Player arrows can show x10

Requires new patch.kart
This commit is contained in:
TehRealSalt 2018-09-06 16:06:37 -04:00
parent 3520a3fb55
commit e2643c5ebd

View file

@ -7033,7 +7033,7 @@ void P_MobjThinker(mobj_t *mobj)
mobj->tracer->destscale = scale;
if (mobj->target->player->kartstuff[k_itemamount] >= numberdisplaymin
&& mobj->target->player->kartstuff[k_itemamount] < 10) // Meh, too difficult to support greater than this; convert this to a decent HUD object and then maybe :V
&& mobj->target->player->kartstuff[k_itemamount] <= 10) // Meh, too difficult to support greater than this; convert this to a decent HUD object and then maybe :V
{
mobj_t *number = P_SpawnMobj(mobj->x, mobj->y, mobj->z, MT_OVERLAY);
mobj_t *numx = P_SpawnMobj(mobj->x, mobj->y, mobj->z, MT_OVERLAY);