mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2025-01-31 05:20:51 +00:00
Okay, battle mode items respawn, for real now
This commit is contained in:
parent
0af023d8ca
commit
ac55f0ea4d
3 changed files with 5 additions and 5 deletions
|
@ -8469,9 +8469,6 @@ mobj_t *P_SpawnMobj(fixed_t x, fixed_t y, fixed_t z, mobjtype_t type)
|
|||
case MT_BLUEBALL:
|
||||
nummaprings++;
|
||||
break;
|
||||
case MT_RANDOMITEM:
|
||||
nummapboxes++;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -983,6 +983,9 @@ static void P_LoadThings(void)
|
|||
|| mt->type == 1702) // MT_AXISTRANSFERLINE
|
||||
continue; // These were already spawned
|
||||
|
||||
if (mt->type == 2000) // MT_RANDOMITEM
|
||||
nummapboxes++;
|
||||
|
||||
mt->mobj = NULL;
|
||||
P_SpawnMapThing(mt);
|
||||
}
|
||||
|
|
|
@ -7974,8 +7974,8 @@ static void P_DeathThink(player_t *player)
|
|||
if (player->deadtimer > TICRATE)
|
||||
player->playerstate = PST_REBORN;
|
||||
|
||||
// SRB2kart - spawn after 5 tics & Button press
|
||||
if ((cmd->buttons & BT_JUMP || cmd->buttons & BT_ACCELERATE) && player->deadtimer > 5)
|
||||
// SRB2kart - spawn after 1 second & Button press
|
||||
if ((cmd->buttons & BT_JUMP || cmd->buttons & BT_ACCELERATE) && player->deadtimer > TICRATE)
|
||||
player->playerstate = PST_REBORN;
|
||||
|
||||
// Single player auto respawn
|
||||
|
|
Loading…
Reference in a new issue