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Fix player arrows in this branch again
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b0d6e2606d
commit
c818689dc1
1 changed files with 8 additions and 8 deletions
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@ -6954,8 +6954,6 @@ void P_MobjThinker(mobj_t *mobj)
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scale = 16*FRACUNIT;
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scale = 16*FRACUNIT;
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mobj->destscale = scale;
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mobj->destscale = scale;
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if (!(mobj->flags2 & MF2_DONTDRAW))
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{
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if (!mobj->tracer)
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if (!mobj->tracer)
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{
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{
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mobj->tracer = P_SpawnMobj(mobj->x, mobj->y, mobj->z, MT_OVERLAY);
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mobj->tracer = P_SpawnMobj(mobj->x, mobj->y, mobj->z, MT_OVERLAY);
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@ -6964,6 +6962,8 @@ void P_MobjThinker(mobj_t *mobj)
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P_SetScale(mobj->tracer, mobj->scale);
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P_SetScale(mobj->tracer, mobj->scale);
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}
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}
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if (!(mobj->flags2 & MF2_DONTDRAW))
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{
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// Set it to use the correct states for its condition
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// Set it to use the correct states for its condition
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if (mobj->target->player->kartstuff[k_itemroulette])
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if (mobj->target->player->kartstuff[k_itemroulette])
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{
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{
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