mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-11-10 07:12:03 +00:00
Merge remote-tracking branch 'srb2public/master' into merge-next
This commit is contained in:
commit
df191639bd
40 changed files with 938 additions and 41 deletions
|
@ -98,10 +98,10 @@ add_subdirectory(assets)
|
|||
## config.h generation
|
||||
set(GIT_EXECUTABLE "git" CACHE FILEPATH "Path to git binary")
|
||||
include(GitUtilities)
|
||||
git_describe(SRB2_GIT_DESCRIBE "${CMAKE_SOURCE_DIR}")
|
||||
git_latest_commit(SRB2_COMP_COMMIT "${CMAKE_SOURCE_DIR}")
|
||||
git_current_branch(SRB2_GIT_BRANCH "${CMAKE_SOURCE_DIR}")
|
||||
set(SRB2_COMP_BRANCH "${SRB2_GIT_BRANCH}")
|
||||
set(SRB2_COMP_REVISION "${SRB2_GIT_DESCRIBE}")
|
||||
set(SRB2_COMP_REVISION "${SRB2_COMP_COMMIT}")
|
||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/src/config.h.in ${CMAKE_CURRENT_BINARY_DIR}/src/config.h)
|
||||
|
||||
##### PACKAGE CONFIGURATION #####
|
||||
|
|
Binary file not shown.
|
@ -27,5 +27,17 @@ function(git_current_branch variable path)
|
|||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
set(${variable} "${output}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(git_latest_commit variable path)
|
||||
execute_process(COMMAND ${GIT_EXECUTABLE} "rev-parse" "--short" "HEAD"
|
||||
WORKING_DIRECTORY "${path}"
|
||||
RESULT_VARIABLE result
|
||||
OUTPUT_VARIABLE output
|
||||
ERROR_QUIET
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
set(${variable} "${output}" PARENT_SCOPE)
|
||||
endfunction()
|
43
libs/DLL-README.txt
Normal file
43
libs/DLL-README.txt
Normal file
|
@ -0,0 +1,43 @@
|
|||
# SRB2 - Which DLLs do I need to bundle?
|
||||
|
||||
Updated 12/4/2018 (v2.1.21)
|
||||
|
||||
Here are the required DLLs, per build. For each architecture, copy all the binaries from these folders:
|
||||
|
||||
* libs\dll-binaries\[i686/x86_64]
|
||||
* libs\SDL2\[i686/x86_64]...\bin
|
||||
* libs\SDL2_mixer\[i686/x86_64]...\bin
|
||||
|
||||
and don't forget to build r_opengl.dll for srb2dd.
|
||||
|
||||
## srb2win, 32-bit
|
||||
|
||||
* libs\dll-binaries\i686\exchndl.dll
|
||||
* libs\dll-binaries\i686\libgme.dll
|
||||
* libs\dll-binaries\i686\mgwhelp.dll (depend for exchndl.dll)
|
||||
* libs\SDL2\i686-w64-mingw32\bin\SDL2.dll
|
||||
* libs\SDL2_mixer\i686-w64-mingw32\bin\*.dll (get everything)
|
||||
|
||||
## srb2win, 64-bit
|
||||
|
||||
* libs\dll-binaries\x86_64\exchndl.dll
|
||||
* libs\dll-binaries\x86_64\libgme.dll
|
||||
* libs\dll-binaries\x86_64\mgwhelp.dll (depend for exchndl.dll)
|
||||
* libs\SDL2\x86_64-w64-mingw32\bin\SDL2.dll
|
||||
* libs\SDL2_mixer\x86_64-w64-mingw32\bin\*.dll (get everything)
|
||||
|
||||
## srb2dd, 32-bit
|
||||
|
||||
* libs\dll-binaries\i686\exchndl.dll
|
||||
* libs\dll-binaries\i686\fmodex.dll
|
||||
* libs\dll-binaries\i686\libgme.dll
|
||||
* libs\dll-binaries\i686\mgwhelp.dll (depend for exchndl.dll)
|
||||
* r_opengl.dll (build this from make)
|
||||
|
||||
## srb2dd, 64-bit
|
||||
|
||||
* libs\dll-binaries\x86_64\exchndl.dll
|
||||
* libs\dll-binaries\x86_64\fmodex.dll
|
||||
* libs\dll-binaries\x86_64\libgme.dll
|
||||
* libs\dll-binaries\x86_64\mgwhelp.dll (depend for exchndl.dll)
|
||||
* r_opengl.dll (build this from make)
|
BIN
libs/dll-binaries/i686/exchndl.dll
Normal file
BIN
libs/dll-binaries/i686/exchndl.dll
Normal file
Binary file not shown.
BIN
libs/dll-binaries/i686/mgwhelp.dll
Normal file
BIN
libs/dll-binaries/i686/mgwhelp.dll
Normal file
Binary file not shown.
BIN
libs/dll-binaries/x86_64/exchndl.dll
Normal file
BIN
libs/dll-binaries/x86_64/exchndl.dll
Normal file
Binary file not shown.
BIN
libs/dll-binaries/x86_64/mgwhelp.dll
Normal file
BIN
libs/dll-binaries/x86_64/mgwhelp.dll
Normal file
Binary file not shown.
|
@ -20,7 +20,7 @@ GCC64=1
|
|||
endif
|
||||
|
||||
ifdef GCC64
|
||||
GCC64=1
|
||||
GCC63=1
|
||||
endif
|
||||
|
||||
ifdef GCC63
|
||||
|
|
|
@ -28,8 +28,6 @@
|
|||
|
||||
#define SRB2_COMP_REVISION "${SRB2_COMP_REVISION}"
|
||||
#define SRB2_COMP_BRANCH "${SRB2_COMP_BRANCH}"
|
||||
#define SRB2_GIT_DESCRIBE "${SRB2_GIT_DESCRIBE}"
|
||||
#define SRB2_GIT_BRANCH "${SRB2_GIT_BRANCH}"
|
||||
|
||||
#define CMAKE_ASSETS_DIR "${CMAKE_SOURCE_DIR}/assets"
|
||||
|
||||
|
|
73
src/m_menu.c
73
src/m_menu.c
|
@ -59,6 +59,8 @@
|
|||
#include "k_kart.h" // SRB2kart
|
||||
#include "d_player.h" // KITEM_ constants
|
||||
|
||||
#include "i_joy.h" // for joystick menu controls
|
||||
|
||||
// Condition Sets
|
||||
#include "m_cond.h"
|
||||
|
||||
|
@ -168,7 +170,7 @@ typedef enum
|
|||
levellist_mode_t levellistmode = LLM_CREATESERVER;
|
||||
UINT8 maplistoption = 0;
|
||||
|
||||
static char joystickInfo[8][25];
|
||||
static char joystickInfo[8][29];
|
||||
#ifndef NONET
|
||||
static UINT32 serverlistpage;
|
||||
#endif
|
||||
|
@ -2443,6 +2445,7 @@ boolean M_Responder(event_t *ev)
|
|||
INT32 ch = -1;
|
||||
// INT32 i;
|
||||
static tic_t joywait = 0, mousewait = 0;
|
||||
static INT32 pjoyx = 0, pjoyy = 0;
|
||||
static INT32 pmousex = 0, pmousey = 0;
|
||||
static INT32 lastx = 0, lasty = 0;
|
||||
void (*routine)(INT32 choice); // for some casting problem
|
||||
|
@ -2495,26 +2498,45 @@ boolean M_Responder(event_t *ev)
|
|||
{
|
||||
if (ev->type == ev_joystick && ev->data1 == 0 && joywait < I_GetTime())
|
||||
{
|
||||
if (ev->data3 == -1)
|
||||
const INT32 jdeadzone = JOYAXISRANGE/4;
|
||||
if (ev->data3 != INT32_MAX)
|
||||
{
|
||||
ch = KEY_UPARROW;
|
||||
joywait = I_GetTime() + NEWTICRATE/7;
|
||||
}
|
||||
else if (ev->data3 == 1)
|
||||
{
|
||||
ch = KEY_DOWNARROW;
|
||||
joywait = I_GetTime() + NEWTICRATE/7;
|
||||
if (Joystick.bGamepadStyle || abs(ev->data3) > jdeadzone)
|
||||
{
|
||||
if (ev->data3 < 0 && pjoyy >= 0)
|
||||
{
|
||||
ch = KEY_UPARROW;
|
||||
joywait = I_GetTime() + NEWTICRATE/7;
|
||||
}
|
||||
else if (ev->data3 > 0 && pjoyy <= 0)
|
||||
{
|
||||
ch = KEY_DOWNARROW;
|
||||
joywait = I_GetTime() + NEWTICRATE/7;
|
||||
}
|
||||
pjoyy = ev->data3;
|
||||
}
|
||||
else
|
||||
pjoyy = 0;
|
||||
}
|
||||
|
||||
if (ev->data2 == -1)
|
||||
if (ev->data2 != INT32_MAX)
|
||||
{
|
||||
ch = KEY_LEFTARROW;
|
||||
joywait = I_GetTime() + NEWTICRATE/17;
|
||||
}
|
||||
else if (ev->data2 == 1)
|
||||
{
|
||||
ch = KEY_RIGHTARROW;
|
||||
joywait = I_GetTime() + NEWTICRATE/17;
|
||||
if (Joystick.bGamepadStyle || abs(ev->data2) > jdeadzone)
|
||||
{
|
||||
if (ev->data2 < 0 && pjoyx >= 0)
|
||||
{
|
||||
ch = KEY_LEFTARROW;
|
||||
joywait = I_GetTime() + NEWTICRATE/17;
|
||||
}
|
||||
else if (ev->data2 > 0 && pjoyx <= 0)
|
||||
{
|
||||
ch = KEY_RIGHTARROW;
|
||||
joywait = I_GetTime() + NEWTICRATE/17;
|
||||
}
|
||||
pjoyx = ev->data2;
|
||||
}
|
||||
else
|
||||
pjoyx = 0;
|
||||
}
|
||||
}
|
||||
else if (ev->type == ev_mouse && mousewait < I_GetTime())
|
||||
|
@ -8546,35 +8568,32 @@ static void M_DrawJoystick(void)
|
|||
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
M_DrawSaveLoadBorder(OP_JoystickSetDef.x, OP_JoystickSetDef.y+LINEHEIGHT*i);
|
||||
M_DrawTextBox(OP_JoystickSetDef.x-8, OP_JoystickSetDef.y+LINEHEIGHT*i-12, 28, 1);
|
||||
//M_DrawSaveLoadBorder(OP_JoystickSetDef.x, OP_JoystickSetDef.y+LINEHEIGHT*i);
|
||||
|
||||
if ((setupcontrolplayer == 4 && (i == cv_usejoystick4.value))
|
||||
|| (setupcontrolplayer == 3 && (i == cv_usejoystick3.value))
|
||||
|| (setupcontrolplayer == 2 && (i == cv_usejoystick2.value))
|
||||
|| (setupcontrolplayer == 1 && (i == cv_usejoystick.value)))
|
||||
V_DrawString(OP_JoystickSetDef.x, OP_JoystickSetDef.y+LINEHEIGHT*i,recommendedflags,joystickInfo[i]);
|
||||
V_DrawString(OP_JoystickSetDef.x, OP_JoystickSetDef.y+LINEHEIGHT*i-4,recommendedflags,joystickInfo[i]);
|
||||
else
|
||||
V_DrawString(OP_JoystickSetDef.x, OP_JoystickSetDef.y+LINEHEIGHT*i,0,joystickInfo[i]);
|
||||
V_DrawString(OP_JoystickSetDef.x, OP_JoystickSetDef.y+LINEHEIGHT*i-4,0,joystickInfo[i]);
|
||||
}
|
||||
}
|
||||
|
||||
static void M_SetupJoystickMenu(INT32 choice)
|
||||
{
|
||||
INT32 i = 0;
|
||||
const char *joyname = "None";
|
||||
const char *joyNA = "Unavailable";
|
||||
INT32 n = I_NumJoys();
|
||||
(void)choice;
|
||||
|
||||
strcpy(joystickInfo[i], joyname);
|
||||
strcpy(joystickInfo[i], "None");
|
||||
|
||||
for (i = 1; i < 8; i++)
|
||||
{
|
||||
if (i <= n && (joyname = I_GetJoyName(i)) != NULL)
|
||||
{
|
||||
strncpy(joystickInfo[i], joyname, 24);
|
||||
joystickInfo[i][24] = '\0';
|
||||
}
|
||||
if (i <= n && (I_GetJoyName(i)) != NULL)
|
||||
strncpy(joystickInfo[i], I_GetJoyName(i), 28);
|
||||
else
|
||||
strcpy(joystickInfo[i], joyNA);
|
||||
}
|
||||
|
|
|
@ -923,8 +923,8 @@ void I_GetJoystickEvents(void)
|
|||
UINT64 joyhats = 0;
|
||||
#if 0
|
||||
UINT64 joybuttons = 0;
|
||||
#endif
|
||||
Sint16 axisx, axisy;
|
||||
#endif
|
||||
|
||||
if (!joystick_started) return;
|
||||
|
||||
|
@ -992,6 +992,7 @@ void I_GetJoystickEvents(void)
|
|||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
// send joystick axis positions
|
||||
event.type = ev_joystick;
|
||||
|
||||
|
@ -1042,6 +1043,7 @@ void I_GetJoystickEvents(void)
|
|||
}
|
||||
D_PostEvent(&event);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/** \brief Open joystick handle
|
||||
|
@ -1206,8 +1208,8 @@ void I_GetJoystick2Events(void)
|
|||
UINT64 joyhats = 0;
|
||||
#if 0
|
||||
INT64 joybuttons = 0;
|
||||
#endif
|
||||
INT32 axisx, axisy;
|
||||
#endif
|
||||
|
||||
if (!joystick2_started)
|
||||
return;
|
||||
|
@ -1277,6 +1279,7 @@ void I_GetJoystick2Events(void)
|
|||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
// send joystick axis positions
|
||||
event.type = ev_joystick2;
|
||||
|
||||
|
@ -1327,7 +1330,7 @@ void I_GetJoystick2Events(void)
|
|||
}
|
||||
D_PostEvent(&event);
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
/** \brief Open joystick handle
|
||||
|
@ -2083,18 +2086,28 @@ INT32 I_NumJoys(void)
|
|||
return numjoy;
|
||||
}
|
||||
|
||||
static char joyname[255]; // MAX_PATH; joystick name is straight from the driver
|
||||
|
||||
const char *I_GetJoyName(INT32 joyindex)
|
||||
{
|
||||
const char *joyname = "NA";
|
||||
const char *tempname = NULL;
|
||||
joyindex--; //SDL's Joystick System starts at 0, not 1
|
||||
if (SDL_WasInit(SDL_INIT_JOYSTICK) == 0)
|
||||
{
|
||||
if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) != -1)
|
||||
joyname = SDL_JoystickNameForIndex(joyindex);
|
||||
{
|
||||
tempname = SDL_JoystickNameForIndex(joyindex);
|
||||
if (tempname)
|
||||
strncpy(joyname, tempname, 255);
|
||||
}
|
||||
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
||||
}
|
||||
else
|
||||
joyname = SDL_JoystickNameForIndex(joyindex);
|
||||
{
|
||||
tempname = SDL_JoystickNameForIndex(joyindex);
|
||||
if (tempname)
|
||||
strncpy(joyname, tempname, 255);
|
||||
}
|
||||
return joyname;
|
||||
}
|
||||
|
||||
|
|
|
@ -819,6 +819,33 @@ static void Impl_HandleJoystickAxisEvent(SDL_JoyAxisEvent evt)
|
|||
D_PostEvent(&event);
|
||||
}
|
||||
|
||||
#if 0
|
||||
static void Impl_HandleJoystickHatEvent(SDL_JoyHatEvent evt)
|
||||
{
|
||||
event_t event;
|
||||
SDL_JoystickID joyid[2];
|
||||
|
||||
// Determine the Joystick IDs for each current open joystick
|
||||
joyid[0] = SDL_JoystickInstanceID(JoyInfo.dev);
|
||||
joyid[1] = SDL_JoystickInstanceID(JoyInfo2.dev);
|
||||
|
||||
if (evt.hat >= JOYHATS)
|
||||
return; // ignore hats with too high an index
|
||||
|
||||
if (evt.which == joyid[0])
|
||||
{
|
||||
event.data1 = KEY_HAT1 + (evt.hat*4);
|
||||
}
|
||||
else if (evt.which == joyid[1])
|
||||
{
|
||||
event.data1 = KEY_2HAT1 + (evt.hat*4);
|
||||
}
|
||||
else return;
|
||||
|
||||
// NOTE: UNFINISHED
|
||||
}
|
||||
#endif
|
||||
|
||||
static void Impl_HandleJoystickButtonEvent(SDL_JoyButtonEvent evt, Uint32 type)
|
||||
{
|
||||
event_t event;
|
||||
|
@ -866,6 +893,8 @@ static void Impl_HandleJoystickButtonEvent(SDL_JoyButtonEvent evt, Uint32 type)
|
|||
if (event.type != ev_console) D_PostEvent(&event);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void I_GetEvent(void)
|
||||
{
|
||||
SDL_Event evt;
|
||||
|
@ -906,6 +935,11 @@ void I_GetEvent(void)
|
|||
case SDL_JOYAXISMOTION:
|
||||
Impl_HandleJoystickAxisEvent(evt.jaxis);
|
||||
break;
|
||||
#if 0
|
||||
case SDL_JOYHATMOTION:
|
||||
Impl_HandleJoystickHatEvent(evt.jhat)
|
||||
break;
|
||||
#endif
|
||||
case SDL_JOYBUTTONUP:
|
||||
case SDL_JOYBUTTONDOWN:
|
||||
Impl_HandleJoystickButtonEvent(evt.jbutton, evt.type);
|
||||
|
|
Binary file not shown.
|
@ -2236,18 +2236,28 @@ INT32 I_NumJoys(void)
|
|||
return numjoy;
|
||||
}
|
||||
|
||||
static char joyname[255]; // MAX_PATH; joystick name is straight from the driver
|
||||
|
||||
const char *I_GetJoyName(INT32 joyindex)
|
||||
{
|
||||
const char *joyname = "NA";
|
||||
const char *tempname = NULL;
|
||||
joyindex--; //SDL's Joystick System starts at 0, not 1
|
||||
if (SDL_WasInit(SDL_INIT_JOYSTICK) == 0)
|
||||
{
|
||||
if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) != -1)
|
||||
joyname = SDL_JoystickName(joyindex);
|
||||
{
|
||||
tempname = SDL_JoystickNameForIndex(joyindex);
|
||||
if (tempname)
|
||||
strncpy(joyname, tempname, 255);
|
||||
}
|
||||
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
||||
}
|
||||
else
|
||||
joyname = SDL_JoystickName(joyindex);
|
||||
{
|
||||
tempname = SDL_JoystickNameForIndex(joyindex);
|
||||
if (tempname)
|
||||
strncpy(joyname, tempname, 255);
|
||||
}
|
||||
return joyname;
|
||||
}
|
||||
|
||||
|
|
Binary file not shown.
10
windows-installer/.gitignore
vendored
Normal file
10
windows-installer/.gitignore
vendored
Normal file
|
@ -0,0 +1,10 @@
|
|||
*
|
||||
*.*
|
||||
!staging
|
||||
!sfx
|
||||
!uninstaller
|
||||
!! MAKE SURE FILES ARE IN new-install ARCHIVE FOLDER !.txt
|
||||
!BuildInstaller.bat
|
||||
!README.txt
|
||||
!VersionFileName.txt
|
||||
!.gitignore
|
76
windows-installer/BuildInstaller.bat
Normal file
76
windows-installer/BuildInstaller.bat
Normal file
|
@ -0,0 +1,76 @@
|
|||
@echo off
|
||||
|
||||
set "SCRIPTDIR=%~dp0"
|
||||
set "SCRIPTDIR=%SCRIPTDIR:~0,-1%"
|
||||
|
||||
IF [%SRB2VERSIONNAME%] == [] set /p SRB2VERSIONNAME=<"%SCRIPTDIR%\VersionFileName.txt"
|
||||
|
||||
:: Find 7z
|
||||
|
||||
set SVZIP=
|
||||
|
||||
if NOT [%1] == [] (
|
||||
echo.%~1 | findstr /C:"7z" 1>nul
|
||||
if NOT errorlevel 1 (
|
||||
if exist "%~1" set "SVZIP=%~1"
|
||||
)
|
||||
)
|
||||
|
||||
if ["%SVZIP%"] == [""] (
|
||||
if exist "%ProgramFiles(x86)%\7-Zip\7z.exe" set "SVZIP=%ProgramFiles(x86)%\7-Zip\7z.exe"
|
||||
if exist "%ProgramFiles%\7-Zip\7z.exe" set "SVZIP=%ProgramFiles%\7-Zip\7z.exe"
|
||||
if exist "%ProgramW6432%\7-Zip\7z.exe" set "SVZIP=%ProgramW6432%\7-Zip\7z.exe"
|
||||
)
|
||||
|
||||
:: Is it in PATH?
|
||||
|
||||
if ["%SVZIP%"] == [""] (
|
||||
"7z.exe" --help > NUL 2> NUL
|
||||
if NOT errorlevel 1 (
|
||||
set "SVZIP=7z.exe"
|
||||
)
|
||||
)
|
||||
|
||||
:: Create the uninstaller
|
||||
|
||||
if NOT ["%SVZIP%"] == [""] (
|
||||
del /f /q "%SCRIPTDIR%\Uninstaller.7z" 2> NUL
|
||||
"%SVZIP%" a -t7z "%SCRIPTDIR%\Uninstaller.7z" "%SCRIPTDIR%\uninstaller\*" -m5=LZMA2
|
||||
copy /y /b "%SCRIPTDIR%\sfx\7zsd_LZMA2.sfx" + "%SCRIPTDIR%\sfx\config-uninstaller.txt" + "%SCRIPTDIR%\Uninstaller.7z" "%SCRIPTDIR%\staging\new-install\uninstall.exe"
|
||||
del /f /q "%SCRIPTDIR%\uninstaller.7z"
|
||||
)
|
||||
|
||||
:: Operate on install archives
|
||||
|
||||
type NUL > "%SCRIPTDIR%\staging\new-install\staging.txt"
|
||||
|
||||
if exist "%SCRIPTDIR%\Installer.7z" (
|
||||
if NOT ["%SVZIP%"] == [""] (
|
||||
"%SVZIP%" a "%SCRIPTDIR%\Installer.7z" "%SCRIPTDIR%\staging\*"
|
||||
)
|
||||
copy /y /b "%SCRIPTDIR%\sfx\7zsd_LZMA2.sfx" + "%SCRIPTDIR%\sfx\config-installer.txt" + "%SCRIPTDIR%\Installer.7z" "%SCRIPTDIR%\SRB2-%SRB2VERSIONNAME%-Installer.exe"
|
||||
)
|
||||
|
||||
if exist "%SCRIPTDIR%\Patch.7z" (
|
||||
if NOT ["%SVZIP%"] == [""] (
|
||||
"%SVZIP%" a "%SCRIPTDIR%\Patch.7z" "%SCRIPTDIR%\staging\*"
|
||||
)
|
||||
copy /y /b "%SCRIPTDIR%\sfx\7zsd_LZMA2.sfx" + "%SCRIPTDIR%\sfx\config-patch.txt" + "%SCRIPTDIR%\Patch.7z" "%SCRIPTDIR%\SRB2-%SRB2VERSIONNAME%-Patch.exe"
|
||||
)
|
||||
|
||||
if exist "%SCRIPTDIR%\Installer_x64.7z" (
|
||||
if NOT ["%SVZIP%"] == [""] (
|
||||
"%SVZIP%" a "%SCRIPTDIR%\Installer_x64.7z" "%SCRIPTDIR%\staging\*"
|
||||
)
|
||||
copy /y /b "%SCRIPTDIR%\sfx\7zsd_LZMA2_x64.sfx" + "%SCRIPTDIR%\sfx\config-installer.txt" + "%SCRIPTDIR%\Installer_x64.7z" "%SCRIPTDIR%\SRB2-%SRB2VERSIONNAME%-x64-Installer.exe"
|
||||
)
|
||||
|
||||
if exist "%SCRIPTDIR%\Patch_x64.7z" (
|
||||
if NOT ["%SVZIP%"] == [""] (
|
||||
"%SVZIP%" a "%SCRIPTDIR%\Patch_x64.7z" "%SCRIPTDIR%\staging\*"
|
||||
)
|
||||
copy /y /b "%SCRIPTDIR%\sfx\7zsd_LZMA2_x64.sfx" + "%SCRIPTDIR%\sfx\config-patch.txt" + "%SCRIPTDIR%\Patch_x64.7z" "%SCRIPTDIR%\SRB2-%SRB2VERSIONNAME%-x64-Patch.exe"
|
||||
)
|
||||
|
||||
del /f /q "%SCRIPTDIR%\staging\new-install\staging.txt"
|
||||
del /f /q "%SCRIPTDIR%\staging\new-install\uninstall.exe"
|
48
windows-installer/README.txt
Normal file
48
windows-installer/README.txt
Normal file
|
@ -0,0 +1,48 @@
|
|||
Windows Install Builder
|
||||
for SRB2
|
||||
|
||||
This installer is much like the 7-Zip self-extracting archive, except
|
||||
this allows for scripting the post-install step.
|
||||
|
||||
This also allows for some light customization, including dialog messages
|
||||
and program shortcuts.
|
||||
|
||||
The included install scripts manage the game data location depending on the
|
||||
install location -- if installed in Program Files or AppData\Local, the
|
||||
game data location is set to %UserProfile%\SRB2.
|
||||
|
||||
Program shortcuts are also added, as well as an uninstaller that
|
||||
will remove the icons and also selectively uninstall the core game files.
|
||||
The uninstaller gives you the option to preserve your game data and mods.
|
||||
|
||||
How to Use
|
||||
----------
|
||||
|
||||
1. Zip up the install contents in 7z format.
|
||||
* ALL FILES MUST BE IN THE `new-install/` ARCHIVE SUBFOLDER, OR THE
|
||||
POST-INSTALL SCRIPT WILL NOT WORK!
|
||||
* Make sure you are using the LZMA2 algorithm, which is 7-Zip's default.
|
||||
|
||||
2. Copy the 7z archive to this folder using the following names:
|
||||
* Installer.7z - 32-bit full installer
|
||||
* Patch.7z - 32-bit patch
|
||||
* Installer_x64.7z - 64-bit full installer
|
||||
* Patch_x64.7z - 64-bit patch
|
||||
|
||||
3. Set the text in VersionFilename.txt to the version identifier for the
|
||||
installer's filename.
|
||||
* e.g., v2121 for v2.1.21, from "SRB2-v2121-Installer.exe"
|
||||
* Also look through sfx/config-installer.txt and sfx/config-patch.txt
|
||||
and update the version strings. Templating is TODO.
|
||||
|
||||
4. Run BuildInstaller.bat [7z.exe install path]
|
||||
* First argument is the path to 7z.exe. If this is not specified, the
|
||||
script will try to look for it in C:\Program Files [(x86)]
|
||||
* This script will automatically add the install scripts to each
|
||||
installer.
|
||||
|
||||
Credit
|
||||
------
|
||||
|
||||
OlegScherbakov/7zSFX
|
||||
https://github.com/OlegScherbakov/7zSFX
|
1
windows-installer/VersionFileName.txt
Normal file
1
windows-installer/VersionFileName.txt
Normal file
|
@ -0,0 +1 @@
|
|||
v2121
|
BIN
windows-installer/sfx/7zsd_LZMA2.sfx
Normal file
BIN
windows-installer/sfx/7zsd_LZMA2.sfx
Normal file
Binary file not shown.
BIN
windows-installer/sfx/7zsd_LZMA2_x64.sfx
Normal file
BIN
windows-installer/sfx/7zsd_LZMA2_x64.sfx
Normal file
Binary file not shown.
24
windows-installer/sfx/config-installer.txt
Normal file
24
windows-installer/sfx/config-installer.txt
Normal file
|
@ -0,0 +1,24 @@
|
|||
;!@Install@!UTF-8!
|
||||
|
||||
GUIFlags="8+32+64+4096"
|
||||
GUIMode="1"
|
||||
|
||||
Title="Sonic Robo Blast 2 v2.1.21"
|
||||
BeginPrompt="Sonic Robo Blast 2 v2.1.21\nFull Installer\n\nSelect a folder to install SRB2 in.\n\nIf you install in \"AppData\\Local\" or \"Program Files\", your game data will be saved to:\n%UserProfile%\\SRB2\n\nOtherwise, your game data will be in the installation folder.\n\nShortcuts will be created in your Start Menu."
|
||||
|
||||
ExtractPathText="Installation folder: (no exclamation points, please!)"
|
||||
InstallPath="%LocalAppData%\\SRB2"
|
||||
ExtractTitle="Installing..."
|
||||
ExtractDialogText="Installing SRB2 v2.1.21...\n\nCheck out our modding community!\nWe make levels, characters, and much more!\n\nVisit http://www.srb2.org/mods"
|
||||
|
||||
Shortcut="Pu,{%%T\\srb2win.exe},{},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2},{%%T\\},{%%T\\srb2win.exe},{0}"
|
||||
Shortcut="Pu,{%%T\\srb2win.exe},{-win},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2 (Windowed)},{%%T\\},{%%T\\srb2win.exe},{0}"
|
||||
Shortcut="Pu,{%%T\\srb2win.exe},{-opengl},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2 (OpenGL)},{%%T\\},{%%T\\srb2win.exe},{0}"
|
||||
Shortcut="Pu,{%%T\\srb2win.exe},{-opengl -win},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2 (OpenGL, Windowed)},{%%T\\},{%%T\\srb2win.exe},{0}"
|
||||
Shortcut="Pu,{%%T\\srb2dd.exe},{},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2 (DirectDraw)},{%%T\\},{%%T\\srb2dd.exe},{0}"
|
||||
Shortcut="Pu,{%%T\\srb2dd.exe},{-win},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2 (DirectDraw, Windowed)},{%%T\\},{%%T\\srb2dd.exe},{0}"
|
||||
Shortcut="Pu,{%%T\\uninstall.exe},{},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{Uninstall SRB2},{%%T\\},{shell32.dll},{31}"
|
||||
|
||||
RunProgram="nowait:\"%%T\\new-install\\staging.bat\""
|
||||
|
||||
;!@InstallEnd@!
|
24
windows-installer/sfx/config-patch.txt
Normal file
24
windows-installer/sfx/config-patch.txt
Normal file
|
@ -0,0 +1,24 @@
|
|||
;!@Install@!UTF-8!
|
||||
|
||||
GUIFlags="8+32+64+4096"
|
||||
GUIMode="1"
|
||||
|
||||
Title="Sonic Robo Blast 2 v2.1.21"
|
||||
BeginPrompt="Sonic Robo Blast 2 v2.1.21\nPatch Installer\n\nYou must have at least v2.1.15 to use this patch.\n\nSelect your current SRB2 folder.\n\nShortcuts will be created in your Start Menu."
|
||||
|
||||
ExtractPathText="Current SRB2 folder: (no exclamation points, please!)"
|
||||
InstallPath="%LocalAppData%\\SRB2"
|
||||
ExtractTitle="Installing..."
|
||||
ExtractDialogText="Installing SRB2 v2.1.21...\n\nCheck out our modding community!\nWe make levels, characters, and much more!\n\nVisit http://www.srb2.org/mods"
|
||||
|
||||
Shortcut="Pu,{%%T\\srb2win.exe},{},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2},{%%T\\},{%%T\\srb2win.exe},{0}"
|
||||
Shortcut="Pu,{%%T\\srb2win.exe},{-win},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2 (Windowed)},{%%T\\},{%%T\\srb2win.exe},{0}"
|
||||
Shortcut="Pu,{%%T\\srb2win.exe},{-opengl},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2 (OpenGL)},{%%T\\},{%%T\\srb2win.exe},{0}"
|
||||
Shortcut="Pu,{%%T\\srb2win.exe},{-opengl -win},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2 (OpenGL, Windowed)},{%%T\\},{%%T\\srb2win.exe},{0}"
|
||||
Shortcut="Pu,{%%T\\srb2dd.exe},{},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2 (DirectDraw)},{%%T\\},{%%T\\srb2dd.exe},{0}"
|
||||
Shortcut="Pu,{%%T\\srb2dd.exe},{-win},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{SRB2 (DirectDraw, Windowed)},{%%T\\},{%%T\\srb2dd.exe},{0}"
|
||||
Shortcut="Pu,{%%T\\uninstall.exe},{},{Sonic Robo Blast 2},{Sonic Robo Blast 2 (SRB2), a 3D Sonic the Hedgehog fangame.},{Uninstall SRB2},{%%T\\},{shell32.dll},{31}"
|
||||
|
||||
RunProgram="nowait:\"%%T\\new-install\\staging.bat\""
|
||||
|
||||
;!@InstallEnd@!
|
13
windows-installer/sfx/config-uninstaller.txt
Normal file
13
windows-installer/sfx/config-uninstaller.txt
Normal file
|
@ -0,0 +1,13 @@
|
|||
;!@Install@!UTF-8!
|
||||
|
||||
GUIFlags="1+2+8"
|
||||
GUIMode="2"
|
||||
|
||||
Title="Uninstall SRB2"
|
||||
BeginPrompt="Are you sure you want to uninstall Sonic Robo Blast 2?\n\nYour game data and mods will be preserved, as well as\nany extra files in your install folder."
|
||||
|
||||
InstallPath="%%S"
|
||||
|
||||
RunProgram="nowait:\"%%S\\uninstall.bat\" /y"
|
||||
|
||||
;!@InstallEnd@!
|
11
windows-installer/staging/! SRB2 INSTALL INSTRUCTIONS !.txt
Normal file
11
windows-installer/staging/! SRB2 INSTALL INSTRUCTIONS !.txt
Normal file
|
@ -0,0 +1,11 @@
|
|||
SRB2 Install Instructions
|
||||
|
||||
1. Move every file from the "new-install" folder to this main install folder.
|
||||
|
||||
2. DELETE "staging.bat" and "staging.txt"! These can mess up your installation if run by accident!
|
||||
|
||||
3. Optionally, create a folder in your user profile named "SRB2". This is where your game data and addons may live. For example,
|
||||
|
||||
C:\Users\[User]\SRB2
|
||||
|
||||
4. Run the game! Double-click srb2win.exe -- or see if you have Start Menu icons under "Sonic Robo Blast 2".
|
15
windows-installer/staging/new-install/old-install-list.txt
Normal file
15
windows-installer/staging/new-install/old-install-list.txt
Normal file
|
@ -0,0 +1,15 @@
|
|||
exchndl.dll
|
||||
fmodex.dll
|
||||
libFLAC-8.dll
|
||||
libgme.dll
|
||||
libintl-8.dll
|
||||
libmikmod-2.dll
|
||||
libogg-0.dll
|
||||
libvorbis-0.dll
|
||||
libvorbisfile-3.dll
|
||||
r_opengl.dll
|
||||
SDL2.dll
|
||||
SDL2_mixer.dll
|
||||
smpeg2.dll
|
||||
srb2dd.exe
|
||||
srb2win.exe
|
363
windows-installer/staging/new-install/staging.bat
Normal file
363
windows-installer/staging/new-install/staging.bat
Normal file
|
@ -0,0 +1,363 @@
|
|||
@echo off
|
||||
|
||||
setlocal enabledelayedexpansion
|
||||
|
||||
cls
|
||||
|
||||
:: SRB2 Install Staging
|
||||
::
|
||||
:: This accomplishes the following tasks:
|
||||
::
|
||||
:: 1. Creates a user profile folder if SRB2 is installed in AppData or Program Files, and config.cfg is not already in the install folder
|
||||
::
|
||||
:: 2. Moves old installation files into old-install
|
||||
::
|
||||
:: 3. Moves new installaton files into install folder
|
||||
::
|
||||
|
||||
:: Get Parent folder (the SRB2 install folder)
|
||||
::
|
||||
:: https://wiert.me/2011/08/30/batch-file-to-get-parent-directory-not-the-directory-of-the-batch-file-but-the-parent-of-that-directory/
|
||||
|
||||
set "STAGINGDIR=%~dp0"
|
||||
:: strip trailing backslash
|
||||
set "STAGINGDIR=!STAGINGDIR:~0,-1!"
|
||||
:: ~dp only works for batch file parameters and loop indexes
|
||||
for %%d in ("!STAGINGDIR!") do set "INSTALLDIR=%%~dpd"
|
||||
set "INSTALLDIR=!INSTALLDIR:~0,-1!"
|
||||
|
||||
:: Find 7z
|
||||
|
||||
set SVZIP=
|
||||
if ["%SVZIP%"] == [""] (
|
||||
if exist "!ProgramFiles(x86)!\7-Zip\7z.exe" set "SVZIP=!ProgramFiles(x86)!\7-Zip\7z.exe"
|
||||
if exist "!ProgramFiles!\7-Zip\7z.exe" set "SVZIP=!ProgramFiles!\7-Zip\7z.exe"
|
||||
if exist "!ProgramW6432!\7-Zip\7z.exe" set "SVZIP=!ProgramW6432!\7-Zip\7z.exe"
|
||||
)
|
||||
|
||||
:: Is it in PATH?
|
||||
|
||||
if ["%SVZIP%"] == [""] (
|
||||
"7z.exe" --help > NUL 2> NUL
|
||||
if NOT errorlevel 1 (
|
||||
set "SVZIP=7z.exe"
|
||||
)
|
||||
)
|
||||
|
||||
:: FAILSAFE: Check if staging.txt exists in the directory
|
||||
:: If not, exit, so we don't mess up anything by accident.
|
||||
|
||||
if NOT exist "!STAGINGDIR!\staging.txt" (
|
||||
exit
|
||||
)
|
||||
|
||||
: CheckPermissionsInstall
|
||||
|
||||
:: Write a dummy file and check for an error. If error, we need administrator rights
|
||||
|
||||
:: NOTE: We should never have to deal with this because the main installer should
|
||||
:: already have the rights.
|
||||
|
||||
mkdir "!INSTALLDIR!\install-dummy"
|
||||
|
||||
:: TODO elevate automatically
|
||||
if errorlevel 1 (
|
||||
echo Finish installing SRB2 with these steps:
|
||||
echo.
|
||||
echo 1. Go to your SRB2 install folder
|
||||
echo.
|
||||
echo !INSTALLDIR!
|
||||
echo.
|
||||
echo 2. Copy all files from the "new-install" subfolder into the main folder
|
||||
echo and DELETE staging.bat and staging.txt!!!
|
||||
echo.
|
||||
echo 3. Optionally, create a folder in your user profile named "SRB2".
|
||||
echo This is where your game data and addons may live.
|
||||
echo To create the folder, go here:
|
||||
echo.
|
||||
echo !USERPROFILE!
|
||||
echo.
|
||||
echo If anything fails, you may delete the files and try to run the installer
|
||||
echo again with Administrator Rights: Right-click on the icon and click
|
||||
echo "Run as administrator."
|
||||
echo.
|
||||
"!SystemRoot!\explorer.exe" "!INSTALLDIR!"
|
||||
set /p ADMINFINAL="Press Enter key to exit. "
|
||||
|
||||
exit
|
||||
) else (
|
||||
rmdir /s /q "!INSTALLDIR!\install-dummy"
|
||||
goto CheckUserDir
|
||||
)
|
||||
|
||||
: CheckUserDir
|
||||
|
||||
:: Check if we need to create !userprofile!\SRB2
|
||||
|
||||
set "USERDIR=!INSTALLDIR!"
|
||||
|
||||
:: Is config.cfg in our install dir?
|
||||
if exist "!INSTALLDIR!\config.cfg" goto MoveOldInstall
|
||||
|
||||
:: Are we in AppData?
|
||||
echo.!STAGINGDIR! | findstr /C:"!LocalAppData!" 1>nul
|
||||
if errorlevel 1 (
|
||||
echo.
|
||||
) else (
|
||||
goto SetUserDir
|
||||
)
|
||||
|
||||
: Are we in Program Files?
|
||||
echo.!STAGINGDIR! | findstr /C:"!ProgramFiles!" 1>nul
|
||||
if NOT errorlevel 1 (
|
||||
goto SetUserDir
|
||||
)
|
||||
|
||||
:: Are we in Program Files (x86)?
|
||||
echo.!STAGINGDIR! | findstr /C:"!ProgramFiles(X86)!" 1>nul
|
||||
if NOT errorlevel 1 (
|
||||
goto SetUserDir
|
||||
)
|
||||
|
||||
:: Are we 32-bit and actually in Program Files?
|
||||
echo.!STAGINGDIR! | findstr /C:"!ProgramW6432!" 1>nul
|
||||
if NOT errorlevel 1 (
|
||||
goto SetUserDir
|
||||
)
|
||||
|
||||
goto MoveOldInstall
|
||||
|
||||
: SetUserDir
|
||||
: CheckPermissionsUserDir
|
||||
|
||||
set "USERDIR=!UserProfile!\SRB2"
|
||||
|
||||
:: Check for permissions and create the folder
|
||||
if exist "!USERDIR!\*" (
|
||||
mkdir "!USERDIR!\install-dummy"
|
||||
|
||||
if errorlevel 1 (
|
||||
echo User profile folder exists, but we won't operate on it.
|
||||
echo.
|
||||
goto MoveOldInstall
|
||||
) else (
|
||||
rmdir /s /q "!USERDIR!\install-dummy"
|
||||
)
|
||||
) else (
|
||||
mkdir "!USERDIR!"
|
||||
|
||||
if errorlevel 1 (
|
||||
echo Could not create user profile folder
|
||||
echo Defaulting to install dir: "!INSTALLDIR!"
|
||||
echo.
|
||||
set "USERDIR=!INSTALLDIR!"
|
||||
goto MoveOldInstall
|
||||
)
|
||||
)
|
||||
|
||||
:: Now copy READMEs
|
||||
:: echo f answers xcopy's prompt as to whether the destination is a file or a folder
|
||||
echo f | xcopy /y "!STAGINGDIR!\README.txt" "!USERDIR!\README.txt"
|
||||
echo f | xcopy /y "!STAGINGDIR!\LICENSE.txt" "!USERDIR!\LICENSE.txt"
|
||||
echo f | xcopy /y "!STAGINGDIR!\LICENSE-3RD-PARTY.txt" "!USERDIR!\LICENSE-3RD-PARTY.txt"
|
||||
echo Your game data and mods folder is: > "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
echo. >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
echo !USERDIR! >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
echo. >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
echo Your install folder is: >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
echo. >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
echo !INSTALLDIR! >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
echo. >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
echo To run SRB2, go to: >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
echo. >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
echo Start Menu ^> Programs ^> Sonic Robo Blast 2 >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
|
||||
:: Copy path to install folder
|
||||
|
||||
set "SCRIPT=!TEMP!\!RANDOM!-!RANDOM!-!RANDOM!-!RANDOM!.vbs"
|
||||
echo Set oWS = WScript.CreateObject("WScript.Shell") >> "!SCRIPT!"
|
||||
echo sLinkFile = "!USERDIR!\^! SRB2 Install Folder ^!.lnk" >> "!SCRIPT!"
|
||||
echo Set oLink = oWS.CreateShortcut(sLinkFile) >> "!SCRIPT!"
|
||||
echo oLink.TargetPath = "!INSTALLDIR!" >> "!SCRIPT!"
|
||||
echo oLink.WorkingDirectory = "!INSTALLDIR!" >> "!SCRIPT!"
|
||||
echo oLink.Arguments = "" >> "!SCRIPT!"
|
||||
echo oLink.IconLocation = "!INSTALLDIR!\srb2win.exe,0" >> "!SCRIPT!"
|
||||
echo oLink.Save >> "!SCRIPT!"
|
||||
cscript /nologo "!SCRIPT!"
|
||||
del "!SCRIPT!"
|
||||
|
||||
:: Also do it the other way around
|
||||
|
||||
set "SCRIPT=!TEMP!\!RANDOM!-!RANDOM!-!RANDOM!-!RANDOM!.vbs"
|
||||
echo Set oWS = WScript.CreateObject("WScript.Shell") >> "!SCRIPT!"
|
||||
echo sLinkFile = "!INSTALLDIR!\^! SRB2 Data Folder ^!.lnk" >> "!SCRIPT!"
|
||||
echo Set oLink = oWS.CreateShortcut(sLinkFile) >> "!SCRIPT!"
|
||||
echo oLink.TargetPath = "!USERDIR!" >> "!SCRIPT!"
|
||||
echo oLink.WorkingDirectory = "!USERDIR!" >> "!SCRIPT!"
|
||||
echo oLink.Arguments = "" >> "!SCRIPT!"
|
||||
echo oLink.IconLocation = "!INSTALLDIR!\srb2win.exe,0" >> "!SCRIPT!"
|
||||
echo oLink.Save >> "!SCRIPT!"
|
||||
cscript /nologo "!SCRIPT!"
|
||||
del "!SCRIPT!"
|
||||
|
||||
: MoveOldInstall
|
||||
|
||||
if exist "!INSTALLDIR!\old-install\*" (
|
||||
set "OLDINSTALLDIR=!INSTALLDIR!\old-install-!RANDOM!"
|
||||
) else (
|
||||
set "OLDINSTALLDIR=!INSTALLDIR!\old-install"
|
||||
)
|
||||
|
||||
mkdir "!OLDINSTALLDIR!"
|
||||
|
||||
::
|
||||
:: Move all old install files
|
||||
:: We support a list of explicit files to copy to old-install
|
||||
:: And later, we also loop through our staging files, look for the pre-existing copy in
|
||||
:: install root, then copy that also to old-install
|
||||
::
|
||||
|
||||
:: Extract the uninstall-list.txt and uninstall-userdir.txt files from uninstaller.exe
|
||||
:: if it exists
|
||||
|
||||
if exist "!INSTALLDIR!\uninstall.exe" (
|
||||
if NOT ["!SVZIP!"] == [""] (
|
||||
"!SVZIP!" x "!INSTALLDIR!\uninstall.exe" "uninstall-list.txt" -o"!INSTALLDIR!"
|
||||
"!SVZIP!" x "!INSTALLDIR!\uninstall.exe" "uninstall-userdir.txt" -o"!INSTALLDIR!"
|
||||
)
|
||||
)
|
||||
|
||||
set OLDINSTALLCHANGED=
|
||||
|
||||
if exist "!STAGINGDIR!\old-install-list.txt" (
|
||||
goto MoveOldInstallOldFiles
|
||||
) else (
|
||||
goto MoveOldInstallNewFiles
|
||||
)
|
||||
|
||||
: MoveOldInstallOldFiles
|
||||
|
||||
set "TESTFILE=!TEMP!\!RANDOM!.txt"
|
||||
|
||||
:: Do our failsafes before copying the file in the list
|
||||
:: See uninstall.bat for details
|
||||
for /F "usebackq tokens=*" %%A in ("!STAGINGDIR!\old-install-list.txt") do (
|
||||
if exist "!INSTALLDIR!\%%A" (
|
||||
if NOT ["%%A"] == [""] (
|
||||
if NOT ["%%A"] == ["%~nx0"] (
|
||||
echo %%A> "!TESTFILE!"
|
||||
findstr /r ".*[<>:\"\"/\\|?*%%].*" "!TESTFILE!" >nul
|
||||
if !errorlevel! equ 0 (
|
||||
echo %%A has invalid characters, skipping...
|
||||
) else (
|
||||
if exist "!INSTALLDIR!\%%A\*" (
|
||||
echo %%A is a folder, skipping...
|
||||
) else (
|
||||
echo Moving !INSTALLDIR!\%%A to "old-install" folder
|
||||
echo f | xcopy /y /v "!INSTALLDIR!\%%A" "!OLDINSTALLDIR!\%%A"
|
||||
if errorlevel 0 del /f /q "!INSTALLDIR!\%%A"
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
del /q /f "!STAGINGDIR!\old-install-list.txt"
|
||||
|
||||
for %%F in ("!OLDINSTALLDIR!\*") DO (
|
||||
set OLDINSTALLCHANGED=1
|
||||
goto MoveOldInstallNewFiles
|
||||
)
|
||||
|
||||
: MoveOldInstallNewFiles
|
||||
|
||||
:: Save a list of standard files
|
||||
:: So the uninstall script will know what to remove
|
||||
:: Append to any existing file, in case we are a patch
|
||||
|
||||
dir /b /a-d "!STAGINGDIR!" >> "!INSTALLDIR!\uninstall-list.txt"
|
||||
|
||||
:: Overwrite the last known gamedata folder
|
||||
|
||||
echo !USERDIR! > "!INSTALLDIR!\uninstall-userdir.txt"
|
||||
|
||||
:: Add the install-generated to the uninstall list
|
||||
:: NO FOLLOWING SPACES AFTER THE FILENAME!!!
|
||||
|
||||
echo uninstall.bat>> "!INSTALLDIR!\uninstall-list.txt"
|
||||
echo uninstall-list.txt>> "!INSTALLDIR!\uninstall-list.txt"
|
||||
echo uninstall-userdir.txt>> "!INSTALLDIR!\uninstall-list.txt"
|
||||
:: *ahem* Prints as ^! SRB2 Data Folder ^!.lnk
|
||||
:: We need to escape the exclamations (^^!) and the carets themselves (^^^^)
|
||||
echo ^^^^^^! SRB2 Data Folder ^^^^^^!.lnk>> "!INSTALLDIR!\uninstall-list.txt"
|
||||
|
||||
:: Add the uninstall list files to the uninstall EXE
|
||||
|
||||
if NOT ["!SVZIP!"] == [""] (
|
||||
if exist "!INSTALLDIR!\new-install\uninstall.exe" (
|
||||
"!SVZIP!" a "!INSTALLDIR!\new-install\uninstall.exe" "!INSTALLDIR!\uninstall-list.txt" -sdel
|
||||
"!SVZIP!" a "!INSTALLDIR!\new-install\uninstall.exe" "!INSTALLDIR!\uninstall-userdir.txt" -sdel
|
||||
)
|
||||
)
|
||||
|
||||
:: Start moving files
|
||||
|
||||
for %%F in ("!STAGINGDIR!\*") DO (
|
||||
if exist "!INSTALLDIR!\%%~nxF" (
|
||||
set OLDINSTALLCHANGED=1
|
||||
move "!INSTALLDIR!\%%~nxF" "!OLDINSTALLDIR!\%%~nxF"
|
||||
)
|
||||
if NOT ["%%~nxF"] == ["staging.bat"] (
|
||||
if NOT ["%%~nxF"] == ["staging.txt"] (
|
||||
move "!STAGINGDIR!\%%~nxF" "!INSTALLDIR!\%%~nxF"
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
: Finished
|
||||
|
||||
del /q /f "!INSTALLDIR!\^! SRB2 INSTALL INSTRUCTIONS ^!.txt"
|
||||
|
||||
set MSGEXE=
|
||||
if exist "!SystemRoot!\System32\msg.exe" (
|
||||
set MSGEXE=!SystemRoot!\System32\msg.exe
|
||||
) else (
|
||||
if exist "!SystemRoot!\Sysnative\msg.exe" (
|
||||
set MSGEXE=!SystemRoot!\Sysnative\msg.exe
|
||||
)
|
||||
)
|
||||
|
||||
if ["!OLDINSTALLCHANGED!"] == ["1"] (
|
||||
"!systemroot!\explorer.exe" /select, "!OLDINSTALLDIR!"
|
||||
echo Finished^^! Some of your old installation files were moved to the "old-install" folder. > !TEMP!\srb2msgprompt.txt
|
||||
echo. >> !TEMP!\srb2msgprompt.txt
|
||||
echo If you no longer need these files, you may delete the folder safely. >> !TEMP!\srb2msgprompt.txt
|
||||
echo. >> !TEMP!\srb2msgprompt.txt
|
||||
echo To run SRB2, go to: Start Menu ^> Programs ^> Sonic Robo Blast 2. >> !TEMP!\srb2msgprompt.txt
|
||||
!MSGEXE! "!username!" < !TEMP!\srb2msgprompt.txt
|
||||
del !TEMP!\srb2msgprompt.txt
|
||||
) else (
|
||||
if /I ["!USERDIR!"] == ["!INSTALLDIR!"] (
|
||||
"!systemroot!\explorer.exe" "!INSTALLDIR!"
|
||||
echo Finished^^! > !TEMP!\srb2msgprompt.txt
|
||||
echo. >> !TEMP!\srb2msgprompt.txt
|
||||
echo To run SRB2, go to: Start Menu ^> Programs ^> Sonic Robo Blast 2. >> !TEMP!\srb2msgprompt.txt
|
||||
!MSGEXE! "!username!" < !TEMP!\srb2msgprompt.txt
|
||||
del !TEMP!\srb2msgprompt.txt
|
||||
) else (
|
||||
"!systemroot!\explorer.exe" "!USERDIR!"
|
||||
echo Finished^^! You may find your game data in this folder: > !TEMP!\srb2msgprompt.txt
|
||||
echo. >> !TEMP!\srb2msgprompt.txt
|
||||
echo !USERDIR! >> !TEMP!\srb2msgprompt.txt
|
||||
echo. >> !TEMP!\srb2msgprompt.txt
|
||||
echo To run SRB2, go to: Start Menu ^> Programs ^> Sonic Robo Blast 2. >> !TEMP!\srb2msgprompt.txt
|
||||
!MSGEXE! "!username!" < !TEMP!\srb2msgprompt.txt
|
||||
del !TEMP!\srb2msgprompt.txt
|
||||
)
|
||||
)
|
||||
|
||||
: Attempt to remove OLDINSTALLDIR, in case it's empty
|
||||
rmdir /q "!OLDINSTALLDIR!"
|
||||
cd \
|
||||
start "" /b "cmd" /s /c " del /f /q "%STAGINGDIR%\*"&rmdir /s /q "%STAGINGDIR%"&exit /b "
|
183
windows-installer/uninstaller/uninstall.bat
Normal file
183
windows-installer/uninstaller/uninstall.bat
Normal file
|
@ -0,0 +1,183 @@
|
|||
@echo off
|
||||
|
||||
setlocal enabledelayedexpansion
|
||||
|
||||
cls
|
||||
|
||||
set "INSTALLDIR=%~dp0"
|
||||
set "INSTALLDIR=!INSTALLDIR:~0,-1!"
|
||||
set /p USERDIR=<"!INSTALLDIR!\uninstall-userdir.txt"
|
||||
set "USERDIR=!USERDIR:~0,-1!"
|
||||
|
||||
: ProceedPrompt
|
||||
|
||||
if ["%1"] == ["/y"] (
|
||||
set "PROCEED=1"
|
||||
) else (
|
||||
set PROCEED=
|
||||
set /p PROCEED="Are you sure you want to uninstall SRB2? [yes/no] "
|
||||
|
||||
if /I ["!PROCEED:~0,1!"] == ["n"] exit
|
||||
if /I ["!PROCEED!"] == ["y"] (
|
||||
echo Type Yes or No
|
||||
echo.
|
||||
goto ProceedPrompt
|
||||
) else (
|
||||
if /I ["!PROCEED!"] == ["yes"] (
|
||||
set PROCEED=1
|
||||
) else (
|
||||
echo.
|
||||
goto ProceedPrompt
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
:: Failsafe, in case we Ctrl+C and decline "Terminate batch file?"
|
||||
|
||||
if NOT ["!PROCEED!"] == ["1"] (
|
||||
exit
|
||||
)
|
||||
|
||||
: CheckPermissions
|
||||
|
||||
:: Write a dummy file and check for an error. If error, we need administrator rights
|
||||
|
||||
mkdir "!INSTALLDIR!\uninstall-dummy"
|
||||
|
||||
:: TODO elevate automatically
|
||||
if errorlevel 1 (
|
||||
echo We need Administrator Rights to uninstall SRB2.
|
||||
echo.
|
||||
echo Try running this uninstaller by right-clicking on the icon
|
||||
echo and click "Run as administrator"
|
||||
echo.
|
||||
set /p ADMINFINAL="Press Enter key to exit. "
|
||||
exit
|
||||
) else (
|
||||
rmdir /s /q "!INSTALLDIR!\uninstall-dummy"
|
||||
goto DeleteFiles
|
||||
)
|
||||
|
||||
: DeleteFiles
|
||||
|
||||
:: Our deletion list is a list of filenames, no paths, in the current folder
|
||||
::
|
||||
:: We apply the following failsafes:
|
||||
:: 1. Is filename the script itself?
|
||||
:: 2. Does filename have illegal characters? https://stackoverflow.com/a/33625339/241046
|
||||
:: 3. Is filename a directory?
|
||||
::
|
||||
:: TODO hack this to support .\file.txt relative paths
|
||||
:: Can %%A be substring'd to get only the filename and extension?
|
||||
:: If so, print that to the temp file instead of the whole line
|
||||
:: And possibly do the folder check before the invalid char check.
|
||||
:: ALSO: Don't honor upward relative paths! (..\)
|
||||
::
|
||||
set "TESTFILE=!TEMP!\!RANDOM!.txt"
|
||||
|
||||
for /F "usebackq tokens=*" %%A in ("!INSTALLDIR!\uninstall-list.txt") do (
|
||||
if exist "!INSTALLDIR!\%%A" (
|
||||
if NOT ["%%A"] == [""] (
|
||||
if NOT ["%%A"] == ["%~nx0"] (
|
||||
echo %%A> "!TESTFILE!"
|
||||
findstr /r ".*[<>:\"\"/\\|?*%%].*" "!TESTFILE!" >nul
|
||||
if !errorlevel! equ 0 (
|
||||
echo %%A has invalid characters, skipping...
|
||||
) else (
|
||||
if exist "!INSTALLDIR!\%%A\*" (
|
||||
echo %%A is a folder, skipping...
|
||||
) else (
|
||||
echo Deleting !INSTALLDIR!\%%A
|
||||
del /q /f "!INSTALLDIR!\%%A"
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
del /q /f "!TESTFILE!"
|
||||
|
||||
: AllDone
|
||||
|
||||
:: Delete the program icons
|
||||
echo Deleting your program icons...
|
||||
echo.
|
||||
|
||||
cd \
|
||||
rmdir /s /q "!AppData!\Microsoft\Windows\Start Menu\Programs\Sonic Robo Blast 2"
|
||||
|
||||
:: Check if our install folder is non-empty
|
||||
|
||||
set USERDIRFILLED=
|
||||
set INSTALLDIRFILLED=
|
||||
for /F %%i in ('dir /b /a "!USERDIR!\*"') do (
|
||||
if NOT ["%%i"] == ["%~nx0"] (
|
||||
set USERDIRFILLED=1
|
||||
goto InstallFilledCheck
|
||||
)
|
||||
)
|
||||
|
||||
: InstallFilledCheck
|
||||
|
||||
if /I NOT ["!USERDIR!"] == ["!INSTALLDIR!"] (
|
||||
for /F %%i in ('dir /b /a "!INSTALLDIR!\*"') do (
|
||||
if ["%%i"] == ["%~nx0"] (
|
||||
echo.
|
||||
) else (
|
||||
set INSTALLDIRFILLED=1
|
||||
goto Final
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
: Final
|
||||
|
||||
echo All done^^! Visit http://www.srb2.org if you want to play SRB2 again^^!
|
||||
echo.
|
||||
|
||||
set "FINALPROMPT=Press Enter key to exit."
|
||||
if ["!USERDIRFILLED!"] == ["1"] (
|
||||
echo We left your game data and mods alone, so you may delete those manually.
|
||||
echo.
|
||||
echo !USERDIR!
|
||||
echo.
|
||||
set "FINALPROMPT=Do you want to view your data? [yes/no]"
|
||||
)
|
||||
|
||||
if ["!INSTALLDIRFILLED!"] == ["1"] (
|
||||
echo We left some extra files alone in your install folder.
|
||||
echo.
|
||||
echo !INSTALLDIR!
|
||||
echo.
|
||||
set "FINALPROMPT=Do you want to view your data? [yes/no]"
|
||||
)
|
||||
|
||||
set FINALRESPONSE=
|
||||
set /p FINALRESPONSE="!FINALPROMPT! "
|
||||
|
||||
if NOT ["!FINALPROMPT!"] == ["Press Enter key to exit."] (
|
||||
if /I ["!FINALRESPONSE:~0,1!"] == ["y"] (
|
||||
if ["!USERDIRFILLED!"] == ["1"] (
|
||||
"!SystemRoot!\explorer.exe" "!USERDIR!"
|
||||
)
|
||||
if ["!INSTALLDIRFILLED!"] == ["1"] (
|
||||
"!SystemRoot!\explorer.exe" "!INSTALLDIR!"
|
||||
)
|
||||
) else (
|
||||
if ["!FINALRESPONSE!"] == [""] (
|
||||
if ["!USERDIRFILLED!"] == ["1"] (
|
||||
"!SystemRoot!\explorer.exe" "!USERDIR!"
|
||||
)
|
||||
if ["!INSTALLDIRFILLED!"] == ["1"] (
|
||||
"!SystemRoot!\explorer.exe" "!INSTALLDIR!"
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
: DeferredDelete
|
||||
|
||||
:: Now let's delete our installation folder!
|
||||
cd \
|
||||
start "" /b "cmd" /s /c " del /q /f "%INSTALLDIR%\uninstall.bat"&timeout /t 2 > NUL&rmdir "%INSTALLDIR%"&exit /b "
|
Loading…
Reference in a new issue