Don't draw options menu entry above replay infobox

This commit is contained in:
fickleheart 2019-03-31 19:29:05 -05:00
parent 266a590a14
commit b177673195

View file

@ -5384,13 +5384,18 @@ static void M_DrawReplayHut(void)
// Draw static menu items // Draw static menu items
for (i = 0; i < replaylistitem; i++) for (i = 0; i < replaylistitem; i++)
{ {
INT32 localy = y + currentMenu->menuitems[i].alphaKey;
if (localy < 65)
continue;
if (i == itemOn) if (i == itemOn)
cursory = y + currentMenu->menuitems[i].alphaKey; cursory = localy;
if ((currentMenu->menuitems[i].status & IT_DISPLAY)==IT_STRING) if ((currentMenu->menuitems[i].status & IT_DISPLAY)==IT_STRING)
V_DrawString(x, y + currentMenu->menuitems[i].alphaKey, 0, currentMenu->menuitems[i].text); V_DrawString(x, localy, 0, currentMenu->menuitems[i].text);
else else
V_DrawString(x, y + currentMenu->menuitems[i].alphaKey, highlightflags, currentMenu->menuitems[i].text); V_DrawString(x, localy, highlightflags, currentMenu->menuitems[i].text);
} }
y += currentMenu->menuitems[currentMenu->numitems-1].alphaKey; y += currentMenu->menuitems[currentMenu->numitems-1].alphaKey;