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* Repair dehacked lists for compiling with DEBUGMODE=1.
* Fix that rat-ass nasty crash with respawning from spectator mode! * Flying ghost kart for spectator mode! It's silly and fun... * Allow for .bat files to be .gitignored in the Debug compilation folder too!
This commit is contained in:
parent
a50a67b273
commit
dcb0461a60
3 changed files with 17 additions and 5 deletions
1
bin/Mingw/Debug/.gitignore
vendored
1
bin/Mingw/Debug/.gitignore
vendored
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@ -1,3 +1,4 @@
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*.exe
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*.exe
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*.mo
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*.mo
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r_opengl.dll
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r_opengl.dll
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*.bat
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@ -6397,6 +6397,16 @@ static const char *const STATE_LIST[] = { // array length left dynamic for sanit
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"S_SLOWBOOM9",
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"S_SLOWBOOM9",
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"S_SLOWBOOM10",
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"S_SLOWBOOM10",
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// Ballhog
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"S_BALLHOG1",
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"S_BALLHOG2",
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"S_BALLHOG3",
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"S_BALLHOG4",
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"S_BALLHOG5",
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"S_BALLHOG6",
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"S_BALLHOG7",
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"S_BALLHOG8",
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// Self-Propelled Bomb - just an explosion for now...
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// Self-Propelled Bomb - just an explosion for now...
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"S_BLUELIGHTNING1",
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"S_BLUELIGHTNING1",
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"S_BLUELIGHTNING2",
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"S_BLUELIGHTNING2",
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@ -7124,7 +7134,6 @@ static const char *const MOBJTYPE_LIST[] = { // array length left dynamic for s
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"MT_GREENSHIELD", // Orbinaut stuff
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"MT_GREENSHIELD", // Orbinaut stuff
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"MT_GREENITEM",
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"MT_GREENITEM",
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"MT_FIRETRAIL",
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"MT_JAWZ", // Jawz stuff
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"MT_JAWZ", // Jawz stuff
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"MT_JAWZ_DUD",
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"MT_JAWZ_DUD",
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@ -7558,9 +7567,7 @@ static const char *const KARTSTUFF_LIST[] = {
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"VOICES",
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"VOICES",
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"TAUNTVOICES",
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"TAUNTVOICES",
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"BOOSTING",
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"FLOORBOOST",
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"FLOORBOOST",
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"SPINOUT",
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"SPINOUTTYPE",
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"SPINOUTTYPE",
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"DRIFT",
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"DRIFT",
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@ -7576,10 +7583,12 @@ static const char *const KARTSTUFF_LIST[] = {
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"ITEMROULETTE",
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"ITEMROULETTE",
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"ROULETTETYPE",
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"ROULETTETYPE",
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// Item held stuff
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"ITEMTYPE",
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"ITEMTYPE",
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"ITEMAMOUNT",
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"ITEMAMOUNT",
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"ITEMHELD",
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"ITEMHELD",
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// Some items use timers for their duration or effects
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"ATTRACTIONTIMER",
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"ATTRACTIONTIMER",
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"HYUDOROTIMER",
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"HYUDOROTIMER",
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"STEALINGTIMER",
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"STEALINGTIMER",
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@ -7593,10 +7602,10 @@ static const char *const KARTSTUFF_LIST[] = {
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"EGGMANHELD",
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"EGGMANHELD",
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"SPINOUTTIMER",
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"SPINOUTTIMER",
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"JUSTBUMPED",
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"JUSTBUMPED",
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"POWERITEMTIMER",
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"COMEBACKTIMER",
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"COMEBACKTIMER",
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"SADTIMER",
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"SADTIMER",
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// Battle Mode vars
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"BALLOON",
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"BALLOON",
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"COMEBACKPOINTS",
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"COMEBACKPOINTS",
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"COMEBACKMODE",
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"COMEBACKMODE",
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@ -5070,7 +5070,9 @@ static void K_drawKartFirstPerson(void)
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x /= 2;
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x /= 2;
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}
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}
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if (stplyr->speed < FixedMul(stplyr->runspeed, stplyr->mo->scale) && (leveltime & 1))
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if (stplyr->spectator || !stplyr->mo)
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splitflags |= FF_TRANS50;
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else if (stplyr->speed < FixedMul(stplyr->runspeed, stplyr->mo->scale) && (leveltime & 1))
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y++;
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y++;
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if (cmd->driftturn > 400) // strong left turn
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if (cmd->driftturn > 400) // strong left turn
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