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Another spot that needs guarding
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@ -5780,7 +5780,7 @@ static void M_DrawReplayStartMenu(void)
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V_DrawString(BASEVIDWIDTH-92, STARTY + i*20 + 9, V_SNAPTOTOP, va("%d", demolist[dir_on[menudepthleft]].standings[i].timeorscore));
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// Character face!
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if (W_CheckNumForName(skins[demolist[dir_on[menudepthleft]].standings[i].skin].facerank) != LUMPERROR)
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if (demolist[dir_on[menudepthleft]].standings[i].skin < numskins && W_CheckNumForName(skins[demolist[dir_on[menudepthleft]].standings[i].skin].facerank) != LUMPERROR)
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{
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patch = facerankprefix[demolist[dir_on[menudepthleft]].standings[i].skin];
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colormap = R_GetTranslationColormap(
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