Merge branch 'ogl-respawn-fix' into 'master'

Fix unnecessary texture reloads on respawn in opengl

See merge request KartKrew/Kart-Public!251
This commit is contained in:
Sal 2021-03-21 04:02:37 -04:00
commit 967cff1281

View file

@ -232,7 +232,7 @@ void ST_doPaletteStuff(void)
{
st_palette = palette;
if (rendermode != render_none)
if (rendermode == render_soft)
{
//V_SetPaletteLump(GetPalette()); // Reset the palette -- is this needed?
if (!splitscreen)
@ -392,6 +392,9 @@ static inline void ST_Stop(void)
if (st_stopped)
return;
#ifdef HWRENDER
if (rendermode != render_opengl)
#endif
V_SetPalette(0);
st_stopped = true;