Make all the join/leave sound effects have a singularity of true so that they don't stack super loud during major net interruption or multiple splitscreen player joins.

This commit is contained in:
toaster 2022-10-27 12:38:53 +01:00
parent 60b8916a96
commit b6eb21c5e2

View file

@ -818,10 +818,10 @@ sfxinfo_t S_sfx[NUMSFX] =
{"gemhit", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Opulence gem/coin tumbling {"gemhit", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Opulence gem/coin tumbling
{"wrink", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Some sort of ghoulie? {"wrink", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Some sort of ghoulie?
{"bsnipe", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Banana sniping {"bsnipe", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Banana sniping
{"join", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Player joined server {"join", true, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Player joined server
{"leave", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Player left server {"leave", true, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Player left server
{"requst", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Got a Discord join request {"requst", true, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Got a Discord join request
{"syfail", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Funny sync failure {"syfail", true, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Funny sync failure
{"itfree", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // :shitsfree: {"itfree", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // :shitsfree:
{"dbgsal", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Debug notification {"dbgsal", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR}, // Debug notification