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Add disable for music credit showing on the change music linedef
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1 changed files with 2 additions and 1 deletions
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@ -2450,7 +2450,8 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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mapmusflags |= MUSIC_RELOADRESET;
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S_ChangeMusic(mapmusname, mapmusflags, !(line->flags & ML_EFFECT4));
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S_ShowMusicCredit();
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if (!(line->flags & ML_EFFECT3))
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S_ShowMusicCredit();
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// Except, you can use the ML_BLOCKMONSTERS flag to change this behavior.
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// if (mapmusflags & MUSIC_RELOADRESET) then it will reset the music in G_PlayerReborn.
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