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Remove unused "INVERSECOLORMAP" macro
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1 changed files with 0 additions and 3 deletions
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@ -51,9 +51,6 @@
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#include "hardware/hw_main.h"
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#include "hardware/hw_main.h"
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#endif
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#endif
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// Index of the special effects (INVUL inverse) map.
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#define INVERSECOLORMAP 32
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#if 0
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#if 0
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static void P_NukeAllPlayers(player_t *player);
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static void P_NukeAllPlayers(player_t *player);
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#endif
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#endif
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