From a6c825dd16efc294e1dc9f0e6df264dde7e478cb Mon Sep 17 00:00:00 2001 From: toaster Date: Sun, 30 Oct 2022 13:13:42 +0000 Subject: [PATCH] More consistent netreplay wadfile list writing Fixes crashes for newly-written demos that have files with absurdly long names attached --- src/g_game.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/g_game.c b/src/g_game.c index 32d6ef1d..2faf1cf5 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -6769,7 +6769,7 @@ void G_BeginRecording(void) if (wadfiles[i]->important) { nameonly(( filename = va("%s", wadfiles[i]->filename) )); - WRITESTRINGN(demo_p, filename, 64); + WRITESTRINGL(demo_p, filename, MAX_WADPATH); WRITEMEM(demo_p, wadfiles[i]->md5sum, 16); totalfiles++;