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Encore mapload linedef executor (number 328), as requested by Oni.
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1 changed files with 9 additions and 1 deletions
10
src/p_spec.c
10
src/p_spec.c
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@ -1940,6 +1940,7 @@ boolean P_RunTriggerLinedef(line_t *triggerline, mobj_t *actor, sector_t *caller
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|| specialtype == 318 // Unlockable trigger - Once
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|| specialtype == 320 // Unlockable - Once
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|| specialtype == 321 || specialtype == 322 // Trigger on X calls - Continuous + Each Time
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|| specialtype == 328 // Encore Load
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|| specialtype == 399) // Level Load
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triggerline->special = 0; // Clear it out
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@ -1975,6 +1976,7 @@ void P_LinedefExecute(INT16 tag, mobj_t *actor, sector_t *caller)
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// "No More Enemies" and "Level Load" take care of themselves.
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if (lines[masterline].special == 313
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|| lines[masterline].special == 399
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|| lines[masterline].special == 328
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// Each-time executors handle themselves, too
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|| lines[masterline].special == 301 // Each time
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|| lines[masterline].special == 306 // Character ability - Each time
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@ -5561,7 +5563,7 @@ static void P_RunLevelLoadExecutors(void)
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for (i = 0; i < numlines; i++)
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{
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if (lines[i].special == 399)
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if (lines[i].special == 399 || lines[i].special == 328)
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P_RunTriggerLinedef(&lines[i], NULL, NULL);
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}
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}
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@ -6452,6 +6454,12 @@ void P_SpawnSpecials(INT32 fromnetsave)
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}
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break;
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case 328: // Encore-only linedef execute on map load
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if (!encoremode)
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lines[i].special = 0;
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// This is handled in P_RunLevelLoadExecutors.
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break;
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case 399: // Linedef execute on map load
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// This is handled in P_RunLevelLoadExecutors.
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break;
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