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Merge branch 'fix-asktime-really' into 'next'
Avoid underflows on connection screen timer (fixes hosting servers) See merge request KartKrew/Kart-Public!211
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commit
bea6b6a9d2
1 changed files with 10 additions and 10 deletions
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@ -2270,10 +2270,10 @@ static boolean CL_ServerConnectionSearchTicker(tic_t *asksent)
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}
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// Ask the info to the server (askinfo packet)
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if ((I_GetTime() - NEWTICRATE) >= *asksent)
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if (I_GetTime() >= *asksent)
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{
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SendAskInfo(servernode);
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*asksent = I_GetTime();
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*asksent = I_GetTime() + NEWTICRATE;
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}
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#else
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(void)viams;
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@ -2314,12 +2314,12 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
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case CL_ASKFULLFILELIST:
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if (cl_lastcheckedfilecount == UINT16_MAX) // All files retrieved
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cl_mode = CL_CHECKFILES;
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else if (fileneedednum != cl_lastcheckedfilecount || (I_GetTime() - NEWTICRATE) >= *asksent)
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else if (fileneedednum != cl_lastcheckedfilecount || I_GetTime() >= *asksent)
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{
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if (CL_AskFileList(fileneedednum))
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{
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cl_lastcheckedfilecount = fileneedednum;
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*asksent = I_GetTime();
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*asksent = I_GetTime() + NEWTICRATE;
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}
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}
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break;
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@ -2387,7 +2387,7 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
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case CL_LOADFILES:
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if (CL_LoadServerFiles())
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{
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*asksent = I_GetTime() - (NEWTICRATE*3); //This ensure the first join ask is right away
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*asksent = 0; //This ensure the first join ask is right away
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firstconnectattempttime = I_GetTime();
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cl_mode = CL_ASKJOIN;
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}
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@ -2414,14 +2414,14 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
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// but since the network layer doesn't provide ordered packets...
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CL_PrepareDownloadSaveGame(tmpsave);
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#endif
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if (( I_GetTime() - NEWTICRATE*3 ) >= *asksent && CL_SendJoin())
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if (I_GetTime() >= *asksent && CL_SendJoin())
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{
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*asksent = I_GetTime();
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*asksent = I_GetTime() + NEWTICRATE*3;
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cl_mode = CL_WAITJOINRESPONSE;
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}
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break;
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case CL_WAITJOINRESPONSE:
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if (( I_GetTime() - NEWTICRATE*3 ) >= *asksent)
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if (I_GetTime() >= *asksent)
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{
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cl_mode = CL_ASKJOIN;
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}
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@ -2555,9 +2555,9 @@ static void CL_ConnectToServer(void)
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ClearAdminPlayers();
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pnumnodes = 1;
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oldtic = I_GetTime() - 1;
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oldtic = 0;
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#ifndef NONET
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asksent = I_GetTime() - NEWTICRATE*3;
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asksent = 0;
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firstconnectattempttime = I_GetTime();
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i = SL_SearchServer(servernode);
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