diff --git a/src/p_setup.c b/src/p_setup.c index de250b1f..0c9ea8c7 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -3164,7 +3164,7 @@ boolean P_SetupLevel(boolean skipprecip) : mapheaderinfo[gamemap - 1]->numlaps); //@TODO NET REPLAYS NEED BETTER FILE NAMING STUFF. ALSO OPTIONS. FUCK. - if (!demoplayback && multiplayer) { + if (!demoplayback && multiplayer && !dedicated) { static char buf[256]; sprintf(buf, "replay"PATHSEP"online"PATHSEP"%d-%s", (int) (time(NULL)), G_BuildMapName(gamemap));