mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-27 21:01:04 +00:00
Serious deep-cleaning to most of the kartstuff
More optional fields, more careful eye placed on return values and other checks
This commit is contained in:
parent
2b9b1e3bff
commit
bc7e865e6b
4 changed files with 94 additions and 64 deletions
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@ -8788,6 +8788,35 @@ struct {
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{"V_CHARCOLORSHIFT",V_CHARCOLORSHIFT},
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{"V_ALPHASHIFT",V_ALPHASHIFT},
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// SRB2Kart
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// kartitems_t
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{"KITEM_SAD",KITEM_SAD}, // Actual items (can be set for k_itemtype)
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{"KITEM_NONE",KITEM_NONE},
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{"KITEM_SNEAKER",KITEM_SNEAKER},
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{"KITEM_ROCKETSNEAKER",KITEM_ROCKETSNEAKER},
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{"KITEM_INVINCIBILITY",KITEM_INVINCIBILITY},
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{"KITEM_BANANA",KITEM_BANANA},
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{"KITEM_EGGMAN",KITEM_EGGMAN},
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{"KITEM_ORBINAUT",KITEM_ORBINAUT},
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{"KITEM_JAWZ",KITEM_JAWZ},
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{"KITEM_MINE",KITEM_MINE},
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{"KITEM_BALLHOG",KITEM_BALLHOG},
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{"KITEM_SPB",KITEM_SPB},
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{"KITEM_GROW",KITEM_GROW},
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{"KITEM_SHRINK",KITEM_SHRINK},
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{"KITEM_THUNDERSHIELD",KITEM_THUNDERSHIELD},
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{"KITEM_HYUDORO",KITEM_HYUDORO},
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{"KITEM_POGOSPRING",KITEM_POGOSPRING},
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{"KITEM_KITCHENSINK",KITEM_KITCHENSINK},
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{"NUMKARTITEMS",NUMKARTITEMS},
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{"KRITEM_TRIPLESNEAKER",KRITEM_TRIPLESNEAKER}, // Additional roulette IDs (not usable for much in Lua besides K_GetItemPatch)
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{"KRITEM_TRIPLEBANANA",KRITEM_TRIPLEBANANA},
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{"KRITEM_TENFOLDBANANA",KRITEM_TENFOLDBANANA},
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{"KRITEM_TRIPLEORBINAUT",KRITEM_TRIPLEORBINAUT},
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{"KRITEM_QUADORBINAUT",KRITEM_QUADORBINAUT},
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{"KRITEM_DUALJAWZ",KRITEM_DUALJAWZ},
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{"NUMKARTRESULTS",NUMKARTRESULTS},
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#endif
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{NULL,0}
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17
src/k_kart.c
17
src/k_kart.c
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@ -2256,7 +2256,8 @@ void K_SpawnKartExplosion(fixed_t x, fixed_t y, fixed_t z, fixed_t radius, INT32
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mobj->momy = FixedMul(FixedDiv(mobjy - y, dist), FixedDiv(dist, 6*FRACUNIT));
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mobj->momz = FixedMul(FixedDiv(mobjz - z, dist), FixedDiv(dist, 6*FRACUNIT));
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P_SetTarget(&mobj->target, source);
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if (source && !P_MobjWasRemoved(source))
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P_SetTarget(&mobj->target, source);
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}
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}
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@ -4373,7 +4374,7 @@ INT16 K_GetKartTurnValue(player_t *player, INT16 turnvalue)
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return turnvalue;
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}
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fixed_t K_GetKartDriftSparkValue(player_t *player)
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INT32 K_GetKartDriftSparkValue(player_t *player)
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{
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UINT8 kartspeed = (G_BattleGametype() && player->kartstuff[k_bumper] <= 0)
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? 1
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@ -4383,9 +4384,9 @@ fixed_t K_GetKartDriftSparkValue(player_t *player)
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static void K_KartDrift(player_t *player, boolean onground)
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{
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fixed_t dsone = K_GetKartDriftSparkValue(player);
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fixed_t dstwo = dsone*2;
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fixed_t dsthree = dstwo*2;
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INT32 dsone = K_GetKartDriftSparkValue(player);
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INT32 dstwo = dsone*2;
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INT32 dsthree = dstwo*2;
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// Drifting is actually straffing + automatic turning.
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// Holding the Jump button will enable drifting.
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@ -7368,9 +7369,9 @@ static void K_drawKartFirstPerson(void)
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if (stplyr->mo)
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{
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fixed_t dsone = K_GetKartDriftSparkValue(stplyr);
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fixed_t dstwo = dsone*2;
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fixed_t dsthree = dstwo*2;
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INT32 dsone = K_GetKartDriftSparkValue(stplyr);
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INT32 dstwo = dsone*2;
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INT32 dsthree = dstwo*2;
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#ifndef DONTLIKETOASTERSFPTWEAKS
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{
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@ -47,7 +47,7 @@ void K_RepairOrbitChain(mobj_t *orbit);
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player_t *K_FindJawzTarget(mobj_t *actor, player_t *source);
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boolean K_CheckPlayersRespawnColliding(INT32 playernum, fixed_t x, fixed_t y);
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INT16 K_GetKartTurnValue(player_t *player, INT16 turnvalue);
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fixed_t K_GetKartDriftSparkValue(player_t *player);
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INT32 K_GetKartDriftSparkValue(player_t *player);
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void K_DropItems(player_t *player);
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void K_StripItems(player_t *player);
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void K_StripOther(player_t *player);
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@ -2068,8 +2068,8 @@ static int lib_kIsPlayerLosing(lua_State *L)
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//HUDSAFE
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if (!player)
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return LUA_ErrInvalid(L, "player_t");
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K_IsPlayerLosing(player);
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return 0;
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lua_pushboolean(L, K_IsPlayerLosing(player));
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return 1;
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}
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static int lib_kIsPlayerWanted(lua_State *L)
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@ -2078,16 +2078,16 @@ static int lib_kIsPlayerWanted(lua_State *L)
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//HUDSAFE
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if (!player)
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return LUA_ErrInvalid(L, "player_t");
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K_IsPlayerWanted(player);
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return 0;
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lua_pushboolean(L, K_IsPlayerWanted(player));
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return 1;
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}
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static int lib_kKartBouncing(lua_State *L)
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{
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mobj_t *mobj1 = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
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mobj_t *mobj2 = *((mobj_t **)luaL_checkudata(L, 2, META_MOBJ));
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boolean bounce = luaL_checkboolean(L, 3);
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boolean solid = luaL_checkboolean(L, 4);
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boolean bounce = lua_optboolean(L, 3);
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boolean solid = lua_optboolean(L, 4);
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NOHUD
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if (!mobj1)
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return LUA_ErrInvalid(L, "mobj_t");
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@ -2123,13 +2123,13 @@ static int lib_kDoInstashield(lua_State *L)
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static int lib_kSpawnBattlePoints(lua_State *L)
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{
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player_t *source = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
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player_t *victim = *((player_t **)luaL_checkudata(L, 2, META_PLAYER));
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player_t *victim = NULL;
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UINT8 amount = (UINT8)luaL_checkinteger(L, 3);
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NOHUD
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if (!source)
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return LUA_ErrInvalid(L, "player_t");
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if (!victim)
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return LUA_ErrInvalid(L, "player_t");
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if (!lua_isnone(L, 2) && lua_isuserdata(L, 2))
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victim = *((player_t **)luaL_checkudata(L, 2, META_PLAYER));
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K_SpawnBattlePoints(source, victim, amount);
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return 0;
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}
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@ -2137,14 +2137,14 @@ static int lib_kSpawnBattlePoints(lua_State *L)
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static int lib_kSpinPlayer(lua_State *L)
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{
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player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
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mobj_t *source = *((mobj_t **)luaL_checkudata(L, 2, META_MOBJ));
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INT32 type = (INT32)luaL_checkinteger(L, 3);
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boolean trapitem = luaL_checkboolean(L, 4);
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mobj_t *source = NULL;
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INT32 type = (INT32)luaL_optinteger(L, 3, 0);
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boolean trapitem = lua_optboolean(L, 4);
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NOHUD
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if (!player)
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return LUA_ErrInvalid(L, "player_t");
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if (!source)
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return LUA_ErrInvalid(L, "mobj_t");
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if (!lua_isnone(L, 2) && lua_isuserdata(L, 2))
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source = *((mobj_t **)luaL_checkudata(L, 2, META_MOBJ));
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K_SpinPlayer(player, source, type, trapitem);
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return 0;
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}
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@ -2152,12 +2152,12 @@ static int lib_kSpinPlayer(lua_State *L)
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static int lib_kSquishPlayer(lua_State *L)
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{
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player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
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mobj_t *source = *((mobj_t **)luaL_checkudata(L, 2, META_MOBJ));
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mobj_t *source = NULL;
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NOHUD
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if (!player)
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return LUA_ErrInvalid(L, "player_t");
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if (!source)
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return LUA_ErrInvalid(L, "mobj_t");
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if (!lua_isnone(L, 2) && lua_isuserdata(L, 2))
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source = *((mobj_t **)luaL_checkudata(L, 2, META_MOBJ));
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K_SquishPlayer(player, source);
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return 0;
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}
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@ -2165,15 +2165,15 @@ static int lib_kSquishPlayer(lua_State *L)
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static int lib_kExplodePlayer(lua_State *L)
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{
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player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
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mobj_t *source = *((mobj_t **)luaL_checkudata(L, 2, META_MOBJ));
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mobj_t *inflictor = *((mobj_t **)luaL_checkudata(L, 3, META_MOBJ));
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mobj_t *source = NULL;
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mobj_t *inflictor = NULL;
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NOHUD
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if (!player)
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return LUA_ErrInvalid(L, "player_t");
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if (!source)
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return LUA_ErrInvalid(L, "mobj_t");
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if (!inflictor)
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return LUA_ErrInvalid(L, "mobj_t");
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if (!lua_isnone(L, 2) && lua_isuserdata(L, 2))
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source = *((mobj_t **)luaL_checkudata(L, 2, META_MOBJ));
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if (!lua_isnone(L, 3) && lua_isuserdata(L, 3))
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inflictor = *((mobj_t **)luaL_checkudata(L, 3, META_MOBJ));
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K_ExplodePlayer(player, source, inflictor);
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return 0;
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}
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@ -2182,7 +2182,7 @@ static int lib_kStealBumper(lua_State *L)
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{
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player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
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player_t *victim = *((player_t **)luaL_checkudata(L, 2, META_PLAYER));
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boolean force = luaL_checkboolean(L, 3);
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boolean force = lua_optboolean(L, 3);
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NOHUD
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if (!player)
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return LUA_ErrInvalid(L, "player_t");
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@ -2197,16 +2197,16 @@ static int lib_kSpawnKartExplosion(lua_State *L)
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fixed_t x = luaL_checkfixed(L, 1);
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fixed_t y = luaL_checkfixed(L, 2);
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fixed_t z = luaL_checkfixed(L, 3);
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fixed_t radius = luaL_checkfixed(L, 4);
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INT32 number = (INT32)luaL_checkinteger(L, 5);
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mobjtype_t type = luaL_checkinteger(L, 6);
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angle_t rotangle = luaL_checkangle(L, 7);
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boolean spawncenter = luaL_checkboolean(L, 8);
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boolean ghostit = luaL_checkboolean(L, 9);
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mobj_t *source = *((mobj_t **)luaL_checkudata(L, 10, META_MOBJ));
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fixed_t radius = (fixed_t)luaL_optinteger(L, 4, 32*FRACUNIT);
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INT32 number = (INT32)luaL_optinteger(L, 5, 32);
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mobjtype_t type = luaL_optinteger(L, 6, MT_MINEEXPLOSION);
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angle_t rotangle = luaL_optinteger(L, 7, 0);
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boolean spawncenter = lua_opttrueboolean(L, 8);
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boolean ghostit = lua_optboolean(L, 9);
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mobj_t *source = NULL;
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NOHUD
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if (!source)
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return LUA_ErrInvalid(L, "mobj_t");
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if (!lua_isnone(L, 10) && lua_isuserdata(L, 10))
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source = *((mobj_t **)luaL_checkudata(L, 10, META_MOBJ));
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K_SpawnKartExplosion(x, y, z, radius, number, type, rotangle, spawncenter, ghostit, source);
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return 0;
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}
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@ -2214,7 +2214,7 @@ static int lib_kSpawnKartExplosion(lua_State *L)
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static int lib_kSpawnMineExplosion(lua_State *L)
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{
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mobj_t *source = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
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UINT8 color = (UINT8)luaL_checkinteger(L, 2);
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UINT8 color = (UINT8)luaL_optinteger(L, 2, SKINCOLOR_KETCHUP);
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NOHUD
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if (!source)
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return LUA_ErrInvalid(L, "mobj_t");
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@ -2245,7 +2245,7 @@ static int lib_kSpawnSparkleTrail(lua_State *L)
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static int lib_kSpawnWipeoutTrail(lua_State *L)
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{
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mobj_t *mo = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
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boolean translucent = luaL_checkboolean(L, 2);
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boolean translucent = lua_optboolean(L, 2);
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NOHUD
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if (!mo)
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return LUA_ErrInvalid(L, "mobj_t");
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@ -2266,7 +2266,7 @@ static int lib_kDriftDustHandling(lua_State *L)
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static int lib_kDoSneaker(lua_State *L)
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{
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player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
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INT32 type = luaL_checkinteger(L, 2);
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INT32 type = luaL_optinteger(L, 2, 0);
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NOHUD
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if (!player)
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return LUA_ErrInvalid(L, "player_t");
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@ -2277,8 +2277,8 @@ static int lib_kDoSneaker(lua_State *L)
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static int lib_kDoPogoSpring(lua_State *L)
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{
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mobj_t *mo = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
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fixed_t vertispeed = luaL_checkfixed(L, 2);
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UINT8 sound = luaL_checkinteger(L, 3);
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fixed_t vertispeed = (fixed_t)luaL_optinteger(L, 2, 0);
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UINT8 sound = (UINT8)luaL_optinteger(L, 3, 1);
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NOHUD
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if (!mo)
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return LUA_ErrInvalid(L, "mobj_t");
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@ -2289,15 +2289,15 @@ static int lib_kDoPogoSpring(lua_State *L)
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static int lib_kKillBananaChain(lua_State *L)
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{
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mobj_t *banana = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
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mobj_t *inflictor = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
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mobj_t *source = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
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mobj_t *inflictor = NULL;
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mobj_t *source = NULL;
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NOHUD
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if (!banana)
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return LUA_ErrInvalid(L, "mobj_t");
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if (!inflictor)
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return LUA_ErrInvalid(L, "mobj_t");
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if (!source)
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return LUA_ErrInvalid(L, "mobj_t");
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if (!lua_isnone(L, 2) && lua_isuserdata(L, 2))
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inflictor = *((mobj_t **)luaL_checkudata(L, 2, META_MOBJ));
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if (!lua_isnone(L, 3) && lua_isuserdata(L, 3))
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source = *((mobj_t **)luaL_checkudata(L, 3, META_MOBJ));
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K_KillBananaChain(banana, inflictor, source);
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return 0;
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}
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@ -2322,7 +2322,7 @@ static int lib_kFindJawzTarget(lua_State *L)
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if (!source)
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return LUA_ErrInvalid(L, "player_t");
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LUA_PushUserdata(L, K_FindJawzTarget(actor, source), META_PLAYER);
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return 0;
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return 1;
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}
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static int lib_kGetKartDriftSparkValue(lua_State *L)
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@ -2331,8 +2331,8 @@ static int lib_kGetKartDriftSparkValue(lua_State *L)
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NOHUD
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if (!player)
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return LUA_ErrInvalid(L, "player_t");
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lua_pushfixed(L, K_GetKartDriftSparkValue(player));
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return 0;
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lua_pushinteger(L, K_GetKartDriftSparkValue(player));
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return 1;
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}
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static int lib_kDropItems(lua_State *L)
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@ -2378,12 +2378,12 @@ static int lib_kMomentumToFacing(lua_State *L)
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static int lib_kGetKartSpeed(lua_State *L)
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{
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player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
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boolean doboostpower = luaL_checkboolean(L, 2);
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boolean doboostpower = lua_optboolean(L, 2);
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//HUDSAFE
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if (!player)
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return LUA_ErrInvalid(L, "player_t");
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lua_pushinteger(L, K_GetKartSpeed(player, doboostpower));
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return 0;
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lua_pushfixed(L, K_GetKartSpeed(player, doboostpower));
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return 1;
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}
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static int lib_kGetKartAccel(lua_State *L)
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@ -2392,8 +2392,8 @@ static int lib_kGetKartAccel(lua_State *L)
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//HUDSAFE
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if (!player)
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return LUA_ErrInvalid(L, "player_t");
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lua_pushinteger(L, K_GetKartAccel(player));
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return 0;
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lua_pushfixed(L, K_GetKartAccel(player));
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return 1;
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}
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static int lib_kGetKartFlashing(lua_State *L)
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@ -2403,13 +2403,13 @@ static int lib_kGetKartFlashing(lua_State *L)
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if (!player)
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return LUA_ErrInvalid(L, "player_t");
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lua_pushinteger(L, K_GetKartFlashing(player));
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return 0;
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return 1;
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}
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static int lib_kGetItemPatch(lua_State *L)
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{
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UINT8 item = luaL_checkinteger(L, 1);
|
||||
boolean tiny = luaL_checkboolean(L, 2);
|
||||
UINT8 item = (UINT8)luaL_optinteger(L, 1, KITEM_NONE);
|
||||
boolean tiny = lua_optboolean(L, 2);
|
||||
//HUDSAFE
|
||||
lua_pushstring(L, K_GetItemPatch(item, tiny));
|
||||
return 1;
|
||||
|
|
Loading…
Reference in a new issue