mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-11-15 17:21:34 +00:00
Merge branch 'music-credits' into 'next'
In-game music credits See merge request KartKrew/Kart-Public!23
This commit is contained in:
commit
d726185f8e
14 changed files with 344 additions and 14 deletions
0
debian-template/rules
Executable file → Normal file
0
debian-template/rules
Executable file → Normal file
|
@ -1350,6 +1350,7 @@ void D_SRB2Main(void)
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I_StartupSound();
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I_InitMusic();
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S_InitSfxChannels(cv_soundvolume.value);
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S_InitMusicDefs();
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CONS_Printf("ST_Init(): Init status bar.\n");
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ST_Init();
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|
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@ -791,6 +791,7 @@ void D_RegisterClientCommands(void)
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CV_RegisterVar(&cv_consolechat);
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CV_RegisterVar(&cv_chatnotifications);
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CV_RegisterVar(&cv_chatbacktint);
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CV_RegisterVar(&cv_songcredits);
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//CV_RegisterVar(&cv_crosshair);
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//CV_RegisterVar(&cv_crosshair2);
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//CV_RegisterVar(&cv_crosshair3);
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|
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@ -435,6 +435,9 @@ consvar_t cv_chatbacktint = {"chatbacktint", "On", CV_SAVE, CV_OnOff, NULL, 0, N
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static CV_PossibleValue_t consolechat_cons_t[] = {{0, "Window"}, {1, "Console"}, {2, "Window (Hidden)"}, {0, NULL}};
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consvar_t cv_consolechat = {"chatmode", "Window", CV_SAVE, consolechat_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
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// Display song credits
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consvar_t cv_songcredits = {"songcredits", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
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/*consvar_t cv_crosshair = {"crosshair", "Off", CV_SAVE, crosshair_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_crosshair2 = {"crosshair2", "Off", CV_SAVE, crosshair_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_crosshair3 = {"crosshair3", "Off", CV_SAVE, crosshair_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
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@ -2359,6 +2362,7 @@ void G_PlayerReborn(INT32 player)
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INT32 bumper;
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INT32 comebackpoints;
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INT32 wanted;
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boolean songcredit = false;
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score = players[player].score;
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marescore = players[player].marescore;
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@ -2537,10 +2541,13 @@ void G_PlayerReborn(INT32 player)
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strncpy(mapmusname, mapheaderinfo[gamemap-1]->musname, 7);
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mapmusname[6] = 0;
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mapmusflags = mapheaderinfo[gamemap-1]->mustrack & MUSIC_TRACKMASK;
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songcredit = true;
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}
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}
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P_RestoreMusic(p);
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if (songcredit)
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S_ShowMusicCredit();
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if (leveltime > (starttime + (TICRATE/2)) && !p->spectator)
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p->kartstuff[k_respawn] = 48; // Respawn effect
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|
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@ -55,6 +55,7 @@ extern INT16 rw_maximums[NUM_WEAPONS];
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// used in game menu
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extern consvar_t cv_chatwidth, cv_chatnotifications, cv_chatheight, cv_chattime, cv_consolechat, cv_chatbacktint, cv_chatspamprotection/*, cv_compactscoreboard*/;
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extern consvar_t cv_songcredits;
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//extern consvar_t cv_crosshair, cv_crosshair2, cv_crosshair3, cv_crosshair4;
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extern consvar_t cv_invertmouse/*, cv_alwaysfreelook, cv_chasefreelook, cv_mousemove*/;
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extern consvar_t cv_invertmouse2/*, cv_alwaysfreelook2, cv_chasefreelook2, cv_mousemove2*/;
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|
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@ -51,6 +51,7 @@
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#include "lua_hook.h"
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#endif
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#include "s_sound.h" // song credits
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#include "k_kart.h"
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// coords are scaled
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@ -103,6 +104,8 @@ static patch_t *tokenicon;
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// crosshair 0 = off, 1 = cross, 2 = angle, 3 = point, see m_menu.c
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static patch_t *crosshair[HU_CROSSHAIRS]; // 3 precached crosshair graphics
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// song credits
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static patch_t *songcreditbg;
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// -------
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// protos.
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@ -290,6 +293,8 @@ void HU_LoadGraphics(void)
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tinyemeraldpics[4] = W_CachePatchName("TEMER5", PU_HUDGFX);
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tinyemeraldpics[5] = W_CachePatchName("TEMER6", PU_HUDGFX);
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tinyemeraldpics[6] = W_CachePatchName("TEMER7", PU_HUDGFX);
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songcreditbg = W_CachePatchName("K_SONGCR", PU_HUDGFX);
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}
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// Initialise Heads up
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@ -2119,6 +2124,51 @@ static void HU_DrawDemoInfo(void)
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}
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}
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//
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// Song credits
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//
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static void HU_DrawSongCredits(void)
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{
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char *str;
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INT32 len, destx;
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INT32 y = (splitscreen ? (BASEVIDHEIGHT/2)-4 : 32);
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INT32 bgt;
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if (!cursongcredit.def) // No def
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return;
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str = va("\x1F"" %s", cursongcredit.def->source);
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len = V_ThinStringWidth(str, V_ALLOWLOWERCASE|V_6WIDTHSPACE);
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destx = (len+7);
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if (cursongcredit.anim)
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{
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if (cursongcredit.trans > 0)
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cursongcredit.trans--;
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if (cursongcredit.x < destx)
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cursongcredit.x += (destx - cursongcredit.x) / 2;
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if (cursongcredit.x > destx)
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cursongcredit.x = destx;
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cursongcredit.anim--;
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}
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else
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{
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if (cursongcredit.trans < NUMTRANSMAPS)
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cursongcredit.trans++;
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if (cursongcredit.x > 0)
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cursongcredit.x /= 2;
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if (cursongcredit.x < 0)
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cursongcredit.x = 0;
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}
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bgt = (NUMTRANSMAPS/2)+(cursongcredit.trans/2);
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if (bgt < NUMTRANSMAPS)
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V_DrawScaledPatch(cursongcredit.x, y-2, V_SNAPTOLEFT|(bgt<<V_ALPHASHIFT), songcreditbg);
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if (cursongcredit.trans < NUMTRANSMAPS)
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V_DrawRightAlignedThinString(cursongcredit.x, y, V_ALLOWLOWERCASE|V_6WIDTHSPACE|V_SNAPTOLEFT|(cursongcredit.trans<<V_ALPHASHIFT), str);
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}
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// Heads up displays drawer, call each frame
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//
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void HU_Drawer(void)
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@ -2212,6 +2262,10 @@ void HU_Drawer(void)
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HU_DrawCrosshair4();
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}*/
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// draw song credits
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if (cv_songcredits.value)
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HU_DrawSongCredits();
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// draw desynch text
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if (hu_resynching)
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{
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|
|
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@ -4444,7 +4444,10 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
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// Plays the music after the starting countdown.
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if (P_IsLocalPlayer(player) && leveltime == (starttime + (TICRATE/2)))
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S_ChangeMusicInternal(mapmusname, true);
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{
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S_ChangeMusic(mapmusname, mapmusflags, true);
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S_ShowMusicCredit();
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}
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}
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void K_KartPlayerAfterThink(player_t *player)
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|
|
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@ -1839,6 +1839,21 @@ static int lib_sStopSoundByID(lua_State *L)
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return 0;
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}
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static int lib_sShowMusicCredit(lua_State *L)
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{
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player_t *player = NULL;
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//HUDSAFE
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if (!lua_isnone(L, 1) && lua_isuserdata(L, 1))
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{
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player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
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if (!player)
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return LUA_ErrInvalid(L, "player_t");
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}
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if (!player || P_IsLocalPlayer(player))
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S_ShowMusicCredit();
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return 0;
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||||
}
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static int lib_sChangeMusic(lua_State *L)
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{
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#ifdef MUSICSLOT_COMPATIBILITY
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|
@ -2666,6 +2681,7 @@ static luaL_Reg lib[] = {
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{"S_StartSoundAtVolume",lib_sStartSoundAtVolume},
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{"S_StopSound",lib_sStopSound},
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{"S_StopSoundByID",lib_sStopSoundByID},
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{"S_ShowMusicCredit",lib_sShowMusicCredit},
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{"S_ChangeMusic",lib_sChangeMusic},
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{"S_SpeedMusic",lib_sSpeedMusic},
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{"S_StopMusic",lib_sStopMusic},
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|
|
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@ -2304,6 +2304,10 @@ static void P_LevelInitStuff(void)
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// earthquake camera
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memset(&quake,0,sizeof(struct quake));
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// song credit init
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memset(&cursongcredit,0,sizeof(struct cursongcredit));
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cursongcredit.trans = NUMTRANSMAPS;
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for (i = 0; i < MAXPLAYERS; i++)
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{
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#if 0
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|
@ -2865,10 +2869,6 @@ boolean P_SetupLevel(boolean skipprecip)
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// As oddly named as this is, this handles music only.
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// We should be fine starting it here.
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S_Start();
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// SRB2 Kart - Yes this is weird, but we don't want the music to start until after the countdown is finished
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// but we do still need the mapmusname to be changed
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if (leveltime < (starttime + (TICRATE/2)))
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S_ChangeMusicInternal((encoremode ? "estart" : "kstart"), false); //S_StopMusic();
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levelfadecol = (encoremode && !ranspecialwipe ? 122 : 120);
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@ -3435,6 +3435,11 @@ boolean P_AddWadFile(const char *wadfilename)
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//
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R_AddSkins(wadnum); // faB: wadfile index in wadfiles[]
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//
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// edit music defs
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//
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S_LoadMusicDefs(wadnum);
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//
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// search for maps
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//
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|
|
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@ -2450,6 +2450,8 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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mapmusflags |= MUSIC_RELOADRESET;
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S_ChangeMusic(mapmusname, mapmusflags, !(line->flags & ML_EFFECT4));
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if (!(line->flags & ML_EFFECT3))
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S_ShowMusicCredit();
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// Except, you can use the ML_BLOCKMONSTERS flag to change this behavior.
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// if (mapmusflags & MUSIC_RELOADRESET) then it will reset the music in G_PlayerReborn.
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|
|
220
src/s_sound.c
220
src/s_sound.c
|
@ -101,7 +101,7 @@ consvar_t cv_numChannels = {"snd_channels", "64", CV_SAVE|CV_CALL, CV_Unsigned,
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#endif
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consvar_t surround = {"surround", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_resetmusic = {"resetmusic", "No", CV_SAVE|CV_NOSHOWHELP, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
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//consvar_t cv_resetmusic = {"resetmusic", "No", CV_SAVE|CV_NOSHOWHELP, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
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// Sound system toggles, saved into the config
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consvar_t cv_gamedigimusic = {"digimusic", "On", CV_SAVE|CV_CALL|CV_NOINIT, CV_OnOff, GameDigiMusic_OnChange, 0, NULL, NULL, 0, 0, NULL};
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|
@ -263,7 +263,7 @@ void S_RegisterSoundStuff(void)
|
|||
#endif
|
||||
CV_RegisterVar(&surround);
|
||||
CV_RegisterVar(&cv_samplerate);
|
||||
CV_RegisterVar(&cv_resetmusic);
|
||||
//CV_RegisterVar(&cv_resetmusic);
|
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CV_RegisterVar(&cv_gamesounds);
|
||||
CV_RegisterVar(&cv_gamedigimusic);
|
||||
#ifndef NO_MIDI
|
||||
|
@ -1541,6 +1541,210 @@ static void *music_data;
|
|||
static UINT16 music_flags;
|
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static boolean music_looping;
|
||||
|
||||
/// ------------------------
|
||||
/// Music Definitions
|
||||
/// ------------------------
|
||||
|
||||
musicdef_t *musicdefstart = NULL; // First music definition
|
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struct cursongcredit cursongcredit; // Currently displayed song credit info
|
||||
|
||||
//
|
||||
// search for music definition in wad
|
||||
//
|
||||
static UINT16 W_CheckForMusicDefInPwad(UINT16 wadid)
|
||||
{
|
||||
UINT16 i;
|
||||
lumpinfo_t *lump_p;
|
||||
|
||||
lump_p = wadfiles[wadid]->lumpinfo;
|
||||
for (i = 0; i < wadfiles[wadid]->numlumps; i++, lump_p++)
|
||||
if (memcmp(lump_p->name, "MUSICDEF", 8) == 0)
|
||||
return i;
|
||||
|
||||
return INT16_MAX; // not found
|
||||
}
|
||||
|
||||
void S_LoadMusicDefs(UINT16 wadnum)
|
||||
{
|
||||
UINT16 lump;
|
||||
char *buf;
|
||||
char *buf2;
|
||||
char *stoken;
|
||||
char *value;
|
||||
size_t size;
|
||||
musicdef_t *def, *prev;
|
||||
UINT16 line = 1; // for better error msgs
|
||||
|
||||
lump = W_CheckForMusicDefInPwad(wadnum);
|
||||
if (lump == INT16_MAX)
|
||||
return;
|
||||
|
||||
buf = W_CacheLumpNumPwad(wadnum, lump, PU_CACHE);
|
||||
size = W_LumpLengthPwad(wadnum, lump);
|
||||
|
||||
// for strtok
|
||||
buf2 = malloc(size+1);
|
||||
if (!buf2)
|
||||
I_Error("S_LoadMusicDefs: No more free memory\n");
|
||||
M_Memcpy(buf2,buf,size);
|
||||
buf2[size] = '\0';
|
||||
|
||||
def = prev = NULL;
|
||||
|
||||
stoken = strtok (buf2, "\r\n ");
|
||||
// Find music def
|
||||
while (stoken)
|
||||
{
|
||||
/*if ((stoken[0] == '/' && stoken[1] == '/')
|
||||
|| (stoken[0] == '#')) // skip comments
|
||||
{
|
||||
stoken = strtok(NULL, "\r\n"); // skip end of line
|
||||
if (def)
|
||||
stoken = strtok(NULL, "\r\n= ");
|
||||
else
|
||||
stoken = strtok(NULL, "\r\n ");
|
||||
line++;
|
||||
}
|
||||
else*/ if (!stricmp(stoken, "lump"))
|
||||
{
|
||||
value = strtok(NULL, "\r\n ");
|
||||
|
||||
if (!value)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, "MUSICDEF: Lump '%s' is missing name. (file %s, line %d)\n", stoken, wadfiles[wadnum]->filename, line);
|
||||
stoken = strtok(NULL, "\r\n"); // skip end of line
|
||||
goto skip_lump;
|
||||
}
|
||||
|
||||
// No existing musicdefs
|
||||
if (!musicdefstart)
|
||||
{
|
||||
musicdefstart = Z_Calloc(sizeof (musicdef_t), PU_STATIC, NULL);
|
||||
STRBUFCPY(musicdefstart->name, value);
|
||||
strlwr(musicdefstart->name);
|
||||
def = musicdefstart;
|
||||
//CONS_Printf("S_LoadMusicDefs: Initialized musicdef w/ song '%s'\n", def->name);
|
||||
}
|
||||
else
|
||||
{
|
||||
def = musicdefstart;
|
||||
|
||||
// Search if this is a replacement
|
||||
//CONS_Printf("S_LoadMusicDefs: Searching for song replacement...\n");
|
||||
while (def)
|
||||
{
|
||||
if (!stricmp(def->name, value))
|
||||
{
|
||||
//CONS_Printf("S_LoadMusicDefs: Found song replacement '%s'\n", def->name);
|
||||
break;
|
||||
}
|
||||
|
||||
prev = def;
|
||||
def = def->next;
|
||||
}
|
||||
|
||||
// Nothing found, add to the end.
|
||||
if (!def)
|
||||
{
|
||||
def = Z_Calloc(sizeof (musicdef_t), PU_STATIC, NULL);
|
||||
STRBUFCPY(def->name, value);
|
||||
strlwr(def->name);
|
||||
if (prev != NULL)
|
||||
prev->next = def;
|
||||
//CONS_Printf("S_LoadMusicDefs: Added song '%s'\n", def->name);
|
||||
}
|
||||
}
|
||||
|
||||
skip_lump:
|
||||
stoken = strtok(NULL, "\r\n ");
|
||||
line++;
|
||||
}
|
||||
else
|
||||
{
|
||||
value = strtok(NULL, "\r\n= ");
|
||||
|
||||
if (!value)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, "MUSICDEF: Field '%s' is missing value. (file %s, line %d)\n", stoken, wadfiles[wadnum]->filename, line);
|
||||
stoken = strtok(NULL, "\r\n"); // skip end of line
|
||||
goto skip_field;
|
||||
}
|
||||
|
||||
if (!def)
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, "MUSICDEF: No music definition before field '%s'. (file %s, line %d)\n", stoken, wadfiles[wadnum]->filename, line);
|
||||
free(buf2);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!stricmp(stoken, "usage")) {
|
||||
#if 0 // Ignore for now
|
||||
STRBUFCPY(def->usage, value);
|
||||
for (value = def->usage; *value; value++)
|
||||
if (*value == '_') *value = ' '; // turn _ into spaces.
|
||||
//CONS_Printf("S_LoadMusicDefs: Set usage to '%s'\n", def->usage);
|
||||
#endif
|
||||
} else if (!stricmp(stoken, "source")) {
|
||||
STRBUFCPY(def->source, value);
|
||||
for (value = def->source; *value; value++)
|
||||
if (*value == '_') *value = ' '; // turn _ into spaces.
|
||||
//CONS_Printf("S_LoadMusicDefs: Set source to '%s'\n", def->source);
|
||||
} else {
|
||||
CONS_Alert(CONS_WARNING, "MUSICDEF: Invalid field '%s'. (file %s, line %d)\n", stoken, wadfiles[wadnum]->filename, line);
|
||||
}
|
||||
|
||||
skip_field:
|
||||
stoken = strtok(NULL, "\r\n= ");
|
||||
line++;
|
||||
}
|
||||
}
|
||||
|
||||
free(buf2);
|
||||
return;
|
||||
}
|
||||
|
||||
//
|
||||
// S_InitMusicDefs
|
||||
//
|
||||
// Simply load music defs in all wads.
|
||||
//
|
||||
void S_InitMusicDefs(void)
|
||||
{
|
||||
UINT16 i;
|
||||
for (i = 0; i < numwadfiles; i++)
|
||||
S_LoadMusicDefs(i);
|
||||
}
|
||||
|
||||
//
|
||||
// S_ShowMusicCredit
|
||||
//
|
||||
// Display current song's credit on screen
|
||||
//
|
||||
void S_ShowMusicCredit(void)
|
||||
{
|
||||
musicdef_t *def = musicdefstart;
|
||||
|
||||
if (!cv_songcredits.value)
|
||||
return;
|
||||
|
||||
if (!def) // No definitions
|
||||
return;
|
||||
|
||||
while (def)
|
||||
{
|
||||
if (!stricmp(def->name, music_name))
|
||||
{
|
||||
cursongcredit.def = def;
|
||||
cursongcredit.anim = 5*TICRATE;
|
||||
cursongcredit.x = 0;
|
||||
cursongcredit.trans = NUMTRANSMAPS;
|
||||
return;
|
||||
}
|
||||
else
|
||||
def = def->next;
|
||||
}
|
||||
}
|
||||
|
||||
/// ------------------------
|
||||
/// Music Status
|
||||
/// ------------------------
|
||||
|
@ -1839,9 +2043,13 @@ void S_Start(void)
|
|||
mapmusflags = (mapheaderinfo[gamemap-1]->mustrack & MUSIC_TRACKMASK);
|
||||
}
|
||||
|
||||
if (cv_resetmusic.value)
|
||||
//if (cv_resetmusic.value) // Starting ambience should always be restarted
|
||||
S_StopMusic();
|
||||
S_ChangeMusic(mapmusname, mapmusflags, true);
|
||||
|
||||
if (leveltime < (starttime + (TICRATE/2))) // SRB2Kart
|
||||
S_ChangeMusic((encoremode ? "estart" : "kstart"), 0, false);
|
||||
else
|
||||
S_ChangeMusic(mapmusname, mapmusflags, true);
|
||||
}
|
||||
|
||||
static void Command_Tunes_f(void)
|
||||
|
@ -1974,7 +2182,7 @@ void GameDigiMusic_OnChange(void)
|
|||
if (Playing())
|
||||
P_RestoreMusic(&players[consoleplayer]);
|
||||
else
|
||||
S_ChangeMusicInternal("lclear", false);
|
||||
S_ChangeMusicInternal("titles", looptitle);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -2016,7 +2224,7 @@ void GameMIDIMusic_OnChange(void)
|
|||
if (Playing())
|
||||
P_RestoreMusic(&players[consoleplayer]);
|
||||
else
|
||||
S_ChangeMusicInternal("lclear", false);
|
||||
S_ChangeMusicInternal("titles", looptitle);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -27,7 +27,7 @@ extern consvar_t stereoreverse;
|
|||
extern consvar_t cv_soundvolume, cv_digmusicvolume;//, cv_midimusicvolume;
|
||||
extern consvar_t cv_numChannels;
|
||||
extern consvar_t surround;
|
||||
extern consvar_t cv_resetmusic;
|
||||
//extern consvar_t cv_resetmusic;
|
||||
extern consvar_t cv_gamedigimusic;
|
||||
#ifndef NO_MIDI
|
||||
extern consvar_t cv_gamemidimusic;
|
||||
|
@ -128,6 +128,29 @@ boolean S_MusicExists(const char *mname, boolean checkMIDI, boolean checkDigi);
|
|||
// Set Speed of Music
|
||||
boolean S_SpeedMusic(float speed);
|
||||
|
||||
// Music credits
|
||||
typedef struct musicdef_s
|
||||
{
|
||||
char name[7];
|
||||
//char usage[256];
|
||||
char source[256];
|
||||
struct musicdef_s *next;
|
||||
} musicdef_t;
|
||||
|
||||
extern struct cursongcredit
|
||||
{
|
||||
musicdef_t *def;
|
||||
UINT16 anim;
|
||||
INT32 x;
|
||||
UINT8 trans;
|
||||
} cursongcredit;
|
||||
|
||||
extern musicdef_t *musicdefstart;
|
||||
|
||||
void S_LoadMusicDefs(UINT16 wadnum);
|
||||
void S_InitMusicDefs(void);
|
||||
void S_ShowMusicCredit(void);
|
||||
|
||||
//
|
||||
// Music Routines
|
||||
//
|
||||
|
|
|
@ -2267,6 +2267,7 @@ INT32 V_ThinStringWidth(const char *string, INT32 option)
|
|||
{
|
||||
INT32 c, w = 0;
|
||||
INT32 spacewidth = 2, charwidth = 0;
|
||||
boolean lowercase = (option & V_ALLOWLOWERCASE);
|
||||
size_t i;
|
||||
|
||||
switch (option & V_SPACINGMASK)
|
||||
|
@ -2290,14 +2291,21 @@ INT32 V_ThinStringWidth(const char *string, INT32 option)
|
|||
if ((UINT8)c >= 0x80 && (UINT8)c <= 0x8F) //color parsing! -Inuyasha 2.16.09
|
||||
continue;
|
||||
|
||||
c = toupper(c) - HU_FONTSTART;
|
||||
if (!lowercase || !tny_font[c-HU_FONTSTART])
|
||||
c = toupper(c);
|
||||
c -= HU_FONTSTART;
|
||||
|
||||
if (c < 0 || c >= HU_FONTSIZE || !tny_font[c])
|
||||
w += spacewidth;
|
||||
else
|
||||
{
|
||||
w += (charwidth ? charwidth
|
||||
: (option & V_6WIDTHSPACE ? max(1, SHORT(tny_font[c]->width)-1) : SHORT(tny_font[c]->width))); // Reuse this flag for the alternate bunched-up spacing
|
||||
: ((option & V_6WIDTHSPACE && i < strlen(string)-1) ? max(1, SHORT(tny_font[c]->width)-1) // Reuse this flag for the alternate bunched-up spacing
|
||||
: SHORT(tny_font[c]->width)));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return w;
|
||||
}
|
||||
|
||||
|
|
|
@ -1738,6 +1738,7 @@ int W_VerifyNMUSlumps(const char *filename)
|
|||
|
||||
{"MKFNT", 5}, // Kart font changes
|
||||
{"K_", 2}, // Kart graphic changes
|
||||
{"MUSICDEF", 8}, // Kart song definitions
|
||||
|
||||
{NULL, 0},
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue