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Bump MAXNETNODES to 127
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1 changed files with 3 additions and 1 deletions
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@ -19,7 +19,9 @@
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#define __D_NET__
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#define __D_NET__
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// Max computers in a game
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// Max computers in a game
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#define MAXNETNODES 64
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// 127 is probably as high as this can go, because
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// SINT8 is used for nodes sometimes >:(
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#define MAXNETNODES 127
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#define BROADCASTADDR MAXNETNODES
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#define BROADCASTADDR MAXNETNODES
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#define NETSPLITSCREEN // Kart's splitscreen netgame feature
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#define NETSPLITSCREEN // Kart's splitscreen netgame feature
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