From 93e989cf617dded1c8b0efb7f46931c6288939d7 Mon Sep 17 00:00:00 2001 From: TehRealSalt Date: Sun, 28 Oct 2018 01:02:30 -0400 Subject: [PATCH] Fix invincibility item cap It was supposed to be capped at 2 invincibility items at a time, not 3. (may consider scaling with number of players, just not for R1) --- src/k_kart.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/k_kart.c b/src/k_kart.c index a72e1f1b..c67a06bf 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -666,7 +666,7 @@ static INT32 K_KartGetItemOdds(UINT8 pos, SINT8 item, fixed_t mashed) break; case KITEM_INVINCIBILITY: POWERITEMODDS(newodds); - if ((!cv_invincibility.value) || (pinvin > 2)) newodds = 0; + if ((!cv_invincibility.value) || (pinvin >= 2)) newodds = 0; break; case KITEM_BANANA: if (!cv_banana.value) newodds = 0;