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https://git.do.srb2.org/KartKrew/Kart-Public.git
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* Rework min/max cvars to allow for "named" values! They probably won't work if they're inside the range, but...
* Combine the numlaps and usemapnumlaps functionality on the menu into basenumlaps, which numlaps is set to every race start, except when it's map default value (0) in which case it loads the map's lap count.
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9a9e1ad81e
5 changed files with 81 additions and 39 deletions
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@ -1088,32 +1088,42 @@ static void Setvalue(consvar_t *var, const char *valstr, boolean stealth)
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if (var->PossibleValue[0].strvalue && !stricmp(var->PossibleValue[0].strvalue, "MIN")) // bounded cvar
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{
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#define MINVAL 0
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#define MAXVAL 1
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INT32 i;
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// search for maximum
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for (i = 1; var->PossibleValue[i].strvalue; i++)
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if (!stricmp(var->PossibleValue[i].strvalue, "MAX"))
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break;
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#ifdef PARANOIA
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if (!var->PossibleValue[i].strvalue)
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if (!var->PossibleValue[MAXVAL].strvalue)
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I_Error("Bounded cvar \"%s\" without maximum!\n", var->name);
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#endif
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if ((v != INT32_MIN && v < var->PossibleValue[0].value) || !stricmp(valstr, "MIN"))
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// search for other
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for (i = MAXVAL+1; var->PossibleValue[i].strvalue; i++)
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if (!stricmp(var->PossibleValue[i].strvalue, valstr))
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{
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var->value = var->PossibleValue[i].value;
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var->string = var->PossibleValue[i].strvalue;
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goto finish;
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}
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if ((v != INT32_MIN && v < var->PossibleValue[MINVAL].value) || !stricmp(valstr, "MIN"))
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{
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v = var->PossibleValue[0].value;
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valstr = var->PossibleValue[0].strvalue;
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v = var->PossibleValue[MINVAL].value;
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valstr = var->PossibleValue[MINVAL].strvalue;
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override = true;
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overrideval = v;
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}
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else if ((v != INT32_MIN && v > var->PossibleValue[i].value) || !stricmp(valstr, "MAX"))
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else if ((v != INT32_MIN && v > var->PossibleValue[MAXVAL].value) || !stricmp(valstr, "MAX"))
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{
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v = var->PossibleValue[i].value;
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valstr = var->PossibleValue[i].strvalue;
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v = var->PossibleValue[MAXVAL].value;
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valstr = var->PossibleValue[MAXVAL].strvalue;
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override = true;
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overrideval = v;
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}
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if (v == INT32_MIN)
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goto badinput;
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#undef MINVAL
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#undef MAXVAL
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}
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else
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{
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@ -1453,7 +1463,6 @@ void CV_AddValue(consvar_t *var, INT32 increment)
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if (var->PossibleValue)
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{
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#define MINVAL 0
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if (var == &cv_nextmap)
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{
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// Special case for the nextmap variable, used only directly from the menu
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@ -1490,21 +1499,40 @@ void CV_AddValue(consvar_t *var, INT32 increment)
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return;
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}
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}
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#define MINVAL 0
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#define MAXVAL 1
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else if (var->PossibleValue[MINVAL].strvalue && !strcmp(var->PossibleValue[MINVAL].strvalue, "MIN"))
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{
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// search the next to last
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for (max = 0; var->PossibleValue[max+1].strvalue; max++)
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;
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{ // SRB2Kart
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#ifdef PARANOIA
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if (!var->PossibleValue[MAXVAL].strvalue)
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I_Error("Bounded cvar \"%s\" without maximum!\n", var->name);
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#endif
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if (newvalue < var->PossibleValue[MINVAL].value) // add the max+1
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newvalue += var->PossibleValue[max].value - var->PossibleValue[MINVAL].value + 1;
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if (newvalue < var->PossibleValue[MINVAL].value || newvalue > var->PossibleValue[MAXVAL].value)
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{
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INT32 currentindice = -1, newindice;
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for (max = MAXVAL+1; var->PossibleValue[max].strvalue; max++)
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if (var->PossibleValue[max].value == var->value)
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currentindice = max;
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newvalue = var->PossibleValue[MINVAL].value + (newvalue - var->PossibleValue[MINVAL].value)
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% (var->PossibleValue[max].value - var->PossibleValue[MINVAL].value + 1);
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if (currentindice == -1 && max != MAXVAL+1)
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newindice = ((increment > 0) ? MAXVAL : max) + increment;
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else
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newindice = currentindice + increment;
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CV_SetValue(var, newvalue);
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#undef MINVAL
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if (newindice >= max || newindice <= MAXVAL)
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{
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newvalue = var->PossibleValue[((increment > 0) ? MINVAL : MAXVAL)].value;
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CV_SetValue(var, newvalue);
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}
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else
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CV_Set(var, var->PossibleValue[newindice].strvalue);
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}
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else
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CV_SetValue(var, newvalue);
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}
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#undef MINVAL
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#undef MAXVAL
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else
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{
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INT32 currentindice = -1, newindice;
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@ -1514,8 +1542,6 @@ void CV_AddValue(consvar_t *var, INT32 increment)
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if (var->PossibleValue[max].value == var->value)
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currentindice = max;
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max--;
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if (var == &cv_chooseskin)
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{
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// Special case for the chooseskin variable, used only directly from the menu
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@ -1578,7 +1604,7 @@ void CV_AddValue(consvar_t *var, INT32 increment)
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var->value);
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#endif
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newindice = (currentindice + increment + max + 1) % (max+1);
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newindice = (currentindice + increment + max) % max;
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CV_Set(var, var->PossibleValue[newindice].strvalue);
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}
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}
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@ -109,6 +109,7 @@ static void Color4_OnChange(void);
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static void DummyConsvar_OnChange(void);
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static void SoundTest_OnChange(void);
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static void BaseNumLaps_OnChange(void);
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static void KartFrantic_OnChange(void);
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static void KartSpeed_OnChange(void);
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static void KartMirror_OnChange(void);
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@ -408,10 +409,11 @@ consvar_t cv_pointlimit = {"pointlimit", "0", CV_NETVAR|CV_CALL|CV_NOINIT, point
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static CV_PossibleValue_t timelimit_cons_t[] = {{0, "MIN"}, {30, "MAX"}, {0, NULL}};
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consvar_t cv_timelimit = {"timelimit", "0", CV_NETVAR|CV_CALL|CV_NOINIT, timelimit_cons_t,
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TimeLimit_OnChange, 0, NULL, NULL, 0, 0, NULL};
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static CV_PossibleValue_t numlaps_cons_t[] = {{0, "MIN"}, {50, "MAX"}, {0, NULL}};
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static CV_PossibleValue_t numlaps_cons_t[] = {{1, "MIN"}, {50, "MAX"}, {0, NULL}};
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consvar_t cv_numlaps = {"numlaps", "3", CV_NETVAR|CV_CALL|CV_NOINIT, numlaps_cons_t,
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NumLaps_OnChange, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_usemapnumlaps = {"usemaplaps", "Yes", CV_NETVAR|CV_CHEAT, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
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static CV_PossibleValue_t basenumlaps_cons_t[] = {{1, "MIN"}, {50, "MAX"}, {0, "Map default"}, {0, NULL}};
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consvar_t cv_basenumlaps = {"basenumlaps", "Map default", CV_NETVAR|CV_CALL|CV_CHEAT, basenumlaps_cons_t, BaseNumLaps_OnChange, 0, NULL, NULL, 0, 0, NULL};
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// log elemental hazards -- not a netvar, is local to current player
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consvar_t cv_hazardlog = {"hazardlog", "Yes", 0, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
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@ -585,7 +587,7 @@ void D_RegisterServerCommands(void)
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CV_RegisterVar(&cv_friendlyfire);
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CV_RegisterVar(&cv_pointlimit);
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CV_RegisterVar(&cv_numlaps);
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CV_RegisterVar(&cv_usemapnumlaps);
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CV_RegisterVar(&cv_basenumlaps);
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CV_RegisterVar(&cv_hazardlog);
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@ -5197,6 +5199,18 @@ static void Command_ShowTime_f(void)
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}
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// SRB2Kart: On change messages
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static void BaseNumLaps_OnChange(void)
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{
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if (gamestate == GS_LEVEL)
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{
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if (cv_basenumlaps.value)
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CONS_Printf(M_GetText("Number of laps will be changed to map defaults next round.\n"));
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else
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CONS_Printf(M_GetText("Number of laps will be changed to %d next round.\n"), cv_basenumlaps.value);
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}
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}
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static void KartFrantic_OnChange(void)
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{
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if (cv_kartfrantic.value != franticitems && gamestate == GS_LEVEL)
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@ -77,7 +77,7 @@ extern consvar_t cv_friendlyfire;
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extern consvar_t cv_pointlimit;
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extern consvar_t cv_timelimit;
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extern consvar_t cv_numlaps;
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extern consvar_t cv_usemapnumlaps;
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extern consvar_t cv_basenumlaps;
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extern UINT32 timelimitintics;
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extern consvar_t cv_allowexitlevel;
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15
src/m_menu.c
15
src/m_menu.c
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@ -1452,16 +1452,15 @@ static menuitem_t OP_GameOptionsMenu[] =
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{IT_STRING | IT_CVAR, NULL, "Frantic Items", &cv_kartfrantic, 40},
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{IT_STRING | IT_CVAR, NULL, "Mirror Mode", &cv_kartmirror, 50},
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{IT_STRING | IT_CVAR, NULL, "Number of Laps", &cv_numlaps, 70},
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{IT_STRING | IT_CVAR, NULL, "Use Default Lap Counts", &cv_usemapnumlaps, 80},
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{IT_STRING | IT_CVAR, NULL, "Exit Countdown Timer", &cv_countdowntime, 90},
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{IT_STRING | IT_CVAR, NULL, "Number of Laps", &cv_basenumlaps, 70},
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{IT_STRING | IT_CVAR, NULL, "Exit Countdown Timer", &cv_countdowntime, 80},
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//{IT_STRING | IT_CVAR, NULL, "Time Limit", &cv_timelimit, 110},
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{IT_STRING | IT_CVAR, NULL, "Starting Balloons", &cv_kartballoons, 110},
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{IT_STRING | IT_CVAR, NULL, "Karma Comeback", &cv_kartcomeback, 120},
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//{IT_STRING | IT_CVAR, NULL, "Time Limit", &cv_timelimit, 100},
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{IT_STRING | IT_CVAR, NULL, "Starting Balloons", &cv_kartballoons, 100},
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{IT_STRING | IT_CVAR, NULL, "Karma Comeback", &cv_kartcomeback, 110},
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{IT_STRING | IT_CVAR, NULL, "Force Character #", &cv_forceskin, 140},
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{IT_STRING | IT_CVAR, NULL, "Restrict Character Changes", &cv_restrictskinchange, 150},
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{IT_STRING | IT_CVAR, NULL, "Force Character #", &cv_forceskin, 130},
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{IT_STRING | IT_CVAR, NULL, "Restrict Character Changes", &cv_restrictskinchange, 140},
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};
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static menuitem_t OP_ServerOptionsMenu[] =
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@ -2875,8 +2875,11 @@ boolean P_SetupLevel(boolean skipprecip)
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CONS_Printf(M_GetText("No player currently available to become IT. Awaiting available players.\n"));
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}
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else if (G_RaceGametype() && server && cv_usemapnumlaps.value)
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CV_StealthSetValue(&cv_numlaps, mapheaderinfo[gamemap - 1]->numlaps);
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else if (G_RaceGametype() && server)
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CV_StealthSetValue(&cv_numlaps,
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(cv_basenumlaps.value)
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? cv_basenumlaps.value
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: mapheaderinfo[gamemap - 1]->numlaps);
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// ===========
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// landing point for netgames.
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