diff --git a/src/lua_baselib.c b/src/lua_baselib.c index e53ec252..e6efb40e 100644 --- a/src/lua_baselib.c +++ b/src/lua_baselib.c @@ -1682,25 +1682,6 @@ static int lib_rSetPlayerSkin(lua_State *L) return 0; } -// R_DATA -//////////// - -static int lib_rCheckTextureNumForName(lua_State *L) -{ - const char *name = luaL_checkstring(L, 1); - //HUDSAFE - lua_pushinteger(L, R_CheckTextureNumForName(name)); - return 1; -} - -static int lib_rTextureNumForName(lua_State *L) -{ - const char *name = luaL_checkstring(L, 1); - //HUDSAFE - lua_pushinteger(L, R_TextureNumForName(name)); - return 1; -} - // S_SOUND //////////// diff --git a/src/lua_maplib.c b/src/lua_maplib.c index 5eb6cb4a..efe9e6f4 100644 --- a/src/lua_maplib.c +++ b/src/lua_maplib.c @@ -795,16 +795,16 @@ static int side_set(lua_State *L) side->rowoffset = luaL_checkfixed(L, 3); break; case side_toptexture: - side->toptexture = luaL_checkinteger(L, 3); + side->toptexture = luaL_checkinteger(L, 3); break; case side_bottomtexture: - side->bottomtexture = luaL_checkinteger(L, 3); + side->bottomtexture = luaL_checkinteger(L, 3); break; case side_midtexture: - side->midtexture = luaL_checkinteger(L, 3); + side->midtexture = luaL_checkinteger(L, 3); break; case side_repeatcnt: - side->repeatcnt = luaL_checkinteger(L, 3); + side->repeatcnt = luaL_checkinteger(L, 3); break; } return 0;