diff --git a/src/k_kart.c b/src/k_kart.c index e5c2fe32..a903a3ed 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -3388,7 +3388,7 @@ void K_DropItems(player_t *player) drop->angle = player->mo->angle + ANGLE_90; P_Thrust(drop, FixedAngle(P_RandomFixed()*180) + player->mo->angle + ANGLE_90, - 8*(mapheaderinfo[gamemap-1]->mobj_scale)); + 16*(mapheaderinfo[gamemap-1]->mobj_scale)); drop->momz = P_MobjFlip(player->mo)*3*(mapheaderinfo[gamemap-1]->mobj_scale); drop->threshold = (thunderhack ? KITEM_THUNDERSHIELD : player->kartstuff[k_itemtype]); diff --git a/src/p_mobj.c b/src/p_mobj.c index e09dacd4..8029e68d 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -10090,7 +10090,7 @@ mobj_t *P_SpawnMobj(fixed_t x, fixed_t y, fixed_t z, mobjtype_t type) case MT_FLOATINGITEM: case MT_BATTLEBUMPER: case MT_BANANA: case MT_BANANA_SHIELD: - //case MT_EGGMANITEM: case MT_EGGMANSHIELD: + //case MT_EGGMANITEM: case MT_EGGMANITEM_SHIELD: case MT_ORBINAUT: case MT_ORBINAUT_SHIELD: case MT_JAWZ: case MT_JAWZ_DUD: case MT_JAWZ_SHIELD: case MT_SSMINE: case MT_SSMINE_SHIELD: