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Increase maximum skin count to 255
This time without spare slots, because I don't see shenanigans like WAD_MUSIC happening with skin indices. Verified to work by saving a replay with 139 skins as the 133th skin and playing it back a few times. Shouldn't cause issues with netcode either because there are no SINT8s handling skin indices.
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1 changed files with 1 additions and 1 deletions
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@ -227,7 +227,7 @@ extern char logfilename[1024];
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// NOTE: it needs more than this to increase the number of players...
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// NOTE: it needs more than this to increase the number of players...
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#define MAXPLAYERS 16
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#define MAXPLAYERS 16
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#define MAXSKINS 128
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#define MAXSKINS 255
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#define PLAYERSMASK (MAXPLAYERS-1)
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#define PLAYERSMASK (MAXPLAYERS-1)
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#define MAXPLAYERNAME 21
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#define MAXPLAYERNAME 21
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