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Lowered volume of drift sparks, made local
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1 changed files with 7 additions and 3 deletions
10
src/k_kart.c
10
src/k_kart.c
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@ -4513,10 +4513,14 @@ static void K_KartDrift(player_t *player, boolean onground)
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K_SpawnDriftSparks(player);
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K_SpawnDriftSparks(player);
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// Sound whenever you get a different tier of sparks
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// Sound whenever you get a different tier of sparks
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if ((player->kartstuff[k_driftcharge] < dsone && player->kartstuff[k_driftcharge]+driftadditive >= dsone)
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if (P_IsLocalPlayer(player) // UGHGHGH...
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&& ((player->kartstuff[k_driftcharge] < dsone && player->kartstuff[k_driftcharge]+driftadditive >= dsone)
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|| (player->kartstuff[k_driftcharge] < dstwo && player->kartstuff[k_driftcharge]+driftadditive >= dstwo)
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|| (player->kartstuff[k_driftcharge] < dstwo && player->kartstuff[k_driftcharge]+driftadditive >= dstwo)
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|| (player->kartstuff[k_driftcharge] < dsthree && player->kartstuff[k_driftcharge]+driftadditive >= dsthree))
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|| (player->kartstuff[k_driftcharge] < dsthree && player->kartstuff[k_driftcharge]+driftadditive >= dsthree)))
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S_StartSound(player->mo, sfx_s3ka2);
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{
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//S_StartSound(player->mo, sfx_s3ka2);
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S_StartSoundAtVolume(player->mo, sfx_s3ka2, 192); // Ugh...
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}
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player->kartstuff[k_driftcharge] += driftadditive;
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player->kartstuff[k_driftcharge] += driftadditive;
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player->kartstuff[k_driftend] = 0;
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player->kartstuff[k_driftend] = 0;
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