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Make the deployer use the new version format
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2 changed files with 3 additions and 3 deletions
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@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.0)
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# DO NOT CHANGE THIS SRB2 STRING! Some variable names depend on this string.
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# Version change is fine.
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project(SRB2
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VERSION 1.2.0
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VERSION 1.2
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LANGUAGES C)
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if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
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@ -1,4 +1,4 @@
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version: 1.2.0.{branch}-{build}
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version: 1.2.{branch}-{build}
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os: MinGW
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environment:
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@ -29,7 +29,7 @@ environment:
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##############################
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DPL_ENABLED: 0
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DPL_TAG_ENABLED: 0
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DPL_INSTALLER_NAME: srb2kart-v120
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DPL_INSTALLER_NAME: srb2kart-v12
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# Asset handling is barebones vs. Travis Deployer. We operate on 7z only.
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# Include the README files and the OpenGL batch in the main and patch archives.
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# The x86/x64 archives contain the DLL binaries.
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