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Minor fixes, mostly mobjscale and spectators
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4348be7d80
commit
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3 changed files with 5 additions and 5 deletions
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@ -2491,7 +2491,7 @@ void G_PlayerReborn(INT32 player)
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}
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}
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if (leveltime > 157)
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if (leveltime > 157 && !p->spectator)
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p->kartstuff[k_lakitu] = 48; // Lakitu Spawner
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if (gametype == GT_COOP)
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@ -946,9 +946,9 @@ void K_LakituChecker(player_t *player)
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newx = player->mo->x + P_ReturnThrustX(player->mo, newangle, 0);
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newy = player->mo->y + P_ReturnThrustY(player->mo, newangle, 0);
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if (player->mo->eflags & MFE_VERTICALFLIP)
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newz = player->mo->z - 128*FRACUNIT;
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newz = player->mo->z - 128*(mapheaderinfo[gamemap-1]->mobj_scale);
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else
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newz = player->mo->z + 64*FRACUNIT;
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newz = player->mo->z + 64*(mapheaderinfo[gamemap-1]->mobj_scale);
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mo = P_SpawnMobj(newx, newy, newz, MT_LAKITU);
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if (mo)
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{
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@ -9257,7 +9257,7 @@ void P_PlayerThink(player_t *player)
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// Check if all the players in the race have finished. If so, end the level.
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for (i = 0; i < MAXPLAYERS; i++)
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{
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if (playeringame[i])
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if (playeringame[i] && !players[i].spectator)
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{
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if (!players[i].exiting && players[i].lives > 0)
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break;
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@ -9279,7 +9279,7 @@ void P_PlayerThink(player_t *player)
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// If you've hit the countdown and you haven't made
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// it to the exit, you're a goner!
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else */
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if (countdown == 1 && !player->exiting && player->lives > 0)
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if (countdown == 1 && !player->exiting && !player->spectator && player->lives > 0)
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{
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if (netgame && player->health > 0)
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CONS_Printf(M_GetText("%s ran out of time.\n"), player_names[player-players]);
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