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Merge branch 'netunarchive-fixes' into 'master'
Fix use after free bug See merge request KartKrew/Kart-Public!315
This commit is contained in:
commit
a69b3b0260
3 changed files with 43 additions and 11 deletions
36
src/p_mobj.c
36
src/p_mobj.c
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@ -10298,21 +10298,41 @@ void P_RemovePrecipMobj(precipmobj_t *mobj)
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void P_RemoveSavegameMobj(mobj_t *mobj)
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{
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// unlink from sector and block lists
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P_UnsetThingPosition(mobj);
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// Remove touching_sectorlist from mobj.
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if (sector_list)
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if (((thinker_t *)mobj)->function.acp1 == (actionf_p1)P_NullPrecipThinker)
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{
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P_DelSeclist(sector_list);
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sector_list = NULL;
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P_UnsetPrecipThingPosition((precipmobj_t *)mobj);
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if (precipsector_list)
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{
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P_DelPrecipSeclist(precipsector_list);
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precipsector_list = NULL;
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}
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}
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else
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{
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// unlink from sector and block lists
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P_UnsetThingPosition(mobj);
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// Remove touching_sectorlist from mobj.
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if (sector_list)
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{
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P_DelSeclist(sector_list);
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sector_list = NULL;
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}
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}
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// stop any playing sound
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S_StopSound(mobj);
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R_RemoveMobjInterpolator(mobj);
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// free block
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P_RemoveThinker((thinker_t *)mobj);
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R_RemoveMobjInterpolator(mobj);
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// Here we use the same code as R_RemoveThinkerDelayed, but without reference counting (we're removing everything so it shouldn't matter) and without touching currentthinker since we aren't in P_RunThinkers
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{
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thinker_t *thinker = (thinker_t *)mobj;
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thinker_t *next = thinker->next;
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(next->prev = thinker->prev)->next = next;
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Z_Free(thinker);
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}
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}
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static CV_PossibleValue_t respawnitemtime_cons_t[] = {{1, "MIN"}, {300, "MAX"}, {0, NULL}};
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@ -2166,6 +2166,14 @@ static void LoadMobjThinker(actionf_p1 thinker)
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mobj->player->viewz = mobj->player->mo->z + mobj->player->viewheight;
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}
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if (mobj->type == MT_SKYBOX)
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{
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if (mobj->spawnpoint->options & MTF_OBJECTSPECIAL)
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skyboxmo[1] = mobj;
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else
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skyboxmo[0] = mobj;
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}
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P_AddThinker(&mobj->thinker);
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if (diff2 & MD2_WAYPOINTCAP)
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@ -2666,10 +2674,14 @@ static void P_NetUnArchiveThinkers(void)
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{
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next = currentthinker->next;
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if (currentthinker->function.acp1 == (actionf_p1)P_MobjThinker)
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if (currentthinker->function.acp1 == (actionf_p1)P_MobjThinker || currentthinker->function.acp1 == (actionf_p1)P_NullPrecipThinker)
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P_RemoveSavegameMobj((mobj_t *)currentthinker); // item isn't saved, don't remove it
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else
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{
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(next->prev = currentthinker->prev)->next = next;
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R_DestroyLevelInterpolators(currentthinker);
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Z_Free(currentthinker);
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}
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}
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// we don't want the removed mobjs to come back
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@ -3124,14 +3124,14 @@ boolean P_SetupLevel(boolean skipprecip)
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if (!playerstarts[numcoopstarts])
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break;
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globalweather = mapheaderinfo[gamemap-1]->weather;
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// set up world state
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P_SpawnSpecials(fromnetsave);
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if (loadprecip) // ugly hack for P_NetUnArchiveMisc (and P_LoadNetGame)
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P_SpawnPrecipitation();
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globalweather = mapheaderinfo[gamemap-1]->weather;
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#ifdef HWRENDER // not win32 only 19990829 by Kin
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if (rendermode != render_soft && rendermode != render_none)
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{
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