Merge branch 'master' into next

This commit is contained in:
Alam Ed Arias 2014-08-03 23:41:57 -04:00
commit ab9934932e
127 changed files with 26917 additions and 1641 deletions

View file

@ -33,7 +33,7 @@ HW3SOUND for 3D hardware sound support
<Add option="-g" />
<Add option="`sdl-config --cflags`" />
<Add option="-DDIRECTFULLSCREEN" />
<Add option="-DSDL" />
<Add option="-DHAVE_SDL" />
<Add option="-DPARANOIA" />
<Add option="-DRANGECHECK" />
<Add option="-D_DEBUG" />
@ -56,7 +56,7 @@ HW3SOUND for 3D hardware sound support
<Add option="-g" />
<Add option="`sdl-config --cflags`" />
<Add option="-DDIRECTFULLSCREEN" />
<Add option="-DSDL" />
<Add option="-DHAVE_SDL" />
<Add option="-DNDEBUG" />
<Add option="-DCOMPVERSION" />
<Add option="-DHAVE_BLUA" />
@ -77,7 +77,7 @@ HW3SOUND for 3D hardware sound support
<Add option="`sdl-config --cflags`" />
<Add option="`libpng-config --cflags`" />
<Add option="-DDIRECTFULLSCREEN" />
<Add option="-DSDL" />
<Add option="-DHAVE_SDL" />
<Add option="-DHAVE_MIXER" />
<Add option="-DHWRENDER" />
<Add option="-DHW3SOUND" />
@ -107,7 +107,7 @@ HW3SOUND for 3D hardware sound support
<Add option="`sdl-config --cflags`" />
<Add option="`libpng-config --cflags`" />
<Add option="-DDIRECTFULLSCREEN" />
<Add option="-DSDL" />
<Add option="-DHAVE_SDL" />
<Add option="-DHAVE_MIXER" />
<Add option="-DHWRENDER" />
<Add option="-DHW3SOUND" />
@ -138,7 +138,7 @@ HW3SOUND for 3D hardware sound support
<Add option="-D__USE_MINGW_ANSI_STDIO=0" />
<Add option="-DUSE_WGL_SWAP" />
<Add option="-DDIRECTFULLSCREEN" />
<Add option="-DSDL" />
<Add option="-DHAVE_SDL" />
<Add option="-DHAVE_MIXER" />
<Add option="-DHWRENDER" />
<Add option="-DHW3SOUND" />
@ -185,7 +185,7 @@ HW3SOUND for 3D hardware sound support
<Add option="-D__USE_MINGW_ANSI_STDIO=0" />
<Add option="-DUSE_WGL_SWAP" />
<Add option="-DDIRECTFULLSCREEN" />
<Add option="-DSDL" />
<Add option="-DHAVE_SDL" />
<Add option="-DHAVE_MIXER" />
<Add option="-DHAVE_FMOD" />
<Add option="-DHWRENDER" />
@ -551,7 +551,7 @@ HW3SOUND for 3D hardware sound support
<Add option="-DSTDC_HEADERS" />
<Add option="-DUSE_WGL_SWAP" />
<Add option="-DDIRECTFULLSCREEN" />
<Add option="-DSDL" />
<Add option="-DHAVE_SDL" />
<Add option="-DHAVE_MIXER" />
<Add option="-DHWRENDER" />
<Add option="-DHW3SOUND" />
@ -592,7 +592,7 @@ HW3SOUND for 3D hardware sound support
<Add option="-DSTDC_HEADERS" />
<Add option="-DUSE_WGL_SWAP" />
<Add option="-DDIRECTFULLSCREEN" />
<Add option="-DSDL" />
<Add option="-DHAVE_SDL" />
<Add option="-DHAVE_MIXER" />
<Add option="-DHWRENDER" />
<Add option="-DHW3SOUND" />

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@ -2228,7 +2228,7 @@ Includes=libs/libpng-src;libs/zlib;libs
Libs=libs/libpng-src/projects;libs/zlib/win32;libs/miniupnpc/mingw32
ResourceIncludes=src/win32
MakeIncludes=comptime.mk;cpdebug.mk
Compiler=-DNDEBUG_@@_-fno-exceptions_@@_-DSTDC_HEADERS_@@_-Wall_@@_-Os_@@_-g_@@_-gdwarf-2_@@_-DUSE_WGL_SWAP_@@_-DDIRECTFULLSCREEN_@@_-DSDL_@@_-DHWRENDER_@@_-DHW3SOUND_@@_-DHAVE_MIXER_@@_-DHAVE_PNG_@@_-D__USE_MINGW_ANSI_STDIO=0_@@_-DHAVE_MINIUPNPC_@@_-DSTATIC_MINIUPNPC_@@_-DHAVE_BLUA_@@_
Compiler=-DNDEBUG_@@_-fno-exceptions_@@_-DSTDC_HEADERS_@@_-Wall_@@_-Os_@@_-g_@@_-gdwarf-2_@@_-DUSE_WGL_SWAP_@@_-DDIRECTFULLSCREEN_@@_-DHAVE_SDL_@@_-DHWRENDER_@@_-DHW3SOUND_@@_-DHAVE_MIXER_@@_-DHAVE_PNG_@@_-D__USE_MINGW_ANSI_STDIO=0_@@_-DHAVE_MINIUPNPC_@@_-DSTATIC_MINIUPNPC_@@_-DHAVE_BLUA_@@_
CppCompiler=-Os_@@_-g_@@_-gdwarf-2_@@_
Linker=-lSDL_@@_-lSDL_Mixer_@@_-lpng32_@@_-lz32_@@_-lminiupnpc_@@_-lws2_32_@@_-liphlpapi_@@_-mconsole_@@_
PreprocDefines=NORMALSRB2_@@_
@ -2305,7 +2305,7 @@ Includes=libs/libpng-src;libs/zlib;libs
Libs=libs/libpng-src/projects;libs/zlib/win32;libs/miniupnpc/mingw32
ResourceIncludes=src/win32
MakeIncludes=comptime.mk;cpdebug.mk
Compiler=-D_DEBUG_@@_-fno-exceptions_@@_-DSTDC_HEADERS_@@_-Wall_@@_-O0_@@_-g_@@_-gdwarf-2_@@_-DUSE_WGL_SWAP_@@_-DDIRECTFULLSCREEN_@@_-DSDL_@@_-DHWRENDER_@@_-DHW3SOUND_@@_-DHAVE_MIXER_@@_-DHAVE_PNG_@@_-D__USE_MINGW_ANSI_STDIO=0_@@_-DHAVE_MINIUPNPC_@@_-DSTATIC_MINIUPNPC_@@_-DHAVE_BLUA_@@_
Compiler=-D_DEBUG_@@_-fno-exceptions_@@_-DSTDC_HEADERS_@@_-Wall_@@_-O0_@@_-g_@@_-gdwarf-2_@@_-DUSE_WGL_SWAP_@@_-DDIRECTFULLSCREEN_@@_-DHAVE_SDL_@@_-DHWRENDER_@@_-DHW3SOUND_@@_-DHAVE_MIXER_@@_-DHAVE_PNG_@@_-D__USE_MINGW_ANSI_STDIO=0_@@_-DHAVE_MINIUPNPC_@@_-DSTATIC_MINIUPNPC_@@_-DHAVE_BLUA_@@_
CppCompiler=-O0_@@_-g_@@_-gdwarf-2_@@_
Linker=-lSDL_@@_-lSDL_Mixer_@@_-lpng32_@@_-lz32_@@_-lminiupnpc_@@_-lws2_32_@@_-liphlpapi_@@_-mconsole_@@_
PreprocDefines=NORMALSRB2_@@_
@ -2386,7 +2386,7 @@ Includes=libs/libpng-src;libs/zlib;libs
Libs=libs/libpng-src/projects;libs/zlib/win32;libs/miniupnpc/mingw64
ResourceIncludes=src/win32
MakeIncludes=comptime.mk;cpdebug.mk
Compiler=-DNDEBUG_@@_-fno-exceptions_@@_-DSTDC_HEADERS_@@_-Wall_@@_-Os_@@_-g_@@_-DUSE_WGL_SWAP_@@_-DDIRECTFULLSCREEN_@@_-DSDL_@@_-DHWRENDER_@@_-DHW3SOUND_@@_-DHAVE_MIXER_@@_-DHAVE_PNG_@@_-D__USE_MINGW_ANSI_STDIO=0_@@_-DHAVE_MINIUPNPC_@@_-DSTATIC_MINIUPNPC_@@_-DHAVE_BLUA_@@_
Compiler=-DNDEBUG_@@_-fno-exceptions_@@_-DSTDC_HEADERS_@@_-Wall_@@_-Os_@@_-g_@@_-DUSE_WGL_SWAP_@@_-DDIRECTFULLSCREEN_@@_-DHAVE_SDL_@@_-DHWRENDER_@@_-DHW3SOUND_@@_-DHAVE_MIXER_@@_-DHAVE_PNG_@@_-D__USE_MINGW_ANSI_STDIO=0_@@_-DHAVE_MINIUPNPC_@@_-DSTATIC_MINIUPNPC_@@_-DHAVE_BLUA_@@_
CppCompiler=-Os_@@_-g_@@_
Linker=-lSDL_@@_-lSDL_Mixer_@@_-lpng64_@@_-lz64_@@_-lminiupnpc_@@_-lws2_32_@@_-liphlpapi_@@_-mconsole_@@_
PreprocDefines=NORMALSRB2_@@_
@ -2413,7 +2413,7 @@ Includes=libs/libpng-src;libs/zlib;libs
Libs=libs/libpng-src/projects;libs/zlib/win32;libs/miniupnpc/mingw64
ResourceIncludes=src/win32
MakeIncludes=comptime.mk;cpdebug.mk
Compiler=-D_DEBUG_@@_-fno-exceptions_@@_-DSTDC_HEADERS_@@_-Wall_@@_-O0_@@_-g_@@_-DUSE_WGL_SWAP_@@_-DDIRECTFULLSCREEN_@@_-DSDL_@@_-DHWRENDER_@@_-DHW3SOUND_@@_-DHAVE_MIXER_@@_-DHAVE_PNG_@@_-D__USE_MINGW_ANSI_STDIO=0_@@_-DHAVE_MINIUPNPC_@@_-DSTATIC_MINIUPNPC_@@_-DHAVE_BLUA_@@_
Compiler=-D_DEBUG_@@_-fno-exceptions_@@_-DSTDC_HEADERS_@@_-Wall_@@_-O0_@@_-g_@@_-DUSE_WGL_SWAP_@@_-DDIRECTFULLSCREEN_@@_-DHAVE_SDL_@@_-DHWRENDER_@@_-DHW3SOUND_@@_-DHAVE_MIXER_@@_-DHAVE_PNG_@@_-D__USE_MINGW_ANSI_STDIO=0_@@_-DHAVE_MINIUPNPC_@@_-DSTATIC_MINIUPNPC_@@_-DHAVE_BLUA_@@_
CppCompiler=-O0_@@_-g_@@_
Linker=-lSDL_@@_-lSDL_Mixer_@@_-lpng64_@@_-lz64_@@_-lminiupnpc_@@_-lws2_32_@@_-liphlpapi_@@_-mconsole_@@_
PreprocDefines=NORMALSRB2_@@_

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@ -10,7 +10,7 @@
# -DPC_DOS -> use DOS specific code (eg:textmode stuff)...
# -DLINUX -> use for the GNU/Linux specific
# -D_WINDOWS -> use for the Win32/DirectX specific
# -DSDL -> use for the SDL interface
# -DHAVE_SDL -> use for the SDL interface
#
# Sets:
# Compile the DGJPP/DOS version with 'make WATTCP=1'

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@ -230,7 +230,6 @@ ifdef DUMMY
BIN:=$(BIN)/dummy
else
ifdef LINUX
INTERFACE=sdl
NASMFORMAT=elf -DLINUX
SDL=1
ifndef NOGETTEXT

View file

@ -1139,7 +1139,7 @@ void CONS_Printf(const char *fmt, ...)
// if not in display loop, force screen update
if (con_startup)
{
#if (defined (_WINDOWS)) || (defined (__OS2__) && !defined (SDL))
#if (defined (_WINDOWS)) || (defined (__OS2__) && !defined (HAVE_SDL))
static lumpnum_t con_backpic_lumpnum = UINT32_MAX;
patch_t *con_backpic;

View file

@ -731,7 +731,7 @@ static void IdentifyVersion(void)
char *srb2wad1, *srb2wad2;
const char *srb2waddir = NULL;
#if (defined (__unix__) && !defined (MSDOS)) || defined (UNIXCOMMON) || defined (SDL)
#if (defined (__unix__) && !defined (MSDOS)) || defined (UNIXCOMMON) || defined (HAVE_SDL)
// change to the directory where 'srb2.srb' is found
srb2waddir = I_LocateWad();
#endif
@ -757,7 +757,7 @@ static void IdentifyVersion(void)
}
}
#if defined (macintosh) && !defined (SDL)
#if defined (macintosh) && !defined (HAVE_SDL)
// cwd is always "/" when app is dbl-clicked
if (!stricmp(srb2waddir, "/"))
srb2waddir = I_GetWadDir();
@ -804,7 +804,7 @@ static void IdentifyVersion(void)
// Add our crappy patches to fix our bugs
D_AddFile(va(pandf,srb2waddir,"patch.dta"));
#if !defined (SDL) || defined (HAVE_MIXER)
#if !defined (HAVE_SDL) || defined (HAVE_MIXER)
{
#if defined (DC) && 0
const char *musicfile = "music_dc.dta";
@ -929,7 +929,7 @@ void D_SRB2Main(void)
D_Titlebar(srb2, title);
#endif
#if defined (__OS2__) && !defined (SDL)
#if defined (__OS2__) && !defined (HAVE_SDL)
// set PM window title
snprintf(pmData->title, sizeof (pmData->title),
"Sonic Robo Blast 2" VERSIONSTRING ": %s",
@ -1136,7 +1136,7 @@ void D_SRB2Main(void)
G_LoadGameData();
#if (defined (__unix__) && !defined (MSDOS)) || defined (UNIXCOMMON) || defined (SDL)
#if (defined (__unix__) && !defined (MSDOS)) || defined (UNIXCOMMON) || defined (HAVE_SDL)
VID_PrepareModeList(); // Regenerate Modelist according to cv_fullscreen
#endif

View file

@ -258,7 +258,7 @@ consvar_t cv_usejoystick = {"use_joystick", "0", CV_SAVE|CV_CALL, usejoystick_co
consvar_t cv_usejoystick2 = {"use_joystick2", "0", CV_SAVE|CV_CALL, usejoystick_cons_t,
I_InitJoystick2, 0, NULL, NULL, 0, 0, NULL};
#endif
#if (defined (LJOYSTICK) || defined (SDL))
#if (defined (LJOYSTICK) || defined (HAVE_SDL))
#ifdef LJOYSTICK
consvar_t cv_joyport = {"joyport", "/dev/js0", CV_SAVE, joyport_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
consvar_t cv_joyport2 = {"joyport2", "/dev/js0", CV_SAVE, joyport_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; //Alam: for later

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@ -24,7 +24,7 @@
#define SOUND_FMOD 3
#ifndef SOUND
#ifdef SDL
#ifdef HAVE_SDL
// Use Mixer interface?
#ifdef HAVE_MIXER

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@ -24,7 +24,7 @@
#include "hw_dll.h"
#include "hws_data.h"
#if defined (SDL) || !defined (HWD)
#if defined (HAVE_SDL) || !defined (HWD)
EXPORT void HWRAPI(Shutdown) (void);
#endif

View file

@ -26,7 +26,7 @@
#include <windows.h>
#endif
#if defined (VID_X11) && !defined (SDL)
#if defined (VID_X11) && !defined (HAVE_SDL)
#include <GL/glx.h>
#endif

View file

@ -32,12 +32,12 @@
// STANDARD DLL EXPORTS
// ==========================================================================
#ifdef SDL
#ifdef HAVE_SDL
#undef VID_X11
#endif
EXPORT boolean HWRAPI(Init) (I_Error_t ErrorFunction);
#ifndef SDL
#ifndef HAVE_SDL
EXPORT void HWRAPI(Shutdown) (void);
#endif
#ifdef _WINDOWS
@ -116,7 +116,7 @@ struct hwdriver_s
HookXwin pfnHookXwin;
GetRenderer pfnGetRenderer;
#endif
#ifndef SDL
#ifndef HAVE_SDL
Shutdown pfnShutdown;
#endif
#ifdef SHUFFLE

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@ -163,7 +163,7 @@ static I_Error_t I_Error_GL = NULL;
// : else do nothing
// Returns :
// -----------------+
#if !(defined (SDL) && defined (STATIC3DS))
#if !(defined (HAVE_SDL) && defined (STATIC3DS))
FUNCPRINTF void DBG_Printf(const char *lpFmt, ...)
{
#ifdef DEBUG_TO_FILE

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@ -20,7 +20,7 @@
#ifndef _R_OPENGL_H_
#define _R_OPENGL_H_
#ifdef SDL
#ifdef HAVE_SDL
#ifdef _MSC_VER
#pragma warning(disable : 4214 4244)
@ -50,7 +50,7 @@
#undef DEBUG_TO_FILE // maybe defined in previous *.h
#define DEBUG_TO_FILE // output debugging msgs to ogllog.txt
#if defined ( SDL ) && !defined ( LOGMESSAGES )
#if defined ( HAVE_SDL ) && !defined ( LOGMESSAGES )
#undef DEBUG_TO_FILE
#endif
@ -109,7 +109,7 @@ extern PFNglGetString pglGetString;
extern const GLubyte *gl_extensions;
extern RGBA_t myPaletteData[];
#ifndef SDL
#ifndef HAVE_SDL
extern FILE *logstream;
#endif
extern GLint screen_width;

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@ -48,7 +48,7 @@
#undef DEBUG_TO_FILE
#define DEBUG_TO_FILE
#if defined ( SDL ) && !defined ( LOGMESSAGES )
#if defined ( HAVE_SDL ) && !defined ( LOGMESSAGES )
#undef DEBUG_TO_FILE
#endif

View file

@ -55,7 +55,7 @@ FILE *logstream = NULL;
#define MAXCHANNEL 1024
#undef DEBUG_TO_FILE
#if defined ( SDL ) && !defined ( LOGMESSAGES )
#if defined ( HAVE_SDL ) && !defined ( LOGMESSAGES )
#define DEBUG_TO_FILE
#endif
@ -1187,7 +1187,7 @@ BOOL WINAPI DllMain(HINSTANCE hinstDLL, // handle to DLL module
}
return TRUE; // Successful DLL_PROCESS_ATTACH.
}
#elif !defined (SDL)
#elif !defined (HAVE_SDL)
// **************************************************************************
// FUNCTIONS

View file

@ -31,7 +31,7 @@ FILE* logstream = NULL;
#include <sys/stat.h>
#include <fcntl.h>
#include <stdio.h>
#ifndef SDL // let not make a logstream here is we are inline the HW3D in the SDL binary
#ifndef HAVE_SDL // let not make a logstream here is we are inline the HW3D in the SDL binary
FILE* logstream = NULL;
#endif
#endif
@ -49,7 +49,7 @@ FILE* logstream = NULL;
#include "../hw3dsdrv.h"
//#undef DEBUG_TO_FILE
//#if defined ( SDL ) && !defined ( LOGMESSAGES )
//#if defined ( HAVE_SDL ) && !defined ( LOGMESSAGES )
#define DEBUG_TO_FILE
//#endif

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@ -1110,7 +1110,7 @@ static menuitem_t OP_VideoOptionsMenu[] =
{IT_SUBMENU|IT_STRING, NULL, "3D Card Options...", &OP_OpenGLOptionsDef, 20},
#endif
#if (defined (__unix__) && !defined (MSDOS)) || defined (UNIXCOMMON) || defined (SDL)
#if (defined (__unix__) && !defined (MSDOS)) || defined (UNIXCOMMON) || defined (HAVE_SDL)
{IT_STRING|IT_CVAR, NULL, "Fullscreen", &cv_fullscreen, 30},
#endif
@ -6827,7 +6827,7 @@ static void M_VideoModeMenu(INT32 choice)
memset(modedescs, 0, sizeof(modedescs));
#if (defined (__unix__) && !defined (MSDOS)) || defined (UNIXCOMMON) || defined (SDL)
#if (defined (__unix__) && !defined (MSDOS)) || defined (UNIXCOMMON) || defined (HAVE_SDL)
VID_PrepareModeList(); // FIXME: hack
#endif
vidm_nummodes = 0;

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@ -47,8 +47,11 @@
#include "hardware/hw_main.h"
#endif
#ifdef SDL
#ifdef HAVE_SDL
#include "sdl/hwsym_sdl.h"
#ifdef __linux__
typedef off_t off64_t;
#endif
#endif
#if defined (_WIN32)
@ -651,7 +654,7 @@ static void M_PNGText(png_structp png_ptr, png_infop png_info_ptr, PNG_CONST png
char Movietxt[] = "SRB2 Movie";
size_t i;
char interfacetxt[] =
#ifdef SDL
#ifdef HAVE_SDL
"SDL";
#elif defined (_WINDOWS)
"DirectX";
@ -806,7 +809,7 @@ static inline boolean M_PNGLib(void)
pnglib = GetModuleHandleA("libpng12.dll");
if (!pnglib)
pnglib = GetModuleHandleA("libpng13.dll");
#elif defined (SDL)
#elif defined (HAVE_SDL)
#ifdef __APPLE__
pnglib = hwOpen("libpng.dylib");
#else
@ -815,7 +818,7 @@ static inline boolean M_PNGLib(void)
#endif
if (!pnglib)
return false;
#ifdef SDL
#ifdef HAVE_SDL
apng_set_acTL = hwSym("png_set_acTL", pnglib);
apng_write_frame_head = hwSym("png_write_frame_head", pnglib);
apng_write_frame_tail = hwSym("png_write_frame_tail", pnglib);

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@ -253,7 +253,7 @@ void S_RegisterSoundStuff(void)
CV_RegisterVar(&surround);
CV_RegisterVar(&cv_samplerate);
#if defined (macintosh) && !defined (SDL) // mp3 playlist stuff
#if defined (macintosh) && !defined (HAVE_SDL) // mp3 playlist stuff
{
INT32 i;
for (i = 0; i < PLAYLIST_LENGTH; i++)
@ -761,7 +761,7 @@ void S_PauseSound(void)
}
// pause cd music
#if (defined (__unix__) && !defined (MSDOS)) || defined (UNIXCOMMON) || defined (SDL)
#if (defined (__unix__) && !defined (MSDOS)) || defined (UNIXCOMMON) || defined (HAVE_SDL)
I_PauseCD();
#else
I_StopCD();
@ -1050,7 +1050,7 @@ static boolean S_MIDIMusic(musicinfo_t *music, boolean looping)
// load & register it
music->data = W_CacheLumpNum(music->lumpnum, PU_MUSIC);
#if defined (macintosh) && !defined (SDL)
#if defined (macintosh) && !defined (HAVE_SDL)
music->handle = I_RegisterSong(music_num);
#else
music->handle = I_RegisterSong(music->data, W_LumpLength(music->lumpnum));
@ -1154,7 +1154,7 @@ void S_StopMusic(void)
I_StopSong(mus_playing->handle);
I_UnRegisterSong(mus_playing->handle);
#ifndef SDL //SDL uses RWOPS
#ifndef HAVE_SDL //SDL uses RWOPS
Z_ChangeTag(mus_playing->data, PU_CACHE);
#endif

View file

@ -37,7 +37,7 @@ extern CV_PossibleValue_t soundvolume_cons_t[];
//part of i_cdmus.c
extern consvar_t cd_volume, cdUpdate;
#if defined (macintosh) && !defined (SDL)
#if defined (macintosh) && !defined (HAVE_SDL)
typedef enum
{
music_normal,

View file

@ -30,6 +30,10 @@ ifdef NOTERMIOS
endif
endif
ifdef LINUX64
OPTS+=-DLINUX64
endif
#
#here is Solaris
#
@ -89,4 +93,4 @@ ifndef NOHW
endif
# name of the exefile
EXENAME?=lsdlsrb2
EXENAME?=lsdl2srb2

View file

@ -43,9 +43,9 @@ SDL_CFLAGS?=$(shell $(PKG_CONFIG) $(SDL_PKGCONFIG) --cflags)
SDL_LDFLAGS?=$(shell $(PKG_CONFIG) $(SDL_PKGCONFIG) --libs)
else
ifdef PREFIX
SDL_CONFIG?=$(PREFIX)-sdl-config
SDL_CONFIG?=$(PREFIX)-sdl2-config
else
SDL_CONFIG?=sdl-config
SDL_CONFIG?=sdl2-config
endif
ifdef STATIC
@ -67,7 +67,7 @@ endif
OBJS+=$(OBJDIR)/i_video.o $(OBJDIR)/dosstr.o $(OBJDIR)/endtxt.o $(OBJDIR)/hwsym_sdl.o
OPTS+=-DDIRECTFULLSCREEN -DSDL
OPTS+=-DDIRECTFULLSCREEN -DHAVE_SDL
ifndef NOHW
OBJS+=$(OBJDIR)/r_opengl.o $(OBJDIR)/ogl_sdl.o
@ -95,33 +95,28 @@ endif
endif
endif
ifdef FILTERS
OBJS+=$(OBJDIR)/filters.o $(OBJDIR)/hq2x.o $(OBJDIR)/lq2x.o
OPTS+=-DHAVE_FILTER
endif
ifdef NOMIXER
i_sound_o=$(OBJDIR)/sdl_sound.o
else
i_sound_o=$(OBJDIR)/mixer_sound.o
OPTS+=-DHAVE_MIXER
SDL_LDFLAGS+=-lSDL_mixer
SDL_LDFLAGS+=-lSDL2_mixer
endif
ifdef SDL_TTF
OPTS+=-DHAVE_TTF
SDL_LDFLAGS+=-lSDL_ttf -lfreetype -lz
SDL_LDFLAGS+=-lSDL2_ttf -lfreetype -lz
OBJS+=$(OBJDIR)/i_ttf.o
endif
#ifdef SDL_IMAGE
# OPTS+=-DHAVE_IMAGE
# SDL_LDFLAGS+=-lSDL_image
#endif
ifdef SDL_IMAGE
OPTS+=-DHAVE_IMAGE
SDL_LDFLAGS+=-lSDL2_image
endif
ifdef SDL_NET
OPTS+=-DHAVE_SDLNET
SDL_LDFLAGS+=-lSDL_net
SDL_LDFLAGS+=-lSDL2_net
endif
ifdef SDLMAIN

View file

@ -96,7 +96,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\libs\libpng-src;$(ProjectDir)..\..\libs\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;USE_WGL_SWAP;DIRECTFULLSCREEN;SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;USEASM;HAVE_PNG;COMPVERSION;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;USE_WGL_SWAP;DIRECTFULLSCREEN;HAVE_SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;USEASM;HAVE_PNG;COMPVERSION;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@ -145,7 +145,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\libs\libpng-src;$(ProjectDir)..\..\libs\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;USE_WGL_SWAP;DIRECTFULLSCREEN;SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;HAVE_PNG;COMPVERSION;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;USE_WGL_SWAP;DIRECTFULLSCREEN;HAVE_SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;HAVE_PNG;COMPVERSION;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
@ -202,7 +202,7 @@
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\libs\libpng-src;$(ProjectDir)..\..\libs\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NDEBUG;SDLMAIN;NO_STDIO_REDIRECT;USE_WGL_SWAP;DIRECTFULLSCREEN;SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;USEASM;HAVE_PNG;COMPVERSION;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;SDLMAIN;NO_STDIO_REDIRECT;USE_WGL_SWAP;DIRECTFULLSCREEN;HAVE_SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;USEASM;HAVE_PNG;COMPVERSION;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeaderOutputFile>.\..\..\objs\VC10\$(Platform)\$(Configuration)\SDL\Srb2SDL-vc9.pch</PrecompiledHeaderOutputFile>
@ -258,7 +258,7 @@
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\libs\libpng-src;$(ProjectDir)..\..\libs\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NDEBUG;SDLMAIN;NO_STDIO_REDIRECT;USE_WGL_SWAP;DIRECTFULLSCREEN;SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;HAVE_PNG;COMPVERSION;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;SDLMAIN;NO_STDIO_REDIRECT;USE_WGL_SWAP;DIRECTFULLSCREEN;HAVE_SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;HAVE_PNG;COMPVERSION;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeaderOutputFile>.\..\..\objs\VC10\$(Platform)\$(Configuration)\SDL\Srb2SDL-vc9.pch</PrecompiledHeaderOutputFile>
@ -1461,4 +1461,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View file

@ -50,7 +50,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(ProjectDir)..\..\libs\libpng-src&quot;;&quot;$(ProjectDir)..\..\libs\zlib&quot;"
PreprocessorDefinitions="_DEBUG;USE_WGL_SWAP;DIRECTFULLSCREEN;SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;USEASM;HAVE_PNG;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE"
PreprocessorDefinitions="_DEBUG;USE_WGL_SWAP;DIRECTFULLSCREEN;HAVE_SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;USEASM;HAVE_PNG;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -145,7 +145,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(ProjectDir)..\..\libs\libpng-src&quot;;&quot;$(ProjectDir)..\..\libs\zlib&quot;"
PreprocessorDefinitions="_DEBUG;USE_WGL_SWAP;DIRECTFULLSCREEN;SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;HAVE_PNG;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE"
PreprocessorDefinitions="_DEBUG;USE_WGL_SWAP;DIRECTFULLSCREEN;HAVE_SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;HAVE_PNG;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -248,7 +248,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="true"
AdditionalIncludeDirectories="&quot;$(ProjectDir)..\..\libs\libpng-src&quot;;&quot;$(ProjectDir)..\..\libs\zlib&quot;"
PreprocessorDefinitions="NDEBUG;SDLMAIN;NO_STDIO_REDIRECT;USE_WGL_SWAP;DIRECTFULLSCREEN;SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;USEASM;HAVE_PNG;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE"
PreprocessorDefinitions="NDEBUG;SDLMAIN;NO_STDIO_REDIRECT;USE_WGL_SWAP;DIRECTFULLSCREEN;HAVE_SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;USEASM;HAVE_PNG;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE"
StringPooling="true"
RuntimeLibrary="0"
PrecompiledHeaderFile=".\..\..\objs\VC9\$(Platform)\$(Configuration)\SDL\Srb2SDL-vc9.pch"
@ -350,7 +350,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="true"
AdditionalIncludeDirectories="&quot;$(ProjectDir)..\..\libs\libpng-src&quot;;&quot;$(ProjectDir)..\..\libs\zlib&quot;"
PreprocessorDefinitions="NDEBUG;SDLMAIN;NO_STDIO_REDIRECT;USE_WGL_SWAP;DIRECTFULLSCREEN;SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;HAVE_PNG;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE"
PreprocessorDefinitions="NDEBUG;SDLMAIN;NO_STDIO_REDIRECT;USE_WGL_SWAP;DIRECTFULLSCREEN;HAVE_SDL;HWRENDER;HW3SOUND;HAVE_FILTER;HAVE_MIXER;HAVE_PNG;HAVE_BLUA;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE"
StringPooling="true"
RuntimeLibrary="0"
PrecompiledHeaderFile=".\..\..\objs\VC9\$(Platform)\$(Configuration)\SDL\Srb2SDL-vc9.pch"

View file

@ -45,7 +45,7 @@ MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /G5 /W3 /GX /Zi /Ot /Og /Oi /Op /Oy /Ob1 /I "..\..\libs\libpng-src" /I "..\..\libs\zlib" /D "NDEBUG" /D "SDLMAIN" /D "NO_STDIO_REDIRECT" /D "USE_WGL_SWAP" /D "DIRECTFULLSCREEN" /D "SDL" /D "HWRENDER" /D "HW3SOUND" /D "HAVE_FILTER" /D "HAVE_MIXER" /D "USEASM" /D "HAVE_PNG" /FR /FD /GF /c
# ADD CPP /nologo /G5 /W3 /GX /Zi /Ot /Og /Oi /Op /Oy /Ob1 /I "..\..\libs\libpng-src" /I "..\..\libs\zlib" /D "NDEBUG" /D "SDLMAIN" /D "NO_STDIO_REDIRECT" /D "USE_WGL_SWAP" /D "DIRECTFULLSCREEN" /D "HAVE_SDL" /D "HWRENDER" /D "HW3SOUND" /D "HAVE_FILTER" /D "HAVE_MIXER" /D "USEASM" /D "HAVE_PNG" /FR /FD /GF /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
# SUBTRACT RSC /x
@ -72,7 +72,7 @@ LINK32=link.exe
# PROP Target_Dir ""
MTL=midl.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /G6 /W4 /WX /Gm /GX /ZI /Od /Op /I "..\..\libs\libpng-src" /I "..\..\libs\zlib" /D "_DEBUG" /D "USE_WGL_SWAP" /D "DIRECTFULLSCREEN" /D "SDL" /D "HWRENDER" /D "HW3SOUND" /D "HAVE_FILTER" /D "HAVE_MIXER" /D "USEASM" /D "HAVE_PNG" /FR /FD /GZ /c
# ADD CPP /nologo /G6 /W4 /WX /Gm /GX /ZI /Od /Op /I "..\..\libs\libpng-src" /I "..\..\libs\zlib" /D "_DEBUG" /D "USE_WGL_SWAP" /D "DIRECTFULLSCREEN" /D "HAVE_SDL" /D "HWRENDER" /D "HW3SOUND" /D "HAVE_FILTER" /D "HAVE_MIXER" /D "USEASM" /D "HAVE_PNG" /FR /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"

View file

@ -29,7 +29,7 @@
#pragma warning(disable : 4214 4244)
#endif
#ifdef SDL
#ifdef HAVE_SDL
#include "SDL.h"

View file

@ -1,588 +1,38 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// Copyright (C) 1998-2000 by DooM Legacy Team.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//-----------------------------------------------------------------------------
/// \file
/// \brief cd music interface
///
#ifdef SDL
#if defined (DC) || defined (_WIN32_WCE) || defined(GP2X) || defined(_PS3)
#define NOSDLCD
#endif
#include <stdlib.h>
#ifndef NOSDLCD
#ifdef _MSC_VER
#pragma warning(disable : 4214 4244)
#endif
#include "SDL.h"
#ifdef _MSC_VER
#pragma warning(default : 4214 4244)
#endif
#endif
#include "../doomtype.h"
#include "../i_sound.h"
#include "../command.h"
#include "../m_argv.h"
#include "../s_sound.h"
#include "../i_sound.h"
#define MAX_CD_TRACKS 256
//
// CD MUSIC I/O
//
#ifdef _XBOX
INT32 SDL_SYS_CDInit(void)
{
return(0);
}
void SDL_SYS_CDQuit(void)
{
return;
}
#endif
UINT8 cdaudio_started = 0; // for system startup/shutdown
UINT8 cdaudio_started = 0;
consvar_t cd_volume = {"cd_volume","31",CV_SAVE,soundvolume_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
consvar_t cdUpdate = {"cd_update","1",CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
#ifndef NOSDLCD
static SDL_bool cdValid = SDL_FALSE;
static SDL_bool cdPlaying = SDL_FALSE;
static SDL_bool wasPlaying = SDL_FALSE;
static SDL_bool cdEnabled = SDL_FALSE;
static SDL_bool playLooping = SDL_FALSE;
static Uint8 playTrack = 0;
static Uint8 maxTrack = MAX_CD_TRACKS-1;
static Uint8 cdRemap[MAX_CD_TRACKS];
static INT32 cdvolume = -1;
static SDL_CD *cdrom = NULL;
static CDstatus cdStatus = CD_ERROR;
/**************************************************************************
*
* function: CDAudio_GetAudioDiskInfo
*
* description:
* set number of tracks if CD is available
*
**************************************************************************/
static INT32 CDAudio_GetAudioDiskInfo(void)
void I_InitCD(void){}
void I_StopCD(void){}
void I_PauseCD(void){}
void I_ResumeCD(void){}
void I_ShutdownCD(void){}
void I_UpdateCD(void){}
void I_PlayCD(UINT8 track, UINT8 looping)
{
cdValid = SDL_FALSE;
maxTrack = 0;
if (!cdrom)
return 0;//Alam: Lies!
cdStatus = SDL_CDStatus(cdrom);
if (!CD_INDRIVE(cdStatus))
{
CONS_Printf("%s", M_GetText("No CD in drive\n"));
return -1;
}
if (cdStatus == CD_ERROR)
{
CONS_Printf(M_GetText("CD Error: %s\n"), SDL_GetError());
return -1;
}
cdValid = SDL_TRUE;
maxTrack = (Uint8)cdrom->numtracks;
return 0;
}
/**************************************************************************
*
* function: I_EjectCD
*
* description:
*
*
**************************************************************************/
static void I_EjectCD(void)
{
if (!cdrom || !cdEnabled)
return; // no cd init'd
I_StopCD();
if (SDL_CDEject(cdrom))
CONS_Printf("%s", M_GetText("CD eject failed\n"));
}
/**************************************************************************
*
* function: Command_Cd_f
*
* description:
* handles all CD commands from the console
*
**************************************************************************/
static void Command_Cd_f (void)
{
const char *command;
size_t ret, n;
if (!cdaudio_started)
return;
if (COM_Argc() < 2)
{
CONS_Printf ("%s", M_GetText("cd [on] [off] [remap] [reset] [select]\n"
" [open] [info] [play <track>] [resume]\n"
" [stop] [pause] [loop <track>]\n"));
return;
}
command = COM_Argv (1);
if (!strncmp(command, "on", 2))
{
cdEnabled = SDL_TRUE;
return;
}
if (!strncmp(command, "off", 3))
{
I_StopCD();
cdEnabled = SDL_FALSE;
return;
}
if (!strncmp(command, "select", 6))
{
INT32 newcddrive;
newcddrive = atoi(COM_Argv(2));
command = SDL_CDName(newcddrive);
I_StopCD();
cdEnabled = SDL_FALSE;
SDL_CDClose(cdrom);
cdrom = SDL_CDOpen(newcddrive);
if (cdrom)
{
cdEnabled = SDL_TRUE;
CONS_Printf(M_GetText("Opened CD-ROM drive %s\n"), command ? command : COM_Argv(2));
}
else CONS_Printf(M_GetText("Couldn't open CD-ROM drive %s: %s\n"), command ? command : COM_Argv(2), SDL_GetError());
return;
}
if (!strncmp(command, "remap", 5))
{
ret = COM_Argc() - 2;
if (ret <= 0)
{
for (n = 1; n < MAX_CD_TRACKS; n++)
{
if (cdRemap[n] != n)
CONS_Printf(" %s -> %u\n", sizeu1(n), cdRemap[n]);
}
return;
}
for (n = 1; n <= ret; n++)
cdRemap[n] = (Uint8)atoi(COM_Argv (n+1));
return;
}
if (!strncmp(command, "reset", 5))
{
if (!cdrom) return;
cdEnabled = SDL_TRUE;
I_StopCD();
for (n = 0; n < MAX_CD_TRACKS; n++)
cdRemap[n] = (Uint8)n;
CDAudio_GetAudioDiskInfo();
return;
}
if (!cdValid)
{
if (CDAudio_GetAudioDiskInfo()==-1 && !cdValid)
{
CONS_Printf("%s", M_GetText("No CD in drive\n"));
return;
}
}
if (!strncmp(command, "open", 4))
{
I_EjectCD();
cdValid = SDL_FALSE;
return;
}
if (!strncmp(command, "info", 4))
{
CONS_Printf(M_GetText("%u tracks\n"), maxTrack);
if (cdPlaying)
CONS_Printf(M_GetText("Currently %s track %u\n"), playLooping ? M_GetText("looping") : M_GetText("playing"), playTrack);
else if (wasPlaying)
CONS_Printf(M_GetText("Paused %s track %u\n"), playLooping ? M_GetText("looping") : M_GetText("playing"), playTrack);
CONS_Printf(M_GetText("Volume is %d\n"), cdvolume);
return;
}
if (!strncmp(command, "play", 4))
{
I_PlayCD((UINT8)atoi(COM_Argv (2)), SDL_FALSE);
return;
}
if (!strncmp(command, "loop", 4))
{
I_PlayCD((UINT8)atoi(COM_Argv (2)), true);
return;
}
if (!strncmp(command, "stop", 4))
{
I_StopCD();
return;
}
if (!strncmp(command, "pause", 5))
{
I_PauseCD();
return;
}
if (!strncmp(command, "resume", 6))
{
I_ResumeCD();
return;
}
CONS_Printf(M_GetText("Invalid CD command \"CD %s\"\n"), COM_Argv(1));
}
#endif
/**************************************************************************
*
* function: StopCD
*
* description:
*
*
**************************************************************************/
void I_StopCD(void)
{
#ifndef NOSDLCD
if (!cdrom || !cdEnabled)
return;
if (!(cdPlaying || wasPlaying))
return;
if (SDL_CDStop(cdrom))
I_OutputMsg("cdromstop failed\n");
wasPlaying = SDL_FALSE;
cdPlaying = SDL_FALSE;
#endif
}
/**************************************************************************
*
* function: PauseCD
*
* description:
*
*
**************************************************************************/
void I_PauseCD (void)
{
#ifndef NOSDLCD
if (!cdrom || !cdEnabled)
return;
if (!cdPlaying)
return;
if (SDL_CDPause(cdrom))
I_OutputMsg("cdrompause failed\n");
wasPlaying = cdPlaying;
cdPlaying = SDL_FALSE;
#endif
}
/**************************************************************************
*
* function: ResumeCD
*
* description:
*
*
**************************************************************************/
// continue after a pause
void I_ResumeCD (void)
{
#ifndef NOSDLCD
if (!cdrom || !cdEnabled)
return;
if (!cdValid)
return;
if (!wasPlaying)
return;
if (cd_volume.value == 0)
return;
if (SDL_CDResume(cdrom))
I_OutputMsg("cdromresume failed\n");
cdPlaying = SDL_TRUE;
wasPlaying = SDL_FALSE;
#endif
}
/**************************************************************************
*
* function: ShutdownCD
*
* description:
*
*
**************************************************************************/
void I_ShutdownCD (void)
{
#ifndef NOSDLCD
if (!cdaudio_started)
return;
I_StopCD();
CONS_Printf("I_ShutdownCD: ");
SDL_CDClose(cdrom);
cdrom = NULL;
cdaudio_started = false;
CONS_Printf("%s", M_GetText("shut down\n"));
SDL_QuitSubSystem(SDL_INIT_CDROM);
cdEnabled = SDL_FALSE;
#endif
}
/**************************************************************************
*
* function: InitCD
*
* description:
* Initialize the first CD drive SDL detects and add console command 'cd'
*
**************************************************************************/
void I_InitCD (void)
{
#ifndef NOSDLCD
INT32 i;
// Has been checked in d_main.c, but doesn't hurt here
if (M_CheckParm ("-nocd"))
return;
CONS_Printf("%s", M_GetText("I_InitCD: Init CD audio\n"));
// Initialize SDL first
if (SDL_InitSubSystem(SDL_INIT_CDROM) < 0)
{
CONS_Printf(M_GetText("Couldn't initialize SDL CDROM: %s\n"), SDL_GetError());
return;
}
// Open drive
cdrom = SDL_CDOpen(0);
if (!cdrom)
{
const char *cdName = SDL_CDName(0);
if (!cdName)
CONS_Printf(M_GetText("Couldn't open CD-ROM drive %s: %s\n"), "\b", SDL_GetError());
else
CONS_Printf(M_GetText("Couldn't open CD-ROM drive %s: %s\n"), cdName, SDL_GetError());
//return;
}
for (i = 0; i < MAX_CD_TRACKS; i++)
cdRemap[i] = (Uint8)i;
cdaudio_started = true;
if (cdrom) cdEnabled = SDL_TRUE;
if (CDAudio_GetAudioDiskInfo()==-1)
{
CONS_Printf("%s", M_GetText("No CD in drive\n"));
cdValid = SDL_FALSE;
}
COM_AddCommand ("cd", Command_Cd_f);
CONS_Printf("%s", M_GetText("CD audio Initialized\n"));
#endif
}
//
/**************************************************************************
*
* function: UpdateCD
*
* description:
* sets CD volume (may have changed) and initiates play evey 2 seconds
* in case the song has elapsed
*
**************************************************************************/
void I_UpdateCD (void)
{
#ifndef NOSDLCD
static Uint32 lastchk = 0;
if (!cdEnabled || !cdrom)
return;
I_SetVolumeCD(cd_volume.value);
if (cdPlaying && lastchk < SDL_GetTicks())
{
lastchk = SDL_GetTicks() + 2000; //two seconds between chks
if (CDAudio_GetAudioDiskInfo()==-1)
{
cdPlaying = SDL_FALSE;
return;
}
if (cdStatus != CD_PLAYING && cdStatus != CD_PAUSED)
{
cdPlaying = SDL_FALSE;
if (playLooping)
I_PlayCD(playTrack, true);
}
}
#endif
}
/**************************************************************************
*
* function: PlayCD
*
* description:
* play the requested track and set the looping flag
* pauses the CD if volume is 0
*
**************************************************************************/
void I_PlayCD (UINT8 track, UINT8 looping)
{
#ifdef NOSDLCD
(void)track;
(void)looping;
#else
if (!cdrom || !cdEnabled)
return;
if (!cdValid)
{
CDAudio_GetAudioDiskInfo();
if (!cdValid)
return;
}
track = cdRemap[track];
if (track < 1 || track > maxTrack)
{
CONS_Printf(M_GetText("Bad track number %u.\n"), track);
return;
}
// don't try to play a non-audio track
if (cdrom->track[track].type == SDL_DATA_TRACK)
{
CONS_Printf(M_GetText("Track %u is not audio\n"), track);
return;
}
if (cdPlaying)
{
if (playTrack == track)
return;
I_StopCD();
}
if (SDL_CDPlayTracks(cdrom, track, 0, 1, 0))
{
CONS_Printf(M_GetText("Error playing track %d: %s\n"), track, SDL_GetError());
return;
}
playLooping = looping;
playTrack = (Uint8)track;
cdPlaying = SDL_TRUE;
if (cd_volume.value == 0)
I_PauseCD();
#endif
}
/**************************************************************************
*
* function: SetVolumeCD
*
* description:
* SDL does not support setting the CD volume
* use pause instead and toggle between full and no music
*
**************************************************************************/
boolean I_SetVolumeCD (INT32 volume)
boolean I_SetVolumeCD(int volume)
{
#ifdef NOSDLCD
(void)volume;
#else
if (volume != cdvolume)
{
if (volume > 0 && volume < 16)
{
CV_SetValue(&cd_volume, 31);
cdvolume = 31;
I_ResumeCD();
}
else if (volume > 15 && volume < 31)
{
CV_SetValue(&cd_volume, 0);
cdvolume = 0;
I_PauseCD();
}
}
#endif
return false;
}
#endif

View file

@ -48,7 +48,7 @@ PSP_MAIN_THREAD_NAME("SRB2");
PSP_MAIN_THREAD_STACK_SIZE_KB(256);
#endif
#ifdef SDL
#ifdef HAVE_SDL
#ifdef HAVE_TTF
#include "SDL.h"

View file

@ -32,7 +32,7 @@
#include "../i_tcp.h"
#ifdef SDL
#ifdef HAVE_SDL
#ifdef HAVE_SDLNET

View file

@ -73,7 +73,7 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s?
#pragma warning(disable : 4214 4244)
#endif
#ifdef SDL
#ifdef HAVE_SDL
#include "SDL.h"
@ -996,8 +996,8 @@ void I_GetJoystickEvents(void)
UINT64 joyhats = 0;
#if 0
UINT64 joybuttons = 0;
Sint16 axisx, axisy;
#endif
Sint16 axisx, axisy;
if (!joystick_started) return;
@ -1070,7 +1070,6 @@ void I_GetJoystickEvents(void)
}
}
#if 0
// send joystick axis positions
event.type = ev_joystick;
@ -1123,7 +1122,6 @@ void I_GetJoystickEvents(void)
}
D_PostEvent(&event);
}
#endif
}
/** \brief Open joystick handle
@ -1156,7 +1154,7 @@ static int joy_open(const char *fname)
{
CONS_Printf(M_GetText("Cannot use joystick #%d/(%s), it doesn't exist\n"),joyindex,fname);
for (i = 0; i < num_joy; i++)
CONS_Printf("#%d/(%s)\n", i+1, SDL_JoystickName(i));
CONS_Printf("#%d/(%s)\n", i+1, SDL_JoystickNameForIndex(i));
I_ShutdownJoystick();
return -1;
}
@ -1177,7 +1175,7 @@ static int joy_open(const char *fname)
{
CONS_Printf(M_GetText("Found %d joysticks on this system\n"), num_joy);
for (i = 0; i < num_joy; i++)
CONS_Printf("#%d/(%s)\n", i+1, SDL_JoystickName(i));
CONS_Printf("#%d/(%s)\n", i+1, SDL_JoystickNameForIndex(i));
}
else
CONS_Printf("%s", M_GetText("Found no joysticks on this system\n"));
@ -1185,7 +1183,6 @@ static int joy_open(const char *fname)
}
JoyInfo.dev = SDL_JoystickOpen(joyindex-1);
CONS_Printf(M_GetText("Joystick: %s\n"), SDL_JoystickName(joyindex-1));
if (JoyInfo.dev == NULL)
{
@ -1195,6 +1192,7 @@ static int joy_open(const char *fname)
}
else
{
CONS_Printf(M_GetText("Joystick: %s\n"), SDL_JoystickName(JoyInfo.dev));
JoyInfo.axises = SDL_JoystickNumAxes(JoyInfo.dev);
if (JoyInfo.axises > JOYAXISSET*2)
JoyInfo.axises = JOYAXISSET*2;
@ -1219,7 +1217,7 @@ static int joy_open(const char *fname)
JoyInfo.balls = SDL_JoystickNumBalls(JoyInfo.dev);
#endif
//Joystick.bGamepadStyle = !stricmp(SDL_JoystickName(SDL_JoystickIndex(JoyInfo.dev)), "pad");
//Joystick.bGamepadStyle = !stricmp(SDL_JoystickName(JoyInfo.dev), "pad");
return JoyInfo.axises;
}
@ -1290,8 +1288,8 @@ void I_GetJoystick2Events(void)
UINT64 joyhats = 0;
#if 0
INT64 joybuttons = 0;
INT32 axisx, axisy;
#endif
INT32 axisx, axisy;
if (!joystick2_started)
return;
@ -1361,7 +1359,6 @@ void I_GetJoystick2Events(void)
}
}
#if 0
// send joystick axis positions
event.type = ev_joystick2;
@ -1416,7 +1413,6 @@ void I_GetJoystick2Events(void)
}
D_PostEvent(&event);
}
#endif
}
@ -1448,7 +1444,7 @@ static int joy_open2(const char *fname)
{
CONS_Printf(M_GetText("Cannot use joystick #%d/(%s), it doesn't exist\n"),joyindex,fname);
for (i = 0; i < num_joy; i++)
CONS_Printf("#%d/(%s)\n", i+1, SDL_JoystickName(i));
CONS_Printf("#%d/(%s)\n", i+1, SDL_JoystickNameForIndex(i));
I_ShutdownJoystick2();
return -1;
}
@ -1469,7 +1465,7 @@ static int joy_open2(const char *fname)
{
CONS_Printf(M_GetText("Found %d joysticks on this system\n"), num_joy);
for (i = 0; i < num_joy; i++)
CONS_Printf("#%d/(%s)\n", i+1, SDL_JoystickName(i));
CONS_Printf("#%d/(%s)\n", i+1, SDL_JoystickNameForIndex(i));
}
else
CONS_Printf("%s", M_GetText("Found no joysticks on this system\n"));
@ -1477,7 +1473,6 @@ static int joy_open2(const char *fname)
}
JoyInfo2.dev = SDL_JoystickOpen(joyindex-1);
CONS_Printf(M_GetText("Joystick2: %s\n"), SDL_JoystickName(joyindex-1));
if (!JoyInfo2.dev)
{
@ -1487,6 +1482,7 @@ static int joy_open2(const char *fname)
}
else
{
CONS_Printf(M_GetText("Joystick2: %s\n"), SDL_JoystickName(JoyInfo2.dev));
JoyInfo2.axises = SDL_JoystickNumAxes(JoyInfo2.dev);
if (JoyInfo2.axises > JOYAXISSET*2)
JoyInfo2.axises = JOYAXISSET*2;
@ -1511,7 +1507,7 @@ static int joy_open2(const char *fname)
JoyInfo2.balls = SDL_JoystickNumBalls(JoyInfo2.dev);
#endif
//Joystick.bGamepadStyle = !stricmp(SDL_JoystickName(SDL_JoystickIndex(JoyInfo2.dev)), "pad");
//Joystick.bGamepadStyle = !stricmp(SDL_JoystickName(JoyInfo2.dev), "pad");
return JoyInfo2.axises;
}
@ -1582,11 +1578,11 @@ const char *I_GetJoyName(INT32 joyindex)
if (SDL_WasInit(SDL_INIT_JOYSTICK) == 0)
{
if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) != -1)
joyname = SDL_JoystickName(joyindex);
joyname = SDL_JoystickNameForIndex(joyindex);
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
}
else
joyname = SDL_JoystickName(joyindex);
joyname = SDL_JoystickNameForIndex(joyindex);
return joyname;
}
@ -2219,7 +2215,7 @@ void I_Sleep(void)
INT32 I_StartupSystem(void)
{
SDL_version SDLcompiled;
const SDL_version *SDLlinked;
SDL_version SDLlinked;
#ifdef _XBOX
#ifdef __GNUC__
char DP[] =" Sonic Robo Blast 2!\n";
@ -2240,12 +2236,12 @@ INT32 I_StartupSystem(void)
#endif
#endif
SDL_VERSION(&SDLcompiled)
SDLlinked = SDL_Linked_Version();
SDL_GetVersion(&SDLlinked);
I_StartupConsole();
I_OutputMsg("Compiled for SDL version: %d.%d.%d\n",
SDLcompiled.major, SDLcompiled.minor, SDLcompiled.patch);
I_OutputMsg("Linked with SDL version: %d.%d.%d\n",
SDLlinked->major, SDLlinked->minor, SDLlinked->patch);
SDLlinked.major, SDLlinked.minor, SDLlinked.patch);
#if 0 //#ifdef GP2X //start up everything
if (SDL_Init(SDL_INIT_NOPARACHUTE|SDL_INIT_EVERYTHING) < 0)
#else
@ -2875,7 +2871,7 @@ const char *I_LocateWad(void)
return waddir;
}
#ifdef LINUX
#if defined(LINUX) || defined(LINUX64)
#define MEMINFO_FILE "/proc/meminfo"
#define MEMTOTAL "MemTotal:"
#define MEMFREE "MemFree:"
@ -2931,7 +2927,25 @@ UINT32 I_GetFreeMem(UINT32 *total)
if (total)
*total = 32 << 20;
return 32 << 20;
#elif defined (LINUX)
#elif (defined (_WIN32) || (defined (_WIN32_WCE) && !defined (__GNUC__))) && !defined (_XBOX)
MEMORYSTATUS info;
info.dwLength = sizeof (MEMORYSTATUS);
GlobalMemoryStatus( &info );
if (total)
*total = (UINT32)info.dwTotalPhys;
return (UINT32)info.dwAvailPhys;
#elif defined (__OS2__)
UINT32 pr_arena;
if (total)
DosQuerySysInfo( QSV_TOTPHYSMEM, QSV_TOTPHYSMEM,
(PVOID) total, sizeof (UINT32));
DosQuerySysInfo( QSV_MAXPRMEM, QSV_MAXPRMEM,
(PVOID) &pr_arena, sizeof (UINT32));
return pr_arena;
#elif defined (LINUX) || defined (LINUX64)
/* Linux */
char buf[1024];
char *memTag;
@ -2975,24 +2989,6 @@ UINT32 I_GetFreeMem(UINT32 *total)
if (total)
*total = totalKBytes << 10;
return freeKBytes << 10;
#elif (defined (_WIN32) || (defined (_WIN32_WCE) && !defined (__GNUC__))) && !defined (_XBOX)
MEMORYSTATUS info;
info.dwLength = sizeof (MEMORYSTATUS);
GlobalMemoryStatus( &info );
if (total)
*total = (UINT32)info.dwTotalPhys;
return (UINT32)info.dwAvailPhys;
#elif defined (__OS2__)
UINT32 pr_arena;
if (total)
DosQuerySysInfo( QSV_TOTPHYSMEM, QSV_TOTPHYSMEM,
(PVOID) total, sizeof (UINT32));
DosQuerySysInfo( QSV_MAXPRMEM, QSV_MAXPRMEM,
(PVOID) &pr_arena, sizeof (UINT32));
return pr_arena;
#else
// Guess 48 MB.
if (total)
@ -3039,8 +3035,8 @@ const CPUInfoFlags *I_CPUInfo(void)
WIN_CPUInfo.SSE2 = SDL_HasSSE2();
WIN_CPUInfo.AltiVec = SDL_HasAltiVec();
}
WIN_CPUInfo.MMXExt = SDL_HasMMXExt();
WIN_CPUInfo.AMD3DNowExt = SDL_Has3DNowExt();
WIN_CPUInfo.MMXExt = SDL_FALSE; //SDL_HasMMXExt(); No longer in SDL2
WIN_CPUInfo.AMD3DNowExt = SDL_FALSE; //SDL_Has3DNowExt(); No longer in SDL2
#endif
GetSystemInfo(&SI);
WIN_CPUInfo.CPUs = SI.dwNumberOfProcessors;
@ -3052,9 +3048,9 @@ const CPUInfoFlags *I_CPUInfo(void)
memset(&SDL_CPUInfo,0,sizeof (CPUInfoFlags));
SDL_CPUInfo.RDTSC = SDL_HasRDTSC();
SDL_CPUInfo.MMX = SDL_HasMMX();
SDL_CPUInfo.MMXExt = SDL_HasMMXExt();
SDL_CPUInfo.MMXExt = SDL_FALSE; //SDL_HasMMXExt(); No longer in SDL2
SDL_CPUInfo.AMD3DNow = SDL_Has3DNow();
SDL_CPUInfo.AMD3DNowExt = SDL_Has3DNowExt();
SDL_CPUInfo.AMD3DNowExt = SDL_FALSE; //SDL_Has3DNowExt(); No longer in SDL2
SDL_CPUInfo.SSE = SDL_HasSSE();
SDL_CPUInfo.SSE2 = SDL_HasSSE2();
SDL_CPUInfo.AltiVec = SDL_HasAltiVec();

View file

@ -16,7 +16,7 @@
/// \file
/// \brief SDL_ttf interface code. Necessary for platforms with no framebuffer console systems.
#if defined(SDL) && defined(HAVE_TTF)
#if defined(HAVE_SDL) && defined(HAVE_TTF)
#include "SDL.h"
#include "SDL_ttf.h"
#include "../doomdef.h"

File diff suppressed because it is too large Load diff

View file

@ -1264,7 +1264,7 @@
GCC_PREPROCESSOR_DEFINITIONS = (
MAC_ALERT,
SDLMAIN,
SDL,
HAVE_SDL,
HAVE_MIXER,
HAVE_PNG,
HAVE_BLUA,
@ -1386,7 +1386,7 @@
GCC_PREPROCESSOR_DEFINITIONS = (
MAC_ALERT,
SDLMAIN,
SDL,
HAVE_SDL,
HAVE_MIXER,
HAVE_PNG,
HAVE_BLUA,

View file

@ -3,7 +3,7 @@
#include "../doomdef.h"
#if defined(SDL) && defined(HAVE_MIXER) && SOUND==SOUND_MIXER
#if defined(HAVE_SDL) && defined(HAVE_MIXER) && SOUND==SOUND_MIXER
#include "../sounds.h"
#include "../s_sound.h"
@ -617,7 +617,7 @@ boolean I_StartDigSong(const char *musicname, boolean looping)
}
#endif
music = Mix_LoadMUS_RW(SDL_RWFromMem(data, len));
music = Mix_LoadMUS_RW(SDL_RWFromMem(data, len), SDL_FALSE);
if (!music)
{
CONS_Alert(CONS_ERROR, "Mix_LoadMUS_RW: %s\n", Mix_GetError());
@ -778,7 +778,7 @@ void I_SetMIDIMusicVolume(UINT8 volume)
INT32 I_RegisterSong(void *data, size_t len)
{
music = Mix_LoadMUS_RW(SDL_RWFromMem(data, len));
music = Mix_LoadMUS_RW(SDL_RWFromMem(data, len), SDL_FALSE);
if (!music)
{
CONS_Alert(CONS_ERROR, "Mix_LoadMUS_RW: %s\n", Mix_GetError());

View file

@ -21,10 +21,12 @@
#pragma warning(disable : 4214 4244)
#endif
#ifdef SDL
#ifdef HAVE_SDL
#include "SDL.h"
#include "sdlmain.h"
#ifdef _MSC_VER
#pragma warning(default : 4214 4244)
#endif
@ -62,19 +64,11 @@ PFNglGetIntegerv pglGetIntegerv;
PFNglGetString pglGetString;
#endif
#ifdef _PSP
static const Uint32 WOGLFlags = SDL_HWSURFACE|SDL_OPENGL/*|SDL_RESIZABLE*/;
static const Uint32 FOGLFlags = SDL_HWSURFACE|SDL_OPENGL|SDL_FULLSCREEN;
#else
static const Uint32 WOGLFlags = SDL_OPENGL/*|SDL_RESIZABLE*/;
static const Uint32 FOGLFlags = SDL_OPENGL|SDL_FULLSCREEN;
#endif
/** \brief SDL video display surface
*/
SDL_Surface *vidSurface = NULL;
INT32 oglflags = 0;
void *GLUhandle = NULL;
SDL_GLContext sdlglcontext = 0;
#ifndef STATIC_OPENGL
void *GetGLFunc(const char *proc)
@ -156,36 +150,13 @@ boolean LoadGL(void)
\return if true, changed video mode
*/
boolean OglSdlSurface(INT32 w, INT32 h, boolean isFullscreen)
boolean OglSdlSurface(INT32 w, INT32 h)
{
INT32 cbpp;
Uint32 OGLFlags;
const GLvoid *glvendor = NULL, *glrenderer = NULL, *glversion = NULL;
cbpp = cv_scr_depth.value < 16 ? 16 : cv_scr_depth.value;
if (vidSurface)
{
//Alam: SDL_Video system free vidSurface for me
#ifdef VOODOOSAFESWITCHING
SDL_QuitSubSystem(SDL_INIT_VIDEO);
SDL_InitSubSystem(SDL_INIT_VIDEO);
#endif
}
if (isFullscreen)
OGLFlags = FOGLFlags;
else
OGLFlags = WOGLFlags;
cbpp = SDL_VideoModeOK(w, h, cbpp, OGLFlags);
if (cbpp < 16)
return true; //Alam: Let just say we did, ok?
vidSurface = SDL_SetVideoMode(w, h, cbpp, OGLFlags);
if (!vidSurface)
return false;
glvendor = pglGetString(GL_VENDOR);
// Get info and extensions.
//BP: why don't we make it earlier ?
@ -200,55 +171,21 @@ boolean OglSdlSurface(INT32 w, INT32 h, boolean isFullscreen)
DBG_Printf("Extensions : %s\n", gl_extensions);
oglflags = 0;
#ifdef _WIN32
// BP: disable advenced feature that don't work on somes hardware
// Hurdler: Now works on G400 with bios 1.6 and certified drivers 6.04
if (strstr(glrenderer, "810")) oglflags |= GLF_NOZBUFREAD;
#elif defined (unix) || defined (UNIXCOMMON)
// disable advanced features not working on somes hardware
if (strstr(glrenderer, "G200")) oglflags |= GLF_NOTEXENV;
if (strstr(glrenderer, "G400")) oglflags |= GLF_NOTEXENV;
#endif
DBG_Printf("oglflags : 0x%X\n", oglflags );
#ifdef USE_PALETTED_TEXTURE
if (isExtAvailable("GL_EXT_paletted_texture", gl_extensions))
glColorTableEXT = SDL_GL_GetProcAddress("glColorTableEXT");
else
glColorTableEXT = NULL;
#endif
#ifdef USE_WGL_SWAP
if (isExtAvailable("WGL_EXT_swap_control", gl_extensions))
wglSwapIntervalEXT = SDL_GL_GetProcAddress("wglSwapIntervalEXT");
else
wglSwapIntervalEXT = NULL;
#else
if (isExtAvailable("GLX_SGI_swap_control", gl_extensions))
glXSwapIntervalSGIEXT = SDL_GL_GetProcAddress("glXSwapIntervalSGI");
else
glXSwapIntervalSGIEXT = NULL;
#endif
#ifndef KOS_GL_COMPATIBILITY
if (isExtAvailable("GL_EXT_texture_filter_anisotropic", gl_extensions))
pglGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &maximumAnisotropy);
else
#endif
maximumAnisotropy = 0;
maximumAnisotropy = 1;
granisotropicmode_cons_t[1].value = maximumAnisotropy;
SDL_GL_SetSwapInterval(cv_vidwait.value ? 1 : 0);
SetModelView(w, h);
SetStates();
pglClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
HWR_Startup();
#ifdef KOS_GL_COMPATIBILITY
textureformatGL = GL_ARGB4444;
#else
textureformatGL = cbpp > 16 ? GL_RGBA : GL_RGB5_A1;
#endif
return true;
}
@ -264,17 +201,11 @@ void OglSdlFinishUpdate(boolean waitvbl)
static boolean oldwaitvbl = false;
if (oldwaitvbl != waitvbl)
{
#ifdef USE_WGL_SWAP
if (wglSwapIntervalEXT)
wglSwapIntervalEXT(waitvbl);
#else
if (glXSwapIntervalSGIEXT)
glXSwapIntervalSGIEXT(waitvbl);
#endif
SDL_GL_SetSwapInterval(waitvbl ? 1 : 0);
}
oldwaitvbl = waitvbl;
SDL_GL_SwapBuffers();
SDL_GL_SwapWindow(window);
}
EXPORT void HWRAPI( OglSdlSetPalette) (RGBA_t *palette, RGBA_t *pgamma)
@ -283,10 +214,6 @@ EXPORT void HWRAPI( OglSdlSetPalette) (RGBA_t *palette, RGBA_t *pgamma)
UINT32 redgamma = pgamma->s.red, greengamma = pgamma->s.green,
bluegamma = pgamma->s.blue;
#if 0 // changing the gamma to 127 is a bad idea
i = SDL_SetGamma(byteasfloat(redgamma), byteasfloat(greengamma), byteasfloat(bluegamma));
#endif
if (i == 0) redgamma = greengamma = bluegamma = 0x7F; //Alam: cool
for (i = 0; i < 256; i++)
{
myPaletteData[i].s.red = (UINT8)MIN((palette[i].s.red * redgamma) /127, 255);
@ -294,20 +221,6 @@ EXPORT void HWRAPI( OglSdlSetPalette) (RGBA_t *palette, RGBA_t *pgamma)
myPaletteData[i].s.blue = (UINT8)MIN((palette[i].s.blue * bluegamma) /127, 255);
myPaletteData[i].s.alpha = palette[i].s.alpha;
}
#ifdef USE_PALETTED_TEXTURE
if (glColorTableEXT)
{
for (i = 0; i < 256; i++)
{
palette_tex[(3*i)+0] = palette[i].s.red;
palette_tex[(3*i)+1] = palette[i].s.green;
palette_tex[(3*i)+2] = palette[i].s.blue;
}
glColorTableEXT(GL_TEXTURE_2D, GL_RGB8, 256, GL_RGB, GL_UNSIGNED_BYTE, palette_tex);
}
#endif
// on a chang<6E>de palette, il faut recharger toutes les textures
// jaja, und noch viel mehr ;-)
Flush();
}

View file

@ -18,13 +18,16 @@
#include "../v_video.h"
extern SDL_Surface *vidSurface;
extern void *GLUhandle;
boolean OglSdlSurface(INT32 w, INT32 h, boolean isFullscreen);
boolean OglSdlSurface(INT32 w, INT32 h);
void OglSdlFinishUpdate(boolean vidwait);
extern SDL_Window *window;
extern SDL_Renderer *renderer;
extern SDL_GLContext sdlglcontext;
#ifdef _CREATE_DLL_
EXPORT void HWRAPI( OglSdlSetPalette ) (RGBA_t *palette, RGBA_t *pgamma);
#endif

View file

@ -23,7 +23,7 @@
#pragma warning(disable : 4214 4244)
#endif
#if defined(SDL) && SOUND==SOUND_SDL
#if defined(HAVE_SDL) && SOUND==SOUND_SDL
#include "SDL.h"
@ -856,6 +856,7 @@ FUNCINLINE static ATTRINLINE void I_UpdateStream16S(Uint8 *stream, int len)
if (Snd_Mutex) SDL_LockMutex(Snd_Mutex);
// Mix sounds into the mixing buffer.
// Loop over len
while (len--)
@ -945,6 +946,7 @@ FUNCINLINE static ATTRINLINE void I_UpdateStream16M(Uint8 *stream, int len)
if (Snd_Mutex) SDL_LockMutex(Snd_Mutex);
// Mix sounds into the mixing buffer.
// Loop over len
while (len--)
@ -1050,10 +1052,7 @@ static void SDLCALL I_UpdateStream(void *userdata, Uint8 *stream, int len)
if (!sound_started || !userdata)
return;
#if SDL_VERSION_ATLEAST(1,3,0)
if (musicStarted)
memset(stream, 0x00, len); // only work in !AUDIO_U8, that needs 0x80
#endif
memset(stream, 0x00, len); // only work in !AUDIO_U8, that needs 0x80
if ((audio.channels != 1 && audio.channels != 2) ||
(audio.format != AUDIO_S8 && audio.format != AUDIO_S16SYS))
@ -1320,8 +1319,8 @@ void I_StartupSound(void)
}
else
{
char ad[100];
CONS_Printf(M_GetText(" Starting up with audio driver : %s\n"), SDL_AudioDriverName(ad, (int)sizeof ad));
//char ad[100];
//CONS_Printf(M_GetText(" Starting up with audio driver : %s\n"), SDL_AudioDriverName(ad, (int)sizeof ad));
}
samplecount = audio.samples;
CV_SetValue(&cv_samplerate, audio.freq);
@ -1782,7 +1781,9 @@ static boolean I_StartGMESong(const char *musicname, boolean looping)
gme_set_user_data(emu, data);
gme_set_user_cleanup(emu, I_CleanupGME);
gme_start_track(emu, 0);
#ifdef HAVE_MIXER
gme_set_fade(emu, Digfade);
#endif
Snd_LockAudio();
localdata.gme_emu = emu;
@ -2027,4 +2028,4 @@ static void SDLCALL I_FinishMusic(void)
if (Msc_Mutex) SDL_UnlockMutex(Msc_Mutex);
}
#endif
#endif //SDL
#endif //HAVE_SDL

View file

@ -22,6 +22,11 @@
extern SDL_bool consolevent;
extern SDL_bool framebuffer;
#include "../m_fixed.h"
// SDL2 stub macro
#define SDL2STUB(name) CONS_Printf("SDL2: stubbed: %s:%d\n", __func__, __LINE__)
/** \brief The JoyInfo_s struct
info about joystick

506
src/sdl12/IMG_xpm.c Normal file
View file

@ -0,0 +1,506 @@
/*
SDL_image: An example image loading library for use with SDL
Copyright (C) 1999-2004 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
/* $Id: IMG_xpm.c,v 1.10 2004/01/04 22:04:38 slouken Exp $ */
/*
* XPM (X PixMap) image loader:
*
* Supports the XPMv3 format, EXCEPT:
* - hotspot coordinates are ignored
* - only colour ('c') colour symbols are used
* - rgb.txt is not used (for portability), so only RGB colours
* are recognized (#rrggbb etc) - only a few basic colour names are
* handled
*
* The result is an 8bpp indexed surface if possible, otherwise 32bpp.
* The colourkey is correctly set if transparency is used.
*
* Besides the standard API, also provides
*
* SDL_Surface *IMG_ReadXPMFromArray(char **xpm)
*
* that reads the image data from an XPM file included in the C source.
*
* TODO: include rgb.txt here. The full table (from solaris 2.6) only
* requires about 13K in binary form.
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <ctype.h>
//#include "SDL_image.h"
#ifdef LOAD_XPM
/* See if an image is contained in a data source */
#if 0
int IMG_isXPM(SDL_RWops *src)
{
char magic[9];
return (SDL_RWread(src, magic, sizeof (magic), 1)
&& memcmp(magic, "/* XPM */", 9) == 0);
}
#endif
/* Hash table to look up colors from pixel strings */
#define STARTING_HASH_SIZE 256
struct hash_entry {
char *key;
Uint32 color;
struct hash_entry *next;
};
struct color_hash {
struct hash_entry **table;
struct hash_entry *entries; /* array of all entries */
struct hash_entry *next_free;
size_t size;
int maxnum;
};
static int hash_key(const char *key, int cpp, size_t size)
{
int hash;
hash = 0;
while ( cpp-- > 0 ) {
hash = hash * 33 + *key++;
}
return (int)(hash & (size - 1));
}
static struct color_hash *create_colorhash(int maxnum)
{
size_t bytes;
int s;
struct color_hash *hash;
/* we know how many entries we need, so we can allocate
everything here */
hash = malloc(sizeof *hash);
if (!hash)
return NULL;
/* use power-of-2 sized hash table for decoding speed */
for (s = STARTING_HASH_SIZE; s < maxnum; s <<= 1)
;
hash->size = s;
hash->maxnum = maxnum;
bytes = hash->size * sizeof (struct hash_entry **);
hash->entries = NULL; /* in case malloc fails */
hash->table = malloc(bytes);
if (!hash->table)
return NULL;
memset(hash->table, 0, bytes);
hash->entries = malloc(maxnum * sizeof (struct hash_entry));
if (!hash->entries)
{
free(hash->table);
return NULL;
}
hash->next_free = hash->entries;
return hash;
}
static int add_colorhash(struct color_hash *hash,
char *key, int cpp, Uint32 color)
{
const int indexkey = hash_key(key, cpp, hash->size);
struct hash_entry *e = hash->next_free++;
e->color = color;
e->key = key;
e->next = hash->table[indexkey];
hash->table[indexkey] = e;
return 1;
}
/* fast lookup that works if cpp == 1 */
#define QUICK_COLORHASH(hash, key) ((hash)->table[*(const Uint8 *)(key)]->color)
static Uint32 get_colorhash(struct color_hash *hash, const char *key, int cpp)
{
struct hash_entry *entry = hash->table[hash_key(key, cpp, hash->size)];
while (entry) {
if (memcmp(key, entry->key, cpp) == 0)
return entry->color;
entry = entry->next;
}
return 0; /* garbage in - garbage out */
}
static void free_colorhash(struct color_hash *hash)
{
if (hash && hash->table) {
free(hash->table);
free(hash->entries);
free(hash);
}
}
/* portable case-insensitive string comparison */
static int string_equal(const char *a, const char *b, size_t n)
{
while (*a && *b && n) {
if (toupper((unsigned char)*a) != toupper((unsigned char)*b))
return 0;
a++;
b++;
n--;
}
return *a == *b;
}
#undef ARRAYSIZE
#define ARRAYSIZE(a) (int)(sizeof (a) / sizeof ((a)[0]))
/*
* convert colour spec to RGB (in 0xrrggbb format).
* return 1 if successful.
*/
static int color_to_rgb(const char *spec, size_t speclen, Uint32 *rgb)
{
/* poor man's rgb.txt */
static struct { const char *name; Uint32 rgb; } known[] = {
{"none", 0xffffffff},
{"black", 0x00000000},
{"white", 0x00ffffff},
{"red", 0x00ff0000},
{"green", 0x0000ff00},
{"blue", 0x000000ff}
};
if (spec[0] == '#') {
char buf[7];
switch (speclen) {
case 4:
buf[0] = buf[1] = spec[1];
buf[2] = buf[3] = spec[2];
buf[4] = buf[5] = spec[3];
break;
case 7:
memcpy(buf, spec + 1, 6);
break;
case 13:
buf[0] = spec[1];
buf[1] = spec[2];
buf[2] = spec[5];
buf[3] = spec[6];
buf[4] = spec[9];
buf[5] = spec[10];
break;
}
buf[6] = '\0';
*rgb = (Uint32)strtol(buf, NULL, 16);
return 1;
} else {
int i;
for (i = 0; i < ARRAYSIZE(known); i++)
if (string_equal(known[i].name, spec, speclen)) {
*rgb = known[i].rgb;
return 1;
}
return 0;
}
}
#ifndef MAX
#define MAX(a, b) ((a) > (b) ? (a) : (b))
#endif
static char *linebuf;
static int buflen;
static const char *error;
/*
* Read next line from the source.
* If len > 0, it's assumed to be at least len chars (for efficiency).
* Return NULL and set error upon EOF or parse error.
*/
static const char *get_next_line(const char ***lines, SDL_RWops *src, int len)
{
char *linebufnew;
if (lines) {
return *(*lines)++;
} else {
char c;
int n;
do {
if (SDL_RWread(src, &c, 1, 1) <= 0) {
error = "Premature end of data";
return NULL;
}
} while (c != '"');
if (len) {
len += 4; /* "\",\n\0" */
if (len > buflen){
buflen = len;
linebufnew = realloc(linebuf, buflen);
if(!linebufnew) {
free(linebuf);
error = "Out of memory";
return NULL;
}
linebuf = linebufnew;
}
if (SDL_RWread(src, linebuf, len - 1, 1) <= 0) {
error = "Premature end of data";
return NULL;
}
n = len - 2;
} else {
n = 0;
do {
if (n >= buflen - 1) {
if (buflen == 0)
buflen = 16;
buflen *= 2;
linebufnew = realloc(linebuf, buflen);
if(!linebufnew) {
free(linebuf);
error = "Out of memory";
return NULL;
}
linebuf = linebufnew;
}
if (SDL_RWread(src, linebuf + n, 1, 1) <= 0) {
error = "Premature end of data";
return NULL;
}
} while (linebuf[n++] != '"');
n--;
}
linebuf[n] = '\0';
return linebuf;
}
}
#define SKIPSPACE(p) \
do { \
while (isspace((unsigned char)*(p))) \
++(p); \
} while (0)
#define SKIPNONSPACE(p) \
do { \
while (!isspace((unsigned char)*(p)) && *p) \
++(p); \
} while (0)
/* read XPM from either array or RWops */
static SDL_Surface *load_xpm(const char **xpm, SDL_RWops *src)
{
SDL_Surface *image = NULL;
int indexc;
int x, y;
int w, h, ncolors, cpp;
int indexed;
Uint8 *dst;
struct color_hash *colors = NULL;
SDL_Color *im_colors = NULL;
char *keystrings = NULL, *nextkey;
const char *line;
const char ***xpmlines = NULL;
int pixels_len;
error = NULL;
linebuf = NULL;
buflen = 0;
if (xpm)
xpmlines = &xpm;
line = get_next_line(xpmlines, src, 0);
if (!line)
goto done;
/*
* The header string of an XPMv3 image has the format
*
* <width> <height> <ncolors> <cpp> [ <hotspot_x> <hotspot_y> ]
*
* where the hotspot coords are intended for mouse cursors.
* Right now we don't use the hotspots but it should be handled
* one day.
*/
if (sscanf(line, "%d %d %d %d", &w, &h, &ncolors, &cpp) != 4
|| w <= 0 || h <= 0 || ncolors <= 0 || cpp <= 0) {
error = "Invalid format description";
goto done;
}
keystrings = malloc(ncolors * cpp);
if (!keystrings) {
error = "Out of memory";
goto done;
}
nextkey = keystrings;
/* Create the new surface */
if (ncolors <= 256) {
indexed = 1;
image = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 8,
0, 0, 0, 0);
im_colors = image->format->palette->colors;
image->format->palette->ncolors = ncolors;
} else {
indexed = 0;
image = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32,
0xff0000, 0x00ff00, 0x0000ff, 0);
}
if (!image) {
/* Hmm, some SDL error (out of memory?) */
goto done;
}
/* Read the colors */
colors = create_colorhash(ncolors);
if (!colors) {
error = "Out of memory";
goto done;
}
for (indexc = 0; indexc < ncolors; ++indexc ) {
const char *p;
line = get_next_line(xpmlines, src, 0);
if (!line)
goto done;
p = line + cpp + 1;
/* parse a colour definition */
for (;;) {
char nametype;
const char *colname;
Uint32 rgb, pixel;
SKIPSPACE(p);
if (!*p) {
error = "colour parse error";
goto done;
}
nametype = *p;
SKIPNONSPACE(p);
SKIPSPACE(p);
colname = p;
SKIPNONSPACE(p);
if (nametype == 's')
continue; /* skip symbolic colour names */
if (!color_to_rgb(colname, p - colname, &rgb))
continue;
memcpy(nextkey, line, cpp);
if (indexed) {
SDL_Color *c = im_colors + indexc;
c->r = (Uint8)(rgb >> 16);
c->g = (Uint8)(rgb >> 8);
c->b = (Uint8)(rgb);
pixel = indexc;
} else
pixel = rgb;
add_colorhash(colors, nextkey, cpp, pixel);
nextkey += cpp;
if (rgb == 0xffffffff)
SDL_SetColorKey(image, SDL_SRCCOLORKEY, pixel);
break;
}
}
/* Read the pixels */
pixels_len = w * cpp;
dst = image->pixels;
for (y = 0; y < h; y++) {
line = get_next_line(xpmlines, src, pixels_len);
if (indexed) {
/* optimization for some common cases */
if (cpp == 1)
for (x = 0; x < w; x++)
dst[x] = (Uint8)QUICK_COLORHASH(colors,
line + x);
else
for (x = 0; x < w; x++)
dst[x] = (Uint8)get_colorhash(colors,
line + x * cpp,
cpp);
} else {
for (x = 0; x < w; x++)
((Uint32*)dst)[x] = get_colorhash(colors,
line + x * cpp,
cpp);
}
dst += image->pitch;
}
done:
if (error) {
SDL_FreeSurface(image);
image = NULL;
SDL_SetError(error);
}
free(keystrings);
free_colorhash(colors);
free(linebuf);
return(image);
}
/* Load a XPM type image from an RWops datasource */
#if 0
SDL_Surface *IMG_LoadXPM_RW(SDL_RWops *src)
{
if ( !src ) {
/* The error message has been set in SDL_RWFromFile */
return NULL;
}
return load_xpm(NULL, src);
}
#endif
static inline SDL_Surface *IMG_ReadXPMFromArray(const char **xpm)
{
return load_xpm(xpm, NULL);
}
#else /* not LOAD_XPM */
/* See if an image is contained in a data source */
#if 0
int IMG_isXPM(SDL_RWops *src)
{
return(0);
}
/* Load a XPM type image from an SDL datasource */
SDL_Surface *IMG_LoadXPM_RW(SDL_RWops *src)
{
return(NULL);
}
#endif
static inline SDL_Surface *IMG_ReadXPMFromArray(const char **xpm)
{
return NULL;
}
#endif /* not LOAD_XPM */

17
src/sdl12/MakeCYG.cfg Normal file
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#
# sdl/makeCYG.cfg for SRB2/Cygwin
#
#
#Cygwin, for debugging
NOHW=1
NOHS=1
NOASM=1
OPTS+=-DLINUX
i_system_o+=$(OBJDIR)/SRB2.res
# name of the exefile
EXENAME?=lsdlsrb2.exe

92
src/sdl12/MakeNIX.cfg Normal file
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#
# sdl/makeNIX.cfg for SRB2/?nix
#
#Valgrind support
ifdef VALGRIND
VALGRIND_PKGCONFIG?=valgrind
VALGRIND_CFLAGS?=$(shell $(PKG_CONFIG) $(VALGRIND_PKGCONFIG) --cflags)
VALGRIND_LDFLAGS?=$(shell $(PKG_CONFIG) $(VALGRIND_PKGCONFIG) --libs)
ZDEBUG=1
LIBS+=$(VALGRIND_LDFLAGS)
ifdef GCC46
WFLAGS+=-Wno-error=unused-but-set-variable
WFLAGS+=-Wno-unused-but-set-variable
endif
endif
#
#here is GNU/Linux and other
#
OPTS=-DUNIXCOMMON
#LDFLAGS = -L/usr/local/lib
LIBS=-lm
ifdef LINUX
LIBS+=-lrt
ifdef NOTERMIOS
OPTS+=-DNOTERMIOS
endif
endif
#
#here is Solaris
#
ifdef SOLARIS
NOIPX=1
NOASM=1
OPTS+=-DSOLARIS -DINADDR_NONE=INADDR_ANY -DBSD_COMP
OPTS+=-I/usr/local/include -I/opt/sfw/include
LDFLAGS+=-L/opt/sfw/lib
LIBS+=-lsocket -lnsl
endif
#
#here is FreeBSD
#
ifdef FREEBSD
OPTS+=-DLINUX -DFREEBSD -I/usr/X11R6/include
SDL_CONFIG?=sdl11-config
LDFLAGS+=-L/usr/X11R6/lib
LIBS+=-lipx -lkvm
endif
#
#here is GP2x (arm-gp2x-linux)
#
ifdef GP2X
PNG_CONFIG?=$(PREFIX)-libpng12-config
ifdef STATIC #need a better setting name
CFLAGS+=-I$(OPEN2X)/include
ifndef NOMIXER
LIBS+=-lvorbisidec
ifdef MIKMOD
LIBS+=-lmikmod
endif
ifdef SMPEGLIB
LIBS+=-lsmpeg
LD=$(CXX)
endif
endif
NONET=1
endif
ifndef ARCHNAME
"error"
endif
NONX86=1
NOHW=1
NOHS=1
NOMD5=1
WFLAGS+=-O0
OPTS+=-DGP2X -ffast-math -mcpu=arm920t
EXENAME?=SRB2GP2X.gpe
endif
ifndef NOHW
OPTS+=-I/usr/X11R6/include
LDFLAGS+=-L/usr/X11R6/lib
endif
# name of the exefile
EXENAME?=lsdlsrb2

163
src/sdl12/Makefile.cfg Normal file
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#
# sdl/makefile.cfg for SRB2/SDL
#
#
#SDL...., *looks at Alam*, THIS IS A MESS!
#
ifdef UNIXCOMMON
include sdl/MakeNIX.cfg
endif
ifdef PANDORA
include sdl/SRB2Pandora/Makefile.cfg
endif #ifdef PANDORA
ifdef DC
include sdl/SRB2DC/Makefile.cfg
endif #ifdef DC
ifdef PS3N
include sdl/SRB2PS3/Makefile.cfg
endif #ifdef PS3N
ifdef PSP
include sdl/SRB2PSP/Makefile.cfg
endif #ifdef PSP
ifdef XBOX
include sdl/SRB2XBOX/Makefile.cfg
endif #ifdef XBOX
ifdef WINCE
include sdl/SRB2CE/Makefile.cfg
endif #ifef WINCE
ifdef CYGWIN32
include sdl/MakeCYG.cfg
endif #ifdef CYGWIN32
ifdef SDL_PKGCONFIG
SDL_CFLAGS?=$(shell $(PKG_CONFIG) $(SDL_PKGCONFIG) --cflags)
SDL_LDFLAGS?=$(shell $(PKG_CONFIG) $(SDL_PKGCONFIG) --libs)
else
ifdef PREFIX
SDL_CONFIG?=$(PREFIX)-sdl-config
else
SDL_CONFIG?=sdl-config
endif
ifdef STATIC
SDL_CFLAGS?=$(shell $(SDL_CONFIG) --cflags)
SDL_LDFLAGS?=$(shell $(SDL_CONFIG) --static-libs)
else
SDL_CFLAGS?=$(shell $(SDL_CONFIG) --cflags)
SDL_LDFLAGS?=$(shell $(SDL_CONFIG) --libs)
endif
endif
#use the x86 asm code
ifndef CYGWIN32
ifndef NOASM
USEASM=1
endif
endif
OBJS+=$(OBJDIR)/i_video.o $(OBJDIR)/dosstr.o $(OBJDIR)/endtxt.o $(OBJDIR)/hwsym_sdl.o
OPTS+=-DDIRECTFULLSCREEN -DSDL
ifndef NOHW
OBJS+=$(OBJDIR)/r_opengl.o $(OBJDIR)/ogl_sdl.o
endif
ifndef NOHS
ifdef OPENAL
OBJS+=$(OBJDIR)/s_openal.o
OPTS+=-DSTATIC3DS
STATICHS=1
else
ifdef FMOD
OBJS+=$(OBJDIR)/s_fmod.o
OPTS+=-DSTATIC3DS
STATICHS=1
else
ifdef MINGW
ifdef DS3D
OBJS+=$(OBJDIR)/s_ds3d.o
OPTS+=-DSTATIC3DS
STATICHS=1
endif
endif
endif
endif
endif
ifdef FILTERS
OBJS+=$(OBJDIR)/filters.o $(OBJDIR)/hq2x.o $(OBJDIR)/lq2x.o
OPTS+=-DHAVE_FILTER
endif
ifdef NOMIXER
i_sound_o=$(OBJDIR)/sdl_sound.o
else
i_sound_o=$(OBJDIR)/mixer_sound.o
OPTS+=-DHAVE_MIXER
SDL_LDFLAGS+=-lSDL_mixer
endif
ifdef SDL_TTF
OPTS+=-DHAVE_TTF
SDL_LDFLAGS+=-lSDL_ttf -lfreetype -lz
OBJS+=$(OBJDIR)/i_ttf.o
endif
#ifdef SDL_IMAGE
# OPTS+=-DHAVE_IMAGE
# SDL_LDFLAGS+=-lSDL_image
#endif
ifdef SDL_NET
OPTS+=-DHAVE_SDLNET
SDL_LDFLAGS+=-lSDL_net
endif
ifdef SDLMAIN
OPTS+=-DSDLMAIN
else
ifdef MINGW
SDL_CFLAGS+=-Umain
SDL_LDFLAGS+=-mconsole
endif
endif
ifndef NOHW
ifdef OPENAL
ifdef MINGW
LIBS:=-lopenal32 $(LIBS)
else
LIBS:=-lopenal $(LIBS)
endif
else
ifdef MINGW
ifdef DS3D
LIBS:=-ldsound -luuid $(LIBS)
endif
endif
endif
endif
# FIXME: DevkitPPC and ready-compiled SDL Wii require these things to be in a silly order
ifdef WII
include sdl/SRB2WII/Makefile.cfg
endif #ifdef WII
CFLAGS+=$(SDL_CFLAGS)
LIBS:=$(SDL_LDFLAGS) $(LIBS)
ifndef WII
ifdef STATIC
LIBS+=$(shell $(SDL_CONFIG) --static-libs)
endif
endif

80
src/sdl12/SDL_icon.xpm Normal file
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/* XPM */
static const char * SDL_icon_xpm[] = {
"32 32 45 1",
" c None",
". c #6B6BFF",
"+ c #3D00B9",
"@ c #4848FF",
"# c #2525FF",
"$ c #310096",
"% c #003196",
"& c #003DB9",
"* c #620096",
"= c #6E6E6E",
"- c #966200",
"; c #250073",
"> c #626262",
", c #FF8F6B",
"' c #FFC66B",
") c #FFAB8E",
"! c #000080",
"~ c #B6B6B6",
"{ c #929292",
"] c #FFD48E",
"^ c #0000B9",
"/ c #565656",
"( c #868686",
"_ c #808080",
": c #C0C0C0",
"< c #DADADA",
"[ c #F2F2F2",
"} c #FFFFFF",
"| c #CECECE",
"1 c #AAAAAA",
"2 c #E6E6E6",
"3 c #000096",
"4 c #AB8EFF",
"5 c #190050",
"6 c #000000",
"7 c #8E8EFF",
"8 c #3E3E3E",
"9 c #7A7A7A",
"0 c #0E0E0E",
"a c #9E9E9E",
"b c #001950",
"c c #C2C2C2",
"d c #323232",
"e c #002573",
"f c #A0A0A4",
" ",
" ",
" ",
" .+@##@. ",
" @@.@#######@ ",
" @@....######### ",
" .. .@.....@+##$%%%&&% ",
" ..@# @@....@+#*=-;%%%%% ",
" ..@#@......@>,')!%%%$ ",
" ~..$#.........{])^#+%/ ",
" +##@.........()^@@@@@_ ",
" $####@........#=#######+ ",
" +######....@@##^#########_ ",
" +#####=:<<:+##############/ ",
"[<=####{<}}}}|###############= ",
" }1###=2}}}}}}.############### ",
" }<3#3~}}}}}}}4################ ",
" }<5#6:}}}}}}}7################/",
" }:6861}}}}}}}.########$$ 9 .@$",
" }:0a6~}}}}}}}@######5b ",
"22cd262}}}}}}2######5b$ ",
" 2>1a}}}}}}}{(*###%be## ",
" 860)1<[22c1)]]+##be### ",
" ~)]]]))))]]]]]=#bb#### ",
" )]]]]]]]]](]]=eb$#### ",
" :]]]]]]]]]'9bbb$##### ",
" ),'''''( >db+### ",
" =##f ",
" { ",
" ",
" ",
" "};

View file

@ -0,0 +1,12 @@
/* Include the SDL main definition header */
#include "SDL_main.h"
#ifdef main
#undef main
int main(int argc, char *argv[])
{
return(SDL_main(argc, argv));
}
#else
/* Nothing to do on this platform */;
#endif

View file

@ -0,0 +1,11 @@
/* SDLMain.m - main entry point for our Cocoa-ized SDL app
Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
Non-NIB-Code & other changes: Max Horn <max@quendi.de>
Feel free to customize this file to suit your needs
*/
#import <Cocoa/Cocoa.h>
@interface SDLMain : NSObject
@end

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@ -0,0 +1,374 @@
/* SDLMain.m - main entry point for our Cocoa-ized SDL app
Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
Non-NIB-Code & other changes: Max Horn <max@quendi.de>
Feel free to customize this file to suit your needs
*/
#import "SDL.h"
#import "SDL_macosx_main.h"
#import <sys/param.h> /* for MAXPATHLEN */
#import <unistd.h>
/* For some reaon, Apple removed setAppleMenu from the headers in 10.4,
but the method still is there and works. To avoid warnings, we declare
it ourselves here. */
@interface NSApplication(SDL_Missing_Methods)
- (void)setAppleMenu:(NSMenu *)menu;
@end
/* Use this flag to determine whether we use SDLMain.nib or not */
#define SDL_USE_NIB_FILE 0
/* Use this flag to determine whether we use CPS (docking) or not */
#define SDL_USE_CPS 1
#if SDL_USE_CPS
/* Portions of CPS.h */
typedef struct CPSProcessSerNum
{
UInt32 lo;
UInt32 hi;
} CPSProcessSerNum;
extern OSErr CPSGetCurrentProcess( CPSProcessSerNum *psn);
extern OSErr CPSEnableForegroundOperation( CPSProcessSerNum *psn, UInt32 _arg2, UInt32 _arg3, UInt32 _arg4, UInt32 _arg5);
extern OSErr CPSSetFrontProcess( CPSProcessSerNum *psn);
#endif /* SDL_USE_CPS */
static int gArgc;
static char **gArgv;
static BOOL gFinderLaunch;
static void addArgument(const char *value)
{
if(!gArgc)
gArgv = (char **)malloc(sizeof(*gArgv));
else
{
char **newgArgv = (char **)realloc(gArgv, sizeof(*gArgv) * (gArgc + 1));
if (!newgArgv)
{
newgArgv = malloc(sizeof(*gArgv) * (gArgc + 1));
memcpy(newgArgv, gArgv, sizeof(*gArgv) * gArgc);
free(gArgv);
}
gArgv = newgArgv;
}
gArgc++;
gArgv[gArgc - 1] = (char *)malloc(sizeof(char) * (strlen(value) + 1));
strcpy(gArgv[gArgc - 1], value);
}
static NSString *getApplicationName(void)
{
NSDictionary *dict;
NSString *appName = NULL;
/* Determine the application name */
dict = ( NSDictionary *)CFBundleGetInfoDictionary(CFBundleGetMainBundle());
if (dict)
appName = [dict objectForKey: @"CFBundleName"];
if (![appName length])
appName = [[NSProcessInfo processInfo] processName];
return appName;
}
#if SDL_USE_NIB_FILE
/* A helper category for NSString */
@interface NSString (ReplaceSubString)
- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString;
@end
#endif
@interface SDLApplication : NSApplication
@end
@implementation SDLApplication
/* Invoked from the Quit menu item */
- (void)terminate:(id)sender
{
#if (__GNUC__ > 3) || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1)
(void)sender;
#endif
/* Post a SDL_QUIT event */
SDL_Event event;
event.type = SDL_QUIT;
SDL_PushEvent(&event);
}
@end
/* The main class of the application, the application's delegate */
@implementation SDLMain
/* Set the working directory to the .app's parent directory */
- (void) setupWorkingDirectory:(BOOL)shouldChdir
{
if (shouldChdir)
{
char parentdir[MAXPATHLEN];
CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
CFURLRef url2 = CFURLCreateCopyDeletingLastPathComponent(0, url);
if (CFURLGetFileSystemRepresentation(url2, true, (UInt8 *)parentdir, MAXPATHLEN))
{
assert ( chdir (parentdir) == 0 ); /* chdir to the binary app's parent */
}
CFRelease(url);
CFRelease(url2);
}
}
#if SDL_USE_NIB_FILE
/* Fix menu to contain the real app name instead of "SDL App" */
- (void)fixMenu:(NSMenu *)aMenu withAppName:(NSString *)appName
{
NSRange aRange;
NSEnumerator *enumerator;
NSMenuItem *menuItem;
aRange = [[aMenu title] rangeOfString:@"SDL App"];
if (aRange.length != 0)
[aMenu setTitle: [[aMenu title] stringByReplacingRange:aRange with:appName]];
enumerator = [[aMenu itemArray] objectEnumerator];
while ((menuItem = [enumerator nextObject]))
{
aRange = [[menuItem title] rangeOfString:@"SDL App"];
if (aRange.length != 0)
[menuItem setTitle: [[menuItem title] stringByReplacingRange:aRange with:appName]];
if ([menuItem hasSubmenu])
[self fixMenu:[menuItem submenu] withAppName:appName];
}
[ aMenu sizeToFit ];
}
#else
static void setApplicationMenu(void)
{
/* warning: this code is very odd */
NSMenu *appleMenu;
NSMenuItem *menuItem;
NSString *title;
NSString *appName;
appName = getApplicationName();
appleMenu = [[NSMenu alloc] initWithTitle:@""];
/* Add menu items */
title = [@"About " stringByAppendingString:appName];
[appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
[appleMenu addItem:[NSMenuItem separatorItem]];
title = [@"Hide " stringByAppendingString:appName];
[appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
[menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)];
[appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
[appleMenu addItem:[NSMenuItem separatorItem]];
title = [@"Quit " stringByAppendingString:appName];
[appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
/* Put menu into the menubar */
menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
[menuItem setSubmenu:appleMenu];
[[NSApp mainMenu] addItem:menuItem];
/* Tell the application object that this is now the application menu */
[NSApp setAppleMenu:appleMenu];
/* Finally give up our references to the objects */
[appleMenu release];
[menuItem release];
}
/* Create a window menu */
static void setupWindowMenu(void)
{
NSMenu *windowMenu;
NSMenuItem *windowMenuItem;
NSMenuItem *menuItem;
windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
/* "Minimize" item */
menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"];
[windowMenu addItem:menuItem];
[menuItem release];
/* Put menu into the menubar */
windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
[windowMenuItem setSubmenu:windowMenu];
[[NSApp mainMenu] addItem:windowMenuItem];
/* Tell the application object that this is now the window menu */
[NSApp setWindowsMenu:windowMenu];
/* Finally give up our references to the objects */
[windowMenu release];
[windowMenuItem release];
}
/* Replacement for NSApplicationMain */
static void CustomApplicationMain (int argc, char **argv)
{
#if (__GNUC__ > 3) || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1)
(void)argc;
(void)argv;
#endif
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
SDLMain *sdlMain;
/* Ensure the application object is initialised */
[SDLApplication sharedApplication];
#if SDL_USE_CPS
{
CPSProcessSerNum PSN;
/* Tell the dock about us */
if (!CPSGetCurrentProcess(&PSN))
if (!CPSEnableForegroundOperation(&PSN,0x03,0x3C,0x2C,0x1103))
if (!CPSSetFrontProcess(&PSN))
[SDLApplication sharedApplication];
}
#endif /* SDL_USE_CPS */
/* Set up the menubar */
[NSApp setMainMenu:[[NSMenu alloc] init]];
setApplicationMenu();
setupWindowMenu();
/* Create SDLMain and make it the app delegate */
sdlMain = [[SDLMain alloc] init];
[NSApp setDelegate:sdlMain];
/* Start the main event loop */
[NSApp run];
[sdlMain release];
[pool release];
}
#endif
- (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
{
#if (__GNUC__ > 3) || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1)
(void)theApplication;
#endif
addArgument("-iwad");
addArgument([filename UTF8String]);
return YES;
}
/* Called when the internal event loop has just started running */
- (void) applicationDidFinishLaunching: (NSNotification *) note
{
#if (__GNUC__ > 3) || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1)
(void)note;
#endif
int status;
/* Set the working directory to the .app's parent directory */
[self setupWorkingDirectory:gFinderLaunch];
#if SDL_USE_NIB_FILE
/* Set the main menu to contain the real app name instead of "SDL App" */
[self fixMenu:[NSApp mainMenu] withAppName:getApplicationName()];
#endif
if (!getenv("SRB2WADDIR"))
setenv("SRB2WADDIR", [[[NSBundle mainBundle] resourcePath] UTF8String], 1);
/* Hand off to main application code */
status = SDL_main (gArgc, gArgv);
/* We're done, thank you for playing */
exit(status);
}
@end
@implementation NSString (ReplaceSubString)
- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString
{
size_t bufferSize;
size_t selfLen = [self length];
size_t aStringLen = [aString length];
unichar *buffer;
NSRange localRange;
NSString *result;
bufferSize = selfLen + aStringLen - aRange.length;
buffer = NSAllocateMemoryPages(bufferSize*sizeof(unichar));
/* Get first part into buffer */
localRange.location = 0;
localRange.length = aRange.location;
[self getCharacters:buffer range:localRange];
/* Get middle part into buffer */
localRange.location = 0;
localRange.length = aStringLen;
[aString getCharacters:(buffer+aRange.location) range:localRange];
/* Get last part into buffer */
localRange.location = aRange.location + aRange.length;
localRange.length = selfLen - localRange.location;
[self getCharacters:(buffer+aRange.location+aStringLen) range:localRange];
/* Build output string */
result = [NSString stringWithCharacters:buffer length:bufferSize];
NSDeallocateMemoryPages(buffer, bufferSize);
return result;
}
@end
#ifdef main
# undef main
#endif
/* Main entry point to executable - should *not* be SDL_main! */
int main (int argc, char **argv)
{
/* Copy the arguments into a global variable */
/* This is passed if we are launched by double-clicking */
if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) {
gArgc = 1;
gFinderLaunch = YES;
} else {
gArgc = argc;
gFinderLaunch = NO;
}
gArgv = argv;
/* Some additional arguments we always want to run with. */
//addArgument("-opengl");
#if SDL_USE_NIB_FILE
[SDLApplication poseAsClass:[NSApplication class]];
NSApplicationMain (argc, argv);
#else
CustomApplicationMain (argc, argv);
#endif
return 0;
}

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@ -0,0 +1,7 @@
/* Include the SDL main definition header */
#include "SDL_main.h"
void XBoxStartup()
{
SDL_main(0, NULL); /// \todo ?
}

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@ -0,0 +1,406 @@
/*
SDL_main.c, placed in the public domain by Sam Lantinga 4/13/98
The WinMain function -- calls your program's main() function
*/
#include <stdio.h>
#include <string.h>
#include <ctype.h>
#include <stdlib.h>
#define RPC_NO_WINDOWS_H
#include <windows.h>
#include <malloc.h> /* For _alloca() */
#include <tchar.h>
#ifdef _WIN32_WCE
# define DIR_SEPERATOR TEXT("\\")
# define _tgetcwd(str,len) wcscpy(str,TEXT(""))
# define setbuf(f,b)
# define setvbuf(w,x,y,z)
# define _tremove(x) DeleteFile(x)
#else
# define DIR_SEPERATOR TEXT("/")
# include <direct.h>
#endif
/* Include the SDL main definition header */
#ifdef _MSC_VER
#pragma warning(disable : 4214 4244)
#endif
#include "SDL.h"
#include "SDL_main.h"
#ifdef _MSC_VER
#pragma warning(default : 4214 4244)
#endif
#include "../../win32/win_dbg.h"
#define USE_MESSAGEBOX
#ifdef main
# ifndef _WIN32_WCE_EMULATION
# undef main
# endif /* _WIN32_WCE_EMULATION */
#endif /* main */
/* The standard output files */
//#ifdef _WIN32_WCE
//#define STDOUT_FILE TEXT("/Storage Card/SRB2DEMO/stdout.txt")
//#define STDERR_FILE TEXT("/Storage Card/SRB2DEMO/stderr.txt")
//#else
#define STDOUT_FILE TEXT("stdout.txt")
#define STDERR_FILE TEXT("stderr.txt")
//#endif
#ifndef NO_STDIO_REDIRECT
static TCHAR stdoutPath[MAX_PATH];
static TCHAR stderrPath[MAX_PATH];
#endif
#if defined(_WIN32_WCE) && _WIN32_WCE < 300
/* seems to be undefined in Win CE although in online help */
#define isspace(a) (((CHAR)a == ' ') || ((CHAR)a == '\t'))
/* seems to be undefined in Win CE although in online help */
char *strrchr(char *str, int c)
{
char *p;
/* Skip to the end of the string */
p=str;
while (*p)
p++;
/* Look for the given character */
while ( (p >= str) && (*p != (CHAR)c) )
p--;
/* Return NULL if character not found */
if ( p < str ) {
p = NULL;
}
return p;
}
#endif /* _WIN32_WCE < 300 */
/* Parse a command line buffer into arguments */
static int ParseCommandLine(char *cmdline, char **argv)
{
char *bufp;
int argc;
argc = 0;
for ( bufp = cmdline; *bufp; ) {
/* Skip leading whitespace */
while ( isspace(*bufp) ) {
++bufp;
}
/* Skip over argument */
if ( *bufp == '"' ) {
++bufp;
if ( *bufp ) {
if ( argv ) {
argv[argc] = bufp;
}
++argc;
}
/* Skip over word */
while ( *bufp && (*bufp != '"') ) {
++bufp;
}
} else {
if ( *bufp ) {
if ( argv ) {
argv[argc] = bufp;
}
++argc;
}
/* Skip over word */
while ( *bufp && ! isspace(*bufp) ) {
++bufp;
}
}
if ( *bufp ) {
if ( argv ) {
*bufp = '\0';
}
++bufp;
}
}
if ( argv ) {
argv[argc] = NULL;
}
return(argc);
}
/* Show an error message */
static void ShowError(const char *title, const char *message)
{
/* If USE_MESSAGEBOX is defined, you need to link with user32.lib */
#ifdef USE_MESSAGEBOX
MessageBoxA(NULL,
message,
title,
MB_ICONEXCLAMATION|MB_OK);
#else
fprintf(stderr, "%s: %s\n", title, message);
#endif
}
/* Pop up an out of memory message, returns to Windows */
static BOOL OutOfMemory(void)
{
ShowError("Fatal Error", "Out of memory - aborting");
return FALSE;
}
/* Remove the output files if there was no output written */
static void __cdecl cleanup_output(void)
{
#ifndef NO_STDIO_REDIRECT
FILE *file;
int empty;
#endif
/* Flush the output in case anything is queued */
fclose(stdout);
fclose(stderr);
#ifndef NO_STDIO_REDIRECT
/* See if the files have any output in them */
if ( stdoutPath[0] ) {
file = _tfopen(stdoutPath, TEXT("rb"));
if ( file ) {
empty = (fgetc(file) == EOF) ? 1 : 0;
fclose(file);
if ( empty ) {
_tremove(stdoutPath);
}
}
}
if ( stderrPath[0] ) {
file = _tfopen(stderrPath, TEXT("rb"));
if ( file ) {
empty = (fgetc(file) == EOF) ? 1 : 0;
fclose(file);
if ( empty ) {
_tremove(stderrPath);
}
}
}
#endif
}
#if defined(_MSC_VER) && !defined(_WIN32_WCE)
/* The VC++ compiler needs main defined */
#define console_main main
#endif
/* This is where execution begins [console apps] */
int console_main(int argc, char *argv[])
{
size_t n;
int st;
char *bufp, *appname;
/* Get the class name from argv[0] */
appname = argv[0];
if ( (bufp=strrchr(argv[0], '\\')) != NULL ) {
appname = bufp+1;
} else
if ( (bufp=strrchr(argv[0], '/')) != NULL ) {
appname = bufp+1;
}
if ( (bufp=strrchr(appname, '.')) == NULL )
n = strlen(appname);
else
n = (bufp-appname);
bufp = (char *)alloca(n+1);
if ( bufp == NULL ) {
return OutOfMemory();
}
strncpy(bufp, appname, n);
bufp[n] = '\0';
appname = bufp;
/* Load SDL dynamic link library */
if ( SDL_Init(SDL_INIT_NOPARACHUTE) < 0 ) {
ShowError("WinMain() error", SDL_GetError());
return(FALSE);
}
atexit(cleanup_output);
atexit(SDL_Quit);
#ifndef DISABLE_VIDEO
#if 0
/* Create and register our class *
DJM: If we do this here, the user nevers gets a chance to
putenv(SDL_WINDOWID). This is already called later by
the (DIB|DX5)_CreateWindow function, so it should be
safe to comment it out here.
if ( SDL_RegisterApp(appname, CS_BYTEALIGNCLIENT,
GetModuleHandle(NULL)) < 0 ) {
ShowError("WinMain() error", SDL_GetError());
exit(1);
}*/
#else
/* Sam:
We still need to pass in the application handle so that
DirectInput will initialize properly when SDL_RegisterApp()
is called later in the video initialization.
*/
SDL_SetModuleHandle(GetModuleHandle(NULL));
#endif /* 0 */
#endif /* !DISABLE_VIDEO */
/* Run the application main() code */
st = SDL_main(argc, argv);
/* Exit cleanly, calling atexit() functions */
//exit(0);
cleanup_output();
SDL_Quit();
/* Hush little compiler, don't you cry... */
return st;
}
/* This is where execution begins [windowed apps] */
#ifdef _WIN32_WCE
int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPWSTR szCmdLine, int sw)
#else
int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)
#endif
{
HINSTANCE handle;
int Result = -1;
char **argv;
int argc;
LPSTR cmdline;
#ifdef _WIN32_WCE
size_t nLen;
LPTSTR bufp;
#else
LPSTR bufp;
#endif
#ifndef NO_STDIO_REDIRECT
FILE *newfp;
#endif
/* Start up DDHELP.EXE before opening any files, so DDHELP doesn't
keep them open. This is a hack.. hopefully it will be fixed
someday. DDHELP.EXE starts up the first time DDRAW.DLL is loaded.
*/
hPrev = hInst = NULL;
sw = 0;
handle = LoadLibrary(TEXT("DDRAW.DLL"));
if ( handle != NULL ) {
FreeLibrary(handle);
}
#ifndef NO_STDIO_REDIRECT
_tgetcwd( stdoutPath, sizeof( stdoutPath ) );
_tcscat( stdoutPath, DIR_SEPERATOR STDOUT_FILE );
/* Redirect standard input and standard output */
newfp = _tfreopen(stdoutPath, TEXT("w"), stdout);
#ifndef _WIN32_WCE
if ( newfp == NULL ) { /* This happens on NT */
#if !defined(stdout)
stdout = _tfopen(stdoutPath, TEXT("w"));
#else
newfp = _tfopen(stdoutPath, TEXT("w"));
if ( newfp ) {
*stdout = *newfp;
}
#endif
}
#endif /* _WIN32_WCE */
_tgetcwd( stderrPath, sizeof( stderrPath ) );
_tcscat( stderrPath, DIR_SEPERATOR STDERR_FILE );
newfp = _tfreopen(stderrPath, TEXT("w"), stderr);
#ifndef _WIN32_WCE
if ( newfp == NULL ) { /* This happens on NT */
#if !defined(stderr)
stderr = _tfopen(stderrPath, TEXT("w"));
#else
newfp = _tfopen(stderrPath, TEXT("w"));
if ( newfp ) {
*stderr = *newfp;
}
#endif
}
#endif /* _WIN32_WCE */
setvbuf(stdout, NULL, _IOLBF, BUFSIZ); /* Line buffered */
setbuf(stderr, NULL); /* No buffering */
#endif /* !NO_STDIO_REDIRECT */
#ifdef _WIN32_WCE
nLen = wcslen(szCmdLine)+128+1;
bufp = (wchar_t *)alloca(nLen*2);
wcscpy (bufp, TEXT("\""));
GetModuleFileName(NULL, bufp+1, 128-3);
wcscpy (bufp+wcslen(bufp), TEXT("\" "));
wcsncpy(bufp+wcslen(bufp), szCmdLine,nLen-wcslen(bufp));
nLen = wcslen(bufp)+1;
cmdline = (char *)alloca(nLen);
if ( cmdline == NULL ) {
return OutOfMemory();
}
WideCharToMultiByte(CP_ACP, 0, bufp, -1, cmdline, nLen, NULL, NULL);
#else
szCmdLine = NULL;
/* Grab the command line (use alloca() on Windows) */
bufp = GetCommandLineA();
cmdline = (LPSTR)alloca(strlen(bufp)+1);
if ( cmdline == NULL ) {
return OutOfMemory();
}
strcpy(cmdline, bufp);
#endif
/* Parse it into argv and argc */
argc = ParseCommandLine(cmdline, NULL);
argv = (char **)alloca((argc+1)*(sizeof *argv));
if ( argv == NULL ) {
return OutOfMemory();
}
ParseCommandLine(cmdline, argv);
#ifdef BUGTRAP
/* Try BugTrap. */
if(InitBugTrap())
Result = console_main(argc, argv);
else
{
#endif
/* Run the main program (after a little SDL initialization) */
#ifndef _WIN32_WCE
__try
#endif
{
Result = console_main(argc, argv);
}
#ifndef _WIN32_WCE
__except ( RecordExceptionInfo(GetExceptionInformation()))
{
SetUnhandledExceptionFilter(EXCEPTION_CONTINUE_SEARCH); //Do nothing here.
}
#endif
#ifdef BUGTRAP
} /* BT failure clause. */
/* This is safe even if BT didn't start. */
ShutdownBugTrap();
#endif
return Result;
}

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# Quick Pandora target to make a compliant SRB2 PND file.
PNDNAME=SRB2.pnd
PNDDIR=$(BIN)/pnd
ICON=sdl/SRB2Pandora/icon.png
PXML=sdl/SRB2Pandora/PXML.xml
SED=sed
CAT=cat
CP=cp
XARGS=xargs
FOR=for
WGET=wget -P $(PNDDIR) -c -nc
SHXARGS:=$(XARGS)
SHSED:=$(SED)
ifndef ECHO
CP:=@$(CP)
CAT:=@$(CAT)
SED:=@$(SED)
XARGS:=@$(XARGS)
FOR:=@(FOR)
endif
$(BIN)/$(PNDNAME): $(BIN)/$(EXENAME)
@echo Linking $(PNDNAME)...
$(MKDIR) $(PNDDIR)
$(CP) $(BIN)/$(EXENAME) $(PNDDIR)
$(CP) $(ICON) $(PNDDIR)
$(CP) $(PXML) $(PNDDIR)
ifdef WITHDATA
$(FOR) datafile in $(shell echo $(D_FILES) | $(SHSED) 's/\.srb/\.wad/' | $(SHXARGS) -n 1 basename); do \
$(WGET) http://alam.srb2.org/SRB2/2.0.6-Final/Resources/$$datafile; \
done
endif
$(MKISOFS) -l -r -o $@ $(PNDDIR)
$(CAT) $(PXML) >> $@
$(REMOVE) -r $(PNDDIR)

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<?xml version="1.0" encoding="UTF-8" ?>
<PXML xmlns="http://openpandora.org/namespaces/PXML">
<application id="srb2.pandora.v20" appdata="srb2">
<title lang="en_US">Sonic Robo Blast 2</title>
<title lang="ja_JA">ソニック・ロボ・ブラスト・2</title>
<description lang="en_US">A 3D Sonic fangame with a huge fanbase developing custom content, including characters, levels, and even large-scale modifications</description>
<version major="2" minor="0" release="6" build="1" />
<exec command="lsdlsrb2" background="true" standalone="true" x11="ignore"/>
<author name="Sonic Team Junior" website="http://www.srb2.org/" email="stjr@srb2.org"/>
<icon src="icon.png"/>
<categories>
<category name="Game">
<subcategory name="ActionGame" />
</category>
</categories>
</application>
</PXML>

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src/sdl12/Srb2SDL.dsw Normal file
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Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "Srb2SDL"=.\Srb2SDL.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name libpng
End Project Dependency
Begin Project Dependency
Project_Dep_Name zlib
End Project Dependency
}}}
###############################################################################
Project: "libpng"="..\..\libs\libpng-src\projects\visualc6\libpng.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name zlib
End Project Dependency
}}}
###############################################################################
Project: "s_openal"=..\hardware\s_openal\s_openal.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "zlib"=..\..\libs\zlib\projects\visualc6\zlib.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

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// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// This file is in the public domain.
// (Re)written by Graue in 2006.
//
//-----------------------------------------------------------------------------
/// \file
/// \brief String uppercasing/lowercasing functions for non-DOS non-Win32
/// systems
#include "../doomtype.h"
#ifndef HAVE_DOSSTR_FUNCS
#include <ctype.h>
int strupr(char *n)
{
while (*n != '\0')
{
*n = toupper(*n);
n++;
}
return 1;
}
int strlwr(char *n)
{
while (*n != '\0')
{
*n = tolower(*n);
n++;
}
return 1;
}
#endif

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/*
* Function to write the SRB2 end message text
*
* Copyright (C) 1998 by Udo Munk <udo@umserver.umnet.de>
*
* This code is provided AS IS and there are no guarantees, none.
* Feel free to share and modify.
*/
//-----------------------------------------------------------------------------
/// \file
/// \brief Support to show ENDOOM text
///
/// Loads the lump ENDOOM, set up the console to print
/// out the colors and text
#include <stdio.h>
#include <stdlib.h>
// need this 19990118 by Kin
#include "../doomdef.h"
#include "../w_wad.h"
#include "../z_zone.h"
#include "endtxt.h"
/** \brief The ShowEndTxt function
Prints out the ENDOOM the way DOOM.EXE/DOOM2.EXE did for Win32 or Linux/GNU
\return void
*/
void ShowEndTxt(void)
{
#if !(defined (_WIN32_WCE) || defined (_XBOX) || defined (_arch_dreamcast))
INT32 i;
UINT16 j, att = 0;
INT32 nlflag = 1;
#ifdef _WIN32
HANDLE co = GetStdHandle(STD_OUTPUT_HANDLE);
DWORD mode, bytesWritten;
CONSOLE_SCREEN_BUFFER_INFO backupcon;
COORD resizewin = {80,-1};
CHAR let = 0;
#endif
UINT16 *ptext;
void *data;
lumpnum_t endoomnum = W_GetNumForName("ENDOOM");
//char *col;
/* if the xterm has more then 80 columns we need to add nl's */
/* doesn't work, COLUMNS is not in the environment at this time ???
col = I_getenv("COLUMNS");
if (col) {
if (atoi(col) > 80)
nlflag++;
}
*/
/* get the lump with the text */
data = ptext = W_CacheLumpNum(endoomnum, PU_CACHE);
#ifdef _WIN32
if (co == INVALID_HANDLE_VALUE || GetFileType(co) != FILE_TYPE_CHAR || !GetConsoleMode(co, &mode)) // test if it a good handle
{
Z_Free(data);
return;
}
backupcon.wAttributes = FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE; // Just in case
GetConsoleScreenBufferInfo(co, &backupcon); //Store old state
resizewin.Y = backupcon.dwSize.Y;
if (backupcon.dwSize.X < resizewin.X)
SetConsoleScreenBufferSize(co, resizewin);
for (i=1; i<=80*25; i++) // print 80x25 text and deal with the attributes too
{
j = (UINT16)(*ptext >> 8); // attribute first
let = (char)(*ptext & 0xff); // text second
if (j != att) // attribute changed?
{
att = j; // save current attribute
SetConsoleTextAttribute(co, j); //set fg and bg color for buffer
}
WriteConsoleA(co, &let, 1, &bytesWritten, NULL); // now the text
if (nlflag && !(i % 80) && backupcon.dwSize.X > resizewin.X) // do we need a nl?
{
att = backupcon.wAttributes;
SetConsoleTextAttribute(co, att); // all attributes off
WriteConsoleA(co, "\n", 1, &bytesWritten, NULL); // newline to console
}
ptext++;
}
SetConsoleTextAttribute(co, backupcon.wAttributes); // all attributes off
#else
/* print 80x25 text and deal with the attributes too */
for (i=1; i<=80*25; i++) {
/* attribute first */
/* attribute changed? */
if ((j = *ptext >> 8) != att) {
/* save current attribute */
att = j;
/* set new attribute, forground color first */
printf("\033[");
switch (j & 0x0f) {
case 0: /* black */
printf("30");
break;
case 1: /* blue */
printf("34");
break;
case 2: /* green */
printf("32");
break;
case 3: /* cyan */
printf("36");
break;
case 4: /* red */
printf("31");
break;
case 5: /* magenta */
printf("35");
break;
case 6: /* brown */
printf("33");
break;
case 7: /* bright grey */
printf("37");
break;
case 8: /* dark grey */
printf("1;30");
break;
case 9: /* bright blue */
printf("1;34");
break;
case 10: /* bright green */
printf("1;32");
break;
case 11: /* bright cyan */
printf("1;36");
break;
case 12: /* bright red */
printf("1;31");
break;
case 13: /* bright magenta */
printf("1;35");
break;
case 14: /* yellow */
printf("1;33");
break;
case 15: /* white */
printf("1;37");
break;
}
printf("m");
/* now background color */
printf("\033[");
switch ((j >> 4) & 0x0f) {
case 0: /* black */
printf("40");
break;
case 1: /* blue */
printf("44");
break;
case 2: /* green */
printf("42");
break;
case 3: /* cyan */
printf("46");
break;
case 4: /* red */
printf("41");
break;
case 5: /* magenta */
printf("45");
break;
case 6: /* brown */
printf("43");
break;
case 7: /* bright grey */
printf("47");
break;
case 8: /* dark grey */
printf("1;40");
break;
case 9: /* bright blue */
printf("1;44");
break;
case 10: /* bright green */
printf("1;42");
break;
case 11: /* bright cyan */
printf("1;46");
break;
case 12: /* bright red */
printf("1;41");
break;
case 13: /* bright magenta */
printf("1;45");
break;
case 14: /* yellow */
printf("1;43");
break;
case 15: /* white */
printf("1;47");
break;
}
printf("m");
}
/* now the text */
printf("%c",*ptext++ & 0xff);
/* do we need a nl? */
if (nlflag)
{
if (!(i % 80))
{
printf("\033[0m");
att = 0;
printf("\n");
}
}
}
/* all attributes off */
printf("\033[0m");
#endif
if (nlflag)
printf("\n");
Z_Free(data);
#endif
}

24
src/sdl12/endtxt.h Normal file
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@ -0,0 +1,24 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// Copyright (C) 1998-2000 by DooM Legacy Team.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//-----------------------------------------------------------------------------
/// \file
/// \brief Support to show ENDOOM text
#ifndef __ENDTXT__
#define __ENDTXT__
void ShowEndTxt (void);
#endif

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