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Merge branch 'opengl-bigmap-fix' into 'master'
OpenGL: Very large map rendering issue fixed See merge request STJr/SRB2!249
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8e5dbb22f0
1 changed files with 2 additions and 2 deletions
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@ -2901,8 +2901,8 @@ static boolean HWR_CheckBBox(fixed_t *bspcoord)
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py2 = bspcoord[checkcoord[boxpos][3]];
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py2 = bspcoord[checkcoord[boxpos][3]];
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// check clip list for an open space
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// check clip list for an open space
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angle1 = R_PointToAngle(px1, py1) - dup_viewangle;
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angle1 = R_PointToAngle2(dup_viewx>>1, dup_viewy>>1, px1>>1, py1>>1) - dup_viewangle;
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angle2 = R_PointToAngle(px2, py2) - dup_viewangle;
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angle2 = R_PointToAngle2(dup_viewx>>1, dup_viewy>>1, px2>>1, py2>>1) - dup_viewangle;
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span = angle1 - angle2;
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span = angle1 - angle2;
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