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Cast animtimer to int before negating
Stops a Visual Studio compile error.
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@ -175,7 +175,7 @@ static void F_SkyScroll(INT32 scrollspeed)
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{
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{
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V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 120);
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V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 120);
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x = -animtimer;
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x = -((INT32)animtimer);
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y = 0;
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y = 0;
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while (x < w)
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while (x < w)
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{
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{
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