mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-26 12:21:19 +00:00
Implement install building for appveyor (deployer)
This commit is contained in:
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2 changed files with 221 additions and 0 deletions
28
appveyor.yml
28
appveyor.yml
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@ -21,12 +21,36 @@ environment:
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CCACHE_DIR: C:\Users\appveyor\.ccache
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# Disable UPX by default. The user can override this in their Appveyor project settings
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NOUPX: 1
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##############################
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# DEPLOYER VARIABLES
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# DPL_ENABLED=1 builds installers for branch names starting with `deployer`.
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# DPL_TAG_ENABLED=1 will also build installers for release tags. DPL_ENABLED=1 must also be set.
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# Set these in the Appveyor project settings
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##############################
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DPL_ENABLED: 0
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DPL_TAG_ENABLED: 0
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DPL_INSTALLER_NAME: SRB2-v2123
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# Asset handling is barebones vs. Travis Deployer. We operate on 7z only.
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# Include the README files and the OpenGL batch in the main and patch archives.
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# The x86/x64 archives contain the DLL binaries.
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ASSET_ARCHIVE_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-assets.7z
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ASSET_ARCHIVE_PATCH_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-patch-assets.7z
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ASSET_ARCHIVE_X86_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-x86-assets.7z
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ASSET_ARCHIVE_X64_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-x64-assets.7z
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ASSET_FILES_OPTIONAL_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/music.dta
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# This is overridden to 1 for release tag builds
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ASSET_FILES_OPTIONAL_GET: 0
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# For patches, also include the X86/X64 DLLs.
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ASSET_PATCH_DLL_GET: 0
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# Delete all asset downloads so they can be redownloaded
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ASSET_CLEAN: 0
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cache:
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- nasm-2.12.01.zip
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- upx391w.zip
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- ccache.exe
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- C:\Users\appveyor\.ccache
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- assets\deployer\archives
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install:
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- if [%CONFIGURATION%] == [SDL64] ( set "X86_64=1" )
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@ -92,6 +116,10 @@ after_build:
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- appveyor PushArtifact %BUILD_ARCHIVE%
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- cmd: copy %BUILD_ARCHIVE% %BUILDSARCHIVE%
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- appveyor PushArtifact %BUILDSARCHIVE%
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##############################
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# DEPLOYER SCRIPT
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##############################
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- if [%DPL_ENABLED%] == [1] ( call "deployer\appveyor\deployer.bat" )
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test: off
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193
deployer/appveyor/deployer.bat
Normal file
193
deployer/appveyor/deployer.bat
Normal file
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@ -0,0 +1,193 @@
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@setlocal enableextensions enabledelayedexpansion
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::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
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: Appveyor Deployer
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: See appveyor.yml for default variables
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::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
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::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
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: Evaluate whether we should be deploying
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::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
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if not [%DPL_ENABLED%] == [1] (
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echo Deployer is not enabled...
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exit /b
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)
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: Don't do DD installs because fmodex DLL handling is not implemented.
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if [%CONFIGURATION%] == [DD] (
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echo Deployer does not support DD builds...
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exit /b
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)
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if [%CONFIGURATION%] == [DD64] (
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echo Deployer does not support DD builds...
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exit /b
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)
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: Substring match from https://stackoverflow.com/questions/7005951/batch-file-find-if-substring-is-in-string-not-in-a-file
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: The below line says "if deployer is NOT in string"
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: Note that APPVEYOR_REPO_BRANCH for pull request builds is the BASE branch that PR is merging INTO
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if x%APPVEYOR_REPO_BRANCH:deployer=%==x%APPVEYOR_REPO_BRANCH% (
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if not [%APPVEYOR_REPO_TAG%] == [true] (
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echo Deployer is enabled but we are not in a release tag or a 'deployer' branch...
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exit /b
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) else (
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if not [%DPL_TAG_ENABLED%] == [1] (
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echo Deployer is not enabled for release tags...
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exit /b
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)
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)
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)
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: Release tags always get optional assets (music.dta)
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if [%APPVEYOR_REPO_TAG%] == [true] (
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set "ASSET_FILES_OPTIONAL_GET=1"
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)
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::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
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: Get asset archives
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::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
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if [%ASSET_CLEAN%] == [1] (
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echo Cleaning asset archives...
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rmdir /s /q "assets\deployer\archives"
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)
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if not exist "assets\deployer\archives" mkdir "assets\deployer\archives"
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goto EXTRACT_ARCHIVES
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::::::::::::::::::::::::::::::::
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: ARCHIVE_NAME_PARTS
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: Call this like a function. %archivepath% is the path to extract parts from.
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::::::::::::::::::::::::::::::::
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for %%a in (%archivepath%) do (
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set "file=%%~fa"
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set "filepath=%%~dpa"
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set "filename=%%~nxa"
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)
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set "localarchivepath=assets\deployer\archives\%filename%"
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goto EOF
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::::::::::::::::::::::::::::::::
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: EXTRACT_ARCHIVES
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::::::::::::::::::::::::::::::::
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set "archivepath=%ASSET_ARCHIVE_PATH%"
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call :ARCHIVE_NAME_PARTS
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set "ASSET_ARCHIVE_PATH_LOCAL=%localarchivepath%"
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if not exist "%localarchivepath%" appveyor DownloadFile "%ASSET_ARCHIVE_PATH%" -FileName "%localarchivepath%"
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set "archivepath=%ASSET_ARCHIVE_PATCH_PATH%"
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call :ARCHIVE_NAME_PARTS
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set "ASSET_ARCHIVE_PATCH_PATH_LOCAL=%localarchivepath%"
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if not exist "%localarchivepath%" appveyor DownloadFile "%ASSET_ARCHIVE_PATCH_PATH%" -FileName "%localarchivepath%"
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if not [%X86_64%] == [1] (
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set "archivepath=%ASSET_ARCHIVE_X86_PATH%"
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call :ARCHIVE_NAME_PARTS
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set "ASSET_ARCHIVE_X86_PATH_LOCAL=!localarchivepath!"
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if not exist "!localarchivepath!" appveyor DownloadFile "%ASSET_ARCHIVE_X86_PATH%" -FileName "!localarchivepath!"
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)
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if [%X86_64%] == [1] (
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set "archivepath=%ASSET_ARCHIVE_X64_PATH%"
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call :ARCHIVE_NAME_PARTS
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set "ASSET_ARCHIVE_X64_PATH_LOCAL=!localarchivepath!"
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if not exist "!localarchivepath!" appveyor DownloadFile "%ASSET_ARCHIVE_X64_PATH%" -FileName "!localarchivepath!"
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)
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if [%ASSET_FILES_OPTIONAL_GET%] == [1] (
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set "archivepath=%ASSET_FILES_OPTIONAL_PATH%"
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call :ARCHIVE_NAME_PARTS
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set "ASSET_FILES_OPTIONAL_PATH_LOCAL=!localarchivepath!"
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if not exist "!localarchivepath!" appveyor DownloadFile "%ASSET_FILES_OPTIONAL_PATH%" -FileName "!localarchivepath!"
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)
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::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
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: Build the installers
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::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
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mkdir "assets\deployer\installer"
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mkdir "assets\deployer\patch"
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7z x -y "%ASSET_ARCHIVE_PATH_LOCAL%" -o"assets\deployer\installer" >null
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7z x -y "%ASSET_ARCHIVE_PATCH_PATH_LOCAL%" -o"assets\deployer\patch" >null
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: Copy optional files to full installer (music.dta)
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if [%ASSET_FILES_OPTIONAL_GET%] == [1] (
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xcopy /I /Y "%ASSET_FILES_OPTIONAL_PATH_LOCAL%" "assets\deployer\installer"
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)
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: Copy EXE -- BUILD_PATH is from appveyor.yml
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robocopy /S /ns /nc /nfl /ndl /np /njh /njs "%BUILD_PATH%" "assets\deployer\installer" /XF "*.debug" ".gitignore"
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robocopy /S /ns /nc /nfl /ndl /np /njh /njs "%BUILD_PATH%" "assets\deployer\patch" /XF "*.debug" ".gitignore"
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: Are we building DD? (we were supposed to exit earlier!)
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if [%CONFIGURATION%] == [DD] ( set "DPL_INSTALLER_NAME=%DPL_INSTALLER_NAME%-DD" )
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if [%CONFIGURATION%] == [DD64] ( set "DPL_INSTALLER_NAME=%DPL_INSTALLER_NAME%-DD" )
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: If we are not a release tag, suffix the filename
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if not [%APPVEYOR_REPO_TAG%] == [true] (
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set "INSTALLER_SUFFIX=-%APPVEYOR_REPO_BRANCH%-%GITSHORT%-%CONFIGURATION%"
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) else (
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set "INSTALLER_SUFFIX="
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)
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if not [%X86_64%] == [1] ( goto X86_INSTALL )
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::::::::::::::::::::::::::::::::
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: X64_INSTALL
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::::::::::::::::::::::::::::::::
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: Extract DLL binaries
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7z x -y "%ASSET_ARCHIVE_X64_PATH_LOCAL%" -o"assets\deployer\installer" >null
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if [%ASSET_PATCH_DLL_GET%] == [1] (
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7z x -y "!ASSET_ARCHIVE_X64_PATH_LOCAL!" -o"assets\deployer\patch" >null
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)
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: Build the installer
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7z a -sfx7z.sfx "%DPL_INSTALLER_NAME%-x64-Installer%INSTALLER_SUFFIX%.exe" .\assets\deployer\installer\*
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: Build the patch
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7z a "%DPL_INSTALLER_NAME%-x64-Patch%INSTALLER_SUFFIX%.zip" .\assets\deployer\patch\*
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: Upload artifacts
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appveyor PushArtifact "%DPL_INSTALLER_NAME%-x64-Installer%INSTALLER_SUFFIX%.exe"
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appveyor PushArtifact "%DPL_INSTALLER_NAME%-x64-Patch%INSTALLER_SUFFIX%.zip"
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: We only do x86 OR x64, one at a time, so exit now.
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goto EOF
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::::::::::::::::::::::::::::::::
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: X86_INSTALL
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::::::::::::::::::::::::::::::::
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: Extract DLL binaries
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7z x -y "%ASSET_ARCHIVE_X86_PATH_LOCAL%" -o"assets\deployer\installer" >null
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if [%ASSET_PATCH_DLL_GET%] == [1] (
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7z x -y "!ASSET_ARCHIVE_X86_PATH_LOCAL!" -o"assets\deployer\patch" >null
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)
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: Build the installer
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7z a -sfx7z.sfx "%DPL_INSTALLER_NAME%-Installer%INSTALLER_SUFFIX%.exe" .\assets\deployer\installer\*
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: Build the patch
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7z a "%DPL_INSTALLER_NAME%-Patch%INSTALLER_SUFFIX%.zip" .\assets\deployer\patch\*
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: Upload artifacts
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appveyor PushArtifact "%DPL_INSTALLER_NAME%-Installer%INSTALLER_SUFFIX%.exe"
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appveyor PushArtifact "%DPL_INSTALLER_NAME%-Patch%INSTALLER_SUFFIX%.zip"
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: We only do x86 OR x64, one at a time, so exit now
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goto EOF
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::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
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: EOF
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::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
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endlocal
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