whitespace clean

This commit is contained in:
Alam Ed Arias 2016-04-07 16:34:36 -04:00
parent 3b4b7a05fd
commit b9eed02123
2 changed files with 3 additions and 3 deletions

View file

@ -2331,8 +2331,8 @@ void G_SpawnPlayer(INT32 playernum, boolean starpost)
} }
} }
P_MovePlayerToSpawn(playernum, spawnpoint); P_MovePlayerToSpawn(playernum, spawnpoint);
#ifdef HAVE_BLUA #ifdef HAVE_BLUA
LUAh_PlayerSpawn(&players[playernum]); // Lua hook for player spawning :) LUAh_PlayerSpawn(&players[playernum]); // Lua hook for player spawning :)
#endif #endif

View file

@ -76,6 +76,6 @@ boolean LUAh_BotAI(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd); // Hook for B_B
boolean LUAh_LinedefExecute(line_t *line, mobj_t *mo, sector_t *sector); // Hook for linedef executors boolean LUAh_LinedefExecute(line_t *line, mobj_t *mo, sector_t *sector); // Hook for linedef executors
boolean LUAh_PlayerMsg(int source, int target, int flags, char *msg); // Hook for chat messages boolean LUAh_PlayerMsg(int source, int target, int flags, char *msg); // Hook for chat messages
boolean LUAh_HurtMsg(player_t *player, mobj_t *inflictor, mobj_t *source); // Hook for hurt messages boolean LUAh_HurtMsg(player_t *player, mobj_t *inflictor, mobj_t *source); // Hook for hurt messages
#define LUAh_PlayerSpawn(player) LUAh_PlayerHook(player, hook_PlayerSpawn) // Hook for G_SpawnPlayer #define LUAh_PlayerSpawn(player) LUAh_PlayerHook(player, hook_PlayerSpawn) // Hook for G_SpawnPlayer
#endif #endif