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Let titledemos play while game is unfocused
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@ -169,7 +169,7 @@ fixed_t P_ReturnThrustY(mobj_t *mo, angle_t angle, fixed_t move)
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boolean P_AutoPause(void)
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boolean P_AutoPause(void)
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{
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{
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// Don't pause even on menu-up or focus-lost in netgames or record attack
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// Don't pause even on menu-up or focus-lost in netgames or record attack
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if (netgame || modeattacking)
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if (netgame || modeattacking || titledemo)
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return false;
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return false;
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return (menuactive || window_notinfocus);
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return (menuactive || window_notinfocus);
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