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Merge branch 'frame-backslash-fix' into 'next'
Accept '+' as substitute for '\' for sprite frames (PK3) See merge request STJr/SRB2!380
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@ -219,6 +219,7 @@ FUNCMATH FUNCINLINE static ATTRINLINE char R_Frame2Char(UINT8 frame)
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FUNCMATH FUNCINLINE static ATTRINLINE UINT8 R_Char2Frame(char cn)
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FUNCMATH FUNCINLINE static ATTRINLINE UINT8 R_Char2Frame(char cn)
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{
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{
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#if 1 // 2.1 compat
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#if 1 // 2.1 compat
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if (cn == '+') return '\\' - 'A'; // PK3 can't use backslash, so use + instead
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return cn - 'A';
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return cn - 'A';
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#else
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#else
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if (cn >= 'A' && cn <= 'Z') return cn - 'A';
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if (cn >= 'A' && cn <= 'Z') return cn - 'A';
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