diff --git a/src/d_clisrv.c b/src/d_clisrv.c index e227ce2e..5519d7b6 100644 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -1451,33 +1451,13 @@ static void SV_SendPlayerInfo(INT32 node) continue; } - netbuffer->u.playerinfo[i].node = (UINT8)playernode[i]; + netbuffer->u.playerinfo[i].node = i; strncpy(netbuffer->u.playerinfo[i].name, (const char *)&player_names[i], MAXPLAYERNAME+1); netbuffer->u.playerinfo[i].name[MAXPLAYERNAME] = '\0'; //fetch IP address - { - const char *claddress; - UINT32 numericaddress[4]; - - memset(netbuffer->u.playerinfo[i].address, 0, 4); - if (playernode[i] == 0) - { - //127.0.0.1 - netbuffer->u.playerinfo[i].address[0] = 127; - netbuffer->u.playerinfo[i].address[3] = 1; - } - else if (playernode[i] > 0 && I_GetNodeAddress && (claddress = I_GetNodeAddress(playernode[i])) != NULL) - { - if (sscanf(claddress, "%d.%d.%d.%d", &numericaddress[0], &numericaddress[1], &numericaddress[2], &numericaddress[3]) < 4) - goto badaddress; - netbuffer->u.playerinfo[i].address[0] = (UINT8)numericaddress[0]; - netbuffer->u.playerinfo[i].address[1] = (UINT8)numericaddress[1]; - netbuffer->u.playerinfo[i].address[2] = (UINT8)numericaddress[2]; - netbuffer->u.playerinfo[i].address[3] = (UINT8)numericaddress[3]; - } - } - badaddress: + //No, don't do that, you fuckface. + memset(netbuffer->u.playerinfo[i].address, 0, 4); if (G_GametypeHasTeams()) {