mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-28 13:21:10 +00:00
Merge branch 'sfx-clean'
This commit is contained in:
commit
d0f21ca415
10 changed files with 162 additions and 195 deletions
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@ -974,13 +974,13 @@ void F_TitleScreenTicker(boolean run)
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||||||
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if (finalecount == 10)
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if (finalecount == 10)
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{
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{
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S_StartSound(NULL, sfx_spin);
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S_StartSound(NULL, sfx_s23e);
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}
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}
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else if (finalecount == 50)
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else if (finalecount == 50)
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{
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{
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// Now start the music
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// Now start the music
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S_ChangeMusicInternal("titles", looptitle);
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S_ChangeMusicInternal("titles", looptitle);
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S_StartSound(NULL, sfx_zoom);
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S_StartSound(NULL, sfx_s23c);
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}
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}
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}
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}
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@ -1552,7 +1552,7 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
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if (((player->mo && player->speed > 0) // Moving
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if (((player->mo && player->speed > 0) // Moving
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|| (leveltime > starttime && (cmd->buttons & BT_ACCELERATE && cmd->buttons & BT_BRAKE)) // Rubber-burn turn
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|| (leveltime > starttime && (cmd->buttons & BT_ACCELERATE && cmd->buttons & BT_BRAKE)) // Rubber-burn turn
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|| (player->spectator || objectplacing)) // Not a physical player
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|| (player->spectator || objectplacing)) // Not a physical player
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&& !(player->kartstuff[k_spinouttimer] && player->kartstuff[k_sneakertimer])) // Spinning and boosting cancels out spinout
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&& !(player->kartstuff[k_spinouttimer] && player->kartstuff[k_sneakertimer])) // Spinning and boosting cancels out turning
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lang += (cmd->angleturn<<16);
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lang += (cmd->angleturn<<16);
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cmd->angleturn = (INT16)(lang >> 16);
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cmd->angleturn = (INT16)(lang >> 16);
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12
src/info.c
12
src/info.c
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@ -14907,7 +14907,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_NULL, // missilestate
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S_NULL, // missilestate
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S_NULL, // deathstate
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S_NULL, // deathstate
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S_NULL, // xdeathstate
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S_NULL, // xdeathstate
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sfx_mcitm1, // deathsound
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sfx_itpick, // deathsound
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0, // speed
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0, // speed
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24*FRACUNIT, // radius
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24*FRACUNIT, // radius
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24*FRACUNIT, // height
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24*FRACUNIT, // height
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@ -15319,7 +15319,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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0, // display offset
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0, // display offset
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100, // mass
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100, // mass
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1, // damage
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1, // damage
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sfx_fake, // activesound
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sfx_cdfm28, // activesound
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MF_SPECIAL|MF_BOUNCE|MF_SHOOTABLE|MF_DONTENCOREMAP, // flags
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MF_SPECIAL|MF_BOUNCE|MF_SHOOTABLE|MF_DONTENCOREMAP, // flags
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S_NULL // raisestate
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S_NULL // raisestate
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},
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},
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@ -15913,7 +15913,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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0, // display offset
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0, // display offset
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100, // mass
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100, // mass
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1, // damage
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1, // damage
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sfx_bomb, // activesound
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sfx_s3k5c, // activesound
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MF_BOUNCE|MF_SHOOTABLE|MF_DONTENCOREMAP, // flags
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MF_BOUNCE|MF_SHOOTABLE|MF_DONTENCOREMAP, // flags
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S_NULL // raisestate
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S_NULL // raisestate
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},
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},
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@ -17182,7 +17182,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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0, // display offset
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0, // display offset
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100, // mass
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100, // mass
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0, // damage
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0, // damage
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sfx_clash, // activesound
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sfx_s259, // activesound
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MF_NOBLOCKMAP|MF_NOGRAVITY|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_SCENERY|MF_RUNSPAWNFUNC|MF_DONTENCOREMAP, // flags
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MF_NOBLOCKMAP|MF_NOGRAVITY|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_SCENERY|MF_RUNSPAWNFUNC|MF_DONTENCOREMAP, // flags
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S_NULL // raisestate
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S_NULL // raisestate
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},
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},
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@ -19580,7 +19580,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_NULL, // missilestate
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S_NULL, // missilestate
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S_RINGEXPLODE, // deathstate
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S_RINGEXPLODE, // deathstate
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S_NULL, // xdeathstate
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S_NULL, // xdeathstate
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sfx_mkpop, // deathsound
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sfx_s1c1, // deathsound
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30, // speed
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30, // speed
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16<<FRACBITS, // radius
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16<<FRACBITS, // radius
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64<<FRACBITS, // height
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64<<FRACBITS, // height
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@ -19705,7 +19705,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_EBARRELIDLE, // spawnstate
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S_EBARRELIDLE, // spawnstate
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1, // spawnhealth
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1, // spawnhealth
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S_EBARREL1, // seestate
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S_EBARREL1, // seestate
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sfx_bomb, // seesound
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sfx_s3k5c, // seesound
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0, // reactiontime
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0, // reactiontime
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sfx_None, // attacksound
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sfx_None, // attacksound
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S_NULL, // painstate
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S_NULL, // painstate
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23
src/k_kart.c
23
src/k_kart.c
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@ -896,7 +896,7 @@ static void K_KartItemRoulette(player_t *player, ticcmd_t *cmd)
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// This makes the roulette produce the random noises.
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// This makes the roulette produce the random noises.
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if ((player->kartstuff[k_itemroulette] % 3) == 1 && P_IsLocalPlayer(player))
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if ((player->kartstuff[k_itemroulette] % 3) == 1 && P_IsLocalPlayer(player))
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{
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{
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#define PLAYROULETTESND S_StartSound(NULL, sfx_mkitm1 + ((player->kartstuff[k_itemroulette] / 3) % 8));
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#define PLAYROULETTESND S_StartSound(NULL, sfx_itrol1 + ((player->kartstuff[k_itemroulette] / 3) % 8));
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if (splitscreen)
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if (splitscreen)
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{
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{
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if (players[displayplayer].kartstuff[k_itemroulette])
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if (players[displayplayer].kartstuff[k_itemroulette])
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@ -947,7 +947,7 @@ static void K_KartItemRoulette(player_t *player, ticcmd_t *cmd)
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player->kartstuff[k_itemroulette] = 0;
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player->kartstuff[k_itemroulette] = 0;
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player->kartstuff[k_roulettetype] = 0;
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player->kartstuff[k_roulettetype] = 0;
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if (P_IsLocalPlayer(player))
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if (P_IsLocalPlayer(player))
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S_StartSound(NULL, sfx_mkitmE);
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S_StartSound(NULL, sfx_itrole);
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return;
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return;
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}
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}
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@ -991,7 +991,7 @@ static void K_KartItemRoulette(player_t *player, ticcmd_t *cmd)
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player->kartstuff[k_roulettetype] = 0; // This too
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player->kartstuff[k_roulettetype] = 0; // This too
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if (P_IsLocalPlayer(player))
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if (P_IsLocalPlayer(player))
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S_StartSound(NULL, sfx_mkitmF);
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S_StartSound(NULL, sfx_itrolf);
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}
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}
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//}
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//}
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@ -2407,8 +2407,8 @@ static mobj_t *K_SpawnKartMissile(mobj_t *source, mobjtype_t type, angle_t angle
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if (source && source->player)
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if (source && source->player)
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th->cvmem = source->player->skincolor;
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th->cvmem = source->player->skincolor;
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else
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else
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th->cvmem = SKINCOLOR_RED;
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th->cvmem = SKINCOLOR_KETCHUP;
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//fallthrough
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/* FALLTHRU */
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case MT_JAWZ_DUD:
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case MT_JAWZ_DUD:
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S_StartSound(th, th->info->activesound);
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S_StartSound(th, th->info->activesound);
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break;
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break;
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@ -2476,7 +2476,9 @@ static void K_SpawnDriftSparks(player_t *player)
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spark->color = SKINCOLOR_KETCHUP;
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spark->color = SKINCOLOR_KETCHUP;
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}
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}
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else
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else
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{
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spark->color = SKINCOLOR_SAPPHIRE;
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spark->color = SKINCOLOR_SAPPHIRE;
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}
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if ((player->kartstuff[k_drift] > 0 && player->cmd.driftturn > 0) // Inward drifts
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if ((player->kartstuff[k_drift] > 0 && player->cmd.driftturn > 0) // Inward drifts
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|| (player->kartstuff[k_drift] < 0 && player->cmd.driftturn < 0))
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|| (player->kartstuff[k_drift] < 0 && player->cmd.driftturn < 0))
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@ -2521,6 +2523,7 @@ static void K_SpawnAIZDust(player_t *player)
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return;
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return;
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travelangle = R_PointToAngle2(0, 0, player->mo->momx, player->mo->momy);
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travelangle = R_PointToAngle2(0, 0, player->mo->momx, player->mo->momy);
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//S_StartSound(player->mo, sfx_s3k47);
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{
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{
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newx = player->mo->x + P_ReturnThrustX(player->mo, travelangle - (player->kartstuff[k_aizdriftstrat]*ANGLE_45), FixedMul(24*FRACUNIT, player->mo->scale));
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newx = player->mo->x + P_ReturnThrustX(player->mo, travelangle - (player->kartstuff[k_aizdriftstrat]*ANGLE_45), FixedMul(24*FRACUNIT, player->mo->scale));
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@ -4509,6 +4512,12 @@ static void K_KartDrift(player_t *player, boolean onground)
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if (player->kartstuff[k_driftcharge] + driftadditive >= dsone)
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if (player->kartstuff[k_driftcharge] + driftadditive >= dsone)
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K_SpawnDriftSparks(player);
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K_SpawnDriftSparks(player);
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// Sound whenever you get a different tier of sparks
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if ((player->kartstuff[k_driftcharge] < dsone && player->kartstuff[k_driftcharge]+driftadditive >= dsone)
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|| (player->kartstuff[k_driftcharge] < dstwo && player->kartstuff[k_driftcharge]+driftadditive >= dstwo)
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|| (player->kartstuff[k_driftcharge] < dsthree && player->kartstuff[k_driftcharge]+driftadditive >= dsthree))
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S_StartSound(player->mo, sfx_s3ka2);
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player->kartstuff[k_driftcharge] += driftadditive;
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player->kartstuff[k_driftcharge] += driftadditive;
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player->kartstuff[k_driftend] = 0;
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player->kartstuff[k_driftend] = 0;
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}
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}
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@ -5254,8 +5263,8 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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// So now it's time to burn some rubber!
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// So now it's time to burn some rubber!
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if (player->speed < 2 && leveltime > starttime && cmd->buttons & BT_ACCELERATE && cmd->buttons & BT_BRAKE && cmd->driftturn != 0)
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if (player->speed < 2 && leveltime > starttime && cmd->buttons & BT_ACCELERATE && cmd->buttons & BT_BRAKE && cmd->driftturn != 0)
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{
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{
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if (leveltime % 20 == 0)
|
if (leveltime % 8 == 0)
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S_StartSound(player->mo, sfx_mkslid);
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S_StartSound(player->mo, sfx_s224);
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}
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}
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|
|
||||||
// Squishing
|
// Squishing
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|
|
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@ -8676,7 +8676,7 @@ void A_RandomShadowFrame(mobj_t *actor)
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fire = P_SpawnMobj(actor->target->x, actor->target->y, actor->target->z, MT_THOK);
|
fire = P_SpawnMobj(actor->target->x, actor->target->y, actor->target->z, MT_THOK);
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P_SetMobjStateNF(fire, S_QUICKBOOM1);
|
P_SetMobjStateNF(fire, S_QUICKBOOM1);
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P_SetScale(fire, 4<<FRACBITS);
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P_SetScale(fire, 4<<FRACBITS);
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fire->color = SKINCOLOR_RED;
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fire->color = SKINCOLOR_KETCHUP;
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S_StartSound(actor->target, sfx_fire2);
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S_StartSound(actor->target, sfx_fire2);
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}
|
}
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}
|
}
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||||||
|
|
|
@ -8324,6 +8324,9 @@ void P_MobjThinker(mobj_t *mobj)
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else
|
else
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mobj->color = SKINCOLOR_SILVER;
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mobj->color = SKINCOLOR_SILVER;
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|
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if (!S_SoundPlaying(mobj, sfx_cdfm17))
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S_StartSound(mobj, sfx_cdfm17);
|
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|
|
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K_MatchGenericExtraFlags(mobj, mobj->target);
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K_MatchGenericExtraFlags(mobj, mobj->target);
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if (leveltime & 1)
|
if (leveltime & 1)
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mobj->flags2 |= MF2_DONTDRAW;
|
mobj->flags2 |= MF2_DONTDRAW;
|
||||||
|
|
|
@ -6738,13 +6738,13 @@ static void P_MovePlayer(player_t *player)
|
||||||
// Drifting sound
|
// Drifting sound
|
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// Start looping the sound now.
|
// Start looping the sound now.
|
||||||
if (leveltime % 50 == 0 && onground && player->kartstuff[k_drift] != 0)
|
if (leveltime % 50 == 0 && onground && player->kartstuff[k_drift] != 0)
|
||||||
S_StartSound(player->mo, sfx_mkdrft);
|
S_StartSound(player->mo, sfx_drift);
|
||||||
// Leveltime being 50 might take a while at times. We'll start it up once, isntantly.
|
// Leveltime being 50 might take a while at times. We'll start it up once, isntantly.
|
||||||
else if (!S_SoundPlaying(player->mo, sfx_mkdrft) && onground && player->kartstuff[k_drift] != 0)
|
else if (!S_SoundPlaying(player->mo, sfx_drift) && onground && player->kartstuff[k_drift] != 0)
|
||||||
S_StartSound(player->mo, sfx_mkdrft);
|
S_StartSound(player->mo, sfx_drift);
|
||||||
// Ok, we'll stop now.
|
// Ok, we'll stop now.
|
||||||
else if (player->kartstuff[k_drift] == 0)
|
else if (player->kartstuff[k_drift] == 0)
|
||||||
S_StopSoundByID(player->mo, sfx_mkdrft);
|
S_StopSoundByID(player->mo, sfx_drift);
|
||||||
|
|
||||||
K_MoveKartPlayer(player, onground);
|
K_MoveKartPlayer(player, onground);
|
||||||
//}
|
//}
|
||||||
|
|
|
@ -778,30 +778,27 @@ void S_StartSound(const void *origin, sfxenum_t sfx_id)
|
||||||
case sfx_thok:
|
case sfx_thok:
|
||||||
sfx_id = sfx_mario7;
|
sfx_id = sfx_mario7;
|
||||||
break;
|
break;
|
||||||
// case sfx_pop:
|
case sfx_pop:
|
||||||
// sfx_id = sfx_mkitem; // SRB2kart
|
sfx_id = sfx_mario5;
|
||||||
// break;
|
break;
|
||||||
case sfx_jump:
|
case sfx_jump:
|
||||||
sfx_id = sfx_mario6;
|
sfx_id = sfx_mario6;
|
||||||
break;
|
break;
|
||||||
// case sfx_shield:
|
case sfx_shield:
|
||||||
// sfx_id = sfx_mario3;
|
sfx_id = sfx_mario3;
|
||||||
// break;
|
break;
|
||||||
case sfx_itemup:
|
case sfx_itemup:
|
||||||
sfx_id = sfx_None;
|
sfx_id = sfx_mario4;
|
||||||
break;
|
|
||||||
case sfx_tink:
|
|
||||||
sfx_id = sfx_mario1;
|
|
||||||
break;
|
break;
|
||||||
|
// case sfx_tink:
|
||||||
|
// sfx_id = sfx_mario1;
|
||||||
|
// break;
|
||||||
// case sfx_cgot:
|
// case sfx_cgot:
|
||||||
// sfx_id = sfx_mario9;
|
// sfx_id = sfx_mario9;
|
||||||
// break;
|
// break;
|
||||||
case sfx_lose:
|
// case sfx_lose:
|
||||||
sfx_id = sfx_mario2;
|
// sfx_id = sfx_mario2;
|
||||||
break;
|
// break;
|
||||||
case sfx_prloop:
|
|
||||||
sfx_id = sfx_bomb2;
|
|
||||||
break;
|
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
187
src/sounds.c
187
src/sounds.c
|
@ -266,7 +266,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
// Sonic 1 sounds
|
// Sonic 1 sounds
|
||||||
{"s1a0", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1a0", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1a1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1a1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1a2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1a2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Monty Mole attach
|
||||||
{"s1a3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1a3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1a4", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1a4", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1a5", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1a5", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -275,8 +275,8 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"s1a8", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1a8", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1a9", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1a9", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1aa", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1aa", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1ab", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1ab", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Monty Mole twitch
|
||||||
{"s1ac", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1ac", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Misc. obstacle destroyed
|
||||||
{"s1ad", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1ad", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1ae", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1ae", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1af", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1af", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -284,20 +284,20 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"s1b1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1b1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1b2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1b2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1b3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1b3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1b4", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1b4", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Toggle all items
|
||||||
{"s1b5", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1b5", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1b6", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1b6", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1b7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1b7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1b8", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1b8", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1b9", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1b9", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1ba", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1ba", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Toggle item
|
||||||
{"s1bb", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1bb", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Thwomp drop
|
||||||
{"s1bc", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1bc", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1bd", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Ballhog bounce
|
{"s1bd", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Ballhog bounce
|
||||||
{"s1be", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1be", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1bf", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1bf", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1c0", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1c0", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1c1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1c1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Monokuma death
|
||||||
{"s1c2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1c2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1c3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1c3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1c4", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1c4", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -305,7 +305,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"s1c6", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1c6", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1c7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1c7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1c8", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1c8", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1c9", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1c9", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Item hit w/ voices off
|
||||||
{"s1ca", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1ca", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1cb", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1cb", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s1cc", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s1cc", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -344,7 +344,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"s23b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s23b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s23c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Drift boost
|
{"s23c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Drift boost
|
||||||
{"s23d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s23d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s23e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s23e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Title screen opening
|
||||||
{"s23f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s23f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s240", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s240", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s241", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s241", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -365,13 +365,13 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"s250", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s250", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s251", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s251", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s252", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s252", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s253", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // 1st place finish
|
{"s253", false, 255, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // 1st place finish
|
||||||
{"s254", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s254", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s255", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s255", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s256", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s256", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s257", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s257", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s258", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s258", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s259", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s259", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Item clashing
|
||||||
{"s25a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s25a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s25b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s25b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s25c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s25c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -404,7 +404,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"s3k37", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k37", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k38", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k38", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k39", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k39", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k3a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart item shield
|
{"s3k3a", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart item shield
|
||||||
{"s3k3b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k3b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k3c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k3c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k3d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k3d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -417,7 +417,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"s3k44", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k44", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k45", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart Thunder Shield use
|
{"s3k45", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart Thunder Shield use
|
||||||
{"s3k46", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k46", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k47", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k47", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart AIZ dust
|
||||||
{"s3k48", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k48", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k49", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart bump sound
|
{"s3k49", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart bump sound
|
||||||
{"s3k4a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k4a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -438,7 +438,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"s3k59", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k59", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k5a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k5a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k5b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k5b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k5c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart Mine tick
|
{"s3k5c", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart Mine tick
|
||||||
{"s3k5d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k5d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k5e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k5e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k5f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k5f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -469,7 +469,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"s3k78", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k78", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k79", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k79", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k7a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k7a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k7b", false, 64, 16, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart successful hit
|
{"s3k7b", false, 96, 16, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart successful hit
|
||||||
{"s3k7c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k7c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k7d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k7d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k7e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k7e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -477,7 +477,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"s3k80", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k80", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k81", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k81", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k82", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k82", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k83", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k83", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Overcharged start boost
|
||||||
{"s3k84", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k84", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k85", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k85", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k86", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k86", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -496,7 +496,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"s3k93", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k93", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k94", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k94", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k95", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k95", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k96", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart Orbinaut
|
{"s3k96", false, 128, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart Orbinaut
|
||||||
{"s3k97", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k97", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k98", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k98", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3k99", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k99", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -508,7 +508,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"s3k9f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3k9f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3ka0", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3ka0", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3ka1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3ka1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3ka2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3ka2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart drift spark gain
|
||||||
{"s3ka3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3ka3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3ka4", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3ka4", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3ka5", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3ka5", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -542,7 +542,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"s3kbel", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3kbel", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3kbfs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3kbfs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3kbfl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3kbfl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3kc0s", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart Jawz
|
{"s3kc0s", false, 192, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart Jawz
|
||||||
{"s3kc0l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3kc0l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3kc1s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3kc1s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3kc1l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3kc1l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -577,7 +577,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"s3kd0s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3kd0s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3kd0l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3kd0l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3kd1s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3kd1s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3kd1l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3kd1l", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3kd2s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3kd2s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3kd2l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3kd2l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"s3kd3s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3kd3s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -600,13 +600,13 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"s3kdbl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"s3kdbl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
|
||||||
// 3D Blast sounds (the "missing" ones are direct copies of S3K's, no minor differences what-so-ever)
|
// 3D Blast sounds (the "missing" ones are direct copies of S3K's, no minor differences what-so-ever)
|
||||||
{"3db06", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Bumper stolen
|
{"3db06", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Bumper stolen
|
||||||
{"3db09", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"3db09", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"3db14", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"3db14", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"3db16", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"3db16", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
|
||||||
// Sonic CD sounds
|
// Sonic CD sounds
|
||||||
{"cdfm00", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm00", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Undercharged start boost
|
||||||
{"cdfm01", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Sneaker boost
|
{"cdfm01", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Sneaker boost
|
||||||
{"cdfm02", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm02", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm03", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm03", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -623,9 +623,9 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"cdfm14", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm14", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm15", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm15", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm16", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm16", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm17", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm17", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Brake drift ambient
|
||||||
{"cdfm18", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm18", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm19", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm19", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // CD SS1 UFO death
|
||||||
{"cdfm20", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm20", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm21", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm21", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm22", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm22", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -634,7 +634,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"cdfm25", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm25", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm26", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm26", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm27", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm27", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm28", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm28", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Eggman item landing
|
||||||
{"cdfm29", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm29", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm30", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm30", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm31", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm31", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -645,7 +645,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"cdfm36", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm36", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm37", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm37", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm38", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm38", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm39", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Mine deployed
|
{"cdfm39", false, 128, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Mine deployed
|
||||||
{"cdfm40", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm40", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm41", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm41", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm42", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm42", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -676,10 +676,10 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"cdfm67", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm67", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm68", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm68", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm69", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm69", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm70", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Trail item dragging
|
{"cdfm70", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Trail item dragging
|
||||||
{"cdfm71", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm71", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm72", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm72", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm73", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm73", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // CD SS1 UFO hit
|
||||||
{"cdfm74", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm74", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm75", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm75", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdfm76", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdfm76", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -695,15 +695,15 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"cdpcm6", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdpcm6", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdpcm7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdpcm7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdpcm8", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"cdpcm8", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"cdpcm9", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // No damage taken
|
{"cdpcm9", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // No damage taken
|
||||||
|
|
||||||
// Knuckles Chaotix sounds
|
// Knuckles Chaotix sounds
|
||||||
{"kc2a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc2a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"kc2b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc2b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"kc2c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc2c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"kc2d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc2d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"kc2e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc2e", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Item box gotten
|
||||||
{"kc2f", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Pogo Spring use
|
{"kc2f", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Spring pad
|
||||||
{"kc30", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc30", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"kc31", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, // NO CONTEST explosion
|
{"kc31", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, // NO CONTEST explosion
|
||||||
{"kc32", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc32", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -726,7 +726,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"kc43", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc43", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"kc44", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc44", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"kc45", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc45", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"kc46", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Shrink use
|
{"kc46", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Shrink use
|
||||||
{"kc47", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc47", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"kc48", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Vote picked
|
{"kc48", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Vote picked
|
||||||
{"kc49", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc49", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -743,10 +743,10 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"kc54", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc54", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"kc55", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc55", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"kc56", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc56", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"kc57", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // SPB locked in
|
{"kc57", false, 128, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // SPB locked in
|
||||||
{"kc58", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc58", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"kc59", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Shrink
|
{"kc59", false, 128, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Shrink
|
||||||
{"kc5a", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Grow
|
{"kc5a", false, 128, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Grow
|
||||||
{"kc5b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc5b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"kc5c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc5c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"kc5d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc5d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -756,7 +756,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"kc61", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc61", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"kc62", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc62", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"kc63", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc63", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"kc64", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc64", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // SPB ambient
|
||||||
{"kc65", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc65", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"kc66", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc66", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"kc67", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc67", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
@ -768,59 +768,53 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"kc6e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kc6e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
|
||||||
// SRB2kart
|
// SRB2kart
|
||||||
{"lkt1", true, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"slip", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Spinout
|
||||||
{"lkt2", true, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"screec", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Tight turning screech
|
||||||
{"lkt3", true, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"drift", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Drifting ambient
|
||||||
{"mlap", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"ruburn", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Rubber-burn turn ambient
|
||||||
{"sboost", true, 90, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"ddash", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Respawn Drop Dash
|
||||||
{"mush", false, 90, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"tossed", false, 192, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Item fired
|
||||||
{"kinvnc", false, 140, 8, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"itpick", false, 128, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Pick up HUD drop
|
||||||
{"kgrow", false, 140, 8, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"peel", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Edited S25A for banana landing
|
||||||
{"bomb", false, 110, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"hogbom", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Ballhog explosions
|
||||||
{"bomb2", false, 110, 8, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"zio3", false, 128, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Thunder Shield use
|
||||||
{"peel", false, 100, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kpogos", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Pogo Spring use
|
||||||
{"slip", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"alarmi", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Invincibility alarm
|
||||||
{"fake", false, 100, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"alarmg", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Grow alarm
|
||||||
{"grnshl", false, 120, 64, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kinvnc", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Invincibility music
|
||||||
{"redshl", false, 130, 8, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"kgrow", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Grow music
|
||||||
{"shbrk", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"itrol1", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Roulette spinning
|
||||||
{"mkdrft", false, 52, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"itrol2", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"mkslid", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"itrol3", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"mkitem", false, 80, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"itrol4", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"mkitm1", true, 72, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"itrol5", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"mkitm2", true, 72, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"itrol6", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"mkitm3", true, 72, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"itrol7", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"mkitm4", true, 72, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"itrol8", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"mkitm5", true, 72, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"itrolf", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Roulette end
|
||||||
{"mkitm6", true, 72, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"itrole", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Roulette end (Eggman)
|
||||||
{"mkitm7", true, 72, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"vroom", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart Krew opening vroom
|
||||||
{"mkitm8", true, 72, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"chaooo", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Chao audience cheer
|
||||||
{"mkitmF", true, 72, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"yeeeah", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Voting picks you
|
||||||
{"mkitmE", true, 72, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"noooo1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Voting picks hell (by chance)
|
||||||
{"clash", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"noooo2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Voting picks hell (on purpose)
|
||||||
{"tossed", false, 150, 8, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"ruby1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Phantom Ruby charge up
|
||||||
{"shelit", false, 64, 16, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"ruby2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Phantom Ruby teleport
|
||||||
{"vroom", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"tcart", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Twinkle Cart
|
||||||
{"boing", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"bfare", false, 128, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Pleasure Castle fanfare
|
||||||
{"alarmi", false, 140, 8, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"merry", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Pleasure Castle merry-go-round ambient
|
||||||
{"alarmg", false, 140, 8, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"bowlh", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Pleasure Castle pins
|
||||||
{"screec", false, 52, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"tppop", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Pleasure Castle bombs
|
||||||
{"yeeeah", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"hsdoor", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Red Barrage Area door
|
||||||
{"noooo1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"hstrn", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Red Barrage Area train
|
||||||
{"noooo2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"aspkb", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Red Barrage Area spikeballs
|
||||||
{"ruby1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"wind1", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Midnight Channel monsters
|
||||||
{"ruby2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"fire2", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"hogbom", false, 110, 8, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"chain", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Mementos Reaper
|
||||||
{"kpogos", false, 110, 8, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"mkuma", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Trigger Happy Havoc Monokuma
|
||||||
{"ddash", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"toada", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Arid Sands Toad scream
|
||||||
{"zio3", false, 110, 8, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"itfree", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // :shitsfree:
|
||||||
{"wind1", false, 110, 8, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"dbgsal", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Debug notification
|
||||||
{"fire2", false, 110, 8, -1, NULL, 0, -1, -1, LUMPERROR},
|
|
||||||
{"chain", false, 128, 8, -1, NULL, 0, -1, -1, LUMPERROR},
|
|
||||||
{"mcitm1", false, 110, 8, -1, NULL, 0, -1, -1, LUMPERROR},
|
|
||||||
{"chaooo", false, 110, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
|
||||||
{"itfree", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
|
||||||
{"dbgsal", false, 110, 8, -1, NULL, 0, -1, -1, LUMPERROR},
|
|
||||||
|
|
||||||
// SRB2Kart - Engine sounds
|
// SRB2Kart - Engine sounds
|
||||||
// Engine class A
|
// Engine class A
|
||||||
|
@ -950,21 +944,6 @@ sfxinfo_t S_sfx[NUMSFX] =
|
||||||
{"krti11", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"krti11", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
{"krti12", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
|
{"krti12", false, 48, 65, -1, NULL, 0, -1, -1, LUMPERROR},
|
||||||
|
|
||||||
// SOC_CHAO SFX
|
|
||||||
{"mkuma", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
|
||||||
{"mkpop", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
|
||||||
{"bfare", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
|
||||||
{"merry", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
|
||||||
{"bowlh", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
|
||||||
{"tcart", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
|
||||||
{"tppop", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
|
||||||
{"toada", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
|
||||||
{"hsdoor",false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
|
||||||
{"hstrn", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
|
||||||
{"aspkb", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
|
||||||
{"msmnj1",false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
|
||||||
{"msmnj2",false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
|
|
||||||
|
|
||||||
// SRB2kart - Skin sounds
|
// SRB2kart - Skin sounds
|
||||||
{"kwin", false, 64, 96, -1, NULL, 0, SKSKWIN, -1, LUMPERROR},
|
{"kwin", false, 64, 96, -1, NULL, 0, SKSKWIN, -1, LUMPERROR},
|
||||||
{"klose", false, 64, 96, -1, NULL, 0, SKSKLOSE, -1, LUMPERROR},
|
{"klose", false, 64, 96, -1, NULL, 0, SKSKLOSE, -1, LUMPERROR},
|
||||||
|
|
87
src/sounds.h
87
src/sounds.h
|
@ -843,57 +843,51 @@ typedef enum
|
||||||
sfx_kc6e,
|
sfx_kc6e,
|
||||||
|
|
||||||
// SRB2kart
|
// SRB2kart
|
||||||
sfx_lkt1,
|
|
||||||
sfx_lkt2,
|
|
||||||
sfx_lkt3,
|
|
||||||
sfx_mlap,
|
|
||||||
sfx_sboost,
|
|
||||||
sfx_mush,
|
|
||||||
sfx_kinvnc,
|
|
||||||
sfx_kgrow,
|
|
||||||
sfx_bomb,
|
|
||||||
sfx_bomb2,
|
|
||||||
sfx_peel,
|
|
||||||
sfx_slip,
|
sfx_slip,
|
||||||
sfx_fake,
|
sfx_screec,
|
||||||
sfx_grnshl,
|
sfx_drift,
|
||||||
sfx_redshl,
|
sfx_ruburn,
|
||||||
sfx_shbrk,
|
sfx_ddash,
|
||||||
sfx_mkdrft,
|
|
||||||
sfx_mkslid,
|
|
||||||
sfx_mkitem,
|
|
||||||
sfx_mkitm1,
|
|
||||||
sfx_mkitm2,
|
|
||||||
sfx_mkitm3,
|
|
||||||
sfx_mkitm4,
|
|
||||||
sfx_mkitm5,
|
|
||||||
sfx_mkitm6,
|
|
||||||
sfx_mkitm7,
|
|
||||||
sfx_mkitm8,
|
|
||||||
sfx_mkitmF,
|
|
||||||
sfx_mkitmE,
|
|
||||||
sfx_clash,
|
|
||||||
sfx_tossed,
|
sfx_tossed,
|
||||||
sfx_shelit,
|
sfx_itpick,
|
||||||
sfx_vroom,
|
sfx_peel,
|
||||||
sfx_boing,
|
sfx_hogbom,
|
||||||
|
sfx_zio3,
|
||||||
|
sfx_kpogos,
|
||||||
sfx_alarmi,
|
sfx_alarmi,
|
||||||
sfx_alarmg,
|
sfx_alarmg,
|
||||||
sfx_screec,
|
sfx_kinvnc,
|
||||||
|
sfx_kgrow,
|
||||||
|
sfx_itrol1,
|
||||||
|
sfx_itrol2,
|
||||||
|
sfx_itrol3,
|
||||||
|
sfx_itrol4,
|
||||||
|
sfx_itrol5,
|
||||||
|
sfx_itrol6,
|
||||||
|
sfx_itrol7,
|
||||||
|
sfx_itrol8,
|
||||||
|
sfx_itrolf,
|
||||||
|
sfx_itrole,
|
||||||
|
sfx_vroom,
|
||||||
|
sfx_chaooo,
|
||||||
sfx_yeeeah,
|
sfx_yeeeah,
|
||||||
sfx_noooo1,
|
sfx_noooo1,
|
||||||
sfx_noooo2,
|
sfx_noooo2,
|
||||||
sfx_ruby1,
|
sfx_ruby1,
|
||||||
sfx_ruby2,
|
sfx_ruby2,
|
||||||
sfx_hogbom,
|
sfx_tcart,
|
||||||
sfx_kpogos,
|
sfx_bfare,
|
||||||
sfx_ddash,
|
sfx_merry,
|
||||||
sfx_zio3,
|
sfx_bowlh,
|
||||||
|
sfx_tppop,
|
||||||
|
sfx_hsdoor,
|
||||||
|
sfx_hstrn,
|
||||||
|
sfx_aspkb,
|
||||||
sfx_wind1,
|
sfx_wind1,
|
||||||
sfx_fire2,
|
sfx_fire2,
|
||||||
sfx_chain,
|
sfx_chain,
|
||||||
sfx_mcitm1,
|
sfx_mkuma,
|
||||||
sfx_chaooo,
|
sfx_toada,
|
||||||
sfx_itfree,
|
sfx_itfree,
|
||||||
sfx_dbgsal,
|
sfx_dbgsal,
|
||||||
|
|
||||||
|
@ -1025,21 +1019,6 @@ typedef enum
|
||||||
sfx_krti11,
|
sfx_krti11,
|
||||||
sfx_krti12,
|
sfx_krti12,
|
||||||
|
|
||||||
// SOC_CHAO hardcode
|
|
||||||
sfx_mkuma,
|
|
||||||
sfx_mkpop,
|
|
||||||
sfx_bfare,
|
|
||||||
sfx_merry,
|
|
||||||
sfx_bowlh,
|
|
||||||
sfx_tcart,
|
|
||||||
sfx_tppop,
|
|
||||||
sfx_toada,
|
|
||||||
sfx_hsdoor,
|
|
||||||
sfx_hstrn,
|
|
||||||
sfx_aspkb,
|
|
||||||
sfx_msmnj1,
|
|
||||||
sfx_msmnj2,
|
|
||||||
|
|
||||||
// And LASTLY, Kart's skin sounds.
|
// And LASTLY, Kart's skin sounds.
|
||||||
sfx_kwin,
|
sfx_kwin,
|
||||||
sfx_klose,
|
sfx_klose,
|
||||||
|
|
Loading…
Reference in a new issue