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Fixed implicit declaration of some functions if compiling without OpenGL support
Not related to Wolfy's problems afaik... this branch seems to be turning into a misc compiling fixes branch now
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1 changed files with 4 additions and 0 deletions
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@ -217,10 +217,12 @@ static void SDLSetMode(INT32 width, INT32 height, SDL_bool fullscreen)
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}
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}
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}
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}
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#ifdef HWRENDER
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if (rendermode == render_opengl)
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if (rendermode == render_opengl)
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{
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{
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OglSdlSurface(vid.width, vid.height);
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OglSdlSurface(vid.width, vid.height);
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}
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}
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#endif
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if (rendermode == render_soft)
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if (rendermode == render_soft)
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{
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{
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@ -401,9 +403,11 @@ static INT32 Impl_SDL_Scancode_To_Keycode(SDL_Scancode code)
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default:
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default:
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break;
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break;
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}
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}
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#ifdef HWRENDER
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DBG_Printf("Unknown incoming scancode: %d, represented %c\n",
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DBG_Printf("Unknown incoming scancode: %d, represented %c\n",
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code,
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code,
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SDL_GetKeyName(SDL_GetKeyFromScancode(code)));
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SDL_GetKeyName(SDL_GetKeyFromScancode(code)));
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#endif
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return 0;
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return 0;
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}
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}
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