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https://git.do.srb2.org/KartKrew/Kart-Public.git
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Show game speed and encore
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parent
27654ffb6a
commit
c76c1b8420
2 changed files with 32 additions and 14 deletions
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@ -14,7 +14,7 @@
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#ifdef HAVE_CURL
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#ifdef HAVE_CURL
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#include <curl/curl.h>
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#include <curl/curl.h>
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#endif
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#endif // HAVE_CURL
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#include "i_system.h"
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#include "i_system.h"
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#include "d_clisrv.h"
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#include "d_clisrv.h"
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@ -44,7 +44,7 @@ struct SelfIPbuffer
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#define IP_SIZE 16
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#define IP_SIZE 16
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static char self_ip[IP_SIZE];
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static char self_ip[IP_SIZE];
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#endif
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#endif // HAVE_CURL
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/*--------------------------------------------------
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/*--------------------------------------------------
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static void DRPC_HandleReady(const DiscordUser *user)
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static void DRPC_HandleReady(const DiscordUser *user)
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@ -167,7 +167,7 @@ static size_t DRPC_WriteServerIP(char *s, size_t size, size_t n, void *userdata)
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return size*n;
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return size*n;
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}
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}
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#endif
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#endif // HAVE_CURL
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/*--------------------------------------------------
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/*--------------------------------------------------
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static const char *DRPC_GetServerIP(void)
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static const char *DRPC_GetServerIP(void)
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@ -241,7 +241,7 @@ static const char *DRPC_GetServerIP(void)
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if (self_ip[0])
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if (self_ip[0])
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return self_ip;
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return self_ip;
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else
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else
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#endif
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#endif // HAVE_CURL
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return NULL; // Could not get your IP for whatever reason, so we cannot do Discord invites
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return NULL; // Could not get your IP for whatever reason, so we cannot do Discord invites
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}
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}
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@ -252,6 +252,8 @@ static const char *DRPC_GetServerIP(void)
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--------------------------------------------------*/
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--------------------------------------------------*/
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void DRPC_UpdatePresence(void)
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void DRPC_UpdatePresence(void)
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{
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{
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char detailstr[48+1];
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char mapimg[8+1];
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char mapimg[8+1];
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char mapname[5+21+21+2+1];
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char mapname[5+21+21+2+1];
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@ -269,6 +271,18 @@ void DRPC_UpdatePresence(void)
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return;
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return;
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}
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}
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/*
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#ifdef DEVELOP
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// This way, we can use the invite feature in-dev, but not have snoopers seeing any potential secrets! :P
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discordPresence.largeImageKey = "miscdevelop";
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discordPresence.largeImageText = "Nope.";
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discordPresence.state = "Shh! We're testing!";
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Discord_UpdatePresence(&discordPresence);
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return;
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#endif // DEVELOP
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*/
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// Server info
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// Server info
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if (netgame)
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if (netgame)
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{
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{
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@ -309,7 +323,14 @@ void DRPC_UpdatePresence(void)
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if (modeattacking)
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if (modeattacking)
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discordPresence.details = "Time Attack";
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discordPresence.details = "Time Attack";
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else
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else
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discordPresence.details = gametype_cons_t[gametype].strvalue;
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{
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snprintf(detailstr, 48, "%s%s%s",
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gametype_cons_t[gametype].strvalue,
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(gametype == GT_RACE) ? va(" | %s", kartspeed_cons_t[gamespeed].strvalue) : "",
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(encoremode == true) ? " | Encore" : ""
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);
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discordPresence.details = detailstr;
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}
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}
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}
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if (gamestate == GS_LEVEL || gamestate == GS_INTERMISSION) // Map info
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if (gamestate == GS_LEVEL || gamestate == GS_INTERMISSION) // Map info
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@ -324,7 +345,7 @@ void DRPC_UpdatePresence(void)
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else if (mapheaderinfo[gamemap-1]->menuflags & LF2_HIDEINMENU)
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else if (mapheaderinfo[gamemap-1]->menuflags & LF2_HIDEINMENU)
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{
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{
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// Hell map, use the method that got you here :P
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// Hell map, use the method that got you here :P
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discordPresence.largeImageKey = "maphell";
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discordPresence.largeImageKey = "miscdice";
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}
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}
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else
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else
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{
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{
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@ -339,12 +360,9 @@ void DRPC_UpdatePresence(void)
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}
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}
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else
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else
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{
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{
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snprintf(mapname, 48, "Map: %s%s%s",
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// Map name on tool tip
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mapheaderinfo[gamemap-1]->lvlttl,
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snprintf(mapname, 48, "Map: %s", G_BuildMapTitle(gamemap));
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(strlen(mapheaderinfo[gamemap-1]->zonttl) > 0) ? va(" %s",mapheaderinfo[gamemap-1]->zonttl) : // SRB2kart
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discordPresence.largeImageText = mapname;
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((mapheaderinfo[gamemap-1]->levelflags & LF_NOZONE) ? "" : " Zone"),
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(strlen(mapheaderinfo[gamemap-1]->actnum) > 0) ? va(" %s",mapheaderinfo[gamemap-1]->actnum) : "");
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discordPresence.largeImageText = mapname; // Map name
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}
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}
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if (Playing())
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if (Playing())
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@ -447,4 +465,4 @@ void DRPC_UpdatePresence(void)
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Discord_UpdatePresence(&discordPresence);
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Discord_UpdatePresence(&discordPresence);
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}
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}
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#endif
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#endif // HAVE_DISCORDRPC
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@ -6389,7 +6389,7 @@ void G_BeginRecording(void)
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// Full replay title
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// Full replay title
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demo_p += 64;
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demo_p += 64;
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snprintf(demo.titlename, 64, "%s - %s", G_BuildMapTitle(gamemap), modeattacking ? "Record Attack" : connectedservername);
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snprintf(demo.titlename, 64, "%s - %s", G_BuildMapTitle(gamemap), modeattacking ? "Time Attack" : connectedservername);
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// demo checksum
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// demo checksum
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demo_p += 16;
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demo_p += 16;
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