Skip password check if node is already in-game? idk

This commit is contained in:
fickleheart 2019-03-10 15:48:11 -05:00
parent bafa4cee7b
commit 82f3d2cdb8

View file

@ -3775,7 +3775,7 @@ static void HandleConnect(SINT8 node)
boolean newnode = false;
#endif
if (node != servernode && D_IsJoinPasswordOn())
if (node != servernode && !nodeingame[node] && D_IsJoinPasswordOn())
{
// Ensure node sent the correct password challenge
boolean passed = false;