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Prevent truncation when resampling sounds with non-multiples of 11250.
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@ -220,7 +220,7 @@ static Mix_Chunk *ds2chunk(void *stream)
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break;
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default: // convert arbitrary hz to 44100.
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step = 0;
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frac = ((UINT32)freq << FRACBITS) / 44100;
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frac = ((UINT32)freq << FRACBITS) / 44100 + 1; //Add 1 to counter truncation.
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while (i < samples)
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{
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o = (INT16)(*s+0x80)<<8; // changed signedness and shift up to 16 bits
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