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https://git.do.srb2.org/KartKrew/Kart-Public.git
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Remove facefreed/iconfreed
Caused an issue where having more than 16 characters loaded would crash the game when compiled with MSVC.
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9e09d8cb8c
commit
aa3c058321
2 changed files with 0 additions and 15 deletions
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@ -131,11 +131,6 @@ static patch_t *hud_tv2;
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// SRB2kart
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// SRB2kart
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//
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static boolean facefreed[MAXPLAYERS];
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boolean iconfreed[MAXPLAYERS];
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hudinfo_t hudinfo[NUMHUDITEMS] =
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hudinfo_t hudinfo[NUMHUDITEMS] =
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{
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{
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{ 34, 176}, // HUD_LIVESNAME
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{ 34, 176}, // HUD_LIVESNAME
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@ -362,7 +357,6 @@ void ST_LoadFaceGraphics(char *rankstr, char *wantstr, char *mmapstr, INT32 skin
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facerankprefix[skinnum] = W_CachePatchName(rankstr, PU_HUDGFX);
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facerankprefix[skinnum] = W_CachePatchName(rankstr, PU_HUDGFX);
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facewantprefix[skinnum] = W_CachePatchName(wantstr, PU_HUDGFX);
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facewantprefix[skinnum] = W_CachePatchName(wantstr, PU_HUDGFX);
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facemmapprefix[skinnum] = W_CachePatchName(mmapstr, PU_HUDGFX);
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facemmapprefix[skinnum] = W_CachePatchName(mmapstr, PU_HUDGFX);
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facefreed[skinnum] = false;
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}
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}
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void ST_ReloadSkinFaceGraphics(void)
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void ST_ReloadSkinFaceGraphics(void)
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@ -411,14 +405,6 @@ lumpnum_t st_borderpatchnum;
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void ST_Init(void)
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void ST_Init(void)
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{
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{
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INT32 i;
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for (i = 0; i < MAXPLAYERS; i++)
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{
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facefreed[i] = true;
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iconfreed[i] = true;
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}
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if (dedicated)
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if (dedicated)
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return;
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return;
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@ -71,7 +71,6 @@ extern patch_t *facewantprefix[MAXSKINS]; // wanted
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extern patch_t *facemmapprefix[MAXSKINS]; // minimap
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extern patch_t *facemmapprefix[MAXSKINS]; // minimap
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extern patch_t *livesback;
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extern patch_t *livesback;
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extern patch_t *ngradeletters[7];
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extern patch_t *ngradeletters[7];
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extern boolean iconfreed[MAXPLAYERS];
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/** HUD location information (don't move this comment)
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/** HUD location information (don't move this comment)
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*/
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*/
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