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Remove timer variable
Doesn't feel necessary to me anymore, especially with how the menu works
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2 changed files with 0 additions and 4 deletions
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@ -231,9 +231,6 @@ static void DRPC_HandleJoinRequest(const DiscordUser *requestUser)
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newRequest = Z_Calloc(sizeof(discordRequest_t), PU_STATIC, NULL);
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newRequest = Z_Calloc(sizeof(discordRequest_t), PU_STATIC, NULL);
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// Discord requests expire after 30 seconds
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newRequest->timer = (30*TICRATE)-1;
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newRequest->username = Z_Calloc(344, PU_STATIC, NULL);
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newRequest->username = Z_Calloc(344, PU_STATIC, NULL);
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snprintf(newRequest->username, 344, "%s", requestUser->username);
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snprintf(newRequest->username, 344, "%s", requestUser->username);
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@ -29,7 +29,6 @@ extern struct discordInfo_s {
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} discordInfo;
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} discordInfo;
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typedef struct discordRequest_s {
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typedef struct discordRequest_s {
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tic_t timer; // Tics left on the request before it expires.
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char *username; // Discord user name.
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char *username; // Discord user name.
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char *discriminator; // Discord discriminator (The little hashtag thing after the username). Separated for a "hide discriminators" cvar.
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char *discriminator; // Discord discriminator (The little hashtag thing after the username). Separated for a "hide discriminators" cvar.
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char *userID; // The ID of the Discord user, gets used with Discord_Respond()
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char *userID; // The ID of the Discord user, gets used with Discord_Respond()
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