mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-27 12:50:44 +00:00
Whitespace removal.
This commit is contained in:
parent
fa002e58ad
commit
ad61050bb0
2 changed files with 5 additions and 5 deletions
|
@ -1401,7 +1401,7 @@ fixed_t P_GetMobjGravity(mobj_t *mo)
|
|||
|
||||
if (mo->player && !!(mo->eflags & MFE_VERTICALFLIP) != wasflip)
|
||||
P_PlayerFlip(mo);
|
||||
|
||||
|
||||
return gravityadd;
|
||||
}
|
||||
|
||||
|
|
|
@ -1021,7 +1021,7 @@ void P_QuantizeMomentumToSlope(vector3_t *momentum, pslope_t *slope)
|
|||
{
|
||||
if (slope->flags & SL_NOPHYSICS)
|
||||
return; // No physics, no quantizing.
|
||||
|
||||
|
||||
vector3_t axis;
|
||||
axis.x = -slope->d.y;
|
||||
axis.y = slope->d.x;
|
||||
|
@ -1051,14 +1051,14 @@ void P_SlopeLaunch(mobj_t *mo)
|
|||
mo->momy = slopemom.y;
|
||||
mo->momz = slopemom.z/2;
|
||||
}
|
||||
|
||||
|
||||
//CONS_Printf("Launched off of slope.\n");
|
||||
mo->standingslope = NULL;
|
||||
}
|
||||
|
||||
// Function to help handle landing on slopes
|
||||
void P_HandleSlopeLanding(mobj_t *thing, pslope_t *slope)
|
||||
{
|
||||
{
|
||||
if (slope->flags & SL_NOPHYSICS) { // No physics, no need to make anything complicated.
|
||||
if (P_MobjFlip(thing)*(thing->momz) < 0) { // falling, land on slope
|
||||
thing->momz = -P_MobjFlip(thing);
|
||||
|
@ -1096,7 +1096,7 @@ void P_ButteredSlope(mobj_t *mo)
|
|||
|
||||
if (!mo->standingslope)
|
||||
return;
|
||||
|
||||
|
||||
if (mo->standingslope->flags & SL_NOPHYSICS)
|
||||
return; // No physics, no butter.
|
||||
|
||||
|
|
Loading…
Reference in a new issue