuuuuuuuuuuuuuuvsnnsvvuvvi^,##++++++++++#>!!)))>/^ ",
|
||||
" kfamrruuuuvvvuuuuuuuuuuuuuvvvvvvvn1@+#++++++++++++#>!)))>{~ ",
|
||||
" 7|iimrrruuuuuuuuuuuuuuuuvvvvuusn1'+#########++++++->!))>; ",
|
||||
" 7cammrrrrruuuuuuvvvvvuuuuurrm|.*-#+#######+###+++->!!!*' ",
|
||||
" ookcaimmrrrrrruuuuurrrrrmi|]%.@@@@@;,*,*+########->!!*6o ",
|
||||
" p7}|ainiimmmmmmmmmmminnia|$%.....{3322_{''',,**+#=!!#6k ",
|
||||
" j7||aaiiiiiaa||7j ookok711^&.';,*+=!><k ",
|
||||
" koooook hph[~@+>><k ",
|
||||
" ppppp tk7^3_,+<j ",
|
||||
" o7^@3j ",
|
||||
" 9jj ",
|
||||
" o ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" ",
|
||||
" "};
|
||||
|
|
BIN
src/sdl/srb2icon.png
Normal file
BIN
src/sdl/srb2icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 11 KiB |
Loading…
Reference in a new issue