Turn the INT8's into SINT8's

This commit is contained in:
Sryder 2019-04-09 19:34:34 +01:00
parent fe3cd967d1
commit d579ee36bf
2 changed files with 2 additions and 2 deletions

View file

@ -5126,7 +5126,7 @@ menudemo_t *demolist;
#define DF_ENCORE 0x40 #define DF_ENCORE 0x40
static INT16 replayScrollTitle = 0; static INT16 replayScrollTitle = 0;
static INT8 replayScrollDelay = TICRATE, replayScrollDir = 1; static SINT8 replayScrollDelay = TICRATE, replayScrollDir = 1;
static void PrepReplayList(void) static void PrepReplayList(void)
{ {

View file

@ -1227,7 +1227,7 @@ void V_DrawVhsEffect(boolean rewind)
UINT8 *tmapstart = ((UINT8 *)transtables + (6<<FF_TRANSSHIFT)); UINT8 *tmapstart = ((UINT8 *)transtables + (6<<FF_TRANSSHIFT));
#endif #endif
UINT8 *thismapstart; UINT8 *thismapstart;
INT8 offs; SINT8 offs;
UINT8 barsize = vid.dupy<<5; UINT8 barsize = vid.dupy<<5;
UINT8 updistort = vid.dupx<<(rewind ? 5 : 3); UINT8 updistort = vid.dupx<<(rewind ? 5 : 3);