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https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-11-13 00:24:17 +00:00
Remove turn easing code
v2 mirror
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parent
ffec5f632b
commit
c06384dddd
4 changed files with 18 additions and 54 deletions
48
src/g_game.c
48
src/g_game.c
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@ -1239,12 +1239,10 @@ boolean camspin[MAXSPLITSCREENPLAYERS];
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static fixed_t forwardmove[2] = {25<<FRACBITS>>16, 50<<FRACBITS>>16};
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static fixed_t sidemove[2] = {2<<FRACBITS>>16, 4<<FRACBITS>>16};
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static fixed_t angleturn[3] = {KART_FULLTURN/2, KART_FULLTURN, KART_FULLTURN/4}; // + slow turn
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void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
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{
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INT32 laim, th, tspeed, forward, side, axis; //i
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const INT32 speed = 1;
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INT32 laim, forward, side, axis; //i
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// these ones used for multiple conditions
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boolean turnleft, turnright, mouseaiming, analogjoystickmove, gamepadjoystickmove;
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boolean invertmouse, lookaxis, usejoystick, kbl, rd;
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@ -1252,7 +1250,6 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
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camera_t *thiscam;
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angle_t lang;
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static INT32 turnheld[MAXSPLITSCREENPLAYERS]; // for accelerative turning
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static boolean keyboard_look[MAXSPLITSCREENPLAYERS]; // true if lookup/down using keyboard
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static boolean resetdown[MAXSPLITSCREENPLAYERS]; // don't cam reset every frame
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@ -1269,7 +1266,6 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
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thiscam = &camera[ssplayer-1];
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lang = localangle[ssplayer-1];
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laim = localaiming[ssplayer-1];
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th = turnheld[ssplayer-1];
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kbl = keyboard_look[ssplayer-1];
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rd = resetdown[ssplayer-1];
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@ -1354,39 +1350,27 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
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}
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forward = side = 0;
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// use two stage accelerative turning
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// on the keyboard and joystick
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if (turnleft || turnright)
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th += realtics;
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else
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th = 0;
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if (th < SLOWTURNTICS)
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tspeed = 2; // slow turn
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else
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tspeed = speed;
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cmd->driftturn = 0;
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// let movement keys cancel each other out
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if (turnright && !(turnleft))
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{
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cmd->angleturn = (INT16)(cmd->angleturn - (angleturn[tspeed]));
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cmd->driftturn = (INT16)(cmd->driftturn - (angleturn[tspeed]));
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cmd->angleturn = (INT16)(cmd->angleturn - KART_FULLTURN);
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cmd->driftturn = (INT16)(cmd->driftturn - KART_FULLTURN);
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side += sidemove[1];
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}
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else if (turnleft && !(turnright))
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{
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cmd->angleturn = (INT16)(cmd->angleturn + (angleturn[tspeed]));
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cmd->driftturn = (INT16)(cmd->driftturn + (angleturn[tspeed]));
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cmd->angleturn = (INT16)(cmd->angleturn + KART_FULLTURN);
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cmd->driftturn = (INT16)(cmd->driftturn + KART_FULLTURN);
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side -= sidemove[1];
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}
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if (analogjoystickmove && axis != 0)
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{
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// JOYAXISRANGE should be 1023 (divide by 1024)
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cmd->angleturn = (INT16)(cmd->angleturn - (((axis * angleturn[1]) >> 10))); // ANALOG!
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cmd->driftturn = (INT16)(cmd->driftturn - (((axis * angleturn[1]) >> 10)));
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cmd->angleturn = (INT16)(cmd->angleturn - (((axis * KART_FULLTURN) >> 10))); // ANALOG!
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cmd->driftturn = (INT16)(cmd->driftturn - (((axis * KART_FULLTURN) >> 10)));
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side += ((axis * sidemove[0]) >> 10);
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}
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@ -1548,15 +1532,15 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
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//{ SRB2kart - Drift support
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// Not grouped with the rest of turn stuff because it needs to know what buttons you're pressing for rubber-burn turn
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// limit turning to angleturn[1] to stop mouselook letting you look too fast
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if (cmd->angleturn > (angleturn[1]))
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cmd->angleturn = (angleturn[1]);
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else if (cmd->angleturn < (-angleturn[1]))
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cmd->angleturn = (-angleturn[1]);
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if (cmd->angleturn > KART_FULLTURN)
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cmd->angleturn = KART_FULLTURN;
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else if (cmd->angleturn < -KART_FULLTURN)
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cmd->angleturn = -KART_FULLTURN;
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if (cmd->driftturn > (angleturn[1]))
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cmd->driftturn = (angleturn[1]);
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else if (cmd->driftturn < (-angleturn[1]))
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cmd->driftturn = (-angleturn[1]);
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if (cmd->driftturn > KART_FULLTURN)
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cmd->driftturn = KART_FULLTURN;
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else if (cmd->driftturn < -KART_FULLTURN)
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cmd->driftturn = -KART_FULLTURN;
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if (player->mo)
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cmd->angleturn = K_GetKartTurnValue(player, cmd->angleturn);
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@ -1578,7 +1562,6 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
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localangle[ssplayer-1] = lang;
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localaiming[ssplayer-1] = laim;
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keyboard_look[ssplayer-1] = kbl;
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turnheld[ssplayer-1] = th;
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resetdown[ssplayer-1] = rd;
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camspin[ssplayer-1] = InputDown(gc_lookback, ssplayer);
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}
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@ -8192,7 +8175,6 @@ void G_StopDemo(void)
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democam.soundmobj = NULL;
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democam.localangle = 0;
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democam.localaiming = 0;
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democam.turnheld = false;
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democam.keyboardlook = false;
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CV_SetValue(&cv_playbackspeed, 1);
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@ -6106,7 +6106,6 @@ static void M_PlaybackToggleFreecam(INT32 choice)
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demo.freecam = false;
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// reset democam vars:
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democam.cam = NULL;
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democam.turnheld = false;
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democam.keyboardlook = false; // reset only these. localangle / aiming gets set before the cam does anything anyway
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}
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}
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@ -117,7 +117,6 @@ struct demofreecam_s {
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angle_t localangle; // keeps track of the cam angle for cmds
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angle_t localaiming; // ditto with aiming
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boolean turnheld; // holding turn button for gradual turn speed
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boolean keyboardlook; // keyboard look
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};
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22
src/p_user.c
22
src/p_user.c
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@ -7127,7 +7127,6 @@ fixed_t t_cam4_rotate = -42;
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// redefine this
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static fixed_t forwardmove[2] = {25<<FRACBITS>>16, 50<<FRACBITS>>16};
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static fixed_t sidemove[2] = {2<<FRACBITS>>16, 4<<FRACBITS>>16};
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static fixed_t angleturn[3] = {KART_FULLTURN/2, KART_FULLTURN, KART_FULLTURN/4}; // + slow turn
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static ticcmd_t cameracmd;
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@ -7141,8 +7140,7 @@ void P_InitCameraCmd(void)
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static ticcmd_t *P_CameraCmd(camera_t *cam)
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{
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INT32 laim, th, tspeed, forward, side, axis; //i
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const INT32 speed = 1;
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INT32 laim, forward, side, axis; //i
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// these ones used for multiple conditions
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boolean turnleft, turnright, mouseaiming;
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boolean invertmouse, lookaxis, usejoystick, kbl;
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@ -7159,7 +7157,6 @@ static ticcmd_t *P_CameraCmd(camera_t *cam)
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lang = democam.localangle;
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laim = democam.localaiming;
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th = democam.turnheld;
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kbl = democam.keyboardlook;
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G_CopyTiccmd(cmd, I_BaseTiccmd(), 1); // empty, or external driver
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@ -7192,27 +7189,15 @@ static ticcmd_t *P_CameraCmd(camera_t *cam)
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}
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forward = side = 0;
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// use two stage accelerative turning
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// on the keyboard and joystick
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if (turnleft || turnright)
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th += 1;
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else
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th = 0;
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if (th < SLOWTURNTICS)
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tspeed = 2; // slow turn
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else
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tspeed = speed;
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// let movement keys cancel each other out
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if (turnright && !(turnleft))
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{
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cmd->angleturn = (INT16)(cmd->angleturn - (angleturn[tspeed]));
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cmd->angleturn = (INT16)(cmd->angleturn - KART_FULLTURN);
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side += sidemove[1];
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}
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else if (turnleft && !(turnright))
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{
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cmd->angleturn = (INT16)(cmd->angleturn + (angleturn[tspeed]));
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cmd->angleturn = (INT16)(cmd->angleturn + KART_FULLTURN);
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side -= sidemove[1];
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}
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@ -7289,7 +7274,6 @@ static ticcmd_t *P_CameraCmd(camera_t *cam)
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democam.localangle = lang;
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democam.localaiming = laim;
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democam.turnheld = th;
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democam.keyboardlook = kbl;
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return cmd;
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