mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-27 12:50:44 +00:00
Lua slope manipulation stuff!
Warning: Incomplete. Very prone to crashing and I might not have handled some things properly. Use with caution.
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parent
fc35c8557e
commit
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5 changed files with 220 additions and 2 deletions
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@ -7230,6 +7230,12 @@ struct {
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{"FF_COLORMAPONLY",FF_COLORMAPONLY}, ///< Only copy the colormap, not the lightlevel
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{"FF_GOOWATER",FF_GOOWATER}, ///< Used with ::FF_SWIMMABLE. Makes thick bouncey goop.
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// Slope flags
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{"SL_NOPHYSICS",SL_NOPHYSICS}, // Don't do momentum adjustment with this slope
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{"SL_NODYNAMIC",SL_NODYNAMIC}, // Slope will never need to move during the level, so don't fuss with recalculating it
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{"SL_ANCHORVERTEX",SL_ANCHORVERTEX},// Slope is using a Slope Vertex Thing to anchor its position
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{"SL_VERTEXSLOPE",SL_VERTEXSLOPE}, // Slope is built from three Slope Vertex Things
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// Angles
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{"ANG1",ANG1>>16},
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{"ANG2",ANG2>>16},
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@ -38,6 +38,7 @@ extern lua_State *gL;
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#define META_SUBSECTOR "SUBSECTOR_T*"
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#define META_SECTOR "SECTOR_T*"
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#define META_FFLOOR "FFLOOR_T*"
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#define META_SLOPE "PSLOPE_T*"
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#define META_MAPHEADER "MAPHEADER_T*"
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#define META_CVAR "CONSVAR_T*"
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212
src/lua_maplib.c
212
src/lua_maplib.c
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@ -16,6 +16,8 @@
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#include "p_local.h"
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#include "p_setup.h"
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#include "z_zone.h"
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#include "p_slopes.h"
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#include "r_main.h"
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#include "lua_script.h"
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#include "lua_libs.h"
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@ -37,7 +39,10 @@ enum sector_e {
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sector_thinglist,
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sector_heightsec,
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sector_camsec,
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sector_ffloors
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sector_ffloors,
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sector_fslope,
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sector_cslope,
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sector_hasslope
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};
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static const char *const sector_opt[] = {
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@ -53,6 +58,9 @@ static const char *const sector_opt[] = {
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"heightsec",
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"camsec",
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"ffloors",
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"f_slope",
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"c_slope",
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"hasslope",
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NULL};
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enum subsector_e {
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@ -158,6 +166,8 @@ enum ffloor_e {
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ffloor_toplightlevel,
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ffloor_bottomheight,
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ffloor_bottompic,
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ffloor_tslope,
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ffloor_bslope,
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ffloor_sector,
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ffloor_flags,
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ffloor_master,
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@ -174,6 +184,8 @@ static const char *const ffloor_opt[] = {
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"toplightlevel",
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"bottomheight",
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"bottompic",
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"t_slope",
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"b_slope",
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"sector", // secnum pushed as control sector userdata
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"flags",
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"master", // control linedef
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@ -183,6 +195,32 @@ static const char *const ffloor_opt[] = {
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"alpha",
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NULL};
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enum slope_e {
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slope_valid = 0,
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slope_o,
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slope_d,
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slope_zdelta,
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slope_normal,
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slope_zangle,
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slope_xydirection,
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slope_sourceline,
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slope_refpos,
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slope_flags
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};
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static const char *const slope_opt[] = {
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"valid",
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"o",
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"d",
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"zdelta",
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"normal",
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"zangle",
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"xydirection",
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"sourceline",
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"refpos",
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"flags",
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NULL};
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static const char *const array_opt[] ={"iterate",NULL};
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static const char *const valid_opt[] ={"valid",NULL};
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@ -330,6 +368,15 @@ static int sector_get(lua_State *L)
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LUA_PushUserdata(L, sector->ffloors, META_FFLOOR);
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lua_pushcclosure(L, sector_iterate, 2); // push lib_iterateFFloors and sector->ffloors as upvalues for the function
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return 1;
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case sector_fslope: // f_slope
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LUA_PushUserdata(L, sector->f_slope, META_SLOPE);
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return 1;
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case sector_cslope: // c_slope
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LUA_PushUserdata(L, sector->c_slope, META_SLOPE);
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return 1;
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case sector_hasslope: // hasslope
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lua_pushboolean(L, sector->hasslope);
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return 1;
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}
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return 0;
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}
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@ -392,6 +439,9 @@ static int sector_set(lua_State *L)
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case sector_heightsec: // heightsec
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case sector_camsec: // camsec
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case sector_ffloors: // ffloors
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case sector_fslope: // f_slope
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case sector_cslope: // c_slope
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case sector_hasslope: // hasslope
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default:
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return luaL_error(L, "sector_t field " LUA_QS " cannot be set.", sector_opt[field]);
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case sector_floorheight: { // floorheight
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@ -1026,6 +1076,12 @@ static int ffloor_get(lua_State *L)
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lua_pushlstring(L, levelflat->name, 8);
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return 1;
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}
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case ffloor_tslope:
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LUA_PushUserdata(L, *ffloor->t_slope, META_SLOPE);
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return 1;
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case ffloor_bslope:
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LUA_PushUserdata(L, *ffloor->b_slope, META_SLOPE);
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return 1;
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case ffloor_sector:
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LUA_PushUserdata(L, §ors[ffloor->secnum], META_SECTOR);
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return 1;
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@ -1065,6 +1121,8 @@ static int ffloor_set(lua_State *L)
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switch(field)
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{
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case ffloor_valid: // valid
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case ffloor_tslope: // t_slope
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case ffloor_bslope: // b_slope
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case ffloor_sector: // sector
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case ffloor_master: // master
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case ffloor_target: // target
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@ -1125,6 +1183,150 @@ static int ffloor_set(lua_State *L)
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return 0;
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}
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static int slope_get(lua_State *L)
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{
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pslope_t *slope = *((pslope_t **)luaL_checkudata(L, 1, META_SLOPE));
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enum slope_e field = luaL_checkoption(L, 2, slope_opt[0], slope_opt);
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if (!slope)
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{
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if (field == slope_valid) {
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lua_pushboolean(L, 0);
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return 1;
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}
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return luaL_error(L, "accessed pslope_t doesn't exist anymore.");
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}
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switch(field)
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{
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case slope_valid: // valid
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lua_pushboolean(L, 1);
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return 1;
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case slope_o: // o
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lua_createtable(L, 0, 3);
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lua_pushfixed(L, slope->o.x);
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lua_setfield(L, -2, "x");
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lua_pushfixed(L, slope->o.y);
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lua_setfield(L, -2, "y");
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lua_pushfixed(L, slope->o.z);
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lua_setfield(L, -2, "z");
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return 1;
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case slope_d: // d
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lua_createtable(L, 0, 2);
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lua_pushfixed(L, slope->o.x);
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lua_setfield(L, -2, "x");
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lua_pushfixed(L, slope->o.y);
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lua_setfield(L, -2, "y");
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return 1;
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case slope_zdelta: // zdelta
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lua_pushfixed(L, slope->zdelta);
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return 1;
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case slope_normal: // normal
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lua_createtable(L, 0, 2);
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lua_pushfixed(L, slope->o.x);
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lua_setfield(L, -2, "x");
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lua_pushfixed(L, slope->o.y);
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lua_setfield(L, -2, "y");
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return 1;
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case slope_zangle: // zangle
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lua_pushangle(L, slope->zangle);
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return 1;
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case slope_xydirection: // xydirection
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lua_pushangle(L, slope->xydirection);
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return 1;
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case slope_sourceline: // source linedef
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LUA_PushUserdata(L, slope->sourceline, META_LINE);
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return 1;
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case slope_refpos: // refpos
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lua_pushinteger(L, slope->refpos);
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return 1;
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case slope_flags: // flags
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lua_pushinteger(L, slope->flags);
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return 1;
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}
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return 0;
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}
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static int slope_set(lua_State *L)
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{
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pslope_t *slope = *((pslope_t **)luaL_checkudata(L, 1, META_SLOPE));
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enum slope_e field = luaL_checkoption(L, 2, slope_opt[0], slope_opt);
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if (!slope)
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return luaL_error(L, "accessed pslope_t doesn't exist anymore.");
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if (hud_running)
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return luaL_error(L, "Do not alter pslope_t in HUD rendering code!");
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switch(field) // todo: reorganize this shit
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{
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case slope_valid: // valid
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case slope_sourceline: // sourceline
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case slope_d: // d
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case slope_flags: // flags
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case slope_normal: // normal
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case slope_refpos: // refpos
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default:
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return luaL_error(L, "pslope_t field " LUA_QS " cannot be set.", slope_opt[field]);
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case slope_o: { // o
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luaL_checktype(L, 3, LUA_TTABLE);
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lua_getfield(L, 3, "x");
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if (lua_isnil(L, -1))
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{
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lua_pop(L, 1);
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lua_rawgeti(L, 3, 1);
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}
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if (!lua_isnil(L, -1))
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slope->o.x = luaL_checkfixed(L, -1);
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else
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slope->o.x = 0;
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lua_pop(L, 1);
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lua_getfield(L, 3, "y");
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if (lua_isnil(L, -1))
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{
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lua_pop(L, 1);
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lua_rawgeti(L, 3, 2);
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}
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if (!lua_isnil(L, -1))
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slope->o.y = luaL_checkfixed(L, -1);
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else
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slope->o.y = 0;
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lua_pop(L, 1);
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lua_getfield(L, 3, "z");
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if (lua_isnil(L, -1))
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{
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lua_pop(L, 1);
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lua_rawgeti(L, 3, 3);
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}
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if (!lua_isnil(L, -1))
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slope->o.z = luaL_checkfixed(L, -1);
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else
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slope->o.z = 0;
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lua_pop(L, 1);
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break;
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}
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case slope_zdelta: { // zdelta, this is temp until i figure out wtf to do
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slope->zdelta = luaL_checkfixed(L, 3);
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slope->zangle = R_PointToAngle2(0, 0, FRACUNIT, slope->zdelta);
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P_CalculateSlopeNormal(slope);
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break;
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}
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case slope_zangle: // zangle
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slope->zangle = luaL_checkangle(L, 3);
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slope->zdelta = FINETANGENT(slope->zangle);
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P_CalculateSlopeNormal(slope);
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break;
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case slope_xydirection: // xydirection
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slope->xydirection = luaL_checkangle(L, 3);
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P_CalculateSlopeNormal(slope);
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break;
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}
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return 0;
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}
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static int lib_getMapheaderinfo(lua_State *L)
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{
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// i -> mapheaderinfo[i-1]
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@ -1293,6 +1495,14 @@ int LUA_MapLib(lua_State *L)
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lua_setfield(L, -2, "__newindex");
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lua_pop(L, 1);
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luaL_newmetatable(L, META_SLOPE);
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lua_pushcfunction(L, slope_get);
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lua_setfield(L, -2, "__index");
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lua_pushcfunction(L, slope_set);
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lua_setfield(L, -2, "__newindex");
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lua_pop(L, 1);
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luaL_newmetatable(L, META_MAPHEADER);
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lua_pushcfunction(L, mapheaderinfo_get);
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lua_setfield(L, -2, "__index");
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@ -46,7 +46,7 @@ static pslope_t *slopelist = NULL;
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static UINT16 slopecount = 0;
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// Calculate line normal
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static void P_CalculateSlopeNormal(pslope_t *slope) {
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void P_CalculateSlopeNormal(pslope_t *slope) {
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slope->normal.z = FINECOSINE(slope->zangle>>ANGLETOFINESHIFT);
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slope->normal.x = -FixedMul(FINESINE(slope->zangle>>ANGLETOFINESHIFT), slope->d.x);
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slope->normal.y = -FixedMul(FINESINE(slope->zangle>>ANGLETOFINESHIFT), slope->d.y);
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@ -29,6 +29,7 @@
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#define P_SLOPES_H__
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#ifdef ESLOPE
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void P_CalculateSlopeNormal(pslope_t *slope);
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void P_ResetDynamicSlopes(void);
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void P_RunDynamicSlopes(void);
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// P_SpawnSlope_Line
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