mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-11-10 07:12:03 +00:00
Merge branch 'more-fixes-jug' into 'next'
Various gameplay & stability fixes See merge request KartKrew/Kart-Public!256
This commit is contained in:
commit
a0f0b473ab
6 changed files with 44 additions and 41 deletions
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@ -515,6 +515,10 @@ ifdef ZDEBUG
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CPPFLAGS+=-DZDEBUG
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endif
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ifdef DUMPCONSISTENCY
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CPPFLAGS+=-DDUMPCONSISTENCY
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endif
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ifdef DEVELOP
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CPPFLAGS+=-DDEVELOP
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endif
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@ -1228,7 +1228,7 @@ static inline void CL_DrawConnectionStatus(void)
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cltext = M_GetText("Server full, waiting for a slot...");
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else
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cltext = M_GetText("Requesting to join...");
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break;
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#ifdef HAVE_CURL
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case CL_PREPAREHTTPFILES:
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@ -2029,7 +2029,7 @@ void CL_QueryServerList (msg_server_t *server_list)
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static void M_ConfirmConnect(event_t *ev)
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{
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#ifndef NONET
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#ifndef NONET
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if (ev->type == ev_keydown)
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{
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if (ev->data1 == ' ' || ev->data1 == 'y' || ev->data1 == KEY_ENTER || ev->data1 == gamecontrol[gc_accelerate][0] || ev->data1 == gamecontrol[gc_accelerate][1])
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@ -2052,7 +2052,7 @@ static void M_ConfirmConnect(event_t *ev)
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}
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else
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cl_mode = CL_LOADFILES;
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M_ClearMenus(true);
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}
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else if (ev->data1 == 'n' || ev->data1 == KEY_ESCAPE|| ev->data1 == gamecontrol[gc_brake][0] || ev->data1 == gamecontrol[gc_brake][1])
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@ -2300,7 +2300,7 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
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{
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boolean waitmore;
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INT32 i;
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#ifdef NONET
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(void)tmpsave;
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#endif
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@ -2337,7 +2337,7 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
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{
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curl_transfers++;
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}
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cl_mode = CL_DOWNLOADHTTPFILES;
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}
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break;
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@ -5011,7 +5011,7 @@ FILESTAMP
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{
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node = (SINT8)doomcom->remotenode;
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if (netbuffer->packettype == PT_CLIENTJOIN && server)
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if (netbuffer->packettype == PT_CLIENTJOIN && server && !levelloading)
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{
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HandleConnect(node);
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continue;
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@ -5222,7 +5222,7 @@ static void CL_SendClientKeepAlive(void)
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static void SV_SendServerKeepAlive(void)
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{
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INT32 n;
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for (n = 1; n < MAXNETNODES; n++)
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{
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if (nodeingame[n])
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@ -5769,7 +5769,7 @@ FILESTAMP
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{
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SV_SendServerKeepAlive();
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}
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// No else because no tics are being run and we can't resynch during this
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Net_AckTicker();
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@ -341,15 +341,14 @@ static void DRPC_GotServerIP(UINT32 address)
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{
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const unsigned char * p = (const unsigned char *)&address;
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sprintf(self_ip, "%u.%u.%u.%u:%u", p[0], p[1], p[2], p[3], current_port);
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DRPC_UpdatePresence();
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}
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/*--------------------------------------------------
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static const char *DRPC_GetServerIP(void)
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Retrieves the IP address of the server that you're
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connected to. Will attempt to use curl for getting your
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own IP address, if it's not yours.
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connected to. Will attempt to use STUN for getting your
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own IP address.
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--------------------------------------------------*/
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static const char *DRPC_GetServerIP(void)
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{
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@ -362,8 +361,7 @@ static const char *DRPC_GetServerIP(void)
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{
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// We're not the server, so we could successfully get the IP!
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// No need to do anything else :)
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sprintf(self_ip, "%s:%u", address, current_port);
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return self_ip;
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return address;
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}
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}
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@ -442,25 +440,6 @@ void DRPC_UpdatePresence(void)
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// Server info
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if (netgame)
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{
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if (DRPC_InvitesAreAllowed() == true)
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{
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const char *join;
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// Grab the host's IP for joining.
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if ((join = DRPC_GetServerIP()) != NULL)
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{
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char *xorjoin = DRPC_XORIPString(join);
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discordPresence.joinSecret = xorjoin;
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free(xorjoin);
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joinSecretSet = true;
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}
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else
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{
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return;
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}
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}
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if (cv_advertise.value)
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{
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discordPresence.state = "Public";
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@ -473,6 +452,18 @@ void DRPC_UpdatePresence(void)
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discordPresence.partyId = server_context; // Thanks, whoever gave us Mumble support, for implementing the EXACT thing Discord wanted for this field!
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discordPresence.partySize = D_NumPlayers(); // Players in server
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discordPresence.partyMax = discordInfo.maxPlayers; // Max players
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if (DRPC_InvitesAreAllowed() == true)
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{
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const char *join;
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// Grab the host's IP for joining.
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if ((join = DRPC_GetServerIP()) != NULL)
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{
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discordPresence.joinSecret = DRPC_XORIPString(join);
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joinSecretSet = true;
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}
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}
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}
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else
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{
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@ -15757,7 +15757,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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0, // mass
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0, // damage
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sfx_None, // activesound
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MF_NOBLOCKMAP|MF_BOUNCE|MF_SCENERY|MF_DONTENCOREMAP, // flags
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MF_NOBLOCKMAP|MF_NOCLIP|MF_BOUNCE|MF_SCENERY|MF_DONTENCOREMAP, // flags
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S_NULL // raisestate
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},
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@ -15904,7 +15904,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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sfx_tossed, // seesound
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8, // reactiontime
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sfx_None, // attacksound
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256*FRACUNIT, // painstate
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S_NULL, // painstate
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100, // painchance
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sfx_None, // painsound
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S_NULL, // meleestate
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18
src/k_kart.c
18
src/k_kart.c
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@ -894,7 +894,7 @@ static INT32 K_KartGetItemOdds(UINT8 pos, SINT8 item, fixed_t mashed, boolean sp
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POWERITEMODDS(newodds);
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break;
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case KITEM_THUNDERSHIELD:
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if (thunderisout)
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if (thunderisout || COOLDOWNONSTART)
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newodds = 0;
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else
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POWERITEMODDS(newodds);
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@ -952,6 +952,7 @@ static INT32 K_FindUseodds(player_t *player, fixed_t mashed, INT32 pingame, INT3
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for (i = 0; i < MAXPLAYERS; i++)
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{
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if (playeringame[i] && !players[i].spectator && players[i].mo
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&& players[i].kartstuff[k_position] != 0
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&& players[i].kartstuff[k_position] < player->kartstuff[k_position])
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pdis += P_AproxDistance(P_AproxDistance(players[i].mo->x - player->mo->x,
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players[i].mo->y - player->mo->y),
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@ -4526,7 +4527,7 @@ static void K_UpdateEngineSounds(player_t *player, ticcmd_t *cmd)
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volume = FixedDiv(volume * FRACUNIT, volumedampen) / FRACUNIT;
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}
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if (volume <= 0)
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if (volume <= 0)
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{
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// Don't need to play the sound at all.
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return;
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@ -5061,6 +5062,13 @@ INT32 K_GetKartDriftSparkValue(player_t *player)
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static void K_KartDrift(player_t *player, boolean onground)
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{
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fixed_t minspeed = (10 * player->mo->scale);
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// Grown players taking yellow spring panels will go below minspeed for one tic,
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// and will then wrongdrift or have their sparks removed because of this.
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// This fixes this problem.
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if (player->kartstuff[k_pogospring] == 2 && player->mo->scale > mapobjectscale)
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minspeed = FixedMul(10<<FRACBITS, mapobjectscale);
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INT32 dsone = K_GetKartDriftSparkValue(player);
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INT32 dstwo = dsone*2;
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INT32 dsthree = dstwo*2;
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@ -5116,14 +5124,14 @@ static void K_KartDrift(player_t *player, boolean onground)
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{
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// Starting left drift
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player->kartstuff[k_drift] = 1;
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player->kartstuff[k_driftend] = player->kartstuff[k_driftcharge] = 0;
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player->kartstuff[k_driftend] = 0;
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}
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else if ((player->cmd.driftturn < 0) && player->speed > minspeed && player->kartstuff[k_jmp] == 1
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&& (player->kartstuff[k_drift] == 0 || player->kartstuff[k_driftend] == 1)) // && player->kartstuff[k_drift] != -1)
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{
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// Starting right drift
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player->kartstuff[k_drift] = -1;
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player->kartstuff[k_driftend] = player->kartstuff[k_driftcharge] = 0;
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player->kartstuff[k_driftend] = 0;
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}
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else if (player->kartstuff[k_jmp] == 0) // || player->kartstuff[k_turndir] == 0)
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{
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@ -5968,7 +5976,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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{
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if (player->kartstuff[k_offroad])
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player->mo->friction -= 4912;
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if (player->kartstuff[k_wipeoutslow] == 1)
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if (player->kartstuff[k_wipeoutslow] == 1 && player->kartstuff[k_pogospring] == 0)
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player->mo->friction -= 9824;
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}
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}
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@ -2691,8 +2691,8 @@ boolean M_Responder(event_t *ev)
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M_QuitSRB2(0);
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return true;
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case KEY_F11: // Gamma Level
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CV_AddValue(&cv_usegamma, 1);
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case KEY_F11: // Fullscreen
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CV_AddValue(&cv_fullscreen, 1);
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return true;
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// Spymode on F12 handled in game logic
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