diff --git a/src/d_main.c b/src/d_main.c index 9d0afab8..61255e27 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -1118,7 +1118,7 @@ void D_SRB2Main(void) #endif D_CleanFile(); -#ifndef DEVMODE // md5s last updated 12/14/14 +#ifndef DEVELOP // md5s last updated 12/14/14 // Check MD5s of autoloaded files W_VerifyFileMD5(0, ASSET_HASH_SRB2_SRB); // srb2.srb/srb2.wad diff --git a/src/doomdef.h b/src/doomdef.h index d07e5036..3cea21ff 100644 --- a/src/doomdef.h +++ b/src/doomdef.h @@ -138,8 +138,8 @@ extern FILE *logstream; #endif -//#define DEVMODE // Disable this for release builds to remove excessive cheat commands and enable MD5 checking and stuff, all in one go. :3 -#ifdef DEVMODE +//#define DEVELOP // Disable this for release builds to remove excessive cheat commands and enable MD5 checking and stuff, all in one go. :3 +#ifdef DEVELOP #define VERSION 0 // Game version #define SUBVERSION 0 // more precise version number #define VERSIONSTRING "Trunk" diff --git a/src/m_cheat.c b/src/m_cheat.c index 2fcbe165..bc32e6cf 100644 --- a/src/m_cheat.c +++ b/src/m_cheat.c @@ -91,7 +91,7 @@ static UINT8 cheatf_warp(void) return 1; } -#ifdef DEVMODE +#ifdef DEVELOP static UINT8 cheatf_devmode(void) { UINT8 i; @@ -143,7 +143,7 @@ static cheatseq_t cheat_warp_joy = { SCRAMBLE(KEY_ENTER), 0xff } }; -#ifdef DEVMODE +#ifdef DEVELOP static cheatseq_t cheat_devmode = { 0, cheatf_devmode, { SCRAMBLE('d'), SCRAMBLE('e'), SCRAMBLE('v'), SCRAMBLE('m'), SCRAMBLE('o'), SCRAMBLE('d'), SCRAMBLE('e'), 0xff } @@ -256,7 +256,7 @@ boolean cht_Responder(event_t *ev) ret += cht_CheckCheat(&cheat_ultimate_joy, (char)ch); ret += cht_CheckCheat(&cheat_warp, (char)ch); ret += cht_CheckCheat(&cheat_warp_joy, (char)ch); -#ifdef DEVMODE +#ifdef DEVELOP ret += cht_CheckCheat(&cheat_devmode, (char)ch); #endif return (ret != 0);