mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-26 04:11:18 +00:00
Remove POLYOBJECTS POLYOBJECTS_PLANES #ifdefs(backport from srb2 2.2)
This commit is contained in:
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00137ef4ea
commit
c09cb6d762
18 changed files with 0 additions and 145 deletions
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@ -79,9 +79,7 @@ static UINT8 lib_searchBlockmap_Lines(lua_State *L, INT32 x, INT32 y, mobj_t *th
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{
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INT32 offset;
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const INT32 *list; // Big blockmap
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#ifdef POLYOBJECTS
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polymaplink_t *plink; // haleyjd 02/22/06
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#endif
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line_t *ld;
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if (x < 0 || y < 0 || x >= bmapwidth || y >= bmapheight)
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@ -89,7 +87,6 @@ static UINT8 lib_searchBlockmap_Lines(lua_State *L, INT32 x, INT32 y, mobj_t *th
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offset = y*bmapwidth + x;
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#ifdef POLYOBJECTS
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// haleyjd 02/22/06: consider polyobject lines
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plink = polyblocklinks[offset];
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@ -132,7 +129,6 @@ static UINT8 lib_searchBlockmap_Lines(lua_State *L, INT32 x, INT32 y, mobj_t *th
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}
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plink = (polymaplink_t *)(plink->link.next);
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}
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#endif
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offset = *(blockmap + offset); // offset = blockmap[y*bmapwidth+x];
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@ -2139,7 +2139,6 @@ boolean P_CheckPosition(mobj_t *thing, fixed_t x, fixed_t y)
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BMBOUNDFIX(xl, xh, yl, yh);
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#ifdef POLYOBJECTS
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// Check polyobjects and see if tmfloorz/tmceilingz need to be altered
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{
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validcount++;
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@ -2209,7 +2208,6 @@ boolean P_CheckPosition(mobj_t *thing, fixed_t x, fixed_t y)
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}
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}
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}
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#endif
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// tmfloorthing is set when tmfloorz comes from a thing's top
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tmfloorthing = NULL;
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@ -2367,7 +2365,6 @@ boolean P_CheckCameraPosition(fixed_t x, fixed_t y, camera_t *thiscam)
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BMBOUNDFIX(xl, xh, yl, yh);
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#ifdef POLYOBJECTS
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// Check polyobjects and see if tmfloorz/tmceilingz need to be altered
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{
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validcount++;
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@ -2438,7 +2435,6 @@ boolean P_CheckCameraPosition(fixed_t x, fixed_t y, camera_t *thiscam)
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}
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}
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}
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#endif
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// check lines
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for (bx = xl; bx <= xh; bx++)
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@ -491,14 +491,12 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
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}
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// Treat polyobjects kind of like 3D Floors
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#ifdef POLYOBJECTS
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if (linedef->polyobj && (linedef->polyobj->flags & POF_TESTHEIGHT))
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{
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front = linedef->frontsector;
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back = linedef->frontsector;
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}
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else
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#endif
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{
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front = linedef->frontsector;
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back = linedef->backsector;
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@ -607,9 +605,7 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
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// Check for fake floors in the sector.
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if (front->ffloors || back->ffloors
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#ifdef POLYOBJECTS
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|| linedef->polyobj
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#endif
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)
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{
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ffloor_t *rover;
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@ -702,7 +698,6 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
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}
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}
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#ifdef POLYOBJECTS
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// Treat polyobj's backsector like a 3D Floor
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if (linedef->polyobj && (linedef->polyobj->flags & POF_TESTHEIGHT))
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{
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@ -724,7 +719,6 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
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else if (polysec->ceilingheight > lowestfloor && delta1 < delta2)
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lowestfloor = polysec->ceilingheight;
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}
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#endif
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if (highestceiling < highceiling)
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highceiling = highestceiling;
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@ -987,9 +981,7 @@ boolean P_BlockLinesIterator(INT32 x, INT32 y, boolean (*func)(line_t *))
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{
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INT32 offset;
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const INT32 *list; // Big blockmap
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#ifdef POLYOBJECTS
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polymaplink_t *plink; // haleyjd 02/22/06
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#endif
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line_t *ld;
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if (x < 0 || y < 0 || x >= bmapwidth || y >= bmapheight)
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@ -997,7 +989,6 @@ boolean P_BlockLinesIterator(INT32 x, INT32 y, boolean (*func)(line_t *))
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offset = y*bmapwidth + x;
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#ifdef POLYOBJECTS
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// haleyjd 02/22/06: consider polyobject lines
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plink = polyblocklinks[offset];
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@ -1021,7 +1012,6 @@ boolean P_BlockLinesIterator(INT32 x, INT32 y, boolean (*func)(line_t *))
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}
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plink = (polymaplink_t *)(plink->link.next);
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}
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#endif
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offset = *(blockmap + offset); // offset = blockmap[y*bmapwidth+x];
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@ -2652,7 +2652,6 @@ static void P_PlayerZMovement(mobj_t *mo)
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if (mo->eflags & MFE_JUSTHITFLOOR)
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{
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#ifdef POLYOBJECTS
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// Check if we're on a polyobject
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// that triggers a linedef executor.
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msecnode_t *node;
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@ -2712,7 +2711,6 @@ static void P_PlayerZMovement(mobj_t *mo)
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}
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if (!stopmovecut)
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#endif
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// Cut momentum in half when you hit the ground and
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// aren't pressing any controls.
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@ -28,7 +28,6 @@
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#include "r_state.h"
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#include "r_defs.h"
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#ifdef POLYOBJECTS
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/*
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Theory behind Polyobjects:
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@ -2864,6 +2863,5 @@ INT32 EV_DoPolyObjFlag(line_t *pfdata)
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return 1;
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}
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#endif // ifdef POLYOBJECTS
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// EOF
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@ -19,7 +19,6 @@
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#include "r_defs.h"
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// haleyjd: temporary define
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#ifdef POLYOBJECTS
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//
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// Defines
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//
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@ -303,7 +302,6 @@ extern polyobj_t *PolyObjects;
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extern INT32 numPolyObjects;
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extern polymaplink_t **polyblocklinks; // polyobject blockmap
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#endif // ifdef POLYOBJECTS
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#endif
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@ -981,7 +981,6 @@ typedef enum
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tc_noenemies,
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tc_eachtime,
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tc_disappear,
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#ifdef POLYOBJECTS
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tc_polyrotate, // haleyjd 03/26/06: polyobjects
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tc_polymove,
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tc_polywaypoint,
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@ -989,7 +988,6 @@ typedef enum
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tc_polyswingdoor,
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tc_polyflag,
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tc_polydisplace,
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#endif
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tc_end
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} specials_e;
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@ -1544,7 +1542,6 @@ static void SaveDisappearThinker(const thinker_t *th, const UINT8 type)
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WRITEINT32(save_p, ht->exists);
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}
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#ifdef POLYOBJECTS
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//
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// SavePolyrotateThinker
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@ -1654,7 +1651,6 @@ static void SavePolydisplaceThinker(const thinker_t *th, const UINT8 type)
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WRITEFIXED(save_p, ht->oldHeights);
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}
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#endif
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/*
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//
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// SaveWhatThinker
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@ -1834,7 +1830,6 @@ static void P_NetArchiveThinkers(void)
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SaveDisappearThinker(th, tc_disappear);
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continue;
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}
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#ifdef POLYOBJECTS
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else if (th->function.acp1 == (actionf_p1)T_PolyObjRotate)
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{
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SavePolyrotatetThinker(th, tc_polyrotate);
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@ -1870,7 +1865,6 @@ static void P_NetArchiveThinkers(void)
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SavePolydisplaceThinker(th, tc_polydisplace);
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continue;
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}
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#endif
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#ifdef PARANOIA
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else if (th->function.acv != P_RemoveThinkerDelayed) // wait garbage collection
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I_Error("unknown thinker type %p", th->function.acp1);
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@ -2507,7 +2501,6 @@ static inline void LoadDisappearThinker(actionf_p1 thinker)
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P_AddThinker(&ht->thinker);
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}
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#ifdef POLYOBJECTS
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//
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// LoadPolyrotateThinker
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@ -2627,7 +2620,6 @@ static inline void LoadPolydisplaceThinker(actionf_p1 thinker)
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ht->oldHeights = READFIXED(save_p);
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P_AddThinker(&ht->thinker);
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}
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#endif
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/*
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//
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@ -2796,7 +2788,6 @@ static void P_NetUnArchiveThinkers(void)
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case tc_disappear:
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LoadDisappearThinker((actionf_p1)T_Disappear);
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break;
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#ifdef POLYOBJECTS
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case tc_polyrotate:
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LoadPolyrotatetThinker((actionf_p1)T_PolyObjRotate);
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break;
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@ -2824,7 +2815,6 @@ static void P_NetUnArchiveThinkers(void)
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case tc_polydisplace:
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LoadPolydisplaceThinker((actionf_p1)T_PolyObjDisplace);
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break;
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#endif
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case tc_scroll:
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LoadScrollThinker((actionf_p1)T_Scroll);
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break;
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@ -2865,7 +2855,6 @@ static void P_NetUnArchiveThinkers(void)
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//
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// haleyjd 03/26/06: PolyObject saving code
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//
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#ifdef POLYOBJECTS
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#define PD_FLAGS 0x01
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#define PD_TRANS 0x02
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@ -2954,7 +2943,6 @@ static inline void P_UnArchivePolyObjects(void)
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for (i = 0; i < numSavedPolys; ++i)
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P_UnArchivePolyObj(&PolyObjects[i]);
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}
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#endif
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//
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// P_FinishMobjs
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//
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@ -3435,9 +3423,7 @@ void P_SaveNetGame(void)
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if (gamestate == GS_LEVEL)
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{
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P_NetArchiveWorld();
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#ifdef POLYOBJECTS
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P_ArchivePolyObjects();
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#endif
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P_NetArchiveThinkers();
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P_NetArchiveSpecials();
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}
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@ -3479,9 +3465,7 @@ boolean P_LoadNetGame(void)
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if (gamestate == GS_LEVEL)
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{
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P_NetUnArchiveWorld();
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#ifdef POLYOBJECTS
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P_UnArchivePolyObjects();
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#endif
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P_NetUnArchiveThinkers();
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P_NetUnArchiveSpecials();
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P_RelinkPointers();
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@ -1273,9 +1273,7 @@ static void P_LoadRawLineDefs(UINT8 *data, size_t i)
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if (ld->sidenum[1] != 0xffff && ld->special)
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sides[ld->sidenum[1]].special = ld->special;
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#ifdef POLYOBJECTS
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ld->polyobj = NULL;
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#endif
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}
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}
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@ -1945,11 +1943,9 @@ static void P_CreateBlockMap(void)
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blocklinks = Z_Calloc(count, PU_LEVEL, NULL);
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blockmap = blockmaplump + 4;
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#ifdef POLYOBJECTS
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// haleyjd 2/22/06: setup polyobject blockmap
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count = sizeof(*polyblocklinks) * bmapwidth * bmapheight;
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polyblocklinks = Z_Calloc(count, PU_LEVEL, NULL);
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#endif
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}
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}
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@ -2022,11 +2018,9 @@ static boolean P_LoadBlockMap(lumpnum_t lumpnum)
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blocklinks = Z_Calloc(count, PU_LEVEL, NULL);
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blockmap = blockmaplump+4;
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#ifdef POLYOBJECTS
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// haleyjd 2/22/06: setup polyobject blockmap
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count = sizeof(*polyblocklinks) * bmapwidth * bmapheight;
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polyblocklinks = Z_Calloc(count, PU_LEVEL, NULL);
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#endif
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return true;
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/* Original
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blockmaplump = W_CacheLumpNum(lump, PU_LEVEL);
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@ -2088,11 +2082,9 @@ static boolean P_LoadRawBlockMap(UINT8 *data, size_t count, const char *lumpname
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blocklinks = Z_Calloc(count, PU_LEVEL, NULL);
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blockmap = blockmaplump+4;
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#ifdef POLYOBJECTS
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// haleyjd 2/22/06: setup polyobject blockmap
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count = sizeof(*polyblocklinks) * bmapwidth * bmapheight;
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polyblocklinks = Z_Calloc(count, PU_LEVEL, NULL);
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#endif
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return true;
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#endif
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}
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@ -99,7 +99,6 @@ static fixed_t P_InterceptVector2(divline_t *v2, divline_t *v1)
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return frac;
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}
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#ifdef POLYOBJECTS
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static boolean P_CrossSubsecPolyObj(polyobj_t *po, register los_t *los)
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{
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size_t i;
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@ -145,7 +144,6 @@ static boolean P_CrossSubsecPolyObj(polyobj_t *po, register los_t *los)
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return true;
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}
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#endif
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//
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// P_CrossSubsector
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@ -156,9 +154,7 @@ static boolean P_CrossSubsector(size_t num, register los_t *los)
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{
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seg_t *seg;
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INT32 count;
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#ifdef POLYOBJECTS
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polyobj_t *po; // haleyjd 02/23/06
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#endif
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#ifdef RANGECHECK
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if (num >= numsubsectors)
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@ -168,7 +164,6 @@ static boolean P_CrossSubsector(size_t num, register los_t *los)
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// haleyjd 02/23/06: this assignment should be after the above check
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seg = segs + subsectors[num].firstline;
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#ifdef POLYOBJECTS
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// haleyjd 02/23/06: check polyobject lines
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if ((po = subsectors[num].polyList))
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{
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@ -183,7 +178,6 @@ static boolean P_CrossSubsector(size_t num, register los_t *los)
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po = (polyobj_t *)(po->link.next);
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}
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}
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#endif
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for (count = subsectors[num].numlines; --count >= 0; seg++) // check lines
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{
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@ -334,15 +328,10 @@ boolean P_CheckSight(mobj_t *t1, mobj_t *t2)
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// killough 11/98: shortcut for melee situations
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// same subsector? obviously visible
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#ifndef POLYOBJECTS
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if (t1->subsector == t2->subsector)
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return true;
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#else
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// haleyjd 02/23/06: can't do this if there are polyobjects in the subsec
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if (!t1->subsector->polyList &&
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t1->subsector == t2->subsector)
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return true;
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#endif
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// An unobstructed LOS is possible.
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// Now look from eyes of t1 to any part of t2.
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@ -1242,7 +1242,6 @@ INT32 P_FindSpecialLineFromTag(INT16 special, INT16 tag, INT32 start)
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}
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// haleyjd: temporary define
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#ifdef POLYOBJECTS
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//
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// PolyDoor
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@ -1451,7 +1450,6 @@ static boolean PolyDisplace(line_t *line)
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return EV_DoPolyObjDisplace(&pdd);
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}
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#endif // ifdef POLYOBJECTS
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/** Changes a sector's tag.
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* Used by the linedef executor tag changer and by crumblers.
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@ -3200,7 +3198,6 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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break;
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}
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#ifdef POLYOBJECTS
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case 480: // Polyobj_DoorSlide
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case 481: // Polyobj_DoorSwing
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PolyDoor(line);
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@ -3227,7 +3224,6 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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case 491:
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PolyTranslucency(line);
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break;
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#endif
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default:
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break;
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@ -6698,7 +6694,6 @@ void P_SpawnSpecials(INT32 fromnetsave)
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Z_Free(secthinkers);
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#ifdef POLYOBJECTS
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// haleyjd 02/20/06: spawn polyobjects
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Polyobj_InitLevel();
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@ -6715,7 +6710,6 @@ void P_SpawnSpecials(INT32 fromnetsave)
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break;
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}
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}
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#endif
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P_RunLevelLoadExecutors();
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}
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14
src/p_user.c
14
src/p_user.c
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@ -3138,7 +3138,6 @@ static void P_DoTeeter(player_t *player) // SRB2kart - unused.
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BMBOUNDFIX(xl, xh, yl, yh);
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// Polyobjects
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#ifdef POLYOBJECTS
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validcount++;
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for (by = yl; by <= yh; by++)
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@ -3232,7 +3231,6 @@ static void P_DoTeeter(player_t *player) // SRB2kart - unused.
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|||
plink = (polymaplink_t *)(plink->link.next);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
if (teeter) // only bother with objects as a last resort if you were already teetering
|
||||
{
|
||||
mobj_t *oldtmthing = tmthing;
|
||||
|
@ -3809,9 +3807,7 @@ static void P_2dMovement(player_t *player)
|
|||
else if (player->onconveyor == 4 && !P_IsObjectOnGround(player->mo)) // Actual conveyor belt
|
||||
player->cmomx = player->cmomy = 0;
|
||||
else if (player->onconveyor != 2 && player->onconveyor != 4
|
||||
#ifdef POLYOBJECTS
|
||||
&& player->onconveyor != 1
|
||||
#endif
|
||||
)
|
||||
player->cmomx = player->cmomy = 0;
|
||||
|
||||
|
@ -4006,9 +4002,7 @@ static void P_3dMovement(player_t *player)
|
|||
else if (player->onconveyor == 4 && !P_IsObjectOnGround(player->mo)) // Actual conveyor belt
|
||||
player->cmomx = player->cmomy = 0;
|
||||
else if (player->onconveyor != 2 && player->onconveyor != 4
|
||||
#ifdef POLYOBJECTS
|
||||
&& player->onconveyor != 1
|
||||
#endif
|
||||
)
|
||||
player->cmomx = player->cmomy = 0;
|
||||
|
||||
|
@ -7767,7 +7761,6 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
|
|||
}
|
||||
}
|
||||
|
||||
#ifdef POLYOBJECTS
|
||||
// Check polyobjects and see if floorz/ceilingz need to be altered
|
||||
{
|
||||
INT32 xl, xh, yl, yh, bx, by;
|
||||
|
@ -7846,7 +7839,6 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
|
|||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// crushed camera
|
||||
if (myceilingz <= myfloorz + thiscam->height && !resetcalled && !cameranoclip)
|
||||
|
@ -8425,9 +8417,7 @@ void P_PlayerThink(player_t *player)
|
|||
P_MobjCheckWater(player->mo);
|
||||
|
||||
#ifndef SECTORSPECIALSAFTERTHINK
|
||||
#ifdef POLYOBJECTS
|
||||
if (player->onconveyor != 1 || !P_IsObjectOnGround(player->mo))
|
||||
#endif
|
||||
player->onconveyor = 0;
|
||||
// check special sectors : damage & secrets
|
||||
|
||||
|
@ -8585,10 +8575,8 @@ void P_PlayerThink(player_t *player)
|
|||
// it lasts for one tic.
|
||||
player->pflags &= ~PF_FULLSTASIS;
|
||||
|
||||
#ifdef POLYOBJECTS
|
||||
if (player->onconveyor == 1)
|
||||
player->cmomy = player->cmomx = 0;
|
||||
#endif
|
||||
|
||||
//P_DoSuperStuff(player);
|
||||
//P_CheckSneakerAndLivesTimer(player);
|
||||
|
@ -8836,9 +8824,7 @@ void P_PlayerAfterThink(player_t *player)
|
|||
cmd = &player->cmd;
|
||||
|
||||
#ifdef SECTORSPECIALSAFTERTHINK
|
||||
#ifdef POLYOBJECTS
|
||||
if (player->onconveyor != 1 || !P_IsObjectOnGround(player->mo))
|
||||
#endif
|
||||
player->onconveyor = 0;
|
||||
// check special sectors : damage & secrets
|
||||
|
||||
|
|
18
src/r_bsp.c
18
src/r_bsp.c
|
@ -371,9 +371,7 @@ sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, INT32 *floorlightlevel,
|
|||
boolean R_IsEmptyLine(seg_t *line, sector_t *front, sector_t *back)
|
||||
{
|
||||
return (
|
||||
#ifdef POLYOBJECTS
|
||||
!line->polyseg &&
|
||||
#endif
|
||||
back->ceilingpic == front->ceilingpic
|
||||
&& back->floorpic == front->floorpic
|
||||
&& back->f_slope == front->f_slope
|
||||
|
@ -650,7 +648,6 @@ static boolean R_CheckBBox(const fixed_t *bspcoord)
|
|||
return true;
|
||||
}
|
||||
|
||||
#ifdef POLYOBJECTS
|
||||
|
||||
size_t numpolys; // number of polyobjects in current subsector
|
||||
size_t num_po_ptrs; // number of polyobject pointers allocated
|
||||
|
@ -815,7 +812,6 @@ static void R_AddPolyObjects(subsector_t *sub)
|
|||
R_AddLine(po_ptrs[i]->segs[j]);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
//
|
||||
// R_Subsector
|
||||
|
@ -894,9 +890,7 @@ static void R_Subsector(size_t num)
|
|||
{
|
||||
floorplane = R_FindPlane(frontsector->floorheight, frontsector->floorpic, floorlightlevel,
|
||||
frontsector->floor_xoffs, frontsector->floor_yoffs, frontsector->floorpic_angle, floorcolormap, NULL
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
, NULL
|
||||
#endif
|
||||
, frontsector->f_slope
|
||||
, R_NoEncore(frontsector, false));
|
||||
}
|
||||
|
@ -912,9 +906,7 @@ static void R_Subsector(size_t num)
|
|||
ceilingplane = R_FindPlane(frontsector->ceilingheight, frontsector->ceilingpic,
|
||||
ceilinglightlevel, frontsector->ceiling_xoffs, frontsector->ceiling_yoffs, frontsector->ceilingpic_angle,
|
||||
ceilingcolormap, NULL
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
, NULL
|
||||
#endif
|
||||
, frontsector->c_slope
|
||||
, R_NoEncore(frontsector, true));
|
||||
}
|
||||
|
@ -965,9 +957,7 @@ static void R_Subsector(size_t num)
|
|||
ffloor[numffloors].plane = R_FindPlane(*rover->bottomheight, *rover->bottompic,
|
||||
*frontsector->lightlist[light].lightlevel, *rover->bottomxoffs,
|
||||
*rover->bottomyoffs, *rover->bottomangle, frontsector->lightlist[light].extra_colormap, rover
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
, NULL
|
||||
#endif
|
||||
, *rover->b_slope
|
||||
, R_NoEncore(rover->master->frontsector, true));
|
||||
|
||||
|
@ -1003,9 +993,7 @@ static void R_Subsector(size_t num)
|
|||
ffloor[numffloors].plane = R_FindPlane(*rover->topheight, *rover->toppic,
|
||||
*frontsector->lightlist[light].lightlevel, *rover->topxoffs, *rover->topyoffs, *rover->topangle,
|
||||
frontsector->lightlist[light].extra_colormap, rover
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
, NULL
|
||||
#endif
|
||||
, *rover->t_slope
|
||||
, R_NoEncore(rover->master->frontsector, false));
|
||||
|
||||
|
@ -1022,7 +1010,6 @@ static void R_Subsector(size_t num)
|
|||
}
|
||||
}
|
||||
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
// Polyobjects have planes, too!
|
||||
if (sub->polyList)
|
||||
{
|
||||
|
@ -1091,7 +1078,6 @@ static void R_Subsector(size_t num)
|
|||
po = (polyobj_t *)(po->link.next);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef FLOORSPLATS
|
||||
if (sub->splats)
|
||||
|
@ -1114,18 +1100,14 @@ static void R_Subsector(size_t num)
|
|||
|
||||
firstseg = NULL;
|
||||
|
||||
#ifdef POLYOBJECTS
|
||||
// haleyjd 02/19/06: draw polyobjects before static lines
|
||||
if (sub->polyList)
|
||||
R_AddPolyObjects(sub);
|
||||
#endif
|
||||
|
||||
while (count--)
|
||||
{
|
||||
// CONS_Debug(DBG_GAMELOGIC, "Adding normal line %d...(%d)\n", line->linedef-lines, leveltime);
|
||||
#ifdef POLYOBJECTS
|
||||
if (!line->polyseg) // ignore segs that belong to polyobjects
|
||||
#endif
|
||||
R_AddLine(line);
|
||||
line++;
|
||||
curline = NULL; /* cph 2001/11/18 - must clear curline now we're done with it, so stuff doesn't try using it for other things */
|
||||
|
|
|
@ -44,13 +44,11 @@ void R_AddPortal(INT32 line1, INT32 line2, INT32 x1, INT32 x2);
|
|||
// no longer a static since this is used for encore in hw_main.c as well now:
|
||||
boolean R_NoEncore(sector_t *sector, boolean ceiling);
|
||||
|
||||
#ifdef POLYOBJECTS
|
||||
void R_SortPolyObjects(subsector_t *sub);
|
||||
|
||||
extern size_t numpolys; // number of polyobjects in current subsector
|
||||
extern size_t num_po_ptrs; // number of polyobject pointers allocated
|
||||
extern polyobj_t **po_ptrs; // temp ptr array to sort polyobject pointers
|
||||
#endif
|
||||
|
||||
sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, INT32 *floorlightlevel,
|
||||
INT32 *ceilinglightlevel, boolean back);
|
||||
|
|
|
@ -91,9 +91,7 @@ typedef struct
|
|||
fixed_t z; ///< Z coordinate.
|
||||
} degenmobj_t;
|
||||
|
||||
#ifdef POLYOBJECTS
|
||||
#include "p_polyobj.h"
|
||||
#endif
|
||||
|
||||
// Store fake planes in a resizable array insted of just by
|
||||
// heightsec. Allows for multiple fake planes.
|
||||
|
@ -429,9 +427,7 @@ typedef struct line_s
|
|||
void *splats; // wallsplat_t list
|
||||
#endif
|
||||
INT32 firsttag, nexttag; // improves searches for tags.
|
||||
#ifdef POLYOBJECTS
|
||||
polyobj_t *polyobj; // Belongs to a polyobject?
|
||||
#endif
|
||||
|
||||
char *text; // a concatination of all front and back texture names, for linedef specials that require a string.
|
||||
INT16 callcount; // no. of calls left before triggering, for the "X calls" linedef specials, defaults to 0
|
||||
|
@ -473,9 +469,7 @@ typedef struct subsector_s
|
|||
sector_t *sector;
|
||||
INT16 numlines;
|
||||
UINT16 firstline;
|
||||
#ifdef POLYOBJECTS
|
||||
struct polyobj_s *polyList; // haleyjd 02/19/06: list of polyobjects
|
||||
#endif
|
||||
#if 1//#ifdef FLOORSPLATS
|
||||
void *splats; // floorsplat_t list
|
||||
#endif
|
||||
|
@ -551,10 +545,8 @@ typedef struct seg_s
|
|||
// Why slow things down by calculating lightlists for every thick side?
|
||||
size_t numlights;
|
||||
r_lightlist_t *rlights;
|
||||
#ifdef POLYOBJECTS
|
||||
polyobj_t *polyseg;
|
||||
boolean dontrenderme;
|
||||
#endif
|
||||
} seg_t;
|
||||
|
||||
//
|
||||
|
|
|
@ -422,9 +422,7 @@ static visplane_t *new_visplane(unsigned hash)
|
|||
visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel,
|
||||
fixed_t xoff, fixed_t yoff, angle_t plangle, extracolormap_t *planecolormap,
|
||||
ffloor_t *pfloor
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
, polyobj_t *polyobj
|
||||
#endif
|
||||
, pslope_t *slope
|
||||
, boolean noencore)
|
||||
{
|
||||
|
@ -446,7 +444,6 @@ visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel,
|
|||
}
|
||||
}
|
||||
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
if (polyobj)
|
||||
{
|
||||
if (polyobj->angle != 0)
|
||||
|
@ -461,7 +458,6 @@ visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel,
|
|||
yoff += polyobj->centerPt.y;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// This appears to fix the Nimbus Ruins sky bug.
|
||||
if (picnum == skyflatnum && pfloor)
|
||||
|
@ -475,12 +471,10 @@ visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel,
|
|||
|
||||
for (check = visplanes[hash]; check; check = check->next)
|
||||
{
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
if (check->polyobj && pfloor)
|
||||
continue;
|
||||
if (polyobj != check->polyobj)
|
||||
continue;
|
||||
#endif
|
||||
if (height == check->height && picnum == check->picnum
|
||||
&& lightlevel == check->lightlevel
|
||||
&& xoff == check->xoffs && yoff == check->yoffs
|
||||
|
@ -512,9 +506,7 @@ visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel,
|
|||
check->viewz = viewz;
|
||||
check->viewangle = viewangle;
|
||||
check->plangle = plangle;
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
check->polyobj = polyobj;
|
||||
#endif
|
||||
check->slope = slope;
|
||||
check->noencore = noencore;
|
||||
|
||||
|
@ -583,9 +575,7 @@ visplane_t *R_CheckPlane(visplane_t *pl, INT32 start, INT32 stop)
|
|||
new_pl->viewz = pl->viewz;
|
||||
new_pl->viewangle = pl->viewangle;
|
||||
new_pl->plangle = pl->plangle;
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
new_pl->polyobj = pl->polyobj;
|
||||
#endif
|
||||
new_pl->slope = pl->slope;
|
||||
new_pl->noencore = pl->noencore;
|
||||
pl = new_pl;
|
||||
|
@ -611,11 +601,9 @@ void R_ExpandPlane(visplane_t *pl, INT32 start, INT32 stop)
|
|||
INT32 unionl, unionh;
|
||||
// INT32 x;
|
||||
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
// Don't expand polyobject planes here - we do that on our own.
|
||||
if (pl->polyobj)
|
||||
return;
|
||||
#endif
|
||||
|
||||
if (start < pl->minx)
|
||||
{
|
||||
|
@ -730,9 +718,7 @@ void R_DrawPlanes(void)
|
|||
}
|
||||
|
||||
if (pl->ffloor != NULL
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
|| pl->polyobj != NULL
|
||||
#endif
|
||||
)
|
||||
continue;
|
||||
|
||||
|
@ -761,7 +747,6 @@ void R_DrawSinglePlane(visplane_t *pl)
|
|||
#endif
|
||||
spanfunc = basespanfunc;
|
||||
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
if (pl->polyobj && pl->polyobj->translucency != 0) {
|
||||
spanfunc = R_DrawTranslucentSpan_8;
|
||||
|
||||
|
@ -783,7 +768,6 @@ void R_DrawSinglePlane(visplane_t *pl)
|
|||
light = LIGHTLEVELS-1;
|
||||
|
||||
} else
|
||||
#endif
|
||||
if (pl->ffloor)
|
||||
{
|
||||
// Don't draw planes that shouldn't be drawn.
|
||||
|
|
|
@ -45,9 +45,7 @@ typedef struct visplane_s
|
|||
fixed_t xoffs, yoffs; // Scrolling flats.
|
||||
|
||||
struct ffloor_s *ffloor;
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
polyobj_t *polyobj;
|
||||
#endif
|
||||
pslope_t *slope;
|
||||
|
||||
boolean noencore;
|
||||
|
@ -81,9 +79,7 @@ void R_MakeSpans(INT32 x, INT32 t1, INT32 b1, INT32 t2, INT32 b2);
|
|||
void R_DrawPlanes(void);
|
||||
visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel, fixed_t xoff, fixed_t yoff, angle_t plangle,
|
||||
extracolormap_t *planecolormap, ffloor_t *ffloor
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
, polyobj_t *polyobj
|
||||
#endif
|
||||
, pslope_t *slope
|
||||
, boolean noencore);
|
||||
visplane_t *R_CheckPlane(visplane_t *pl, INT32 start, INT32 stop);
|
||||
|
@ -111,9 +107,7 @@ typedef struct planemgr_s
|
|||
struct pslope_s *slope;
|
||||
|
||||
struct ffloor_s *ffloor;
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
polyobj_t *polyobj;
|
||||
#endif
|
||||
} visffloor_t;
|
||||
|
||||
extern visffloor_t ffloor[MAXFFLOORS];
|
||||
|
|
12
src/r_segs.c
12
src/r_segs.c
|
@ -1297,7 +1297,6 @@ static void R_RenderSegLoop (void)
|
|||
|
||||
for (i = 0; i < numffloors; i++)
|
||||
{
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
if (ffloor[i].polyobj && (!curline->polyseg || ffloor[i].polyobj != curline->polyseg))
|
||||
continue;
|
||||
|
||||
|
@ -1308,7 +1307,6 @@ static void R_RenderSegLoop (void)
|
|||
else if (ffloor[i].plane->maxx < rw_x)
|
||||
ffloor[i].plane->maxx = rw_x;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (ffloor[i].height < viewz)
|
||||
{
|
||||
|
@ -1321,12 +1319,10 @@ static void R_RenderSegLoop (void)
|
|||
if (bottom_w > bottom)
|
||||
bottom_w = bottom;
|
||||
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
// Polyobject-specific hack to fix plane leaking -Red
|
||||
if (curline->polyseg && ffloor[i].polyobj && ffloor[i].polyobj == curline->polyseg && top_w >= bottom_w) {
|
||||
ffloor[i].plane->top[rw_x] = ffloor[i].plane->bottom[rw_x] = 0xFFFF;
|
||||
} else
|
||||
#endif
|
||||
|
||||
if (top_w <= bottom_w)
|
||||
{
|
||||
|
@ -1345,12 +1341,10 @@ static void R_RenderSegLoop (void)
|
|||
if (bottom_w > bottom)
|
||||
bottom_w = bottom;
|
||||
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
// Polyobject-specific hack to fix plane leaking -Red
|
||||
if (curline->polyseg && ffloor[i].polyobj && ffloor[i].polyobj == curline->polyseg && top_w >= bottom_w) {
|
||||
ffloor[i].plane->top[rw_x] = ffloor[i].plane->bottom[rw_x] = 0xFFFF;
|
||||
} else
|
||||
#endif
|
||||
|
||||
if (top_w <= bottom_w)
|
||||
{
|
||||
|
@ -1810,10 +1804,8 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
|||
{
|
||||
for (i = 0; i < numffloors; i++)
|
||||
{
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
if (ffloor[i].polyobj && (!ds_p->curline->polyseg || ffloor[i].polyobj != ds_p->curline->polyseg))
|
||||
continue;
|
||||
#endif
|
||||
|
||||
if (ffloor[i].slope) {
|
||||
ffloor[i].f_pos = P_GetZAt(ffloor[i].slope, segleft.x, segleft.y) - viewz;
|
||||
|
@ -2334,7 +2326,6 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
|||
|
||||
maskedtextureheight = ds_p->maskedtextureheight; // note to red, this == &(ds_p->maskedtextureheight[0])
|
||||
|
||||
#ifdef POLYOBJECTS
|
||||
if (curline->polyseg) { // use REAL front and back floors please, so midtexture rendering isn't mucked up
|
||||
rw_midtextureslide = rw_midtexturebackslide = 0;
|
||||
if (!!(linedef->flags & ML_DONTPEGBOTTOM) ^ !!(linedef->flags & ML_EFFECT3))
|
||||
|
@ -2363,7 +2354,6 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
|||
}
|
||||
rw_midtexturemid += sidedef->rowoffset;
|
||||
rw_midtextureback += sidedef->rowoffset;
|
||||
#endif
|
||||
|
||||
maskedtexture = true;
|
||||
}
|
||||
|
@ -2710,7 +2700,6 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
|||
}
|
||||
}
|
||||
}
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
if (curline->polyseg && frontsector && (curline->polyseg->flags & POF_RENDERPLANES))
|
||||
{
|
||||
while (i < numffloors && ffloor[i].polyobj != curline->polyseg) i++;
|
||||
|
@ -2749,7 +2738,6 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
|||
i++;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
numbackffloors = i;
|
||||
}
|
||||
|
|
|
@ -1941,7 +1941,6 @@ static void R_CreateDrawNodes(void)
|
|||
entry->ffloor = ds->thicksides[i];
|
||||
}
|
||||
}
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
// Check for a polyobject plane, but only if this is a front line
|
||||
if (ds->curline->polyseg && ds->curline->polyseg->visplane && !ds->curline->side) {
|
||||
plane = ds->curline->polyseg->visplane;
|
||||
|
@ -1957,7 +1956,6 @@ static void R_CreateDrawNodes(void)
|
|||
}
|
||||
ds->curline->polyseg->visplane = NULL;
|
||||
}
|
||||
#endif
|
||||
if (ds->maskedtexturecol)
|
||||
{
|
||||
entry = R_CreateDrawNode(&nodehead);
|
||||
|
@ -2002,7 +2000,6 @@ static void R_CreateDrawNodes(void)
|
|||
}
|
||||
}
|
||||
|
||||
#ifdef POLYOBJECTS_PLANES
|
||||
// find all the remaining polyobject planes and add them on the end of the list
|
||||
// probably this is a terrible idea if we wanted them to be sorted properly
|
||||
// but it works getting them in for now
|
||||
|
@ -2023,7 +2020,6 @@ static void R_CreateDrawNodes(void)
|
|||
// note: no seg is set, for what should be obvious reasons
|
||||
PolyObjects[i].visplane = NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (visspritecount == 0)
|
||||
return;
|
||||
|
|
Loading…
Reference in a new issue